Battle Front 3

Johnnysaurus Rex

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These are some improvements that I would add possibly for a sequel to this great game

BASICS
-Release on Xbox 360 for all greater graphics and support for bigger maps to truly make battle huge.

-What happened to Bespin and Rhen Var and when there were more battlefields than just one

Units
-Why can't I hit somebody with my gun? I say do it some style where instead of staring down my opponent as we reload our rifles why not run up to them and club them?

-While I was on the subject I thought of some additionel units such as: heavy infrantry, stealth, and melee fighters)

melee fighters- The class that is the ultimate anti-Jedi/sith class. They can block sabers and reflexes allow them to 'dodge blaster fire'

Republic- Clone assassin (Episode III the game)
main weapon- wrist blades
secondary- n/a

CIS- Magna gaurd (melee version you always see)
main weapon- electro staff
secondary- n/a

Empire- Royal Gaurd (Palpatine's)
main weapon- Force Pike
secondary- n/a

Rebel Alliance- Wookie warrior or some sort of Rebel swordsman
main- vibroblade
secondary- n/a

Hevy infantery unit- Bring down vehicles and soldiers alike. They have advanced armor and over shields that recharge like in Halo (need alot of kills to earn this class)

Republic- ARC trooper
main- ARC rifle or a light repeter (light repeater would be like a lesser chaingun that resembles todays light machineguns.)
secondary- rocket launcher that has 4 rockets equipped and rockets can lock onto different targets.
mic. grenades

CIS- Dwarf Spider Droids
main- Heavy cannon
secondary- light repeater
mic. grenades

Empire- Imperial Infiltrator
main- High impact rifle
secondary- same as ARC
mics.- grenades

Rebels- Rebel trench raider
main- flamethrower
secondary- same as ARC
misc. grenades

Stealth- PUt your soldier into enemy lines and blow them away with your Commando. All units can turn invisible until they have fired or made any sudden movements

Republic- Commando unit (Republic Commando game)
main- DC-17 (silenced)
secondary- DC-17s (silenced)
misc. detpack, knives used for silent kills

CIS- Special ops droid
main- SMG (silenced)
secondary- silenced pistol
misc. detpack, knives

Empire- Storm Commando
main- silenced E-11
secondary- silenced pistol
misc. detpack, knives

Rebels- Rebel Sobetuer
main: SMG (silenced)
sec. Silenced pistol
misc. detpack, knives

Vehicles

-now if the maps were bigger there could be more walker battles

-what happened to my gunships I loved so heartidly in the ground campaigns

-If we had big fights imagine this:

You jump into a LAAT/c (carier gunship) and you see an AT-TE straggling along and you decide to attach to it, pick it up, and bring it to the battle and drop it off

-hijacking, halo style where you hit parts of it and throw in a grenade. Soldiers around you would provide the anti hijacking or just get out and blast them.

-physical damage to vehicles (dents, pieces falling off, etc.)

Heroes-

-I didn't feel powerful as a Jedi or Sith when I couldn't block behind me

-more heroes (where was Kit Fisto or Plo Koon or Commander Cody)

-I hated time restriction

-I hated that blaster heroes had ammo for there main weapon (why? When you got a blaster hero and you have a little health left and you have no more ammo so you have to find a ammo restor droid or pack and then you have to find a traget without getting killed within the time limit)

-Jedi battles weren't "epic" at all: ooooh General Grievous hit Obi-Wan now Obi-wan is going to kneel down and not be able to block the next attack


- REDO JEDI FIGHTING- Make me feel the sctual power of having a Jedi on the field and the fear of hearing Vader breath around the corner.
-heroes in space: imagine Han Solo being able to fly the Mellenium Falcon, or Pilot Luke flying his X-Wing

-more heroes per map I hated when my friends got the hero or they yelled at me for getting it.

way for getting more than one hero. On the screen a message will say "You have achieved a hero" and then press the map button and then it will say press a certain button and it will bring you to the unit selection screen. From there a blacked out figure of a Jedi will be and you select it then it will bring up the heroes screen, where you can choose one of the heroes available.

Unlockables- I would like to have a unlocking system based on points accumilated in a match. So it's pretty much save points and by things

weapons upgrades- buy upgrades for all weapons

rifles: scopes, more powerful blaster gas, more clip storage, silencer, more accurate, three shot fire, grenade launcher

pistol: scope, three shot pursts, more accurate, stock
silencer

Sniper rifle: silencer, advanced scope, more powerful, faster rate of fire.

rocket launcher: guidable rocket system, warheads, scope

(etc. for every other gun)

Create-a-...

-Jedi General: Make a hero Jedi male or female or any species or skin tone. Lightsaber style and color. Choose fighting moves (first strike, second, third, jump, sprint) and finally force powers.

-Soldier: Make your presence known on the battle field by customizing your soldiers to everthing from weapons and custom decals. This purchase would be alot.

- Starship: Customize certain starships like putting decals on your Tie Interceptor.

- Skins: get differnet skins for soldiers and heroes (Like Episode II Anakin in the fight with Dooku, which is Anakin with a green and blue saber. Or Pilot Luke) a standard for all Jedi and Sith would be robes on or off and hoods up or down.

Tactics
- I wanna see military tactics instead of "follow me"

-I want to designate a target. I hated when my soldiers shot at a droid behind cover when a tank was coming down the lane. Or when their was a droidieka and my squad shot at something two platforms below us.

-Air strikes in opened places

-Is it possibal to get a wingman in space

Missions

-I wanna see the CIS and Rebels get their turn in history and have seperate mission campaigns for Clones and Empire

-Bonus missions like Geonosis arena in Episode II or the battle of theed

-some more bonuses: Wookies versus Trandoshans battles, Mandalorians versus the Knights of the Old Repeblic, Republic (The soldiers in the game)

nit-picky things

-why do shotguns look like blaster rifles, an add on to this part, I want guns to look different from the others like the E-11 looks like the Dark Troopers gun and the Geonosian sonic pistol looks like the Imperial pistol

- I want the chainguns to look more like blaster technology instead of projectile, and also shouldn't the chaingun be more like a mini-gun and held under the waist instead of over the shoulder

- Why does the gunship now have blue lasers

-In the back of the AT-TE it shoots twin chain guns, that to me seems untraditional. I say go back to the twin cannons that shoot like the front

-I don't like how Felucia and Dagobah looked, to hazy and the trees got in the way of most of the fighting.
Though that is what they looked like

-more urban combat


Things I'll probably never see but oh well

-Jedi battles. A varient of Assault mode where Jedi and Sith are troops and you take over command posts and lead squads.

-More than one capitol ship in space battles (owuld be able to scale)

- more than one room in a capitol ship
 
G

Guest

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Great Ideas. Also you should be able to Fight like the empire VS. Cis or Republic and the other way around. The Rebels VS the republic or Cis. Yeah what the freak bespin was like my favorite level.
 

Johnnysaurus Rex

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<div class='quotetop'>QUOTE(Guest @ Dec 9 2005, 09:15 PM) [snapback]1793[/snapback]</div>
Great Ideas. Also you should be able to Fight like the empire VS. Cis or Republic and the other way around. The Rebels VS the republic or Cis. Yeah what the freak bespin was like my favorite level.
[/b]

Yes, I mean in Rise of the Empire it was Clones versus Empire and also they managed to bring in the CIS as well.
 

Scurge

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How is it Clones vs Empire? I never played rise of the empire mode.
 

Johnnysaurus Rex

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<div class='quotetop'>QUOTE(Jayden Vel Dar @ Dec 9 2005, 09:19 PM) [snapback]1800[/snapback]</div>
How is it Clones vs Empire? I never played rise of the empire mode.
[/b]

In rise of the Empire mode when the Empire took over tha Kaminoans grew restless and made rebel clones. The Empire sent troops to Kamino to destroy this rebellion (to distinguish soldiers they gave the old clone armor to the Clone Rebels)
 
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Guest

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<div class='quotetop'>QUOTE(Jayden Vel Dar @ Dec 10 2005, 03:19 AM) [snapback]1800[/snapback]</div>
How is it Clones vs Empire? I never played rise of the empire mode.
[/b]
Oh. So it was Jango Fetts VS Jango Fetts :18: What happens to the Clones like Commander Cody and Such when the Empire is finally strong?Are there many clones by the time of A new hope?
 

Scurge

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that was me sorry it logged me out and i did not relize it.
 

Eversor

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Only the 501st remained "pure" once the Empire was formed (pure as in jango fett geneseed was used to create them) the rest of the imperial army were made up of clones of different people.

I say they need to bring back Aircraft on the ground maps, i mean they still had the snow speeders on hoth. why not have LAAT gunships on geonosis? or droid gunships on Kashyyyk.

The republic should have atleast an AT-PT on Kashyyyk aswell. There should be a Death Star space battle with the empire using the DS as a capital ship - maybe they could join a space battle with the DS "ground" map.....

I reckon they should bring back 2 maps per planet aswell as space battles.
 

Drago Solaris

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more to space battles definatly, i mean its space, u should be able to go thruther than 2 meteres away from battle, and u got an entire ship there, why not use it, BOARDING PARTIES FORWARD
 

Eversor

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yeah another thing is maybe the AI should actually board your ship in single player space battles....? just an idea.. and perhaps having some decent looking turrets maybe even gun decks like seen in ROTS...
 

Sabre

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Some good ideas up there, but also a few shit ones. For one thing, the PC can far better GFX than an XBOX and support far larger battles, so although it might improved the marketing base, bad reason to exploit. I would also have to say that melee fighters would not "block" Jedi, or Sith, all this cortosis weave crap is a load of bull, lightsabers would cut through those tricky ass bastards, the only thing they couldn't was things with electrical charges, and even then there was no way you could mass produce units trained to wield such a predictably large and hard to use weapon.
 

Keanu

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Better controls for the friggin vehicles (maybe more clone wars starwars game)

Space battles should be more like Roque squadron 3 (not the first the first had sucky controls too) l
 

Johnnysaurus Rex

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<div class='quotetop'>QUOTE(Sabre @ Dec 12 2005, 01:37 PM) [snapback]3398[/snapback]</div>
Some good ideas up there, but also a few shit ones. For one thing, the PC can far better GFX than an XBOX and support far larger battles, so although it might improved the marketing base, bad reason to exploit. I would also have to say that melee fighters would not "block" Jedi, or Sith, all this cortosis weave crap is a load of bull, lightsabers would cut through those tricky ass bastards, the only thing they couldn't was things with electrical charges, and even then there was no way you could mass produce units trained to wield such a predictably large and hard to use weapon.
[/b]

1) All I'm saying is they did blocking in KOTOR with swords (and sort of in Jedi Academy when you fight the main boss) why not Battlefront and I am a strong liker of cortosis it "kind of" evens out the fight

2) And as for the computer holding bigger battles, I am basing this off of Xbox (notice the statement of just Xbox 360, I would have said PS3 specific things.)
 

Epic

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<div class='quotetop'>QUOTE(Rayken Lancep @ Dec 14 2005, 02:51 PM) [snapback]4365[/snapback]</div>
Better controls for the friggin vehicles (maybe more clone wars starwars game)

Space battles should be more like Roque squadron 3 (not the first the first had sucky controls too) l
[/b]


Yeah, the space Battles need the Rouge Squadron Controls....Either 3 or 2, since both were probably the best Flight Sims ever created.
 
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