Point taken, but I have another problem. Most missions turn out as 'nothing missions' where I've written a mission- like I did in the past- and it would be taken. After the mission is taken by some users they go off and start it. I don't really remember how far it gets, but I don't think any missions have ever been completed. They all stop because people just don't post. No one is really motivated by missions that are 'nothing.'
That's why it's easier to wait until I need something done and then make a mission thread about it.
That's because those kinds of missions almost ALL require either NPCs or people to try and find a senator, or a bounty hunter or a whatever that the player has to PM and say "I've got this mission that involves me capturing/killing your character, wanna join in?". Almost always, that's received with a point blank "no." As faction leaders it's your job to set up missions. That doesn't mean writing them out and saying "go off and organise it" that means organising it. You have to find the PC if it requires one. Part of this will involve looking at who's in RPs at the moment, and who's active. And these missions can easily be done between factions, involving Bogan going against Jedi, or Republic, or the Jedi against the Taungs, or and Indy faction, or whatever. The reason these missions are nothing is because they don't really do anything, they're just generic ideas written down.
Sheo's just started a slaving subfaction of the Bogan, surely there's something in there you could organise? A Jedi Knight has just turned away from the Order and a Dark Jedi master has been in the Temple grounds on Coruscant, there's loads of potential there. A senator is just about to be assassinated, send people to investigate that. Make them actually do an investigation, with the PC eyewitnesses etc.
There's loads of stuff out there, flick through the story, look at the new RP profiles and put stuff together between yourselves and you'll see a lot more active missions, especially with Bac's stick/carrot incentive.