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Vencu

The Last Mandalore
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MandalMotors

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Product Catalog




MandalMotors


Manufacturer: MandalMotors
Production Line: SD Series
Model: Kajil-class Star Destroyer
Affiliation: Mandalorians
Availability: Mass Produced
Modularity: Low (full overhauls possible, but costly)
Composition: Titanium-Reinforced Alusteel (hull & frame), Quadranium & Durasteel (internal superstructure), Reinforced Duraplast (layered shell protecting CIC), Glasteel (viewports), Durasteel (viewport & weapon port shutters)

Ownership: Chiss Ascendancy

Description:

The Kajil may be dwarfed by the dreadnoughts of the Alliance, Imperium, and Mandalorian Clans, but it has no equal in firepower. It is a symbol of power, authority, and a reminder of the overwhelming force that can be unleashed upon those that pose a threat to the Ascendancy.

A hangar bay located in the bow carries a small complement of alert fighters that can be launched quickly to intercept enemy craft without compromising the integrity of the assault complement housed within the larger ventral hangar bay.

Classification: Star Battlecruiser/Dreadnought

Length: 6 km

Power Core Generator/Reactor: MandalMotors CLR-17 Hypermatter Reactor, EX-42 Emergency Power Generators (4)

Hyperdrive Rating: Class 0.65 (class 2.0 backup)

Minimum Crew: 14,400
Optimal Crew: 34,000

Armaments: Ultra-Heavy Megamaser Cannons (20; turreted, triple barrel rotary configuration; ten dorsal, ten ventral), Heavy Megamaser Cannons (120; single barrel, concealed beneath retractable armor plating), Megamaser Cannons (180; single barrel, concealed beneath retractable armor plating), Maser Cannons (80; quad barrel, concealed beneath retractable armor plating; allocated to point defense), Light Maser Cannons (60; turreted, single barrel; allocated to point defense), Heavy Concussion Missile Launchers (24; twelve located in the bow, six starboard, six port; 144 missiles held in ammunition storage), Heavy Military Grade Shield Generators (multiple)

As with all Mandalorian designs, the armor plating concealing many of the weapon systems can be retracted either automatically or manually using hand cranks and gear wheels.

Non-Combative Attachments: Military Grade Sensor Array, Military Grade Navigation Module, Military Grade Electronic & Cyber Warfare Module, Advanced Life Support Module, Heavy Tractor Beam Projectors (30), Escape Pods (360), Armed Life Pods (200)

Hangar Capacity:

Ventral Hangar Bay - Starfighters (144; two wings), Bombers (72; one wing), Dropships/Shuttles (48; four squadrons), Landers/Cargo Haulers (24; two squadrons), Capture Bay (capable of handling light frigate scale craft or smaller)

Bow Hangar Bay - Starfighters (24; two squadrons), Bombers (12; one squadron)

Passenger Capacity: 24,000
Cargo Capacity: 100,000 metric tons
Consumables: 4-6 standard years

Sublight Speed and Maneuverability: 70-78 MGLT (equipped with eight of the most advanced engine units ever created by MandalMotors; surprisingly quick to accelerate & maneuver)

Role: Command Ship, Carrier, Battlecruiser

Manufacturer: MandalMotors
Production Line: SD Series
Model: Skira-class Star Destroyer
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Low (full overhauls possible, but costly)
Composition: Titanium-Reinforced Alusteel (hull & frame), Quadranium & Durasteel (internal superstructure), Glasteel (viewports), Durasteel (viewport & weapon port shutters)

Ownership: Sith Imperium, Chiss Ascendency

Description:

If unbridled fury and a unquenchable thirst for vengeance could be poured into a mold and forged into a machine of war, the Skira would be the end product. Two shipwrights, former employees of Rothana Heavy Engineering, designed this vessel with the hope that it would one day be used to inflict as much damage as possible on the Galactic Federation of Free Alliances. All because of a GA puppet, their governor, who had decimated their homeworld of Rothana, incinerating over a billion lives in a single instant and leaving millions more scarred or dying.

The Skira is heavily armored, heavily armed, and more than a match for its counterparts in the Alliance Navy.

Multiple radiator panels line the hull, each attached to massive, motorized hinges. When fully extended, these fin-like appendages sap heat from the engines and reactor, preventing the vessel from overheating during high stress operation. These panels also make a full power shunt possible, which involves all six emergency power generators and the main reactor itself redirecting power from weaponry, engines, and other such systems to boost the shields far beyond their normal capacity. This function would not have been possible without the help of the tech-savvy Verpine and Geonosians working for MandalMotors.

A special stealth variant was also designed, though only twelve of these have been manufactured to date. They have a star-flecked, matte black finish and a reflec coating. They also possess an array of sensor negators, gravitic modulators, engines retooled to operate with reduced emissions and flare, photon absorbers, and thermal dissipators. As large as they are, these alternate models are still easily detectable at close range, but can remain undetected for extended periods at more extreme distances. They are specially designed to slip into systems undetected and ambush unwary prey from afar by deploying their long-range starfighters and boarding craft.

Classification: Star Destroyer, Cruiser

Length: 2,600 m

Power Core Generator/Reactor: MandalMotors ILR-9 Hypermatter Reactor, EX-30 Emergency Power Generators (6)

Hyperdrive Rating: Class 0.75 (class 2.0 backup)

Minimum Crew: 7,200
Optimal Crew: 18,800

Armaments: Ultra-Heavy Turbolaser Cannons (20; twin barrel, turreted), Heavy Turbolaser Batteries (80; concealed behind retractable armor plating), Medium Turbolaser Batteries (40; concealed behind retractable armor plating), Heavy Ion Cannons (24; concealed beneath retractable armor plating), Laser Cannon Batteries (24; quad barrel, turreted, concealed beneath retractable armor plating), Heavy Proton Torpedo Launchers (12; 72 torpedoes in ammunition storage), Heavy Military Grade Shield Generators (multiple)

The Chiss model trades all turbolaser weaponry for maser and mega-maser technology. Most weaponry can be operated either automatically or manually using hand cranks and gear wheels, allowing gunners to acquire targets while drifting on low-power.

Non-Combative Attachments: Military Grade Sensor Array, Military Grade Navigation Module, Military Grade Electronic & Cyber Warfare Module, Advanced Life Support Module, Heavy Tractor Beam Projectors (16), Escape Pods (180), Armed Life Pods (80)

Hangar Capacity:

Ventral Hangar Bay - Dropships/Shuttles (24; two squadrons), Landers/Cargo Haulers (12; one squadron), Corvettes (2; space available, but not always utilized)

Port & Starboard Hangar Bay - Starfighters/Bombers (144; two wings), Assault Shuttles/Boarding Craft (24; two squadrons)

Passenger Capacity: 12,000
Cargo Capacity: 50,000 metric tons
Consumables: 4-6 standard years

Sublight Speed and Maneuverability: 50 MGLT (quick to accelerate to top speed, slow to maneuver)

Role: Command Ship, Carrier, Destroyer

Designers: Fedor Golani & Sorza Ves (former Rothana Heavy Engineering employees)

Manufacturer: MandalMotors
Production Line: SD Series
Model: Teroch-class Star Destroyer
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Moderate (modular weapon mounts allow for multiple variations)
Composition: Titanium-Reinforced Quadranium (hull & superstructure), Glasteel (viewports), Durasteel (viewport shutters)

Ownership: Mandalorians, Sith Imperium, Chiss Ascendancy

Description:

A mobile alternative to the popular Golan Arms orbital defense platforms, the Teroch is a valuable addition to any blockade or defensive cordon. Capable of delivering devastating barrages from any one of its heavy weapons, it can easily overpower warships much larger than itself. In a blockade formation, they form a nearly impenetrable barrier.

However, these incredible offensive capabilities come at the cost of speed, maneuverability, and severe power restrictions. When in position, engine units are shut down completely to provide sufficient power for the extensive array of weaponry and shield capacity is reduced substantially. It is for those reasons that the Teroch must rely on its ability to pick off enemy starships at range rather than slug it out in a close quarters engagement. Because Teroch are most often found grouped, covering one another and bringing their combined firepower to bear, this has never been a problem.

Classification: Star Destroyer, Mobile Defense Platform

Length: 800 m

Power Core Generator/Reactor: MandalMotors ILR-6 Hypermatter Reactor, E-25G Power Generators (4)

Hyperdrive Rating: Class 2.0 (class 6.0 backup)

Minimum Crew: 2,100
Optimal Crew: 6,000

Armaments: Heavy Particle Beam Cannon (1; prow), Ultra-Heavy Mass Driver Cannon (1; starboard), Dual-Head Rotary Turbolaser Cannons (3; turreted; two dorsal, one ventral), Heavy Turbolaser Cannons (40; turreted; twin barrel configuration), Light Laser Cannons (80; concealed beneath retractable armor plating; assigned to point defense), Heavy Proton Torpedo Launchers (3; one bow, one aft port, one aft starboard)

Chiss models trade all laser and turbolaser weaponry for maser and megamaser technology. The second variant trades the three dual-head rotary turbolasers for three ultra-heavy mass drivers.

Non-Combative Attachments: Military Grade Sensor Array (long range scanners, early detection systems, & a crystal grav-field module), Military Grade Navigation Module, Military Grade Electronic & Cyber Warfare Module, Advanced Life Support Module, Heavy Tractor Beam Projectors (4), Escape Pods (300), Armed Life Pods (150)

Hangar Capacity:

Ventral Hangar Bay - Starfighters (12; one squadron), Shuttles (12; one squadron)

Passenger Capacity: 600
Cargo Capacity: 8,000 metric tons
Consumables: 3 standard years

Sublight Speed and Maneuverability: 35 MGLT (slow to accelerate and maneuver)

Role: Blockade Ship, Orbital Defense Platform

Designers: Gavin Vors, Tag Fekkel, & Sorza Trent (former Rothana Heavy Engineering employees)
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45,000,000 )​

Manufacturer: MandalMotors
Production Line: KCR Series
Model: Keldabe-class Battleship
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Moderate
Composition: Durasteel & Quadranium (hull & superstructure), Reinforced Duraplast (armor protecting sensitive electronic systems, the reactor, & both backup generators), Glasteel (viewports), Durasteel (viewport shutters)

Ownership: Mandalorians, Neutral or Allied Planetary Governments, Major Corporations, Major Criminal Organizations

Description:

The Keldabe is an ancient and venerable design, now recreated and downsized for commercial sale. Though it sports a lighter armament than the original and is nearly half the size, it still possesses heavy armor, powerful engines, and all the reliability and rugged toughness that MandalMotors customers have come to expect.

Classification: Cruiser

Length: 800 m

Power Core Generator/Reactor: MandalMotors KC-1 Hypermatter Reactor (1), MandalMotors TZ-16 Emergency Power Generators (2; capable of boosting ship power substantially when activated)

Hyperdrive Rating: 1.0 (class 6.0 backup)

Minimum Crew: 700
Optimal Crew: 2,300

Armaments: Heavy Turbolasers (24), Heavy Ion Cannons (12), Mass Driver Cannons (18; reduced functionality versions of the military grade cannons in use by the Mandalorian faction), Quad Barrel Laser Cannons (36; anti-starfighter/bomber/corvette & point defense), Concussion Missile Launchers (4), Heavy Tractor Beam Projectors (10), Military Grade Shield Generators (3; tri-layer configuration)

One variant trades twelve of its quad barrel laser cannons, three heavy tractor beam projectors, and four heavy turbolasers for a single gravity well generator.

The reduced functionality versions of the mass drivers are still powerful, but lack the key mechanisms that allow the military grade models a higher rate of fire, improved accuracy, and a substantial increase in range.


Non-Combative Attachments: Military Grade Sensor Array, Standard Navigation Module, Standard Life Support Module, Escape Pods (80), Armed Life Pods (40)

Hangar Capacity: Ventral Hangar Bay - Starfighters (24; two squadrons), Dropships/Shuttles (12; one squadron), Light Corvettes/Landers/Cargo Haulers (2; 120 meters or less)

Passenger Capacity: 1,000
Cargo Capacity: 12,000 metric tons
Consumables: 2 standard years

Sublight Speed and Maneuverability: 60 MGLT (as expected from a Mandalorian design, the vessel sports powerful engines and unlike most craft it's size, has excellent speed and maneuverability)

Role: Planetary Defense Ship, Patrol Cruiser, Pirate Command Ship, Escort Cruiser
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320,000 )​

Manufacturer: MandalMotors
Production Line: ATL Series
Model: Juri-class "Carrier" Medium Transport
Affiliation: Mandalorians
Availability: Mass Produced
Modularity: High
Composition: Durasteel (hull & superstructure)
Ownership: Mandalorians, Small Businesses, Corporations, Smuggling & Piracy Rings

Description:

The outer hull is a thick, armored shell, leaving the interior entirely open for large, rectangular cargo pods. This open-space design can hold up to 19,000 metric tons of cargo. These highly modular pods greatly increase the speed and ease of the loading and unloading process. Not only that, but they are interchangeable with life support equipped pods, which allow the entire transport to become a personnel carrier. Many other types of pods have been manufactured, making complete conversions possible. The most prominent conversions are lander, fuel tanker, and hospital ship.

Once loaded, a magnetic shield locks any cargo pods that aren't already connected in place, while at the same time holding back the vacuum of space. A command pod is located toward the rear, near the engines, and houses a fully enclosed cockpit and a cramped crew quarters. The stock model includes space for up to forty passengers, but that feature is almost always traded for increased cargo capacity.

While the stock version is equipped with basic shielding and a low end hyperdrive, upgrades are possible at the cost of storage capacity. It is even possible to attach light weapon turrets to the exterior, though this would cause a significant power drain without upgraded or modified generators.

Classification: Medium Transport, Freighter

Length: 90 m

Power Core Generator/Reactor: MandalMotors TZ-9 Linked Power Generators (2)

Hyperdrive Rating: Class 3.0

Minimum Crew: 1
Optimal Crew: 6

Armaments: Light Shield Generator (1; stock), Chaff Launchers (12; strategically located for maximum coverage)

Non-Combative Attachments: Standard Navigation Module, Standard Sensor Array, Standard Life Support Module

Passenger Capacity: 40 (several hundred or more can be held in the personnel carrier variant)
Cargo Capacity: 19,000 metric tons
Consumables: 6 months (varies depending on configuration)
Sublight Speed and Maneuverability: 30 MGLT (slow to accelerate and maneuver; equipped with repulsors for atmospheric landings and two mid-grade ion engines)

Role: Cargo Freighter, Troop Transport, Lander, Fuel Tanker, Hospital Ship
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60,000,000)​

Manufacturer: MandalMotors
Production Line: Serenno Series
Model: Serenno-class Destroyer
Affiliation: Mandalorian Clans
Availability: Limited
Modularity: Low

Composition: Terenthium-Desh Alloy (ablative armor), Alusteel-Reinforced Quadranium (hull & superstructure), Layered Duraplast (armor protecting sensitive electronic systems and the reactor), Glasteel (viewports), Durasteel (viewport and weapon port shutters)

Ownership: Imperial Serenno, Allies, Major Corporations & Organizations

Description:

A custom design originally created for the Count of Serenno, the Serenno-class Destroyer is both heavily armed and armored. It is ideal for blockade duty and in groups of two or three, can easily overwhelm much larger prey. Due to its extensive armaments, increased hangar capacity, and thick, layered armor, there is little room for upgraded hardware, making it difficult to modify.

Classification: Destroyer

Length: 320 m
Width: 800 m
Height: 400 m

Power Core Generator/Reactor: MandalMotors SK-4 Hypermatter Reactor (1), MandalMotors EXS-9 Backup Generators (2)

Hyperdrive Rating: 1.0 (class 9.0 backup)

Minimum Crew: 1,780
Optimal Crew: 4,200

Armaments: Heavy Mass Driver Cannons (6; turreted, quad barrel configuration), Long Range Turbolasers (24; turreted, twin barrel configuration), Medium Turbolasers (24; fixed), Medium Laser Cannons (36; fixed, quad barrel, point defense), Concussion Missile Tubes (48; twenty-four fore, twelve port, twelve starboard)

The mass drivers are reduced functionality versions of the military grade cannons in use by the Mandalorian faction. They are still powerful, but lack the key mechanisms that allow the military grade models a higher rate of fire, improved accuracy, and a substantial increase in range. All turreted weaponry is located on the hull. All fixed weaponry is concealed by retractable armor plating until armed.

Non-Combative Attachments: Standard Sensor Array, Standard Targeting & Fire Coordination Module, Standard Navigation Module, Standard Life Support Module, Mid-Grade Shield Generator, Tractor Beam Projectors (8), Escape Pods (120; sixty port, sixty starboard), Armed Life Pods (40; twenty port, twenty starboard)

Hangar Capacity:

  • Port Assault Hangar - Starfighters (24; two squadrons)
  • Port Support Hangar - Shuttles/Dropships (12; one squadron)
  • Starboard Assault Hangar - Starfighters (24; two squadrons)
  • Starboard Support Hangar - Shuttles/Dropships (12; one squadron)
Passenger Capacity: 1,600 (troops)
Cargo Capacity: 6,000 metric tons
Consumables: 4 standard years

Sublight Speed and Maneuverability: 60 MGLT (slow to accelerate and maneuver)

Role: Destroyer, Carrier, Blockade Ship
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6,000,000)​


Manufacturer: Kuat Drive Yards (future subsidiary of MandalMotors)
Production Line: EF89 Series, EF Line
Model: EF89 Nebulon-V Escort Frigate
Affiliation: Mandalorian Clans
Availability: Unavailable (available post-timeskip)
Modularity: Moderate

Composition: Titanium & Zersium-Reinforced Alusteel (exterior armor plating), Durasteel & Quadranium (hull & superstructure), Glasteel (viewports), Duraplast (viewport and weapon port shutters)

Ownership: Undetermined

Description:

A descendent of the venerable EF76 Nebulon-B, the Nebulon-V is the newest addition to the Escort Frigate Line by Kuat Drive Yards. It features extremely heavy armor plating, which has been raised up off the hull, creating a buffer zone and allowing the armor to cool more quickly when it is under sustained turbolaser fire. These gaps between the armor plating and hull also provide additional storage space. Cargo containers can be mag-locked along the hull, concealed and protected by the armor plating.

It is also heavily armed, making it ideal for anti-starfighter operations or escort duty. Unfortunately, the heavy armor and extensive armaments limit hangar capacity substantially. External docking berths have somewhat offset this drawback, but it is certainly no replacement for a dedicated carrier. With some weapon systems removed completely, the vessel is easily outfitted for a myriad of other roles, including a mobile hospital ship or armed personnel transport.

Classification: Frigate

Length: 345 m
Width: 92 m
Height: 133 m

Power Core Generator/Reactor: MandalMotors EFV-9 Hypermatter Reactor (1), MandalMotors EXS-4 Backup Generator (1)

Hyperdrive Rating: 0.7 (class 12.0 backup)

Minimum Crew: 300
Optimal Crew: 720

Armaments: Heavy Turbolasers (3; turreted, twin barrel), Medium Turbolasers (4; turreted, twin barrel), Medium Turbolasers (12; fixed, single barrel), Medium Laser Cannons (12; fixed, quad barrel)

All turreted weaponry is located on the hull. All fixed weaponry is concealed by retractable armor plating until armed.

Non-Combative Attachments: Standard Sensor Array, Standard Targeting & Fire Coordination Module, Standard Navigation Module, Standard Life Support Module, Mid-Grade Shield Generator, Tractor Beam Projectors (2), Escape Pods (24; twelve port, twelve starboard), Armed Life Pods (6; three port, three starboard)

Hangar Capacity:

  • Ventral Hangar Bay - Starfighters (12), Shuttles/Dropships (4)
  • External Docking Berths - Starfighters (3), Shuttles/Freighters (2)
Passenger Capacity: 100 (several hundred more with personnel transport conversion)
Cargo Capacity: 10,000 metric tons (utilizing both interior cargo bays and exterior container storage)
Consumables: 2 standard years

Sublight Speed and Maneuverability: 50 MGLT (quick to accelerate, decent maneuverability)

Role: Escort, Patrol, Hospital Ship
 
Last edited by a moderator:

Vencu

The Last Mandalore
SWRP Writer
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Messages
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Reaction score
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MandalHypernautics

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4,400,000 )​

Manufacturer: MandalHypernautics
Production Line: CG Series
Model: Crusader-class Gunship, MK VII
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Moderate
Composition: Durasteel & Quadranium (hull, superstructure, & interior), Transparisteel (bridge viewport)
Ownership: Mandalorians, Allied or Neutral Planetary Systems, Small Businesses, Corporations, Mercenaries, Smuggling & Piracy Rings

Description:

A redesign of the ancient Crusader Gunship, every aspect of the Mark VI has seen an extensive overhaul, though the overall structure and appearance has remained very much the same. While the stock model is equipped with ten escape pods, they are often traded for laser cannon emplacements or concussion missile launchers.

Classification: Corvette

Height: 33.1 m
Width: 48.5 m
Length: 150 m

Power Core Generator/Reactor: MandalMotors CG-1 Power Generator, Emergency Power Cells (2)

Hyperdrive Rating: Class 0.84 (class 3.0 backup)

Minimum Crew: 6
Optimal Crew: 40-160 (varies depending on configuration)

Armaments: Heavy Laser Cannons (3; twin barrel, turreted), Rotary Laser Cannons (6; three port, three starboard; concealed beneath retractable armor plating), Proton Torpedo Launchers (6; three port, three starboard; forward firing), Chaff Launchers (6; positioned for maximum coverage), Mid-Grade Shield Generator (1)

Non-Combative Attachments: Advanced Sensor Array, Standard Navigation Module, Standard Life Support Module, Advanced Targeting & Fire Coordination Module, Tractor Beam Projector (1; ventrally located), Escape Pods (10; commonly replaced with laser cannon emplacements or concussion missile launchers)

Hangar Capacity: Ventral Hangar Bay - Starfighter (1)

Passenger Capacity: 150-400 (varies depending on configuration)
Cargo Capacity: 3,000 metric tons (varies depending on configuration)
Consumables: 1.5 standard years

Sublight Speed and Maneuverability: 75-80 MGLT (quick to accelerate to top speed and quick to maneuver)

Role: Light Escort, Picket Ship, Anti-Starfighter, Transport
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860,000 )​

Manufacturer: MandalHypernautics
Product Line: IS Series
Model: Birikad-class Imperial Shuttle
Affiliation: Mandalorian Clans, New Sith Imperium
Availability: Stock
Modularity: Low
Composition: Ultrachrome (exterior hull armor; interior blast doors), Titanium-Reinforced Alusteel (interior hull plating; skeletal structure), Neuranium (structural reinforcement; posterior laminate), Glasteel (cockpit viewport)

Ownership: Imperium

Description:

The Birikad has a sleek, predatory look, but there is much more to this armored shuttle than its fearsome appearance. Layered ultrachrome armor and an internal structure reinforced with super-dense neuranium rods, it was built to endure an incredible amount of punishment, be it Force induced or conventional. A thin neuranium laminate has been applied between the exterior hull armor and the hull itself, creating a barrier that no scan, no matter how powerful, can penetrate.

While there is also a hatch to the rear of the cockpit allowing an alternate mode of access, the primary entrance and exit is a rear loading ramp. Much like traditional s-foils, the Birikad's wing-like appendages contain radiator panels, which sap heat from the engines, generator, and weapon systems during high stress operation to prevent overheating or damage to delicate subsystems. The cockpit is detachable and has an independent life support module as well as an array of maneuvering thrusters and a powerful repulsor unit, making it an ideal escape pod.

A reflec-coated stealth variant equipped with a thermal dissipator, gravitic modulator, photon absorber, and engines re-tooled to burn tibanna-x is also available for
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2,200,000. This alternate model is painted a star-flecked matte black.

Coro Kevara had a small fleet of prototypes built, all with the hope that he could present them to the Imperium and negotiate an exclusive manufacturing deal.

Classification: Heavy Shuttle

Length: 25 m

Power Source: MandalMotors EX-5 Power Generator (1), Emergency Power Cells (2)
Hyperdrive Rating: Class 0.75

Minimum Crew: 1; Pilot
Optimal Crew: 6; Pilot, Co-Pilot, Navigator, Gunner, Communications Officer, Engineer

Armaments: Heavy Laser Cannons (4; fixed within s-foils), Twin Barrel Laser Cannon (1; located aft, just above rear boarding ramp), Modular Weapon Rack (1; one ventrally located bay, housed internally and concealed by two retractable armor plates: can house missiles or mines), Military Grade Tri-Layer Shielding Module (1; comparable to three individual shield generators)

Non-Combative Attachments: Military Grade Sensor Array and Targeting Suite, Military Grade Navigation Module, Sensor Decoy/Chaff Launchers (6; strategically located for maximum coverage), Advanced Life Support Module (capable of operating under low power conditions; can accommodate multiple species types)

Passenger Capacity: 24 (standard), 8 (alternate configuration with eight individual staterooms), 1+ (alternate configuration with single stateroom and a small antechamber for guards)

Cargo Capacity: 80 metric tons (without passengers)
Consumables: 2 standard months

Sublight Speed and Maneuverability: 70 MGLT (the primary sublight drives are mounted on either side of the fuselage, but the cylinders where the s-foils connect are also sublight drives themselves, acting as boosters and making swift turns and more complex maneuvers possible)

Role: Secure Personnel/VIP Transport

Designers: Coro Kevara (MandalMotors CEO) & Torin Gazzi (former Rothana Heavy Engineering shipwright)

Manufacturer: MandalHypernautics
Product Line: TMS Series
Model: Tra'galaar-class "Starhawk" Assault Bomber
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Moderate
Composition: Zersium-Titanium Alloy (hull & superstructure), Glasteel (cockpit viewport)
Ownership: Mandalorians, Allies, Major Corporations, Small Businesses, Mercenaries, Piracy & Smuggling Rings

Description:

A project spearheaded by former employees of Rothana Heavy Engineering and Slayn & Korpil, the Tra'galaar is an assault craft that can easily hold its own against other starfighters while also delivering one devastating payload after another.

With the speed, maneuverability, and armament of a starfighter and the missile, torpedo, and bomb bay capacity of a bomber, it is more than capable of competing with either class and fulfilling their roles. This has made it a popular replacement for bombers that must rely on an escort to safely carry out their missions.

It is this ability to transition seamlessly from an anti-capital ship role to an anti-starfighter role without the need for modification or rearmament that has made it a prized addition to any naval group.

A circular hatch is located just behind the cockpit and serves as the primary entry and exit point. The craft is equipped with ejection seats for both the pilot and the gunner. When the emergency ejection system is activated, the canopy is immediately blown away to provide an unobstructed flight path. If the chaff launchers are online and loaded during ejection, they automatically fire to provide a screen for the escaping crew.

Classification: Multi-Role Starfighter/Bomber

Height: 3.5 m
Width: 8.9 m (not counting port & starboard fins)
Length: 13 m

Power Source: MandalMotors EX-2 Power Generator (1), Emergency Power Cells (2)

Hyperdrive Rating: Optional (class 1 installed upon request; increases cost substantially)

Minimum Crew: 1 (pilot utilizing auto-control feature for rear turret)
Optimum Crew: 2 (pilot & gunner)

Armaments: Medium Laser Cannons (2; fore ventral), Laser Auto-Cannon (1; twin barrel, turreted, aft dorsal), Concussion Missile Launchers (2; four missiles each, ventral), Proton Torpedo Launchers (2; six torpedoes each, ventral), Bomb Bay (variable loadout; four proton bombs or six thermal detonators or three hunter-seeker mines), Shield Generator (1; mid-grade)

Non-Combative Attachments: Advanced Sensor Array, Holographic Targeting Suite w/ Helmet Integration Package, Standard Life Support Module, Standard Navigation Module (if hyperdrive is installed), Chaff Launchers (2; located within the port and starboard fins; single use)

Cargo Capacity: 80 kg
Consumables: 3 standard days to 1 standard week (varies depending on configuration)

Sublight Speed and Maneuverability: 150 MGLT (the powerful sublight drives are quick to accelerate to top speed and handle complex maneuvers with relative ease)

Role: Bomber
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1,400,000 )​

Manufacturer: MandalHypernautics
Production Line: SI Series
Model: Prudii-class "Shadow" Stealth Interceptor
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Moderate
Composition: Reflec-Coated Fiberplast (hull), Titanium (frame), Duraplast (reinforced shell protecting cockpit & astromech port), Reflec-Coated Glasteel (cockpit viewport)

Ownership: Mandalorians, Allies

Description:

Visually, the Prudii appears to be a cross between two famous Incom starfighters, the X-wing and the A-wing. It was originally designed to serve in a multi-role capacity, but with the invention of the Kar'kade-class Space Superiority Starfighter, it has been relegated to a stealth and reconnaissance role. This stealth variant sacrifices armor, shielding, weaponry, and speed for an extensive array of stealth hardware and the ability to alternate between traditional fuel types and the more expensive tibanna-x without modification to the engines. The entire craft is painted a star-flecked matte black and when the stealth mode is active, the cockpit viewport tints automatically and mimics the appearance of the hull.

Classification: Light Interceptor

Height: 1.86 m (without rear fins)
Length: 12.4 m

Power Core Generator/Reactor: MandalMotors Olar-1B Power Generator (1)

Hyperdrive Rating: Class 1

Crew: Pilot (1), Astromech (1)

Armaments: Fire-Linked Laser Cannons (light; 2 port wing, 2 starboard wing), Proton/Disruptor Torpedo Launcher (1 tube, 6 torpedoes; fore ventral), Sensor Decoy/Chaff Launcher (1 aft ventral), Military Grade Shield Generator (1; light)

The proton torpedo launcher can be replaced with an internal bomb or missile bay with very little modification.

Non-Combative Attachments: Advanced Sensor Array, Advanced Holographic Targeting Module, Advanced Life Support Module, Gravitic Modulator, Photon Absorber, Thermal Dissipator, Etheric Rudder

Cargo Capacity: 45 kg
Consumables: 1 standard week

Sublight Speed and Maneuverability: 160 MGLT (quick and nimble, capable of pinpoint turns and other maneuvers; engines can alternate between traditional fuel types and tibanna-x without re-tooling)

Role: Stealth & Reconnaissance
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(
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300,000 )​

Manufacturer: MandalHypernautics
Production Line: KLI Series
Model: Kar'tracyn-class "Starfire" Light Interceptor
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Moderate
Composition: Titanium-Zersium Alloy (hull & superstructure), Glasteel (cockpit viewport)
Ownership: Mandalorians, Allied or Neutral Planetary Systems, Major Corporations, Small Businesses, Mercenaries, Piracy & Smuggling Rings

Description:

A much lighter cousin of the venerable Kar'kad-class Space Superiority Starfighter, the Kar'tracyn is a superb interceptor that combines speed, firepower, and reinforced armor to outperform almost every other craft available on the civilian market as well as many military grade starfighters.

Classification: Light Interceptor

Height: 1.9 m
Width: 4.5 m
Length: 5.52 m

Power Core Generator/Reactor: MandalMotors EX-2 Power Generator (1)

Hyperdrive Rating: Optional (class 1.0 installed upon request; increases cost substantially)

Crew: Pilot (1)

Armaments: Medium Laser Cannons (4; modular wing-tip mounts), Light Ion Cannons (4; fixed in bow appendages, two starboard, two port), Chaff Launcher (1; located aft, single use), Light Shield Generator (1)

Non-Combative Attachments: Standard Sensor Array, Advanced Holographic Targeting Module, Standard Life Support Module, Standard Navigation Module (if hyperdrive is installed)

Cargo Capacity: 25 kg
Consumables: 3-5 standard days (varies depending on configuration)

Sublight Speed and Maneuverability: 180 MGLT (exceptionally fast and nimble, accelerates to top speed quickly; equipped with twin ion engines)

Role: Patrol, Reconnaissance, Interceptor

Designer: Sordi Vorsdet (Verpine engineer; MandalMotors employee)
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(
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3,000,000 )​


Manufacturer: MandalMotors
Production Line: SAG Series
Model: Stathas-class Adaptive Gunship "SAG"
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Moderate (modular weapon mounts, adaptive hull, convertible cargo bays)
Composition: Titanium-Reinforced Quadranium (hull & superstructure), Fiberplast (movable exterior panels), Glasteel (viewports), Durasteel (viewport shutters & weapon station shutters), Nightshadow (coating around the capacitor, main cargo bay, docking arm, & all weapon stations)

Ownership: Mandalorians, Sith Imperium, Chiss Ascendancy, Ona'bak Retrade, Allied or Neutral Corporations & Planetary Systems

Description:

With the push of a button, hundreds of specially coated fiberplast panels on the hull can change color, then rearrange themselves to mimic the outward appearance of various bulk freighters and civilian transports. With the push of another, they can slide aside to reveal sensor-masked weapon ports and a thickly armored hull. Like its namesake, the Stathas is a predator in disguise. It is a light, deadly warship built to ambush unwary prey, reel them in, and allow marines to storm aboard quickly and safely.

It is also a useful troop transport and smuggling ship, more than capable of disguising itself and inserting soldiers or supplies deep behind enemy lines.

Classification: Corvette

Length: 120 m

Power Core Generator/Reactor: MandalMotors KSG-7 Power Generator (1), Emergency Power Cells (4)

Hyperdrive Rating: Class 1.0 (class 5.0 backup)

Minimum Crew: 2
Optimal Crew: 48

Armaments:

  • Ion Cannons (3; single-barrel configuration; one in the bow, one port, one starboard)
  • Mass Driver Cannons (2; single-barrel configuration; one port, one starboard)
  • Heavy Laser Cannons (8; single-barrel configuration; two in the bow, three port, three starboard)
  • Concussion Missile Launcher (1; bow)
  • Military Grade Shield Generators (2; dual-layer configuration)
Both mass drivers are reduced functionality versions of the military grade cannons in use by the Mandalorian faction. They are still powerful, but lack the key mechanisms that allow the military grade models a higher rate of fire, improved accuracy, and a substantial increase in range. They can fire a variety of munitions, from proton and disruptor torpedoes to high-explosive and fragmentation rounds.

Non-Combative Attachments:

  • Military Grade Sensor Array
  • Standard Navigation Module
  • Advanced Life Support Module
  • Transponder Randomizer (mimics transponder codes of old or captured ships; requires frequent updates)
  • Extendable Docking Arm (for forced boarding operations; equipped with industrial grade laser drill)
  • Chaff Launchers (3; one in the bow, one port, one starboard)
  • Tractor Beam Projectors (2)
  • Escape Pods (6; three port, three starboard)
  • Maintenance Drones (12; small droids that can be deployed to repair minor damage or assist in constructing more extravagant disguises using an internal store of fiberplast panels and durasteel plates)

Passenger Capacity: Variable (cargo bays can be converted into troop bays with very little modification)
Cargo Capacity: Variable (up to 1,500 metric tons unless one or more cargo bays have been converted for personnel)
Consumables: 6 standard months

Sublight Speed and Maneuverability: 90 MGLT (moderate speed and maneuverability)

Role: Pirate Corvette, Armed Troop Transport, Armed Cargo Freighter, Patrol Ship, Picket Ship

Manufacturer: MandalHypernautics
Production Line: HGC Series
Model: Haranov-class Gunship
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Moderate (modular weapon mounts, removable missile launchers, convertible missile bays)
Composition: Titanium-Reinforced Alusteel (hull & superstructure), Glasteel (viewports), Durasteel (viewport shutters)

Ownership: Mandalorians, Allies

Description:

Not dissimilar to the ancient Marauder-class Corvette of the First Galactic Civil War, the Haranov is a dangerous foe at range, but can be easily overwhelmed in close quarters engagements without an escort. Designed to fire devastating salvos just outside the sensor range of larger capital ships or orbital stations, it is equipped with one of the most advanced long-range sensor suites available.

A less common variant sacrifices armor and powerful shielding for stealth capabilities. This variant has a vast majority of its hull replaced with reinforced fiberplast, which has been painted a star-flecked, matte black and coated in reflec. It is also equipped with a gravitic modulator, a photon absorber, and a thermal dissipator. The price of the stealth variant is
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4,000,000.


Classification: Light Corvette

Length: 80 m

Power Core Generator/Reactor: MandalMotors KSG-5 Power Generator (1), Emergency Power Cells (2)

Hyperdrive Rating: Class 0.65 (class 4.0 backup)

Minimum Crew: 1
Optimal Crew: 16

Armaments:

  • Light Turbolaser Cannons (4; single barrel, turreted)
  • Auto-Launchers (4; bow; can fire proton torpedoes, disruptor torpedoes, or various missile types)
  • Auto-Launchers (8; four port, four starboard; can fire proton torpedoes, disruptor torpedoes, or missiles)
  • Heavy Missile/Bomb Bay (1; ventral)
  • Military Grade Shield Generators (2; dual-layer configuration)
Chiss models trade all light turbolaser weaponry for light megamasers. The auto-launchers are akin to rapid fire missile or torpedo cannons.

Non-Combative Attachments:

  • Military Grade Sensor Array (ultra-long range)
  • Military Grade Navigation Module
  • Military Grade Electronic & Cyber Warfare Module
  • Advanced Life Support Module
  • Sensor Decoy/Chaff Launchers (3; one in the bow, one aft port, one aft starboard)
  • Tractor Beam Projectors (2; one ventral, one dorsal)
  • Escape Pods (4; located in aft storage bays)

Passenger Capacity: Variable (missile bays can be converted into troop or freight bays)
Cargo Capacity: Variable (with auto-launchers and all ordinance removed, up to 300 metric tons)
Consumables: 3 standard months

Sublight Speed and Maneuverability: 115 MGLT (moderate speed and maneuverability)

Role: Gunship, Armed Troop Carrier, Armed Freighter, Stealth Craft

Designers: Coro Kevara (MandalMotors CEO), Gavin Vors & Sorza Trent (former Rothana Heavy Engineering employees)
star_wars_slayn_korpil_fighter_by_adamkop-d4lpnwn_zps0bb5d88d.jpg

(click here for rear view)

(
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400,000 )​

Manufacturer: MandalHypernautics
Production Line: QS Series
Model: Iviin'nyn-class "QuickStrike" Assault Starfighter
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Low
Composition: Titanium-Reinforced Alusteel (hull & superstructure), Reinforced Duraplast (inner shell protecting gunner pit, generator, sublight drives & hyperdrive), Glasteel (front & rear canopies)

Ownership: Mandalorians, Allies

Description:

A new generation of heavy assault starfighter, the QuickStrike is heavily armed and well equipped to reign supreme in a variety of combat roles, though it's light, sleek appearance would suggest otherwise. Thanks to the tech-savvy Verpine, everything from its laser cannons and auto-launchers to its powerful generator, capacitor, and hyperdrive have been re-engineered to be ultra-compact and lightweight without any significant trade-off. Much like the Mandalorian Kar'kad, these ultra-compact and lightweight systems allow the QuickStrike to support heavier armor and still reach sublight speeds that rival most interceptors.

Classification: Heavy Starfighter

Length: 14 m

Power Core Generator/Reactor: MandalMotors PAK-9 Power Generator (1)

Hyperdrive Rating: Class 0.75

Minimum Crew: 1
Optimal Crew: 2

Armaments:

  • Medium Laser Cannons (2; ventral, located on either side of the fuselage; front facing)
  • Medium Laser Cannon (1; turreted, twin barrel; ventral, rear facing)
  • Ion Repeaters (2; ventral, front facing; visible in image)
  • Auto-Launchers (2; ventral, located on either side of the fuselage; front facing)
  • Military Grade Shield Generator (1)
Chiss models trade all laser weaponry for masers. The ion repeaters are light ion cannons that trade power for rapid fire capabilities, depleting starfighter grade shielding in a matter of seconds and disabling or damaging sensitive electronics. The auto-launchers are akin to rapid fire missile or torpedo cannons and hold two missiles or four torpedoes each.

Non-Combative Attachments:

  • Military Grade Sensor Array
  • Military Grade Holographic Targeting Module w/ Helmet Integration Package
  • Military Grade Navigation Module
  • Military Grade Electronic & Cyber Warfare Module
  • Advanced Life Support Module
  • Chaff Launcher (1; aft ventral)

Cargo Capacity: 30 kg
Consumables: 4 standard days

Sublight Speed and Maneuverability: 170 MGLT (ultra-quick to accelerate and maneuver)

Role: Assault, Escort, Patrol

Designer: Sazeet Til (Verpine; MandalMotors employee)
 
Last edited by a moderator:

Vencu

The Last Mandalore
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MandalHypernautics
(continued)

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(
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210,000)​

Manufacturer: MandalHypernautics (subsidiary of MandalMotors)
Product Line: MA Series
Model: MX-A "Gra'tua" Interceptor
Affiliation: Mandalorian Clans
Availability: Unavailable (available post-timeskip)
Modularity: High
Composition: Titanium-Reinforced Alusteel (hull & superstructure), Glasteel (cockpit canopy)
Ownership: Undetermined

Description:

Taking note of the success and longevity of Incom's venerable A-wing series, a series so popular a new branch was created shortly before the War, MandalHypernautics sought to create their own variant in a blatant attempt to further dominate the starfighter market.

It was designed to be highly modular, allowing any number of upgrades and modifications, even with components not designed for the MA-1 in particular. Not only does this keep the craft a step ahead of its competitors, but it gives it much desired resilience and longevity. It also makes regular maintenance very inexpensive and largely unnecessary. While MandalHypernautics recognized that the need to order specialty parts regularly would triple their profits, it was decided that a starfighter that could practically be repaired or rebuilt from scrap was far more valuable to consumers and would attract more sales in the long run.

Like its predecessors, the MA-1 possesses very powerful engines, linked to sensitive controls. This makes the craft very responsive and maneuverable, but also more difficult to pilot.

Classification: Starfighter

Length: 9.6 m

Power Source: MandalMotors Olar-X1 Power Generator (1)
Hyperdrive Rating: Class 0.6

Crew: 1 (pilot)

Armaments: Medium Laser Cannons (4; single fire, dual fire, quad fire, & stutter fire capability), Concussion Missile Launchers (2; six torpedoes each, rapid fire capability)

Non-Combative Attachments: Standard Grade Sensor Array, Holographic Targeting Suite w/ Helmet Integration Package, Sensor Decoy/Chaff Launcher (1; located aft), Standard Life Support Module, Short Range Sensor Jammer, Starfighter Grade Shield Generator, Pilot Ejection Module

Cargo Capacity: 35 kg
Consumables: 6 standard days

Sublight Speed and Maneuverability: 190 MGLT (exceedingly nimble and agile)

Role: Interceptor

Designers: Sazeet Til (Verpine; MandalMotors employee), Sordi Vorsdet (Verpine; MandalMotors employee), Tak Sornal (former Incom employee)
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(
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180,000)​

Manufacturer: MandalHypernautics (subsidiary of MandalMotors)
Product Line: MX Series
Model: MX-1 "Sakagal" Starfighter
Affiliation: Mandalorian Clans
Availability: Unavailable (available post-timeskip)
Modularity: High
Composition: Titanium-Reinforced Alusteel (hull & superstructure), Glasteel (cockpit canopy)
Ownership: Undetermined

Description:

Taking note of the success and longevity of Incom's venerable X-wing series, MandalHypernautics sought to create their own variant in a blatant attempt to further dominate the starfighter market. Incom, already reeling from the collapse of the Galactic Federation of Free Alliances, could do little to resist the corporate leviathan's attempt at capitalizing on their copyrighted work. The end product was the MX-1 Sakagal, a craft more than worthy of its ancestry.

It was designed to be highly modular, allowing any number of upgrades and modifications, even with components not designed for the MX-1 in particular. Not only does this keep the craft a step ahead of its competitors, but it gives it much desired resilience and longevity. It also makes regular maintenance very inexpensive and largely unnecessary. While MandalHypernautics recognized that the need to order specialty parts regularly would triple their profits, it was decided that a starfighter that could practically be repaired or rebuilt from scrap was far more valuable to consumers and would attract more sales in the long run.

Like its predecessors, the MX-1's s-foils sap heat from the craft during high stress operation, reducing the likelihood of overheating and mechanical meltdowns.

Classification: Starfighter

Length: 12 m

Power Source: MandalMotors Olar-X1 Power Generator (1)
Hyperdrive Rating: Class 0.7

Crew: 1 (pilot)

Armaments: Medium Laser Cannons (4; single fire, dual fire, quad fire, & stutter fire capability), Proton Torpedo Launchers (2; six torpedoes each, rapid fire capability)

Non-Combative Attachments: Standard Sensor Array, Holographic Targeting Suite w/ Helmet Integration Package, Sensor Decoy/Chaff Launcher (1; located aft), Standard Life Support Module, Astromech Integration Module, Starfighter Grade Shield Generator, Pilot Ejection Module

Cargo Capacity: 65 kg
Consumables: 6 standard days (extendable with the addition of life support pods mounted on the exterior)

Sublight Speed and Maneuverability: 180 MGLT (decent maneuverability and ease of handling)

Role: Space Superiority Starfighter

Designers: Sazeet Til (Verpine; MandalMotors employee), Sordi Vorsdet (Verpine; MandalMotors employee), Tak Sornal (former Incom employee)
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(
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120,000)​

Manufacturer: MandalHypernautics (subsidiary of MandalMotors)
Product Line: MHH Series
Model: M-95 "Beroya" Starfighter
Affiliation: Mandalorian Clans
Availability: Unavailable (available post-timeskip)
Modularity: High
Composition: Titanium-Reinforced Duralloy (hull & superstructure), Glasteel (cockpit canopy)
Ownership: Undetermined

Description:

Much like the MX-1 Sakagal, the M-95 was designed to be highly modular, allowing any number of upgrades and modifications, even with components not designed for the M-95 in particular. Not only does this keep the craft a step ahead of its competitors, but it gives it much desired resilience and longevity. It also makes regular maintenance very inexpensive and largely unnecessary. While MandalHypernautics recognized that the need to order specialty parts regularly would triple their profits, it was decided that a starfighter that could practically be repaired or rebuilt from scrap was far more valuable to consumers and would attract more sales in the long run.

Less expensive than its cousin and equipped with a more impressive sensor suite, the M-95 is an ideal scout and patrol craft. With minimal modification, the nose cone can also house a high resolution photoreceptor, camera, and recording device (something not possible with the MX-1, whose precisely fitted interior compartments leave little room for extra equipment). With a stealth coating, gravitic modulator, and retooled engines, the M-95 would make an excellent stealth craft whose only trade off would be speed and firepower.

It is also well suited to atmospheric flight and as such, has found regular use as a close air support platform.

Classification: Starfighter

Length: 11.8 m

Power Source: MandalMotors Olar-Z1 Power Generator (1)
Hyperdrive Rating: Class 0.65

Crew: 1 (pilot)

Armaments: Heavy Laser Cannons (4; dual fire, quad fire, & stutter fire capability), Concussion Missile Launchers (2; four missiles each)

Non-Combative Attachments: Military Grade Sensor Array (long range), Holographic Targeting Suite w/ Helmet Integration Package, Standard Life Support Module, Astromech Integration Module, Starfighter Grade Shield Generator, Pilot Ejection Module

Cargo Capacity: 40 kg
Consumables: 3 standard days (extendable with the addition of life support pods mounted on the exterior)

Sublight Speed and Maneuverability: 160 MGLT (extremely quick to accelerate)

Role: Reconnaissance, Escort, Close Air Support

Designers: Sazeet Til (Verpine; MandalMotors employee), Sordi Vorsdet (Verpine; MandalMotors employee), Tak Sornal (former Incom employee)
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(
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620,000)​

Manufacturer: MandalHypernautics
Production Line: StarViper Line
Model: StarViper-class Attack Platform, MK. IV
Technical Designation: SVAP-4
Affiliation: Mandalorian Clans
Availability: Limited
Modularity: Low (two modular weapon mounts)

Composition: Titanium & Zersium-Reinforced Alusteel (exterior armor plating), Duralloy (hull & superstructure), Glasteel (cockpit canopy)

Ownership: Mandalorians, Allies, Major Corporations & Organizations, Some Personal Sales

Description:

The MK. IV is a modern take on the ancient StarViper-class Attack Platform. Though far larger than most other starfighters, it is still extremely fast and maneuverable despite its size and still maintains heavy armor and a powerful armament. The MK. IV is very expensive and requires much more hangar space than a traditional starfighter. Those factors have made fielding on a large scale impractical, limiting its role to that of a personal starfighter or transport for the rich and powerful.

The four wings, in addition to housing compact power generators and the fuel reserves, are fully functioning s-foils. They extend outward during high stress operation, sapping heat from the sublight drive and the ship's weapon systems. They also facilitate the movement of all eight micro-thrusters, allowing the MK. IV a degree of maneuverability that no other craft its size can achieve. When folded inward, they protect the fuselage.

Classification: Ultra-Heavy Starfighter

Length: 21 m

Power Core Generator/Reactor: MandalMotors HEX-1 Ultra-Light Power Generators (4; one per wing)

Hyperdrive Rating: 1.0 (class 10 backup)

Crew: 1 (pilot)

Armaments: Heavy Laser Cannons (2; twin barrel), Light Multi-Launchers (2; hold two to three projectiles each depending on the size and type of munition)

A multi-launcher is a special type of mass driver that has been placed in a fixed position. It is capable of firing a variety of projectiles, from armor piercing slugs and high explosive rounds to missiles and proton torpedoes, making it highly adaptable.

Non-Combative Attachments: Standard Sensor Array, Holographic Targeting Module w/ Helmet Integration Package, Standard Navigation Module, Standard Life Support Module, Light Deflector Shield Generators (2; one fore, one aft), Pilot Ejection & Evasion Module (1; cockpit capsule)

The cockpit capsule has a twenty-four hour oxygen supply and limited fuel for its six maneuvering thrusters (capable of a continuous burn for one standard hour).

Cargo Capacity: 400 kg
Consumables: 1 standard month

Sublight Speed and Maneuverability: 140 MGLT (extremely quick to accelerate with exceptional maneuverability)

Role: Space Superiority Fighter, Personal Transport

Manufacturer: MandalHypernautics
Production Line: StarFury Line, SF Series
Model: Kar'aden-class "StarFury" Light Freighter
Technical Designation: SF-001
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: High

Composition: Terenthium-Desh Alloy (ablative armor), Alusteel-Reinforced Quadranium (hull & superstructure), Layered Duraplast (armor protecting sensitive electronic systems and the reactor), Glasteel (viewports), Durasteel (viewport shutters)

Ownership: Civilian Market (anyone with the credits and a will to purchase)

Description:

Well aware of the long-standing popularity of the YT-series of light freighters and personal transports amongst the countless spacers, adventurers, and smugglers across the galaxy, MandalMotors sought to create their own version in an effort to further dominate the civilian market. Taking note of both the failures and successes of the YT-series and the most sought after characteristics in a light freighter, MandalMotors began a lengthy design and redesign process. The end product was a light freighter that took everything that made the YT-series famous and added a uniquely Mandalorian touch: heavy armor, heavy weapons, automated maintenance drones, military grade sensors, and the most powerful engines that could be fitted to a ship its size.

The stock variant of the StarFury has only basic weapon systems (three light, single barrel laser cannon turrets) installed and no ablative armor plating. For an additional sum of credits per item, they can be added. The heavy laser cannon/ion cannon turrets are 12,000 credits each. The ventrally located laser cannon turret is 4,500 credits. The multi-launchers are 17,000 credits each. The ablative armor plating is an additional 20,000 credits. Total, these upgrades amount to 116,500 credits. They can be purchased individually or all together.

Classification: Light Freighter

Height: 12.5 m
Width: 32.3 m
Length: 40.57 m

Power Core Generator/Reactor: MandalMotors VC-2 Hypermatter Reactor (1), EEX-1 Ultra-Light Generator (1), Emergency Fuel Cells (2)

Hyperdrive Rating: 0.79
Backup Hyperdrive Rating: 8.0

Minimum Crew: 1
Optimal Crew: 5

Armaments: Heavy Laser Cannons/Ion Cannons (2; turreted, twin barrel configuration, the longer of the two barrels is a laser cannon and the shorter is a light ion repeater, these are stock and can be replaced), Light Laser Cannon (1; turreted, twin barrel configuration, located ventrally, this is stock and can be replaced), Light Multi-Launchers (4; hold four to six projectiles each depending on the size and type of munition)

A multi-launcher is a special type of mass driver that has been placed in a fixed position. It is capable of firing a variety of projectiles, from armor piercing slugs and high explosive rounds to missiles and proton torpedoes, making it highly adaptable.

Non-Combative Attachments:

  • Military Grade Sensor Array
  • Standard Navigation Module
  • Advanced Life Support Module
  • Chaff Launchers (3; one in the bow, one starboard, one on cockpit module)
  • Escape Pods (3; forward modules protruding from the neck that connects the fuselage to the cockpit)
  • Armed Life Pod (1; cockpit module is detachable and contains its own life support, an emergency generator, and fuel cells)
  • Maintenance Drones (3; small droids that can be deployed to repair minor damage to the interior and exterior of the vessel)
Passenger Capacity: 8
Cargo Capacity: 160 metric tons
Consumables: 2 standard months
Sublight Speed and Maneuverability: 85 MGLT (extremely quick to accelerate and surprisingly nimble for a light freighter)

Role: Freighter, Light Cargo Hauler, Personal Transport
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?)​

Manufacturer: MandalHypernautics
Production Line: VAAT Series
Model: Variable Altitude Assault Transport/infantry
Technical Designation: VAAT/i
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Moderate

Composition: Titanium & Zersium-Reinforced Alusteel (exterior armor plating), Duralloy (hull & superstructure), Glasteel (cockpit canopies)

Ownership: Mandalorians, Limited Sales to Allies & Other Organizations

Description:

A descendent of the venerable LAAT/i, which was originally developed by Rothana Heavy Engineering and utilized to great effect during the Clone Wars, the VAAT/i is not only similar in appearance, but has many of the same features as the original. However, unlike its predecessor, the VAAT/i is capable of long distance travel well outside of a planet's gravity well thanks to the addition of dedicated sublight drives. This allows the VAAT/i to be deployed from any location as opposed to being restricted to low orbit or atmospheric deployment.

An alternate variant sacrifices its multi-launcher, the supporting ammunition magazines, and some of its passenger capacity for a hyperdrive unit. This allows the VAAT/i to insert individual teams far behind enemy lines without the support of a carrier. This variant has seen limited production. A select few of these hyperdrive equipped variants have been painted a star-flecked matte black and coated in reflec. They are not listed in the factory or corporate records.

During landing or stowage, the wings can be folded up and inward to make the craft more compact. In addition to housing homing missiles, the wings also hold several radiator coils. These coils help cool the sublight drives, repulsor drives, and generator, reducing the chance that these systems will overheat during high stress operation.

The troop bay opens on both the starboard and port sides of the craft. During space flight, armored doors close into place, sealing off the troop bay. During atmospheric flight, the armored doors are often slid to the side. Because of the low-hanging wings, the troop bay is still protected in an open position. Upon landing, the wings elevate slightly to allow ease of access.

Classification: Light Gunship

Length: 18.5 m
Width: 17.9 m
Height: 6.7 m

Power Core Generator/Reactor: MandalMotors HEX-2 Ultra-Light Power Generator (1), Fuel Cells (2)

Hyperdrive Rating: N/A (class 1.0 hyperdrive installed on alternate variant)

Minimum Crew: 1 (pilot)
Optimal Crew: 4 (one pilot, one co-pilot, two gunners)

Armaments: Heavy Laser Cannons (3; turreted), Light Homing Missiles (8; four per wing), Multi-Launcher (1)

A multi-launcher is a special type of mass driver that has been placed in a fixed position. It is capable of firing a variety of projectiles, from armor piercing slugs and high explosive rounds to missiles and proton torpedoes, making it highly adaptable. The VAAT/i variant fitted with a hyperdrive has its multi-launcher and variable ammunition magazines removed completely.

Non-Combative Attachments: Standard Sensor Array, Holographic Targeting Module w/ Helmet Integration Package, Standard Navigation Module, Standard Life Support Module, Light Shield Generator, Pilot Ejection & Evasion Module (1; cockpit capsule), Chaff Launchers (2)

Passenger Capacity: 40 (hyperdrive equipped variant has reduced capacity; roughly twenty armored personnel or thirty unarmored)
Cargo Capacity: Variable
Consumables: 1 standard week

Sublight Speed and Maneuverability: 60 MGLT (extremely quick to accelerate and incredibly nimble)

Role: Troop Transport, Close Air Support, Boarding Craft
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Manufacturer: MandalHypernautics
Production Line: VAAT Series
Model: Variable Altitude Assault Transport/carrier
Technical Designation: VAAT/c
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Moderate

Composition: Titanium & Zersium-Reinforced Alusteel (exterior armor plating), Duralloy (hull & superstructure), Glasteel (cockpit canopies)

Ownership: Mandalorians, Limited Sales to Allies & Other Organizations

Description:

A descendent of the venerable LAAT/c, which was originally developed by Rothana Heavy Engineering and utilized to great effect during the Clone Wars, the VAAT/c is not only similar in appearance, but has many of the same features as the original. However, unlike its predecessor, the VAAT/c is capable of long distance travel well outside of a planet's gravity well thanks to the addition of dedicated sublight drives. This allows the VAAT/c to be deployed from any location as opposed to being restricted to low orbit or atmospheric deployment.

During landing or stowage, the wings can be folded up and inward to make the craft more compact. In addition to housing homing missiles, the wings also hold several radiator coils. These coils help cool the sublight drives, repulsor drives, and generator, reducing the chance that these systems will overheat during high stress operation.

Unlike the infantry variant, the VAAT/c has no troop bay, has sacrificed three of the standard armaments, and cannot be fitted with a hyperdrive. It utilizes powerful mag-clamps to lift and hold a variety of vehicles, from assault walkers to combat speeders. It can also transport cargo containers and some prefabricated structures.

Classification: Transport

Length: 18.5 m
Width: 17.9 m
Height: 6.7 m

Power Core Generator/Reactor: MandalMotors HEX-2 Ultra-Light Power Generator (1), Fuel Cells (1)

Hyperdrive Rating: N/A

Minimum Crew: 1 (pilot)
Optimal Crew: 2 (one pilot, one co-pilot/gunner)

Armaments: Heavy Laser Cannon (1; turreted), Light Homing Missiles (8; four per wing)

Non-Combative Attachments: Standard Sensor Array, Holographic Targeting Module w/ Helmet Integration Package, Standard Navigation Module, Standard Life Support Module, Light Shield Generator, Pilot Ejection & Evasion Module (1; cockpit capsule), Chaff Launchers (2)

Passenger Capacity: N/A
Cargo Capacity: 50 metric tons
Consumables: 3 standard days

Sublight Speed and Maneuverability: 60 MGLT (extremely quick to accelerate and incredibly nimble)

Role: Vehicle Transport, Close Air Support



MandalTech


Manufacturer: MandalTech
Production Line: CA Series
Model: Prudii-class "Shadow" Shock Trooper Armor
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: High
Composition: Zersium-Reinforced Duraplast with Reflec Coating (exterior armor plating), Armorweave with Reflec Coating & Internal Layer of Reactive Ballistic Gel (bodysuit)

Ownership: Mandalorians, Allied Governments & Organizations

Description:

The helmet features an advanced heads-up display that consistently displays tactical data, such as the location and distance to a target, the health of the wearer, and the suit's integrity. It can system link to others through the use of an internal communications antenna, which allows each member of a squad to keep track of their comrade's health and location. Specialized internal sensors can detect the presence of explosive material, faint power sources, and tibanna gas within a range of five to fifteen meters, depending on environmental conditions. The helmet has a built-in filtration system which can extract oxygen from toxic environments, though a small armored canister holding one hour of oxygen could be attached to the rear armor plate for use in a vacuum. It also possesses an electro-binocular viewplate and multiple vision modes, all possible through the use of multiple micro-photoreceptors positioned on the left and right of the face plate.

The thick bodysuit, when attached securely to the helmet, is hermetically sealed and provides substantial protection from intense heat and cold. A regulator fixed within the center of the rear armor plate, where the oxygen canister attaches, can circulate heated or cooled air throughout the suit, though its primary function is to maintain an external temperature equal to that of the wearer's environment (when this mode is active, the wearer is virtually invisible to infrared and thermal imaging scans). The bodysuit has three layers. The outermost layer is a reflec coated armorweave. The second layer is a reactive ballistic gel that hardens upon impact, dispersing kinetic energy. The third layer is the environmental seal, whose innermost lining is a soft, durable foam.

External webbing and mag-clamps allow for a myriad of attachments, including but not limited to armored ammunition pouches, holsters, remotely operated gas/smoke cartridges, gauntlet-mounted rocket launchers, gauntlet-mounted charrics, and gauntlet-mounted flamethrowers.

Weight: 17.6 kg

Quality: Class-VII (plates resistant against ordnance up to laser cannon rounds and light grenades; moderate resistance to high velocity shrapnel and other such projectiles; reinforced duraplast provides significant resistance to electro-magnetic interference and ion weaponry; reflec coating highly resistant to scanning & thermal imaging)
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Manufacturer: MandalTech (subsidiary of MandalMotors)
Production Line: MC Series
Model: Heavy Charric Rifle, MK I
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: Low (variable optics and underslung launcher)
Composition: Ultrachrome (exterior plating), Duraplast (hand grip & sections of external framework), Dallorian Alloy (capacitor, heter valve, xciter, actuating module, barrel)

Ownership: Chiss Ascendancy

Description:

Dallorian alloy, ancient Mandalorian forging and blaster construction techniques, and the brilliant minds of Verpine, Geonosian, and Mandalorian engineers have led to a new advancement in the Chiss' charric technology, resulting in increased range, power, and accuracy. The culmination of this joint effort is the Mark I, a heavy charric rifle that has three times the range of the original Chiss design. The major drawback is ammunition capacity, which has been reduced substantially because of the higher capacitor consumption rate.

Universal mounts on the top of the rifle allow for a variety of optics to be attached. It also features a similar mount on the bottom, toward the front. This allows the user to attach an underslung grenade, rocket, or flechette launcher with relative ease. The rocket launcher can hold six micro-rockets or a single, much larger rocket. They come in armor piercing, high-explosive, incendiary, and fragmentation variants. The grenade launcher has much the same, with the exception of the armor piercing variant and the addition of gas, smoke, and flares. It holds only one grenade round at a time, however. The flechette launcher carries a single replaceable ammo cartridge.

The Mark I has a kill and a stun setting, though repeated hits with the stun bolt can cause serious injury or result in death.

Classification: Charric

Size: Large
Length: 840 mm (stock fully extended)
Weight: 4.8 kg (with standard optics and underslung launcher)

Ammunition Capacity: 40
Range: 120 m

Advantages: Lightweight and ultra-powerful.
Disadvantages: Reduced range as compared to standard Chiss designs.
 
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Vencu

The Last Mandalore
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MandalTech
(continued)

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Manufacturer: MandalTech
Production Line: HCR Series
Model: High Capacity Repeater, "H.C.R."
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Low (modifications limited to aftermarket optics & an expensive cooling unit upgrade)
Composition: Rhodium (external plating), Durasteel (framework & internal components), Diatium & Tricopper (power cell)
Ownership: Mandalorians, Allied or Neutral Planetary Systems, Small Businesses, Corporations, Mercenaries, Smuggling & Piracy Rings

Description:

A BlasTech E-11 on steroids. The H.C.R. is prone to overheating and lacks accuracy during sustained fire, but just one of these powerful repeaters can pin down an entire platoon or more until the user gets bored or the plasma cartridge depletes itself. The large, rectangular plasma cartridge is located just under and parallel to the barrel and detaches easily for quick unloading and reloading. A diatium-tricopper power cell provides sufficient energy for up to 1,600 shots. Although costly, an upgraded cooling unit can be installed, reducing the rate at which the weapon overheats. The stock folds to the side for ease of storage and handling. The H.C.R. is rugged, durable, requires very little maintenance, and can survive anything short of a turbolaser blast.

Classification: Compact Light Repeating Blaster

Size: Medium

Length: 55 cm
Weight: 5.2 kg

Ammunition Capacity: 800

Range: 300 m
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Manufacturer: MandalTech
Production Line: MC Series
Model: Heavy Charric Pistol, MK II
Affiliation: Mandalorian Clans
Availability: Stock
Modularity: N/A
Composition: Ultrachrome (exterior plating), Duraplast (hand grip & sections of external framework), Dallorian Alloy (capacitor, heter valve, xciter, actuating module, barrel)
Ownership: Chiss Ascendency

Description:

Dallorian alloy, ancient Mandalorian forging and blaster construction techniques, and the brilliant minds of Verpine, Geonosian, and Mandalorian engineers have led to a new advancement in the Chiss' charric technology, resulting in increased range, power, and accuracy. The culmination of this joint effort is the Mark I, a heavy charric pistol that has four times the range of the original Chiss design. The major drawback is ammunition capacity, which has been reduced substantially because of the higher capacitor consumption rate.

Classification: Charric

Size: Small

Length: 31 cm
Weight: 1.7 kg

Ammunition Capacity: 15
Maximum Effective Range: 47 m

Advantages: Lightweight and ultra-powerful.
Disadvantages: Low ammunition capacity. Reduced range as compared to standard Chiss designs.
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Manufacturer: MandalTech
Production Line: MV Series
Model: MV-1 "Sol'kad" Vibroblade
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: N/A
Composition: Titanium (blade), Reinforced Duraplast (shell around internal components and power cell), Diatium & Tricopper (power cell)

Ownership: Mandalorians, Allies, Mercenaries, Bounty Hunters

Description:

The MV-1 is lethal, effective, and relatively inexpensive to produce. Like most vibroblades, it uses supersonic vibrations to further enhance its slicing and cutting power, rendering armorweaves and other light body armors exceptionally vulnerable to such attacks. It has moderate resistance to electromagnetic and ion weapon interference. In the event of an intense power surge, the power cell automatically disconnects from the supersonic generator to prevent damage to the device and the user.

With a specialized mag-clamp attachment, the MV-1 can be used as a bayonette.

Classification: Vibroblade

Size: Small

Length: 17.78 cm
Weight: 420 g

Power Source: MandalTech P40 Micro Power Cell (12 standard hours of continuous use)

Manufacturer: MandalTech
Production Line: MV Series
Model: MV-2 "Ehn'kad" Vibroblade
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: N/A
Composition: Titanium (blade), Reinforced Duraplast (shell around internal components and power cell), Diatium & Tricopper (power cell)

Ownership: Mandalorians, Allies, Mercenaries, Bounty Hunters

Description:

The MV-2 was created as an alternative to the standard MV-1 Vibroblade already in use by the Mandalorians and various mercenaries and bounty hunters throughout the galaxy. With three razor sharp edges twisting together into a tapering point, the MV-2 is the perfect tool to bleed out one's opponent quickly and efficiently. To ensure that a firm grip can be maintained even when soaked in blood, the weapon features a rough, waffle-pattern hilt.

It has moderate resistance to electromagnetic and ion weapon interference. In the event of an intense power surge, the power cell automatically disconnects from the supersonic generator to prevent damage to the device and the user.

Classification: Vibroblade

Size: Small

Length: 20.6 cm
Weight: 1.17 kg

Power Source: MandalTech P60 Micro Power Cell (48 standard hours of continuous use)
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Manufacturer: Geonosian HiveWorks & MandalTech (joint project)
Production Line: D-VI Series
Model: Droideka, MK VI
Affiliation: Mandalorian Clans
Availability: Mass Produced
Modularity: Low
Composition: Bronzium & Titanium

Ownership: Mandalorians, Allies, Neutral Corporations & Organizations (some individual and personal sales)

Description:

A modern take on an ancient and incredibly successful war droid design created prior to the Clone Wars, the Mark VI is more than worthy of its ancestry. Though it has retained its signature ability to fold in on itself and roll over even terrain, it has had its tripodal legs replaced with a repulsorlift unit. A repulsorlift provides very little change in speed when compared to mechanical legs, but it allows the Mark VI to navigate over treacherous terrain with relative ease.

Another addition to the original design are two remote dispensers, which carry up to three remotes each. These small, orb-like remotes provide the Mark VI with unmatched situational awareness, allowing it to track down and eliminate targets quickly and efficiently. Only two remotes can be active at one time.

Like its predecessors, the Mark VI utilizes non-visual composite radiation sensors instead of the traditional photoreceptors in use by many other droid models. This removes the possibility of light-based effects blinding or distracting the droid during combat or routine operation.

Standard models are slaved to a central computer and must be purchased in bulk. The more expensive model is largely independent and much more formidable than its brethren, able to adapt and learn from opponents and to store anatomical data on thousands of different species, just so it can kill them more efficiently.

Classification: Forth Degree

Weight: 88.6 kg
Height: 1.9 m

Movement:

  • Primary: Wheel-Mode (rolling; fast)
  • Secondary: Repulsors (hovering; slow)
Armaments: Blaster Cannons (2; twin barrel), Remote Dispensers (2; small drones with a single photoreceptor, a basic sensor package, and a micro-repulsor)

Misc. Equipment: Advanced Sensor Array, Advanced Shield Generator (cannot be activated in wheel-mode; shares same strengths and weaknesses as previous models)
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Manufacturer: MandalTech
Production Line: Taskmaster Line
Model: Taskmaster Carbine
Affiliation: Mandalalorian Clans
Availability: Stock
Modularity: Moderate

Composition: Zersium-Agrinium Composite (external plating), Hadrium (internal structure & some internal components), Dallorian Alloy (barrel & key internal components), Diatium & Tricopper (power cell)

Ownership: Mandalorians, Allies, Neutral Corporations & Organizations, Bounty Hunters & Mercenaries

Description:

Compact, lightweight, and incredibly powerful, the Taskmaster Carbine is a semi-automatic assault weapon designed to counter heavy armor. Constructed using highly resistant materials, the weapon is capable of handling extreme heat and because of this, it can support a larger, more powerful charge capacitor. While it cannot compete with the rapid fire and suppression power of a repeating blaster, it allows the common foot soldier or mercenary the means to punch through most heavy armor and take down even the largest of foes with far fewer shots than a standard blaster of comparable size. This has made it an ideal breach weapon and a favorite among bounty hunters and mercenaries the galaxy over. Combined with a small, lightweight thermal or motion tracking optic, it is a weapon to be coveted by its owners and feared by those who find themselves on the killing end.

Classification: Heavy Blaster

Size: Medium

Length: 650 mm
Weight: 3.3 kg

Ammunition Capacity: 20
Range: 200 m (effective), 380 m (maximum)
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Manufacturer: MandalTech
Production Line: Taskmaster Line
Model: Taskmaster Pistol
Affiliation: Mandalalorian Clans
Availability: Stock
Modularity: Moderate

Composition: Zersium-Agrinium Composite (external plating), Hadrium (internal structure & some internal components), Dallorian Alloy (barrel & key internal components), Diatium & Tricopper (power cell)

Ownership: Mandalorians, Allies, Neutral Corporations & Organizations, Bounty Hunters & Mercenaries

Description:

Compact, lightweight, and incredibly powerful, the Taskmaster Pistol is a semi-automatic sidearm designed to counter light to medium armor. Constructed using highly resistant materials, the weapon is capable of handling extreme heat and because of this, it can support a larger, more powerful charge capacitor. While it cannot compete with the higher blaster gas capacity of most standard blasters, it allows the common foot soldier or mercenary the means to punch through most light and medium armor and take down even the largest of foes with far fewer shots than a standard blaster of comparable size. This has made it an ideal sidearm for concealment and a favorite among smugglers, bounty hunters, and mercenaries the galaxy over.

Classification: Heavy Blaster

Size: Small

Length: 7.4 cm
Weight: 0.78 kg

Ammunition Capacity: 8
Range: 80 m (effective), 176 m (maximum)






If you are interested in an individual or bulk purchase, please post here with the product code and the desired quantity using the format below.



Product: (product code)
Quantity: (number of items being purchased)
Rate: (how often the product is produced and delivered; single purchase, monthly, yearly)
Buyer: (name of individual, company, or faction)



If the item you are looking for is not listed, it may still be available. For questions or concerns, please contact me via PM.
 
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Vencu

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I've added quite a few new products. Check them out!
 

Nor'baal

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His Magnificence Nor'baal Vesajilic Diori is looking to purchase a new ship. Seeing as Mandal Motors is currently the only company he is aware of that currently creates such vessels for ready purchase, he has decided to come to you.

This would be a rather ''high profile'' purchase, as his Divine Corpulence Nor'baal would also desire that the crew be paid for and equipped by Mandal, and also has numerous things to discuss with the Mandal group himself.

As such, his eminent largess would like to meet with a Mandal Rep to discuss purchase and arrangements!
 
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