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Hastur

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what I plan to do!​


characters
plan nefie aram

successfully have cremek troll a jedi with the force

successfully have cremek start a cantina brawl

have cremek discover the secrets of the universe

(style comes first!)

MAYBE find a way to turn cremek to the light.

or

have cremek rise as a sith historian.


personal stuff :x

start an actual RP

learn RP culture here


update cremek accordingly




 
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Hastur

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Dice rolling
"the force must be mad... MAD!"
 

Hastur

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Weapons

755

Cremeks crossguard
"the oath blade"
"A tempered,yet unbreakable will, full of deceptive power, and curses, a krayt dragon in chains, unyielding, just like its owner"

Forged with a krayt dragon pearl, giving it its powerful darkened blade and terrifying howl, filled with curses, the oath blade is capable of piercing through even beskar, if stricken on repeat.



Material makeup

HILT:
beskar hilt reinforced with cortosis protection on the guard

Core;
a krayt dragon pearl focusing crystal








weapon 2

THE SABER GAUNTLET
"A lightsaber gauntlet was a device possibly used by the Jedi Order and other Force-sensitives. ... Plo Koon was thought to be a user of such a gauntlet."​

0







"lightsaber gauntlet was a device possibly used by the Jedi Order and other Force-sensitives. It was attached to the user's arm and, when activated, emitted one or more lightsaber blades. They were like gauntlets worn by bounty hunters such as Cad Bane or Boba Fett, although attached was a mechanism which was able to emit glowing energy, very similar to lightsabers. Plo Koon was thought to be a user of such a gauntlet. Irek Ismaren and Uda-Khalid had similar weapons."
 

Hastur

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Lightsaber inspired weapons

The light scythe.​

A cruel weapon, made for causing bodily harm and catching a foe unawares in a snare, the other end is capable of sweeping a foe unawares if the wielders is agile enough, the weapon is difficult to block with, but can be used to devastating effects if one can master it.

According to legend, the sickle-bladed lightsaber was a specialized variant of lightsaber which was wielded by the Sith Lord Darth Noctyss.

Unlike more traditional lightsabers, this variant featured a curved blade, making it resemble a metal scimitar.

This is the more perfected version, extending the hilt and adding a second emitter at the bottom .
 
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Hastur

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WIP


star-wars-darth-bane-pike-for-cosplay-3d-model-775b96c03b.jpg

Sith lightsaber pike

AFFILIATION
Sith

MANUFACTURER
Sith

SIZE
about the size of a staff.

WEIGHT
2kg

COMPOSITION
Unique to individual
WEAPON TYPE
Lightsaber

DAMAGE TYPE
Melee

AMMUNITION CAPACITY
N/A

FIRE SELECTOR
N/A

MAX RANGE
About a yard longer than a normal one.


DESCRIPTION
The lightsaber pike, also known as the lightsaber lance, was a unique weapon that resembled a primitive halberd or spear in many aspects. As staff weapons, they were typically considered the domain of exotic weapon specialists among the Jedi. They were notably used by all Jedi Temple Guards during the Clone Wars.

Many members of the Knights of Zakuul, the enforcers of justice in the Eternal Empire, were also users of these weapons.

There were two different forms of lightsaber pike, with the first being much like a spear, glaive, or other, similar polearms. Its long handle was made of a lightsaber-resistant material; phrik alloy being a prime choice. At the end of the handle was a lightsaber blade that was shorter and thicker than a normal one. The blade could be activated by a switch further down the weapon's shaft. Including the blade, the weapon was almost as long as the wielder's body and could keep enemies at a distance, giving the advantage of a longer reach.
The second type of lightsaber pike sported another blade at the other end and to all appearances seemed identical in both form and function to a double-bladed lightsaber, with which it shared a "nearly identical" combat style. The most prominent examples of this model were used by the Jedi Temple Guards, which had yellow blades that appeared relatively shorter than the ones found on a double-bladed lightsaber.

LEGALITY
Same legality as a standard lightsaber weapon.

INTENT
Continuing my quest to add more saber types for sith and Jedi PCs, besides the standard normal sword, I didn't see a writeup for a saber pike, so I figured I would do it myself haha.

RESTRICTIONS
The design was (to my knowledge) a closely guarded secret of the sith, it requires both hands to use properly, It is also heavier, and is far harder to hide, taking the appearance of a staff, I doubt jedi would have an full design of the sith lightsaber pike, preferring their own version of it (the TGs), but I could be wrong.

 
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Hastur

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7ubkey.jpg



The cuyan line



TYPE

Heavy Armor



COVERAGE

• Head: full helmet

• Torso: mandalorian chest plate

• Back: mandalorian back plate

• Upper Arms: mandalorian shoulder pad

• Lower Arms: mandalorian bracers

• Upper Legs: trauma plates

• Lower Legs: trauma plate







DESCRIPTION

"The twins invite you to put yourself to the test and come back stronger." - the cuyan sales motto.



Much more rugged and dependable than typical mandalorian armor, the twins have perfected the art of making songsteel armor and weapons, this armor series is a testimate of a group of survivors determination to rise anew after disgrace. Intentionally a blank slate when it comes to functions, the cuyan line offers the ability to install functions with extreme ease in order to fit the wearers taste. Unlike most mandalorian armor series, this has been painstakingly crafted of songsteel, rather than beskar as a testimate to the twins skill and dedication to their craft. Sadly, there are weak points, in between the shoulders and arm is an unarmored spot, as well as behind the legs, but those who have used it swear its flexibility outweighs the vulnerabilities.



LEGALITY

Anywhere mandalorian armor is legal.



INTENT

Working on building up a new mandalorian faction, they are producers, makes sense they would make something. lore can be found here.









 

Hastur

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Thread Prefix: cannon
Name: Concord dawn

Coordinates: O-7

Hyperlane:
the planet is extremely close to mandalore, so I'm going to assume it shares mandalore's.

Climate:
it's never really said, though in legends it's said Concord dawn was the agricultural center of mandalorian space, so I'm going to safely assume it's varied, with most of the planet being temperate, perfect for farming, with forests and jungles the closer one gets to the southern hemisphere.
Terrain: Deserts, Forests, Jungles, with rocky steppes and mountains becoming common the closer one gets to the far north of the planet.

Rotation:
again, it's something never really touched upon, but most of the southern hemisphere has been wiped out. So I'm going to assume it barely rotates that well, but for the time standard, im going to say a day and night cycle is 20 earth hours, with a concordian year the equivalent to 10 earth months.

Inhabitants:
mandalorians

animals:
whatever they've imported over the years, as well as animals naturally found there.

Resources:
it never really says, I'm going to go with the legends version for things that need filling in.
farmland, and minerals and materials commonly found in "mandalorian space".

Government:
Individual clans rule specific territories of the planet, each vying to claim the highest honors and be the ones to unite the rest, but they often squabble about how, this often results in long lasting feuds, yet rarely results in civil warfare. You could say the "concord dawn protectors", an elite cadre of super commandos and alors, dedicated to maintaining order, are the government, as they enforce the super commando codex upon the clans, yet mandalorian justice, like the mandalorian people, is swift and brutal, as a people who do not care for material wealth, "legal" disputes are usually settled in ritual combat, which can be between two individuals or entire clans, usually controlled by the protectors to insure fighting doesn't spill out to areas not involved in the conflict.

The protectors keep the mandalorian definition of order, as they have since their system was settled, with the leader of the protectors democratically being elected by the mandalorians of concord dawn upon the death of their predecessor, to even be considered for the role is a testament to that mandalorian, a high honor, the leader of the protectors is supposed to be a mandalorian through and through, wise, fair, and most importantly, honorable.

Samurai-Mandalorian-helmet-e1604709817279.jpg
Culture and way of life:
Concord dawn is considered both the agricultural center of mandalorian space, and a training center, as the infamous mandalorian super commandos call this place home, the famous quote "On Concord dawn, cheating is a capital offense." sums up how things are run there.
the mandalorians on concord dawn prize, duty, honor, and honesty, rather than simply combat strength, giving concordian mandalorians a well earned reputation for being loyal, steadfast, and honest, indomitable in spirit.






At first glance, one unfamiliar with concordians would find them to be no different from a native mandalorian, yet their cultures couldn't be more different, if one was to look closely, one would be able to see the differences between a mandalorian from concord dawn, and a mandalorian from mandalore itself, such as following a different "honor code." than native mandalorians, opting to follow the supercommando codex of Jaster Mereel, rather than the ancient ways, but it would be considered Unwise to assume this makes the concordians weaklings like the new mandalorians, despite farming being the primary function of concord dawn, it also has had a history of training the mandalorian military elite, also known as the mandalorian super commandos, and that culture is ingrained on the planet as well as its people, with a expectation that concordian mando'ade are to be mandokar.

Every concordian is expected to be a warrior to some degree, even the farmers and providers are expected to a part of the militia should the planet come under assault, concordians take great pride in their home planet, and will fight tooth and nail to defend it, making what seems to be a easy target to raid and pillage into a fortress of skill and willpower stronger than beskar. many concordians would rather face death before the dishonor of allowing their beloved world to fall into enemy hands, and if one wishes to conquer concord dawn, one should expect to have to face constant afghanistanization, where every being capable of fighting off the invasion force rallying at a moments notice, one should expect to have to slaughter every fighting man and woman, and then devastate the land, that is, before the concordians do to prevent it from falling into enemy hands, with times where clans that had been feuding for decades fighting as one as if they were brothers and sister for centuries, all in the name of their homes defence.
To win, one must face an enemy that would rather die than bend the knee, with morale that is almost unbreakable, and that's just the basic militia.

Concord dawn hosts the second largest defence fleet that the mandalorians can muster. If it's one thing all the ever bickering clans and houses of concord dawn can agree on, is that their home comes before any and all clan rivalry. Simply, concord dawn belongs to the concordians, and they all would rather see their system become little more than ash and dust, and die, than surrender her.

This comradery rarely extends to non-mandalorians, with concordians being very protective of their homeland, a visitor should not expect a warm welcome, if they are even welcome at all, reactions can vary wildly between each clan or house's territory, ranging from friendly curiosity, to hostile malice.


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Technology and cities:
The planet was primarily an agricultural world, backwards in development, though the larger clans have towns and cities in their territory with proper technology, yet these "cities" are few and far between, and the small nomadic towns are able to packed up and easily torn down or abandoned should the locals desire, with most of the population being nomadic or farmers in nature, most of their permanent settlements are for the training of super commandos, or as said before, farming.



Satellites: At least 3 moons, the historic stronghold of clan vizsla and the hated death watch, concordia, a much smaller moon named saoirse, which is currently the stronghold and business operations center of the twins, and dalos, which is currently uninhabited. There are several other "moons" that orbit concord dawn, each holding the potential to house mandalorians, as well as thousands of large asteroids that used to be the planets southern hemisphere.


History:
Concord Dawn, a planet with three moons located in the Concord Dawn system within the Mandalore sector of the Outer Rim Territories, was famous for its elite Mandalorian warriors, and during one of its many wars, much of the planet's southern hemisphere was wiped out, turning into much smaller asteroid chunks. over the course of this timeline, concord dawn and its moons have managed to remain a safe haven for the more traditionalist clans of mandalore, with the "proper" way of mandalorian life being well preserved there as if it was in amber, untouched, unsoiled, unconquered, concord dawn is considered the second homeworld of the mandalorian people, with it being almost as treasured as the sacred homeworld of mandalore itself. Here, mandalorian culture and religion flourished, safeguarded against those who would wish to harm it, with many followers of the neo crusader ideals calling this planet home alongside the more modern mandalorians.

Elaborating further on the fueding clans, the mandalorians of Concord dawn, well, those that follow the time honored traditions of the clans, live in a meritocratic society that is constantly in competition for power and influence with the rest, with protector sanctioned warfare is a common and expected occurrence, the protectors more often than not are required to stay out of clan warfare unless personal honor is on the line, and insure that the warfare does not spill out into neutral farming crops.

Due to the proximity of at least two ancient clan strongholds on the moons Concordia and saoirse, clan visla and clan tepmuart have been in competition for territory since clan tepmuart was allowed to regain its honor, and the resentment runs deep, as clan visla were one of the first to denounce the clan as dar'manda when tepmuart joined gar Saxon and his imperial super commandos in the desolation of the original Concord dawn protectors, though this resentment rarely results in bloodshed.

Current factions in power:

Following most of tepmuarts destruction due to the sith led house varsuuths rise and fall, candorus, tepmuarts sister clan, and by extension, the twins themselves have fractured into several splinter groups, and stand on the brink of a brutal civil war, with the protectors struggling to contain the standoff.

On one side, is varsuuths remnants, licking their wounds from the invasion of Thule, they have resorted to conducting brutal guerrilla warfare to restore their twisted ranks, they wish to establish a concrete feudal government loyal to the sith order.

Candorus, who wish to make Concord dawn completely independent from mandalorian space.

And on the other side is:

the tepmuart foundlings, though few in number they wish to keep concordian soil free from sith corruption putting them as odds with varsuuth.

And then the protectors, who just want to maintain the status quo of Concord dawn being considered part of mandalorian space, putting them at odds with candorus.







Intent:
I have been noticing a spike in mandalorian activity, and got inspired to rewrite my old submission.
concord dawn and its system is considered an extremely important place in mandalorian lore, with it being their second capital and homeworld after the desolation of mandalore. i'm honestly surprised no one has done it yet, so I figured I would attempt (again) to submit a write up for those mandalorian role players who want a place to call home, this write up is going to be my little passion project, a thanks in some way for yall handling my lack of brain cells and making even a guy like me feel welcome, cheers!
 
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