- Joined
- Nov 27, 2005
- Messages
- 17,704
- Reaction score
- 75
what Im wanting to do.. because he's a " attack attack attack and really does not really take into account his wake much.... with these I'm wanting to have the native defenses there....
however
I want to move a fleet behind him between Tanaab system and Semeria. Effectively cutting him off from his lines and forcing him to choose if he's going to break off or try to take the world, if he tries to take it, the other fleet can move in before he's able to establish anything, and unable to lick his wounds...
Also most of the major worlds on the border areas have some form of blockades , though this is a neutral zone thing but I do want the fleet sitting out AWAY from the planet itself forcing the fight at Indar ( the 8th planet out Tanaab is the second planet )
Santoro expands too fast, and instantly uses a Stalinist enforcement.. this thins him out and actually makes the systems in his wake really unstable so alot of our " shutting down his momentum " will start to capitalize on it, and alot of head games.
similar tactic on these opening ones should be done.. though some variation when a blockade is there such as on the corellian trade spine/run and key intersections
however
I want to move a fleet behind him between Tanaab system and Semeria. Effectively cutting him off from his lines and forcing him to choose if he's going to break off or try to take the world, if he tries to take it, the other fleet can move in before he's able to establish anything, and unable to lick his wounds...
Also most of the major worlds on the border areas have some form of blockades , though this is a neutral zone thing but I do want the fleet sitting out AWAY from the planet itself forcing the fight at Indar ( the 8th planet out Tanaab is the second planet )
Santoro expands too fast, and instantly uses a Stalinist enforcement.. this thins him out and actually makes the systems in his wake really unstable so alot of our " shutting down his momentum " will start to capitalize on it, and alot of head games.
similar tactic on these opening ones should be done.. though some variation when a blockade is there such as on the corellian trade spine/run and key intersections