Five Syndicates Armand T. Crossac

Pyrenees

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Armand T. Crossac
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Trivia
Name
► Armand Terrance Crossac​
Age
► 21​
Species
► Human​
Height
► 188 cm​
Weight
► 116 kg​
Eye Colour
► Blue​
Hair Colour
► Blonde​
Homeworld
► Coruscant​
Gender
► Male​
Faction
► Five Syndicates​
Rank
► Scoundrel​
Force Sensitivity
► No​
  • Appearance
    Armand Terrance Crossac is a human male who is in an exceptionally good physical condition with a thick layer of muscle on his frame. With well defined facial features and kind eyes, Crossac is quite capable of producing a friendly smile but may find himself struggling when trying to look cross.

    Personality
    With a heart that is, fundamentally, good, Armand can often appear in a rather heroic light. Still, circumstance has him trapped working for the bad guy which has started to have its toll on his kind personality. Having found himself conducting acts which he would normally shy away from because of their grimness and cold, brutish nature, Crossac is slowly finding his once youthful optimism slowly being replaced. Desperately clinging to what he considered to be good and right, the young scoundrel's actions have a clear negative trend towards the area of moral grey.

    Although despising himself for all the evil he has done, Crossac still tries to carry himself with pride and maintain a friendly attitude to any new acquaintances. When not working, Crossac likes to exercise and also happens to finds great joy in art. Despite not being a poor artist himself, the scoundrel very much prefers watching the pieces which have been created by others, rather than making something himself.

    Notably, Armand avoids intoxicating himself like the plague but is not unfamiliar to taking stimms or adrenals.
  • The son of, who could only fairly be described as, doomsday preppers, Armand have received training in how to survive for long periods of time with minimal supplies, regardless of whether he'd find himself in the urban jungle of Coruscant or in the wilds of Felucia. With his family and their community fearing the second return of Palpatine and certain that the jedi were in a plot against them, they naturally started to develop techniques with which to defend themselves. While most of the techniques had little to no effect, one of the techniques could be somewhat useful: It was based on flooding ones mind with thoughts imbued with powerful emotion in order to reduce the risk of one's mind or intentions being deciphered. Whilst never receiving a formal education, Armand learned a thing or two about the galaxy as the community moved from planet to planet in order to avoid being followed by the pesky Jedi and learned a fair amount from those around him. Still, he was never the brightest bulb in the box.

    While not the greatest fan of Jedi after spending his childhood with his community of cynics, Crossac realised that it was mostly a band of crazies and eventually struck out on his own during a visit on Nar Shaddaa. The moon was hard to navigate for someone who had not lived there their entire life and when he soon found himself indebted and with little more wealth than the clothes on his back, Crossac started working for the Hutts. What he lacked in street smarts, he made up for with brawn and steadily started gaining more independence in his work and by the time he could afford to leave them, it was too late; he was already hooked. Most of his friends were connected to the Hutts and the few skills he had were by this time remarkably well suited to continue working for them and not much else.
  • With his currently good health, Crossac has the physique to accomplish many deeds. Most notably being able to utilise his strength in order to get through obstacles and carry goods. After a few years working for the Hutts, the scoundrel is also adept at handling a blaster. Often times, however, he prefers not using it at all and instead tries to find a peaceful solution, whether it be trying to convince the other party, or intimidate them.

    While Crossac is quite capable of bringing a speeder from point A to point B, he is not the most gifted driver and prefers letting others do it when possible. This is even more true in regards to space travel where he is just as likely to destroy the vessel he is in as making it obey his commands. Remarkably, he is somewhat mechanically gifted, however, and seem to get along well with droids.

    Neither booksmart nor very street smart, Armand often finds himself following the lead of others. Still, with a good practical mind on his shoulders and a willingness to work hard, he often succeeds in accomplishing the tasks given to him. With the training received during his upbringing, those wielding the force may find it remarkably hard to learn anything of use if they happen to probe his mind.
  • H7D-Series Protocol Droid has followed Crossac for as long as he can remember and have never received a memory wipe for as long as its master can remember either. With the droid, fondly referred to as 'Pierre' having saved his botched diplomatic attempts on several occasions, Crossac values it dearly. Even though it has started to try to take charge more lately.

    He also owns a Stun Baton which he brought with him when leaving his prepper community. When having high hopes of being able to deescalate a situation, Crossac would arrive at a meeting with only this baton and otherwise remain unarmed. He would also use it when hoping to avoid deadly violence completely.

    A GLIE-44 Blaster Pistol and an E-11 Blaster Rifle. The former was a gift from his first boss upon his very first completed assignment, and the second, he picked up during a raid more recently.

    Finally, Crossac also carries a Blast Vest with a few functions. It had a rebreather, thermal undersuit, filter, grapple line and jump boots, all picked up at various points during the years the scoundrel worked for the Hutts.
  • Pierre, Crossac's trusty protocol droid, is currently the only friend he has whom is worthy of being mentioned. Pierre is great.
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Pyrenees

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This spot is reserved. Why do people reserve spots? Is it possible to run out of space in the character sheet itself?
 

Rom

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@Pyrenees

Hey there! Sorry for the delay in this review. Looking over the character the only real hiccup I see is the Matukai gloves. The intent on those items were that they were crafted by the Matukai, a reclusive order of Force users and the write up states youd either need to know a Matukai or have a very good reason for even knowing they exist, let alone having them.

I know you mention they were kept when he left the prepper community but why would they have something like these??
 

Pyrenees

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I'm sorry, missed that point. I have swapped the gloves out for a stun baton.

@Rom
 
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