- Joined
- Dec 15, 2017
- Messages
- 4,623
- Reaction score
- 2,333
- Staff
- #1
Another day, another update.
This time the update is more substantial than you may think!
We are making changes to some of the parts of Site life that we have all come to know and accept - we are making changes to the Plot System. The key points that you need to know can be summarized as follows but a break down will be included;
Open PvP Threads Cannot be Closed Without Opposition
This always used to be the case anyway but recently we changed the rules so that an Open PvP thread could be changed to Ask with dice opposition after the first 72 hours if no one joined as opposition.
We are removing this rule now however, encouraging people to self-DM during open PvP threads until either opposition arrives or the objectives of the thread are met. Once opposition has arrived, the thread may be changed to Ask. However, the thread must take at least 72 hours to complete an objective with consistent posting. These will be scrutinized during submission time. If it's clear that there was a deliberate effort made to keep from bumping the thread, the thread will be rejected outright.
We hope to see more of you getting stuck in with the PvP side of things here on the site!
Maximum Plot Thread Count
Until recently, the maximum number of threads per plot has not been an issue - it has unfortunately become so. It has come to the staffs attention that people will make plots and deliberately inflate them with threads that are not needed or linked in order to boost the number of credits that are awarded at the end. This has no place on this site and the plot team will be on the look-out for this moving forwards - plots submitted suffering from this bloat will be immediately rejected.
From now on, the maximum number of threads for plots of ANY kind will be 6. Gains that would usually expect a larger plot will either need to be reworked to include greater risk to lower the number of threads required or the gains will need to be achieved over multiple plots.
The goal is to have less threads per plots in general, so don't be surprised if you submit a plot and are asked to cut out a few. It won't be as simple to farm credits anymore.
This will mean that plot submissions will need to be more concise, with more attention to detail and well-reasoned threads included to be approved. Retroactive plots will be scrutinized more carefully when they are submitted to match this.
Self-DMing
The site is, first and foremost, for creating a story.
The dice, plot and mission systems have served to make the site feel a touch too close to a game than is preferred and this is the counter. As said in a previous plot update, Self-DMing is not only allowed for plot threads but it is actively encouraged. Personal and tech plot threads that might now use dice, now can be done as Self-DM instead, giving the players the chance to craft stories within each and every thread.
Self-DMing will, of course, be reviewed upon plot completion by the plot team but hopefully we will begin to see a return to the storytelling days of TLs past!
DM and Dice
Dice, Player and Staff DMing aren't going anywhere either though - they will still be there as options for your plots, your threads and your stories. The difference is that now they are going to be requested by the plot team on a much more infrequent basis. Only threads that truly require heavier resistance will be asked to fall under Dice or DM.
When using Dice, however, we shall continue to monitor the dice rolling activities for each thread and upon plot review we shall evaluate whether or not the Dice have been used to create actual danger. Gone are the days where, when you roll badly, you just roll again within the same post to save yourself.
Dice will be expected to be rolled only for significant moments and actions within threads going forward as well - no more rolling the Dice for things your character should have no issues doing, like waking up or being able to open a door using a keypad lock.
The Dice will be requested to be used sparingly but they will be respected.
With all of these changes made, we hope that everyone will be happy to move forwards in a more story-driven manner and we can continue to grow the Site-Wide story and our own, personal, stories within our shared world.
Watch this space for any further updates and happy posting everyone!
This time the update is more substantial than you may think!
We are making changes to some of the parts of Site life that we have all come to know and accept - we are making changes to the Plot System. The key points that you need to know can be summarized as follows but a break down will be included;
- Open PvP threads cannot be closed without opposition
- Plots can have a maximum of 6 threads included
- More freedom will be given for plots to include Self-DMing
- DM and Dice will be rarer but more strictly assessed upon completion
Open PvP Threads Cannot be Closed Without Opposition
This always used to be the case anyway but recently we changed the rules so that an Open PvP thread could be changed to Ask with dice opposition after the first 72 hours if no one joined as opposition.
We are removing this rule now however, encouraging people to self-DM during open PvP threads until either opposition arrives or the objectives of the thread are met. Once opposition has arrived, the thread may be changed to Ask. However, the thread must take at least 72 hours to complete an objective with consistent posting. These will be scrutinized during submission time. If it's clear that there was a deliberate effort made to keep from bumping the thread, the thread will be rejected outright.
We hope to see more of you getting stuck in with the PvP side of things here on the site!
Maximum Plot Thread Count
Until recently, the maximum number of threads per plot has not been an issue - it has unfortunately become so. It has come to the staffs attention that people will make plots and deliberately inflate them with threads that are not needed or linked in order to boost the number of credits that are awarded at the end. This has no place on this site and the plot team will be on the look-out for this moving forwards - plots submitted suffering from this bloat will be immediately rejected.
From now on, the maximum number of threads for plots of ANY kind will be 6. Gains that would usually expect a larger plot will either need to be reworked to include greater risk to lower the number of threads required or the gains will need to be achieved over multiple plots.
The goal is to have less threads per plots in general, so don't be surprised if you submit a plot and are asked to cut out a few. It won't be as simple to farm credits anymore.
This will mean that plot submissions will need to be more concise, with more attention to detail and well-reasoned threads included to be approved. Retroactive plots will be scrutinized more carefully when they are submitted to match this.
Self-DMing
The site is, first and foremost, for creating a story.
The dice, plot and mission systems have served to make the site feel a touch too close to a game than is preferred and this is the counter. As said in a previous plot update, Self-DMing is not only allowed for plot threads but it is actively encouraged. Personal and tech plot threads that might now use dice, now can be done as Self-DM instead, giving the players the chance to craft stories within each and every thread.
Self-DMing will, of course, be reviewed upon plot completion by the plot team but hopefully we will begin to see a return to the storytelling days of TLs past!
DM and Dice
Dice, Player and Staff DMing aren't going anywhere either though - they will still be there as options for your plots, your threads and your stories. The difference is that now they are going to be requested by the plot team on a much more infrequent basis. Only threads that truly require heavier resistance will be asked to fall under Dice or DM.
When using Dice, however, we shall continue to monitor the dice rolling activities for each thread and upon plot review we shall evaluate whether or not the Dice have been used to create actual danger. Gone are the days where, when you roll badly, you just roll again within the same post to save yourself.
Dice will be expected to be rolled only for significant moments and actions within threads going forward as well - no more rolling the Dice for things your character should have no issues doing, like waking up or being able to open a door using a keypad lock.
The Dice will be requested to be used sparingly but they will be respected.
With all of these changes made, we hope that everyone will be happy to move forwards in a more story-driven manner and we can continue to grow the Site-Wide story and our own, personal, stories within our shared world.
Watch this space for any further updates and happy posting everyone!