Rebellion Suppression - Bothawui (Mission)

Santoro

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The first stages of a rebellion on Bothawui have begun in the thread found here. It seems their target is a military convoy in the Bothan capital- although the loss of one convoy wouldn't mean life or death, any resistance must be put down immediately.

All Hutt personnel are welcome to join- the offer has been extended to the Army, Darksaber, and the Taung. However, I'd like no more than five Hutt PCs in the thread.

Naval officers will have to sit this one out- same thing as any Darksaber agent on another mission.

In the Spoiler tag is the current status on Bothawui as far as occupation goes.
Occupation of Bothawui

Political Presence:
The political structure of Bothawui (as far as lawmaking and enforcement go) have remained largely untouched, encouraging as little a change of pace to the everyday citizen. Police officers and public service positions have been allowed to keep their jobs, pay, and benefits: however, all laws must pass through Hutt Overseer scrutiny to ensure no foul play. Above the Overseers is a single, system wide governor who responds only to the Emperor.
Propaganda is in place for the Hutt Empire in the form of posters, holovids, and acts of goodwill, with frequent monetary donations to charities, political candidates, and public benefit.

Military Presence:
Despite the ‘hands off’ policy of the political presence, military presence is high. Multiple military bases have been founded near major cities, with the Hutt soldiers patrolling the streets along with the police force. Citizens and travelers must pass through system, planetary, and local customs scans including a full background check and identification scan. This has greatly slowed interplanetary travel, but the Hutts see it as a reasonable trade off for their long-term presence in system.
Punishment for breaking federal laws has increased. Although the Hutts have made a valiant attempt at the roll of benevolent overlords, there is a zero tolerance policy for dissention or rebellion. Prisoners are loaded onto prison ships and brought to prison planets far from home.
As the Hutts intend for Bothawui to serve as a launching ground for further assaults on the Mid Rim, a high volume of warships pass through the system, turning it into a makeshift fortress.

Colonies and Immigration:
To further integrate Hutt and Bothan culture, several new cities have been founded across the system. Using immigrants from all over Hutt Space, these beings bring a diverse and new angle to the once Bothan-exclusive planet, but most importantly it brings an Imperial loyalty to the system.
Along with Hutt-aligned colonies, a mass entry of pre-approved immigrants flocked to the major cities, doing their best to integrate into the Bothan lifestyle. These citizens are mainly loyal to the Hutt Empire in a further attempt by the Emperor at long-term integration.

Shipyards
The Bothan Shipyards have been repaired and are operating at full capacity, producing once-exclusive Republic warships using designs found in the databanks. These new ships are flown back to Hutt Space for reasons unknown.

Weapon Control
Weapons have not been confiscated, although a planetary registry has been put in place- all firearms must be recorded with the Hutt Empire. Failure to comply results in immediate imprisonment. Further weapons sales have a twenty percent increase in taxes to deter rebellion.

Sales Tax
In effort to curb the debt inflicted by occupation, a one percent sales tax has been put on all transactions.

Quarantine
Unfortunately, the Hutt Navy bars trade and Republic military vessels to and from Republic space. Trade vessels are redirected with Bothan companies ‘encouraged’ to trade only with the Hutt Empire. Personal travel is allowed with Hutt assigned custom papers and passports on a case-by-case basis.

Further Occupation
Despite capture of the major cities, the Hutts are actively scouring Bothawui in search of evasive rebel cells. Entire Battlegroups and Squadrons have been dedicated to the hunt, operating out of the freshly established military bases and using the best specialists drawn from Hutt Space.

We're shooting to kill here- no prisoners will be taken. You've got the local military and security to back you up. If you can, rely on the inevitable news camera- make the rebels seem like petty terrorists to weaken their support.

Either post here or PM me to let me know you're joining.

Happy hunting!
 

Dread

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Aw, I would join if I already wasn't on a mission.
 

Wit

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Wit

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Have posted in the thread. Hinted at an operation without giving away the details just yet. Basically setting up false attacks by the Republic which will be taped by a news camera crew. The crew will be portraying the Republic as the bad guys. A PR mission of sorts for now. Will get into the fight if and when it starts.

BTW any other Darksaber personnel on this mission?
 
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