Think of the Children

Vosrik

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1. What is going to happen in your plot?
Masters Austin Wolfe and Galahad Vult will take several Jedi Knights as well as younglings and establish them in hiding at multiple different obscure locations across the Galaxy. Having aided several settlements and villages over the years, the citizens would be more than willing to take in “refugees” that Austin and Galahad bring to them.

2. What other players will be a part of this?
@Shalken will be involved, as well as possibly others in the Jedi faction if they’d like to join.

3. Where are all the places (if more than one) that your plot will be taking place?
Austin and Galahad will be going to Dantooine, Chalacta, Jakku, and Ifrane.

4. Please provide a basic in-character timeline of what you expect to happen.
Austin and Galahad know that they have positive standing with several settlements due to the help the Masters gave in the past.

  • Thread 1: They will take two Knights and three younglings to a settlement on Dantooine that Austin and Galahad helped previously in this thread. The younglings will be scared and unsure, so the Masters will have to reassure them and help establish them in their new home. This thread will be dice rolled.
  • Thread 2: Having saved a village on Chalacta in this thread, Austin and Galahad have excellent standing with the people there. Bringing a Knight and a youngling there, the difficulty in this thread will be the journey to the village as it lies through a mountain pass stalked by predators. The thread will have dice rolled opposition.
  • Thread 3: Feresse’s Point on Jakku is still rife with crime because of the corrupt security force. Bringing a Knight and two younglings to the city, Austin and Galahad returned to finish their work and replace the corrupt officers after having previously saved several citizens in this thread. The opposition will be dice rolled.
  • Thread 4: Having stopped a pride of Nexu from terrorizing a village in this thread on Ifrane, a host of other predatory creatures took their place. Austin and Galahad, bringing two Knights and two younglings to the village, first set out to destroy the cave where the predators are lurking. The opposition will be dice rolled.

5. What do you or your character hope to achieve with this plot? What is the "end-game"?
The end goal for this plot is for Masters Austin and Galahad to use their influence and trust gained with settlements in previous plots and threads to establish a home for NPC Knights and younglings to live out their lives as refugees. There they can teach further generations of Jedi in hiding, relatively safe from the Empire for now. This is to ICly have the Masters carry out Wyck's wishes that the Order should go underground, with Austin and Galahad providing places for them to go.

These settlements will, of course, ultimately be either found and destroyed by the Sith Empire or the Jedi survivors will assimilate into the populace by the next TL — with the Jedi traditions being lost. It is then only through mythical legend or physical records that Austin and Galahad will have a lasting impression from these settlements five centuries later.

6. Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
N/A
 
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Deviant

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Hey there, @Vosrik!

Lovely plot, but I can see this plot is something to set up a foundation for the next timeline. Keeping that in mind, I will say that such Jedi settlements or schools will not last over five hundred years. Already understanding Jedi tradition and what it takes to be one on the get-go is a no-go. That lies with the five remaining Jedi, of which you will need to meet with to become a Jedi.

In other words, there will be no surviving conclaves except for the one with the chosen Jedi. However, I'm pretty sure you already understand the preconditions of the next timeline.

The other approach I'm seeing is: you're hoping to create several sanctuaries for Jedi to pass down tradition. But the Jedi ultimately assimilate into the other settlements, abandon their traditions and are wholly forgotten. Or, the Sith find and destroy most of these sanctuaries. Traces of Galahad and Austin's involvement, however, remain in these ruins. Whether in carvings in the wall or dusty old books, as long as it's mentioned in the plot, I see no reason why it can't be found later on.

Inanimate entities or objects that reflect the impact your character made is perfectly fine, especially when later characters embark on journeys or stories tracing back to the past. Archeology fun! Makes a lot more sense than an animate person miraculously remembering every detail of a random Jedi from five hundred years ago.

With that in mind, just mention that in detail with your submission and this should be good to go.
 

Vosrik

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Edits made! Should be all clarified now.
 
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