Military Revision(WIP

Lupe

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640x384_9820_Helldiver_hellhound_final_2d_sci_fi_mech_fighter_picture_image_digital_art.jpg

Manufactured By: Chiss Engineering Systems (CES)
Model: O5 HLD "Helldriver"
Class: Multi-purpose transport
Length: 16 meters
Wingspan: 15 meters
Height: 8 meters
Crew: Two pilots, astromech droid
Passenger Capacity: 2 squads, emergency max
Max Speed: 1,500 KM/H
Max Speed with deflectors off: 1,100 KM/H
Combat Speed: 800 KM/H
Shielding: Equipped (Good)
Armor: Stygium-triprismatic polymer

Armament:
KH-974 Ion Cannons (2 per wing)
LO-903 High Velocity Laser Cannon (1; Nose tip)
HY-973 Light Repeaters (1; both side doors, 1; back hatch)
GF-214 Concussion Missile Launcher (1 per wing, 4 missiles per launcher)
MH-274 Rocket Launcher (1 per wing, 17 rockets per launcher; Payload differs depending on objective)

Description: One of two gunships that the Chiss Military uses, the Helldriver was specifically designed to transport small squads into enemy territory or for quick evacs and reinforcements. It also has another purpose, which is close air support. Using it's capable armament, the Helldriver is able to demolish outposts and scatter enemy units easily. The Helldriver isn't without its weaknesses however, it can easily be shot down by any significant air force in the area and won't stand up easily to determined anti-aircraft fire.

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Manufactured By: Chiss Engineering Systems (CES)
Model: V38 DFS "Deceps"
Class: Assault Airspeeder
Length: 8 meters
Height: 3 meters
Crew: Droid Pilot/Optional Living Pilot
Passenger Capacity: One
Max Speed: 2,600 KM/H
Max Speed with deflectors off: 1,100 KM/H
Combat Speed: 2,600 KM/H (with droid pilot), 900 KM/H (with living)
Shielding: Equipped (Below Average)
Armor: Duraplast

Armament:
KH-974 Ion Cannons (2; nose)
HY-973 Light Repeaters (2; nose)
GA-224 Anti Armor Heavy Cannon (2; "Arms")
XZ-134 Anti-Material Rifle (1; Attached)

Description: The Deceps was designed specifically to complete the role of a surface interceptor. They are also designed to provide quick ground support, doing quick work of defensive emplacements or enemy armor at short or long distances. Though it is easily destroyed if engaged in prolonged combat or if it is cornered due to its weak shields and armor. The Deceps is also outfitted with a droid computer if it's biological pilot is killed or to increase the effectiveness of the vehicle in times of need and distress, making the Deceps a fearsome attack vehicle.

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Manufactured By: Chiss Engineering Systems (CES)
Model: AT-HT "Stomper"
Class: Heavy transport/Assault Vehicle
Length: 12 meters
Height: 25 meters
Crew: Droid Pilot/Optional Living crew(10)
Passenger Capacity: 1 platoon (50 troopers with vehicles), 2 platoons(100 troopers without vehicles)
Max Speed: 100 KM/H (roads, level ground) 75 KM/H (Cross-country)
Shielding: Equipped (Ultra High)
Armor: Quadanium Steel

Armament:
MD-384 Anti-Armor Heavy Plasma Cannon (1 per arm)
NC-232 Anti-Armor Medium Laser Cannons (9 per arm, surrounding plasma cannon)
HY-973 Light Repeaters (1 per foot)
DD-549 Missile rack (1; back, 20 tubes, various arrangements)

Description: The Stomper is apart of the new vehicles designed for the Chiss Military under the order of Tactical Commander Martel. During its first test, Martel's exact words were "Holy Shit" This is due to the Stomper's heavy armament, armor, shields and amount of troops it can transport, making it a prime example of a true Heavy Transport. It is able to launch barrages of repeated missile attacks while simultaneously dropping off at least one platoon of troopers. As well as sustaining heavy fire with it's Anti-Armor Cannons on enemy emplacements. It's only true weakness is it's long legs and underside. Though it can't be taken down like an AT-AT due to the ability for it's feet to grip the earth, thus taking extreme force to topple it.

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Manufactured By: Chiss Engineering Systems (CES)
Model: AT-MUT (All-Terrain Mortar Urban Transport) "Mutt"
Class: Heavy transport/Assault Vehicle
Length: 6 meters
Height: 5 meters (excluding gun)
Width: 6 meters
Crew: One Driver, One gunner
Passenger Capacity: 1 fire team riding on the outside
Max Speed: 60 KM/H
Shielding: Equipped (Light)
Armor: Durasteel

Armament:
MO-214 Railgun (1, different settings)

Description: The AT-MUT, or Mutt, is one of two main artillery units used by the Chiss Military. It was designed solely for it to be used in closed corridors and small spaces, more specifically in Urban environments. It is able to be angled at the arc of a mortar and fire at distances of up to 7 miles or be fired like a tank with a range of about 1,000 meters, or .65 miles. It's cartridges can range from EMP rounds to high explosives and timed projectiles, making it a deadly piece on the field.

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Manufactured By: Chiss Engineering Systems (CES)
Model: AT-CC "CeeCee"
Class: Heavy transport/Command Center
Length: 28 meters
Height: 22 meters
Crew: 30 and 12 gunners
Passenger Capacity: 1 company of 100 soldiers plus 25 as a security force
Max Speed: 60 KM/H
Shielding: Equipped (Ultra High)
Armor: Quadanium Steel (Warship caliber)

Armament:
Main turret: Ten-tube SAM launcher, main cannon is an anti-tank heavy laser with a laser repeater coax and another laser repeater in the cupola up top.
Secondary turrets: Quad laser, with a surface-to-surface (STS) missile launcher.
Flank guns: Charric heavy repeater with a coax spotlight.
Fore and aft: Laser cannon, best suited for engaging ground targets but able to engage aerial targets not directly overhead.

Complement:
Two 'Decep' fighters, one Helldriver, six speeder bikes, or three speeders.

Description:
The CeeCee transport, is one of the best and heaviest vehicles the Chiss Military can offer. Despite this, it isn't the main transport used due to the price of making them. However, there is about 1 CeeCee for every 5 Stompers, making it somewhat common. Most of the time CeeCees are used as transports for high ranking officers or as a mobile command center in order to help direct a planetary invasion. Otherwise it can be used as heavy ground support, able to bring most defenses to its knees, especially with help from ground troops and Stompers.

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Manufactured By: Chiss Engineering Systems (CES)
Model: Sy-5 Skyrider "Rider"
Class: Speeder Bike
Length: 3.2 meters
Height: 1.3 meters
Crew: 1 driver
Passenger Capacity: None
Max Speed: 1,100 KM/H
Escape Velocity(Requires Deflector Shields): 40,230 KM/H
Shielding: Equipped (Below Average)
Armor: Light Titanium

Armament:
None

Description: The Rider is the official speeder bike of the Chiss Military, able to reach high speeds of up to 1,100 KM/H and in cases of extreme urgency, 40,230 KM/H. Its main use is being used to scout a battlefield, easily and quickly, due to its complete lack of armament. It's also used to patrol around Chiss Bases and Cities. Otherwise it's rather ineffective, able to be destroyed easily even with small infantry fire.

640x384_9845_Helldiver_aries_gunboat_final_2d_spaceship_sci_fi_picture_image_digital_art.jpg

Manufactured By: Chiss Engineering Systems (CES)
Model: Sx-3 Hellmaker "Heli"
Class: Assault Helicopter
Length: 80 meters
Height: 20 meters
Wingspan: 60 meters
Crew: 6 and a droid gunner + human weapon specialist
Passenger Capacity: 200 soldier and a heavy walker (sling loaded)
Max Speed: 1,200 KM/H
Shielding: Equipped (Moderate)
Armor: Duraplast

Armament:
Eight repeater cannons (two on each wingtip, two on the canards, plus another two on the tail section). The repeaters are ion cannons - much more effective against aircraft. The belly gun is a heavy anti-vehicle heavy laser cannon designed to kill armored vehicles.

Description: The main transport used in planetary invasions, the Hellmaker or Heli is able to drop off a significant ground force on most environments quickly and effectively. It can also provide great cover fire against defending forces while also absorbing most fire from planetary defenses. It's only true weakness is its size which prevents it from entering an atmosphere undetected, unlike its counterpart Helldriver, it also makes it a hell of a target for heavy fire that can destroy it.

640x384_4850_Helldiver_spartan_tank_2d_tank_sci_fi_picture_image_digital_art.jpg

Manufactured By: Chiss Engineering Systems (CES)
Model: Hs-8 Hacker "Hack"
Class: Assault Tank
Length: 19 meters
Height: 9 meters
Width: 14 meters
Crew: 6 + 4 gunners
Passenger Capacity: Squad of 12
Max Speed: 80 KM/H(Road/Leveled terrain), 65 KM/H(Rough Terrain)
Shielding: Equipped (Ultra High)
Armor: Quadanium plate and plasteel composite

Armament:
Four anti-personnel charric repeaters up top, and a dual railgun for a main gun.

Description: The Hack is the heaviest tank in the Chiss Military Garage, able to rain fire on defensive positions or reinforce positions that are in danger of being overrun. It can also take a hit, several actually, due to it's heavy shielding and plating. On the flipside it can also deliver a nasty punch with its dual railgun that can destroy most medium tanks in one shot. Thus it is one of the most effective Tanks fielded in the Galaxy.

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Manufactured By: Chiss Engineering Systems (CES)
Model: Yr-5 Kusha "Kush"
Class: Heavy Artillery
Length: 15 meters
Height: 7 meters
Width: 15 meters
Crew: Droid Brain
Passenger Capacity: None
Max Speed: 60 KM/H
Shielding: Equipped (Light)
Armor: Plassteel

Armament:
Pair of blaster cannons mounted in front. The main gun is a heavy railgun.

Description: The Kush is the heaviest artillery the Chiss Military can field and the most devastating. It is able to bring down enemy morale in mere seconds and, if given enough time, wipe them out. It is able to reach a max range of over 10 miles and can defend itself if caught in a firefight, though not for long. The only downside is that it is a chore to move the piece around in the battlefield, making it very vulnerable to flank attacks and being outmaneuvered.
 
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Dmitri

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This mostly for ground troops? Also, inquiry: Do you want to have space and ground tech all in one post, one thread (but with separate posts), or different threads?
 

Lupe

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This mostly for ground troops? Also, inquiry: Do you want to have space and ground tech all in one post, one thread (but with separate posts), or different threads?
It's a work in progress. I'm gonna be doing the ground tech first since we have the space tech down pretty good:p. As for the separate threads, that could work but just not in one post at the very least it has to be different posts:)
 

Lupe

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James_Carson_06a.jpg

Name: C-06A
Class: Heavy Repeating Blaster
Firing Modes: Semi and Automatic
Magazine Size: Indefinite
Rate of Fire(cyclic): 450-800 rpm
Rate of Fire(Anit-air): 1,200 rpm
Rate of Fire(Sustained): >40 rpm
Rate of Fire(Rapid): <40 rpm
Max Range: 8,000 meters
Max Range(Point Target): 1,500 meters
Max Range(Area Target): 2,000 meters
Optics: 60x Magnification
Weight: 16kg(Weapons), 5kg(Generator), 7.5kg(Tripod)

AR-548_Scimitar_image.gif

Name: AR-548 Scimitar
Class: Combination Weapon(Heavy Charric Blaster/Underslung Grenade Launcher)
Firing Modes: Semi-Automatic and 3-round burst fire
Magazine Size: 40(Charric), 12(Grenade)
Rate of Fire(cyclic): 580 rpm
Rate of Fire(burst fire): 90 rpm
Rate of Fire(Sustained): 35 rpm
Rate of Fire(Rapid): 90 rpm
Max Range: 3,500 meters
Max Range(Point Target): 650 meters
Max Range(Area Target): 800 meters
Optics: Holographic sight (Effective to 40 meters), 12x Magnification, range finding laser
Weight: 5.5kg

640x480_1640_Tyrant_handgun_concept_2d_gun_concept_art_sci_fi_picture_image_digital_art.jpg

Name: TX-312 Tyrant
Class: Heavy Charric Pistol
Firing Modes: Semi-Automatic
Magazine Size: 50
Rate of Fire(cyclic): 300 rpm
Rate of Fire(Sustained): 30-50 rpm
Rate of Fire(Rapid): 45-60 rpm
Max Range: 2,500 meters
Max Range(Point Target): 100 meters
Max Range(Area Target): 300 meters
Optics: Iron sight
Weight: 1.5kg​
 

Lupe

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game_informer_cover_by_steve_burg-d2ylupe-992x1157.jpg

Name: XG-972 "Armatura"
Weight: 30kg
Composition: Duraplast over amorweave body glove
Extra features: A backpack power supply, a sealed body glove with four hours of supplied air and an indefinite filter, a sensor package in the helmet, a comlink on the helmet, and an onboard computer personal assistant for the trooper to help him manage the flood of information and communicate with his buddies. The pack is also functional as a backpack. A weave of bacta-filled capillaries between the wearer and the body glove, they would release bacta at the site of an injury, providing immediate treatment.

beautyshot.jpg

Name: FS-732 "Classis"
Weight: 35kg
Composition: Duraplast over amorweave body glove(Heavier than Armatura)
Extra features: A backpack power supply, a sealed body glove with four hours of supplied air and an indefinite filter, a sensor package in the helmet, a comlink on the helmet, thrusters for EVO, and an onboard computer personal assistant for the trooper to help him manage the flood of information and communicate with his buddies. The pack is also functional as a backpack. A weave of bacta-filled capillaries between the wearer and the body glove, they would release bacta at the site of an injury, providing immediate treatment.​
 

Lupe

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mentor-992x481.jpg

Manufactured By: Chiss Engineering Systems (CES)
Model: Hammer-Class Frigate
Class: Frigate
Length: 120 meters
Height: 300 meters
Crew without automation: 800
Crew with automation: 300
Speed: 90 MGLT
Hyperdrive Rating: Class 1
Backup Hyperdrive: Class 4
Shielding: Equipped (Heavy)
Plating: Quadanium Laminate with a Lamanium layer beneath, very heavy on front and moderate on sides
Armament:

- Type-17 Heavy Turbolasers (4 Batteries, 3 Cannons per Battery)
- Type-62 Tractor Beams (5 Beams)
- Type-13A Point Laser Defense (4 Emplacements, 5 Lasers per Emplacement)
- Mk. 2 Advanced Assault Concussion Missile Tubes (16 tubes, 12 missiles per tube)
- Mk. 2 Advanced Heavy Missile Launchers (4 tubes, 8 torpedoes per tube)

Complement:

- Mk. 4 Clawcraft (12)
- Recon Drone (40)
- Chiss Troops (200)
- Assault Troop Transports (2)​
 

Lupe

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Ok that's all of the revisions in terms of new stuff, so um give me feedback on what you think:)
 

Dmitri

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I definitely like a lot of this technology. We'll probably want to revise all our tech threads this month.
 

Alexander Dregar

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Hey Lupe, as you know I love making new tech, I put up a few ideas of my own, I would love you to look over them too! Over all I like the ideas you have!
 

Lupe

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3D-Carlson-Woon-Alien-Transformer-992x628.jpg

Name: AVP-920 "Avap"
Class: Quality Assassin Droid
Height: 4 meters(Including tail)
Weight: 135 kg
Speed: 50 km/h(Bipedal), 105 km/h(quadrupedal), 145 km/h(rolling). *Double Speeds if in overdrive*
Weapons: Silenced vibroblades on the emitter spikes and the tail, as well as the claws. Mouth conceals an armor-piercing hypodermic suitable for dispensing a wide variety of toxins, including aerosols and gasses.
Armor: laminated triprismatic-stygium plate over a duraplast structure.
Extra Features: The ridges are heat sinks. Ordinarily they keep it mostly invisible to infrared, but they're also used for when the droid goes into overdrive mode. It allows the droid move super-fast and react like it has Jedi reflexes. Could make the holographic emitters also the barrels of laser (or charric) turrets. The holo shuts off when the laser shoots. FrictionGrip pads on the hands and feet, and feet are usable as hands.

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Name: MINI-ME "Mini"
Height: .25 meters
Length: .3 meters
Weight: 15 kg
Engine: Repulsor-driven with miniaturized ion thrusters - one on back, one below, one to each side of the ventral thruster.
Speed: 90 km/h
Armaments: One small charric blaster, one small ion blaster.
Extra: Extensive sensor suite, sensor scope,
 

Black Noise

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Name: AVP-920 "Avap"
Class: Quality Assassin Droid
Height: 4 meters(Including tail)
Weight: 135 kg
Speed: 50 km/h(Bipedal), 105 km/h(quadrupedal), 145 km/h(rolling). *Double Speeds if in overdrive*
Weapons: Silenced, cortosis weave vibroblades on the emitter spikes, tail, and claws. Also equipped to carry a cortosis weave vibroblade for attacking. Mouth conceals an armor-piercing hypodermic suitable for dispensing a wide variety of toxins, including aerosols and gasses. All toxins and gasses are contained in air-tight containers inside the neck, should the neck be breached the gasses and toxins will release, killing any sentient not wearing a full facial mask or biohazard suit.
Armor: laminated triprismatic-stygium plate over a duraplast structure.
Extra Features: The ridges are heat sinks. Ordinarily those heat sinks keep the machine nearly invisible to infrared, however, they're also efficient for when the droid goes activates overdrive mode. Overdrive mode effectively doubles the machine's capacities in all areas, speed, strength, and reflexes are all increased. It is capable of making holographic emitters stalled in the arms into the barrels of laser (or charric) turrets. The holo shuts off when the laser shoots. FrictionGrip pads on the hands and feet, and feet are usable as hands.
 
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