Nef's Misc. Difficulty Checks

anzat17

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Oh boy here I go..

[Dice]D6[/DICE]
 

anzat17

And all that jazz
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D20 for Vargas success with initial attack.

[DICE]D20[/DICE]
 

Nefieslab

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Rolling for Numenius' attempts to convince the crowd;
+1 for CL

[dice]d6[/dice]

5 out of 10
 

Nefieslab

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Rolling for two things;

Number of pirates hit
Severity of the hit

[dice]d6; d10[/dice]
 

Nefieslab

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Remaining Freighter Defence Points: 9/19
Rolling for attack on freighter;

+1 due to level
+1 due to missile attack

[dice]d10[/dice]

Total Remaining Freighter Defence Points: 1/19
 

Nefieslab

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Rolling for damage taken during attack run;

-1 due to level

[dice]d10[/dice]

Lucian's Fighter Defence Points Remaining: 10/12
 

Nefieslab

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Rolling to see how many slavers are in the leader's office;

[dice]d4[/dice]
 

anzat17

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Hoping for better results this time around :)

[DICE]D6[/DICE]
 

Nefieslab

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The Good, the Bad and the Dirty
Rolling for how many guards there are guarding the ships;

[dice]d10[/dice]
 

Nefieslab

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Knocking on Heaven's Door;

Rolling for hits against the enemies. 5 enemies remaining.

1-2 = 0 enemies hit
3-4 = 1 enemy hit
5-6 = 2 enemies hit
7-8 = 3 enemies hit
9 = 4 enemies hit
10 = 5 enemies hit

[dice]d10[/dice]
 

Nefieslab

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Rolling to show off to Xornoth;
@Xorism

1-2 = Acupuncture
3-4 = Rather appealing
5-6 = Missing the horses
7-8 = Fully foldable
9-10 = Crawling in my Skin

[Dice]d10[/dice]
 

Nefieslab

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Rolling for effectiveness of Lucians attack run on the fighters dogging Talos

@Minuteman75

1-2 = 1 fighter
3-4 = 2 fighters
5-6 = 3 fighters

[Dice]d6[/dice]
 

anzat17

And all that jazz
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D20 for last pirates attack

[Dice]d20[/dice]
 

anzat17

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And now defense

[Dice]d20[/dice]
 

Nefieslab

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Heaven's Door;

Rolling to see how well Allard is able to suppress the two remaining pirates;

1-2 = Not at all
3-4 = Not very well
5-6 = Keeps them from aiming
7-8 = Keeps them from shooting at all
9-10 = Keeps them from shooting and entirely unaware of Kate's advance

[dice]d10[/dice]

+4 for level
 

Nefieslab

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Rolling for The Reluctant Heroes;

[dice]d6[/dice]
 

Nefieslab

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Rolling for effectiveness against final pirate;

[dice]d20[/dice]
 

Nefieslab

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Rolling for Allard's shooting to assist Herrith;

1 = Misses
2 = Hits, minor distraction
3 = Hits, major distraction
4 = Kill steal

[dice]d4[/dice]
 

Nefieslab

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Rolling to see how effective Lucian is at finding a com link from one of the criminals;

+1 for number of injured

[dice]d10[/dice]
 
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