Nar Shaddaa

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Star Wars Legacies (OLD)

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HUTT CARTEL
NAR SHADDAA

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Nar Shaddaa is without a doubt the single most important planet in the Hutt Cartel. Nicknamed the Smuggler's Moon, the city world is the largest shadowport in the galaxy, and a hub for criminal, business, and any other kind of activity imaginable. The nickname of Little Coruscant has fallen out of favor, given that Nar Shaddaa is larger thanks to the Imperium's devastation of the former. Though similar in many ways to how the other ecumenopolis was, the moon of Nal Hutta has a much greater level of urban decay, pollution, and crime. Virtually nothing is illegal on the planet, and no law exists save for where the Cartel chooses to enforce its will. As a result of being at the center of criminal activities across the galaxy, Nar Shaddaa is often considered the true capital of the Cartel. While the Hutts may rule from Nal Hutta, it is on Nar Shaddaa where their edicts are made into reality.

The safest, cleanest parts of the planet are typically those owned and operated by the Cartel. The most important of these might be closed off to visitors not affiliated with the Cartel, or at the very least heavily restricted, especially those facilities dedicated to safeguarding the moon from attack.

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Calrissian Hall
Calrissian Hall is the to-go place for gamblers all across the galaxy. Located in the heart of Nar Shadaa's casino district, The Promenade, it is named after the legendary Lando Calrissian. The Hall is a 80-story tall skyscraper, casino, and luxury resort and is easily identified by its pyramid shape. It is a massive facility with the first ten stories dedicated to hangars for speeder and starship parking. The eleventh floor, at ground level, is the main entrance to the Hall and opens up directly into the massive casino. There are several more floors of the same - sabacc tables, podrace betting booths, full-service bars and the like on every level. Even Calrissian Hall's least expensive boarding option is very comfortable for those staying in it. Some of the more expensive suites include full-sized private pools aside from those open to everybody on the recreational levels. All halls, hangers, rooms, and seats are fitted as spacious as possible to accommodate most Hutt's massive size.

On each of the gambling and recreational floors, a squad of armed guards patrol the venues with ion pistols and rifles to make sure that there is nothing outside of the ordinary going on. Each room/suite is checked by a bomb/HAZMAT expert(s) after a guest leaves, and sweeps are often held at random even while guests are still checked in. At any high risk table, or those where Cartel Agents have chosen to play, a trained and specialized dealer is placed with an ion rifle of his own. All guards subservient and ready to protect the Cartel members that are regularly gambling and hosting events at the casino and resort.

Focused around the famous and magnificent casino Calrissian Hall, the Nar Shaddaa enclave is a product of the old Retrade-Hutt relationship. The enclave still deals primarily in the slave trade and narcotic game, but despite booming business, the majority of the still-young establishment's revenue comes from its casino.

The Nar Shaddaa enclave is meager in size beyond the casino grounds and is mostly limited to a collection of buildings in the middle-tier of the entertainment district considered aligned with Hutt territory. Although it is small and seemingly insignificant, it is staffed by the elite operators of the Hutt's security detail.

Security measures beyond the aforementioned personnel include automated turrets and alarms as well as motion sensors, that feature heat recognition. These measures are still being improved. Calrissian Hall is currently under the direct management of the Granee Lorda, until such time as he appoints someone to oversee it.

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Gun Markets
An open market for the buying and selling of all types of guns, the Gun Market is a bustling hub to trade and network for the Hutt Cartel. Being open to the public, it's defense lies in its sheer size and nature. The market streets were always crowded with those buying the latest models, and fully willing to use them. It is because of this that it stays so well defended. One one dares fire a shot when they know that the return is going to be a barrage.

Sprawling through the back allies of Nar Shaddaa's capitol, and sheltered in the shadow of the Hutt Palaces, the Gun Markets appear to have no set order or layout. However, to the trained eye there are corridors of fire, murder zones, locations for escape. As well as being a market, it’s also a maze and a battle ground if needed. For the Local Crime Barons, under instructions from the Cartel's higher-ups, have ensured that the very center of the Market is almost impossible to reach without invitation and guidance. It is here in the beating heart of the Markets that the Cartel exclusive can be found. Purchasable only by Cartel Agents, some of the most adaptable and sought after products in the galaxy can be purchased here.

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Promenade
The Promenade is a stretch of real estate on Nar Shaddaa which is undoubtedly the most desirable location to be on the planet. Stretching nearly ten kilometers along the 'foreshore', which is a deep canyon of walls that has a consistent haze over it, usually reflecting the lights of the Casino District back upwards, resembling a waterfront. Ultimately this location is prized for its bright lights, bars, casinos, hotels, gentlemen’s clubs, vibrant nightlife and high population density, making it a mecca for party-goers and high-lifers, and also real estate developers alike.

Key locations along The Promenade include the galaxy-famous Calrissian Hall Casino and Hotel, and The Warehouse nightclub - which are just two of the thousands of bustling locations that draw in the galaxy's rich, famous, illicit, and foolish. The Promenade is currently under the direct management of the Granee Lorda until such time as he appoints someone to oversee it.

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HoloNet Access Point
Network Access was a vital hub of the HoloNet located on the planet of Nar Shaddaa by the time of the Cold War, which itself was considered the technological heart of the galaxy. It governed all HoloNet operations on Nar Shaddaa and much of Hutt Space with billions of transactions along with communications being processed each second by the computer systems. This ensured the proper functioning of communications throughout the sector and Network Access boasted the galaxy's most state-of-the-art security protocols which made it the ultimate challenge for any enterprising slicers.

Both the wealthy and powerful paid a good amount of credits for information pirates to break into Network Access in order to recover data, redirect communications or simply alter the truth. Thus, it was considered one of the most heavily-guarded locations on Nar Shaddaa with anyone managing to infiltrate its inner workings earning the status of a legend. The HoloNet Access Point is one of the few areas not only managed by the Granee Lorda, but actively overseen by the Hutt due to the sensitive nature of the facility. Virtually no visitors are allowed, and only a handful of even the Champios are allowed access. Currently Mjolla Varneslan is the only Champio with access to the facility.
 
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