Daesha Olan

Allu'rah Danan

The Azure Phoenix
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Daesha Olan

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Faction:
Smuggler's Echelon

Rank:
Hellion

COMPOSITION AND APPEARANCE:
Daesha is lithe but solid. No one would make the mistake of labelling her as fragile. The togruta tends to offset her weight, all 157lbs of it, to her right leg, and walks with a noticeable limp. When asked about said limp, her habitual scowl deepens thrice over.
She stands at about 5'10", but overall is 6'7" when accounting for the montrals. The white patches on her otherwise orange face are intricate, covering the entirety of each eye socket, but also descend and sweep off her cheeks in a wing-like pattern, and two small spots fill in a portion of the space between them. Similar wing-like patches also adorn her sides, and tripled stripes wind themselves around her slender arms and legs. Her lips and irises possess a lavender hue, similar to the pearls in her akul tooth headdress and necklace. The headdress itself wraps around her montrals, while delicate silver chains break the monotonous pattern of ivory and charcoal on all three lekku.
Her attire is normal enough for a traditional togruta, but with subtle differences. Instead of shades of brown and red that contribute themselves well as camouflage in the tall turu-grasses of the plains of Shili, Daesha's garb is far less colourful, sporting drab shades of dark grey and near-white that instead lend themselves to the bustling crowds and concrete jungles of more metropolitan areas.

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PERSONALITY:
Daesha is usually sour, impatient, embittered and cynical. It's not uncommon for people to wonder what crawled into her hyperdrive and died. She has a desperate need to prove her own independence and individuality, and is mistrustful of others. However, despite her suspicions, she often finds the idea of companionship enticing. No matter how hard she tries to sever herself from the togruta she was on Shili, it is difficult to change her own character, especially her aversion to isolation. Her resentment can often lead to her making reckless or misguided decisions, resulting in very poor consequences indeed.

LIKES AND DISLIKES:
Despite herself, Daesha is still fond of the serenity she finds in a peaceful landscape. She can also find routine maintenance of her freighter, High Tranquility, to be rather soothing, and she frequently goes about her chores in a meditative trance. However, she’s also taken a liking to the vices that come with being a criminal, such as the drinking, partying, flirting, and gambling. She loves to banter and swap stories with other lowlifes, bragging about her exploits.

However, she hates it when certain men come onto her in the cantina as though she were some Twi’lek tart. Such situations frequently leave a mess for the poor barkeep to clean up, and her searching for a new place to unwind.

STRENGTHS AND WEAKNESSES:
Daesha is quick and light on her feet. While she is no weakling, she relies on a well-placed jab or punch rather than a strong one to bring a rival down. Life on Shili has also made her adaptable, and resilient to the elements. She has a reasonably high tolerance for pain, although her past leg injury can be a liability when she’s caught in a prolonged fight. Thanks to her montrals, she has a heightened sense of special awareness, and often takes advantage of her surroundings. Daesha has learned that almost anything can be used as a tool or weapon, and that if a problem can't be solved one way, she'll figure out another.

Growing up on a primitive world, Daesha still has difficulty with the operation of blasters and certain other technologies. She much prefers the reliability of a sword to a firearm. This can lead to a disadvantage in combat, but she has learned to compensate with grenades and throwing knives. If asked, she would simply shrug and say primitive methods work for a primitive beast. While she is skilled in the workings of the criminal underworld, she also fails at being as independent as she likes to believe she is. After being raised to rely on the support of a group, and having always had at least one companion, singularity does not come naturally to her.

BIOGRAPHY:
The majority of Daesha's life was spent as any togruta's was. As an infant, she was confined to the village in the canopy of her tribe's patch of towering forest, away from most predators. For the most part, the village was a place for those too young or too old to keep pace with the rest of the tribe. She was taught to value the sanctity and balance of nature, that Shili would provide and deny as she saw fit. She was taught the art of tracking as soon as she could walk, as well as other skills such as how to trap, how to distinguish one animal's call from another, and how to avoid detection. She was taught to rely on her peers, because the power to survive was in community, not individuality. The elders of the village were often concerned by Daesha’s ambition, and were mortified by wild tales and delusions of grandeur that she spun from her imagination. Power did not come from the individual, they would always chide.

However, there was hope for her. While individuality did not lend itself well to the group dynamics of the tribe, certain distinguishable characteristics made for good leaders. That was what Daesha aspired for, that one day she would take up the chieftain's spear and bow to lead her people on their expeditions across the grasslands. She had a good start. When she and her peers were joined to one of the hunting parties, it took only a few months before she was given the honour of leading her own patrol. Two years later, at the age of sixteen, she had leadership of an entire hunting party. When she reached the age of nineteen, she was one of the most promising candidates to replace the chieftain as he retired himself to the Elder's Council in her village. Unfortunately, it was not to be.

The akul are among the fiercest predators of Shili, and any togruta capable of bringing one down on her own was honoured with a headdress made from the teeth of the beast she had killed, and also earned the respect of the tribe. When her hunting party found itself beset by one such beast, Daesha recognized it as her chance to raise herself above the other candidates. She was blinded by her own ambition, and while she was able to kill the akul, she had been wounded in her duel. For three days, her party camped out on the plains. Freshwater pearls were gathered from a nearby lake as several of her peers fashioned her headdress. In that time, Daesha was hopeful she would be able to recover enough to accompany her fellows back to the village, but it was a ten-day journey under ideal circumstances. When Daesha's wounded leg refused to heal, they did what was expected in the eyes of her people: they left her behind, as was nature’s way. She still holds a brooding resentment for her people, as she felt they had betrayed and abandoned her at the height of her glory, blind to the fact that it had been her own pride to cause her downfall.

She was delirious when she woke up in a strange room, with bright buzzing lights and walls made of metal. Daesha had spent four days wandering the plains, masking her scent with dung and muck to avoid attracting predators. She foraged for food and medicinal herbs, but the infection in her leg worsened regardless. It was mere chance that she wandered into the area where Dexan Maral had been collecting a cache of spices and other contraband for his smuggling operation. The old dog restored the togruta to health, and took her under his wing. He was getting too old to run these jobs solo, and could use someone fresh and fiery to take over the business when he was ready to retire.

Daesha and Dexan flew together for five years, and he taught her all he knew about being a deviant. She drank it all in, wanting to learn everything she could about a life different from the one she had led in the tribe. However, the parallels surprised her. Discretion, subtlety, and blending were skills she learned to ply to the illegal trades. Instead of stalking animals and foraging for food, she hunted people and bootlegged contraband. Instead of tracking footprints and claw marks, she learned to follow ID signatures, and dug up rumours. She learned how to operate and maintain the ship, High Tranquility, and how to fight instead of hunt. With fresh blood and an experienced player, the two gathered a fair bit of infamy, and Daesha was glad to grow a reputation.

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Six years ago, their enterprise fell apart. One of the Hutts approached them with a lucrative offer, to run a weapons shipment to an attack force preparing an assault against Algara II. Unfortunately, the Republic picked up the transmission detailing their hyperspace route and the drop point on Kevron, one of the planet’s moons. When the pair arrived, a strike team was waiting for them. The Republic ships opened fire on the ill-equipped and ill-armed freighter. Daesha dropped the payload, and hurried to make a jump back into hyperspace. Before she did, a final shot at the vessel caused a non-vital power conduit to overload in the engine room where Dexan was trying to hold the ship together. He was dead before he hit the ground.

When she brought the ship in to dock on Nar Shaddaa, the Hutt who hired her was waiting. He intended to repossess the ship and auction it off to cover the debt that Daesha had put herself in by dropping her cargo right into the hands of the Republic. The togruta refused to relinquish the vessel, offering her services as a smuggler and bounty hunter to pay off the debt instead.

In the years that have passed since her mentor's death, and through hard work she was able to pay off her debt. During the First Hutt War, she tried to lay low, and found herself pursuing small jobs through Hutt- and Republic-controlled space. On Tatooine, she encountered a crashed vessel where she met an escaped slave boy in the company of a young Jedi. She took pity on the kid, and tried her best to remove the collar that was such a burden to him. Before she could finish removing it, however, the team dispatched to recover the boy caught up to them and incapacitated him through remote access to an electrode built into the collar. She killed the slavers who tried to board her ship, and the Jedi took the boy with him into hiding inside a nearby inn while Daesha went to hunt down any other slavers that may have been looking for the kid. When she returned, she couldn't find either the boy or the Jedi. She tried for weeks to get any snippet of news about what may have happened to them, but by all appearances they had simply dropped from the face of the galaxy.

In these weeks, she encountered a few more lost souls on Tatooine, namely Erik Specter and Burc'ya Dar Skiarta. The three got into a bit of a brawl against a troublesome bounty hunter in a cantina, and have been friends ever since. However, Daesha was never any good at keeping Burc'ya from taking jobs that were too dangerous. She tried to warn him that his brazen attitude would get him in trouble one day. She just never expected him to get in as much trouble as he did, when he failed to infiltrate a Jade Galactic bureau and was murdered for his intrusion. It's been a few years now since he was killed, but her chain of failures was more than she could handle.

Daesha hit the bottle hard, and turned into everything she hated. She did a few short stints here and there as a dancer in dilapidated, backwater cantinas, and would hook up with patrons or even the washed up band members on occasion. She even developed a habit for the spice she was moving in the first few months of her mourning. She also dropped out of contact with Erik after Burc's death, and hasn't seen him in years either. However, now she's trying to pick herself back up again and piece her few, tattered pieces of integrity back together. She's given up the dancing and back-alley hook-ups, and she's trying to drink less. She's also trying to get some higher profile smuggling jobs, but she's still trying to be cautious about how deeply she gets involved with any of the warring factions.



KILLS:
none

DUELING RING MATCHES:
none

GRAND TOURNAMENT MATCHES:
none

ROLE-PLAYS:
Life's Burdens
No More Blood

(So the first picture's not the best, but I'm no artist and didn't have the money for a commission, so all and all, I think I did a good job. The second picture is a commission I ordered once I had some spare cash, but I think I would like to add some colour and life to it. Also, she is not force sensitive, nor does she have a lightsabre. That was the artist's error. The picture of the ship does not belong to me.)​
 
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Keanu

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very good first time profile. Bravo
 

Allu'rah Danan

The Azure Phoenix
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Recently updated with a better picture and info on what she was up to during the war. What do you think? Should I just take down the first picture of her altogether, and relieve the site of my non-talent, or leave it up there?

Also, since this is still an active character (who must have been archived due to my absence, particularly in the slight change of time line), is it possible to get it moved out of the archives and into character profiles again?
 
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