BBCode Hell

sayso

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WIP character profile stuff mostly or me experimenting with bbcode so I can finally make something look good.
 
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sayso

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The Kialgan

iKZWSsQ.jpg


Species: Kialgan
Designation: Sentient
Diet: Omnivorous
Lifespan: 200 Galactic Standard Years
Height: Based on the form. In its original form, it could range from 1 ft to 3 ft.
Homeworld: Unknown


Biology: The Kialgan are a sentient, unisex, changeling species. However, they only become sentient after 20 years. Kialgans can maintain many forms but their original form is that of a viscous lime-green goop (Similar to the picture shown above but not as massive and usually without the face unless modified that way). They are relatively small in their original form, but they are able to shapeshift into a variety of species and modify them to a certain degree(explained a bit below). In their original form, Kialgans are very slow-moving; they do not have any limbs to move. In a way, the original form of a Kialgan is simply a giant cell. A Kialgan can split itself up into many individual pieces, it can even go down into the molecular level. When split up, each piece is able to act individually though they are the same being. Imagine as if it is splitting off into a clone.

A Kialgan can only shapeshift into a species once the Kialgan is 20 galactic years old(same age when it becomes sentient) and then it must drink the blood of the species it wishes to turn into. For example, for a Kialgan to turn into a human, they would have had to drink the blood of a human. The process of obtaining blood is a meticulous one since a Kialgan in its original form is a slow-moving, bright-colored goo. The Kialgan will latch onto a sleeping host, and slowly insert a part of itself into the host on a molecular level. The molecules of the Kialgan will then latch onto red blood cells, and return to the main body. A Kialgan requires at least roughly one tablespoon of blood in order to unlock the ability to shapeshift into whatever species the blood is from. The process of collecting blood can take up to 30 minutes but it can vary depending on species; some species have thicker skin than others. Once a Kialgan can shapeshift into a creature, it accelerates its own cell growth tremendously and copies the structure of the specific specimen it latched onto. If a Kialgan latched onto a short female, it will only be able to shapeshift into that exact being. The only way a Kialgan can get around this is if they have multiple hosts.

Once a Kialgan has latched onto many hosts, it can begin modifying its shapeshifted form in various ways. For example, if a Kialgan drank the blood of a Bantha and a Human being, it can combine the aspect of the two; it could form into a human with Bantha horns. They can even do other modifications, such as stretching their limbs while in a shapeshifted form. The possibilities of its shapeshifting are endless, as long as it has drunk the blood of a creature. The Kialgan also unlocks the racial abilities of a species. If certain species can spit acid, the Kialgan would be able to do the same once shapeshifted into that species. The time required to shapeshift depends on the size of the creature. Changing or regrowing a few limbs would only take a few seconds. Turning into a human could take around a minute. Turning into a Rancor could take up to an hour.

Important note: a Kialgan can only drink the blood of a species when a Kialgan is in its original form. This means a Kialgan will have to leave its shapeshifted form in order to obtain the form of another species. Also, Kialgans can only shapeshift when they are a whole and not split up. Meaning if a Kialgan is split in half, it must rejoin in order to shapeshift. There is a twist to this though, a shapeshifted Kialgan can assign individual limbs to different parts of itself; this means a Kialgan could transfer the work-load.


Breeding: The Kialgans are a unisex species, however, they do not reproduce asexually. Kialgans are only able to breed when they are 180-200 galactic years old. Once two able Kialgans meet, they will enter their original forms and combine with one another. During this process, both the Kialgans break down on a cellular level. The process of breaking down will form the growth of new cells and the two Kialgans will form into one Kialgan. Once formed into one, the Kialgan will split off in 3-5 pieces and these pieces will be brand new Kialgans. This SEXUAL ACT can take up between one to two weeks. The new Kialgans will not contain any memories, info, species data, and etc. It will essentially be an entirely new Kialgan.

Strengths: The Kialgans are able to shapeshift into any species (as long as requirements listed before are followed) and modify them. The possibilities of modifications could be infinite. If a Kialgan had access to the right species, it could very so much be a human with Bantha horns, Ewok arms, chiss eyes, and etc. Kialgans do not feel most pain(read weaknesses), and they are essentially immune to basic physical attacks such as slashing, piercing, or blunt impact all via regularly weaponry. This is due to a Kialgans goo like structure and their ability to regrow themselves.

Weakness: Kialgans have many surprising weaknesses. When in original form, Kialgans are extremely weak against water and fire. For some odd reason, water melts them when they are in their original form. Extreme heat can evaporate a Kialgan, but they must be actually set on fire or near a source of extreme heat; a slash or penetration from a lightsaber would give the same effect. When shapeshifted, water does not affect a Kialgan. The effects of fire on a shapeshifted Kialgan depends on its form. If a Kialgan shapeshifted into a human, it would have the same resistance to fire as a human. If shapeshifted into a fire-resistance being, it can resist fire. Kialgans are also highly weak to Cortosis, to the point where being within 15 feet of Cortosis could kill them (Imagine superman with Kryptonite.)

The biggest weakness of a Kialgan is that they cannot be force sensitive(NO EXCEPTIONS). They are unable to grow, absorb, and even maintain MIDICHLOREANS. The reason for this is unknown, but it may be due to the cells that allow Kialgans to shapeshift.

Diet: Kialgans can digest anything, and their method of eating depends on the form they take. In their original form, they simply latch onto something to eat and is breaking down the substance's cells; the cells would then be absorbed. However, a Kialgan does not have to eat frequently. Maybe twice a galactic year will be required to eat. Though Kialgans can eat as much as they want with no drawbacks, it would also provide no benefit.

The only required nutrient a Kialgan could need would be blood, and it is only used to shapeshift into other creatures.

Behavior and Temperament: Kialgans obtain the same personality as the first sentient being it is able to shapeshift into. For example, if a Kialgan latched onto a happy, cheery/hyper little girl, it would maintain that personality for the rest of its lifespan. Meaning that the behavior of a Kialgan is solely based on the first sentient-being it drinks the blood from.

When it comes to intelligence, Kialgans are only limited to the amount of information they are given. They have a perfect memory, but they also must actually learn of things in order to understand them. For example, in order to read a book, a Kialgan would have to learn the language, learn how to read, learn how to hold a book, so on and so forth. This would require the Kialgan to be given the information, but once given they are essentially masters in what was learned.

If a Kialgan is below the age of 20(the age where it becomes sentient) it will have no personality or consciousness. It would simply be a blob of goo acting on instincts.

Communication: Kialgans are unable to speak in their original form, however, they can learn the language of other species. Though they must truly learn the language by hearing it, learning the meaning of words, and the grammar. This means a Kialgan would have to be taught a language or spend a lot of time observing people speak that language. They can also mimic the sounds of animals if heard.

Culture: The Kialgans do not have any culture or tradition. Most Kialgans do not even meet their own kind in their lifetime, so there is no community. However, every year there is a day where a Kialgan cannot access its shapeshifting powers. This phenomenon usually occurs during the tenth month on the Galactic Standard Calendar. The reason for this occurrence is unknown.

History: The Kialgans derive from the far trailing unknown regions. The Kialgans actually use to be a sophisticated species, spreading offspring to neighboring planets and conquering them. However, the Kialgans lived in an unstable planetary system. Around 20,000 BBY, the sun within the system eventually caused a supernova that wiped out the system. The Kialgans sent as much as their offspring into space, hoping they would eventually make it to safety and continuing the species. However, most of the Kialgan offspring died of old-age, hunger, or outside forces. About only a hundred or so managed to reach planets in the unknown regions that were closer to the core and planets within wild space. From then on, the Kialgans have mostly been an individualistic species that simply try to survive.

Intent: This is mostly with the intent to provide an interesting character. With a Kialgan, you don't need the force or any equipment to fight; a Kialgan is essentially a weapon itself. Pretty much in all cases, PVP threads are just force users and people with high tech gear. A Kialgan can spice things up by offering a somewhat barbaric style of fighting where they simply just use the forms they are in. The species could also be used to make highly interesting characters that could be used for humor or serious purposes. A Kialgan is essentially a race that can cover all acts of species. Let us say for example you like Twi'leks, but you don't like their head tentacle things, boom you can just replace it. This species gives a lot of creative freedom for roleplayers but provides limits to not be completely unstoppable.

I also know that there is already a creature that is very similar to the Kialgan in star wars: the Mnggal-Mnggal. However, Mnggal-Mnggal is from legends and it is not entirely a shapeshifter. Mnggal-Mnggal is a full-on parasite that takes over people's bodies and they can only shapeshift to extent of growing an eye or growing teeth. I wanted to provide a Kialgan as a new interesting changeling since most of the other shapeshifting creatures in star wars are hideous to look at. The main reason I didn't choose the Mnggal-Mnggal is that it is actually a single entity, not a species. Kialgans are a species, so they would be more "player-friendly" in the sense that each one would have free will. The Mnggal-Mnggal is simply what I based Kialgans on, but changed up certain aspects that would seem more interesting to use.

My main worry with the species is that some people will try to start out with access to a bunch of creatures. So, I have come up with a solution to counteract such abuse. If someone wants to make Kialgan, they can only have a max of two species they can shapeshift into and they'll have to provide their access to those species in the biography. To obtain any other species they'll simply just have to show that they got the blood within a thread somehow. If necessary, limits could also be set per level though I don't think it would be necessary at all.

An example of a modification:
L3fZdx9.jpg

Basically a girl with a snake for hair. Since a Kialgan, can split itself off and each part can act differently, the snake could essentially be sentient as well. Though, both the girl and the snake would be the same being, have the same personality, and etc.
 
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sayso

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Syrin Voss

"The Heirloom Diary"

Jedi Order Jedi Padawan Level 1 Force Sensitive
Voice Reference Theme Song



  • cvclOlt.jpg

    Species: Human

    Gender: Female

    Height: 5'8

    Weight: 135 lbs

    Hair Color: Snow White

    Eye color: Green

    Marks: Left-side face scar

    Tattoos: N/A


    Even though she has no immediate blood relation to any Echani, Syrin was born with snowy-white hair, some believe it has something to due with her connection to the force. Despite this people assume her to be an Echani because of her hair, and it annoys her when people ask. Syrin also likes to keep her hair in a very messy bun because it is too long to lay down, but she is also too lazy, and tomboyish, to make her hair look nice and girly.

    The scar on the side of Syrin's face was from an accident that occurred during her childhood. In short, Syrin fell and a tree branch scratched that part of her face. If the tree branch was to hit just a little higher, it would have poked Syrin's eye out.

    Syrin has an average / slightly tan complexion, green eyes, a fairly pointed nose, brown eyebrows, and full lips.

    Syrin likes to travel light. Her usual outfit consists of a pair of black cloth pants, an oversized, beige dress shirt with leather gloves, leather boots, and light leather armor covering her waist and stomach region. She carries a small pouch on her left-side waist that contains a few essential items such as water, money, and etc. Syrin also has different outfits that she wears on occasion:
    This outfit is relatively the same as Syrin's usual outfit. The biggest difference is the color of the shirt and the addition of a hood. The style, material, leather add-ons, and pouch are all the same. The hood itself is made from a torn Jedi robe that Syrin was able to sew into a hood.
    FkP2aaU.jpg
    This outfit is much more different than the previous two, Syrin usually wears this for more dangerous missions. The outfit consists of a cropped, long sleeve, red cloth shirt with a beige cropped shirt underneath, black leather pants, black leather boots, a durasteel shoulder guard and a chainmail breastplate, leather gloves, and durasteel knee guards.
    5Ws9gpi.jpg
    Although she has a kind heart, Syrin has a bad case of resting bitch face. The face tends to get her into a lot of trouble with strangers when she doesn't mean to give them a rude look.

    At 5'8 Syrin stands a bit taller than the average girl. She has a slim-thick build and is somewhat toned.



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    Homeworld: Serenno

    Age: 17

    Faction: Jedi Order

    Rank: Jedi Padawan

    Level: 1

    Ancestor: Racaiya Wylddun

    Syrin was born as an only child to a middle-class family on Serenno. Syrin's father, Martom Voss, was a fairly successful merchant, and her mother, Norril Voss (Maiden name Lathbri), was a seamstress. Syrin was quite the trouble maker during her early childhood; She was very tomboyish and preferred running around and horseplaying with the boys rather than learning to be a sophisticated lady.

    Syrin and her family lived in a relatively rural area of Serenno. This gave Syrin the freedom to have an adventurous childhood. She would spend most of her time playing games, such as hide and seek, in the wilderness. Syrin and her friends would also tend to cause trouble for everyone in the area, by pranking neighbors or occasionally stealing from nearby farms. Syrin's parents punished her daily but they still loved their daughter nonetheless. They always wondered what Syrin would do for a living once she got older, but they hoped she wouldn't become one of those people.

    One day, Syrin, who was now nine years old, and her friends decided to go deep into the mountainside to play hide and seek. To decide who would be seeking, the group drew sticks and whoever picked the shortest stick would be the seeker. Syrin was fortunate, yes fortunate, enough to become a seeker. Her friends let out a painful sigh, knowing that Syrin was always the best when it came to hide and seek. When the game started, Syrin found her friends with relative ease. The last friend, a boy, was cornered to a cliffside. The boy decided to give up, but all of a sudden the mountain began to shake. Tremors rarely occurred on Serenno, but when they did they were troublesome. The timing could not have been any worse, the rock formation beneath the group of friends began to crumble. Most of the group were able to make it to safety, but Syrin and the boy were not as lucky. They both fell down to their eventual doom. However, Syrin was able to catch onto a tree root sticking out of the mountainside. When she grabbed it, a sub-root scratched the left side of her face creating a huge cut. After she latched onto the root, she instinctively looked behind herself and caught the boy using the force. However, there was nothing else Syrin could do but hold onto the root and the boy. Their fate seemed inevitable, Syrin would eventually grow tired and let go. An hour or so later, a ship pulled up below the boy; Syrin let go of the boy letting him fall onto the ship. The ship would then pick up Syrin.

    The ship was piloted by a Serenno rescue team, and the two kids were brought back to their homes. However, the rescue team had a particularly long talk with Syrin's parents. After a few hours, Syrin's parents entered her room and began packing up her stuff, and they seemed to fear something. When Syrin asked what was going on, her parents merely told her that she was going to be living with her grandmother from now on. Later that night, there was a knock at the door. Syrin didn't know anything about her grandmother, but she seemed strange. The lady wore oversized black robes, and she didn't look that old, at most the lady was in her mid 50's. The old lady took Syrin with her and eventually brought her to Dromund Kaas.

    ----------------------------------------------------------------------------------------

    Syrin would spend 7 years of her life on Dromund Kaas, training in the ways of the force. During her time, Syrin learned a lot about her family history. According to her grandmother, Syrin's family has had a long line of force users, but even her grandmother was unsure of where the lineage started. However, the grandmother was able to trace the lineage far enough to a name: "Wylddun". Dromund Kaas was a very dangerous place, and Syrin was usually given an extremely difficult task to achieve. Syrin was only equipped with basic necessities, and duel Tonfas. Most of the tasks including hunting down dangerous creatures, or exploring ruins. The only instructions that Syrin ever received were to use the force to obliterate everything that prevented her from completing her goals. Due to this type of mindset, Syrin was extremely powerful in energy manipulation, but the power costed her; Syrin lost the ability to use force sense or force heal. Syrin even dabbled in slightly strange force abilities such as Force Bellow, Aerokinesis, Force Fire, but she can hardly use them nor are they near the level to serve any purpose. For example, most Syrin can do with force fire is create a tiny little ember. With Aerokinesis, Syrin can create a small breeze as if someone was using a handheld fan. Syrin learned the concept of most of these abilities by attempting to cipher markings on temple walls, but she'll never progress far without guidance.

    Syrin was always rather curious about why her grandmother would never train her. Syrin was only taught basic information, and she usually had to learn through experience. Syrin received her first task at the age of ten, and it was to kill a Yozusks. Yozusks were very dangerous creatures, and Syrin nearly died during the task but she managed to take the beast down. Other than that, Syrin grew stronger in the force by exploring ruins, sometimes she would learn a new force power altogether. She was adept with the Darkside unknowingly, so Syrin still maintained a virtuous heart.

    One day, Syrin was given the task to explore an abandoned sanctuary and return any artifacts she found. Syrin despised these types of tasks, she had more fun hunting down monsters. As Syrin was exploring the sanctuary, she began contemplating her grandmother for the first time. She wondered why, mostly how, her grandmother had been living here, and why she wanted Syrin to find these strange artifacts. The whole situation seemed strange, but never the less Syrin continued with her task. Deep within the sanctuary, Syrin found a Sith Holocron. The item was shrouded in mystery to Syrin's eyes, and being curious she managed to unlock the Holocron. The Holocron contained a handheld holo-projector, and when Syrin turned on a figure with dark robes appeared on it. The figure spoke in a somewhat strange dialect of Galactic Basic, Syrin had trouble understanding a few of the words used. The figure described some sort of plan for a group called the "Sith"; the plan involved invading a nearby planet. Syrin was in complete shock about what she had heard, and she didn't like it. The thought of invading a planet and slaughtering all of its inhabitants made her sick. At that very moment, Syrin most of her tasks given by her grandmother were relatively the same.

    When Syrin returned to her grandmother's dwelling, she confronted her grandmother by calling her a Sith. The old hag had a wicked smiled across her face, stating she knew this day would come. "I could sense the light side within you since you were born. You're pathetic, you could never turn to the dark side despite being on this planet all this time. You're a complete failure like the rest of our family lineage, I'm the only one who was able to grasp true power. I shouldn't have expected much from you, that bitch you call your mom wasn't strong enough to even be force sensitive. Hand me the Holocron, and go down on your knees where you belong." Syrin instinctively handed the Holocron over, and got down on both knees. However, she was incredibly bothered by this. Her very soul ached at the thought of being controlled like this. Syrin's grandmother reached into her robes and pulled out a Tonfa, but it ignited a red beam. As the grandmother was about to strike Syrin down, Syrin reached out and force choked her grandmother. The old lady gasped for air, and let go of her saber. However, Syrin did not loosen her grip and she began crushing her grandmother with the force. Out of love for her own grandmother, Syrin stopped before she died. "My mother may be weak, and you're probably right about me never turning to the dark side. I'm not sure what it is, but if it involves what I saw on this holo-projector, then I will never go to the dark side. You forgot one more thing, my dear grandmother, I am not a failure. I'm Syrin Voss of Serenno." Syrin's grandmother didn't say anything, she simply gave one last smile and passed. Syrin took the weird Tonfa sabers from her as well, but they appeared to have broke when Syrin was using force crush. Syrin buried her grandmother before getting into her ship and leaving the planet. Syrin never piloted a ship before, and she wasn't even sure where she was. The ship was a Slate Runner, and luckily it had a navicomputer built-in. Without the computer, Syrin would have been able to find her way off the planet. Syrin set a course for Serenno to return home and inform her parents about her grandmother.

    ----------------------------------------------------------------------------------------

    Serenno was just as beautiful as the day Syrin left. Syrin landed in the Serenno spaceport and took a shuttle to the city of Carannia. From there she walked/hiked toward the mountainside where her family had lived. Upon returning to the location, the house she had lived in was gone. Syrin wondered if her parents had moved to another location, so she walked over to another hut where her neighbors had stayed. When the neighbors spotted Syrin outside of their hut, they immediately ran out and hugged her. Syrin was informed her home was destroyed by a rockslide, and it took her parents as well. Syrin was absolutely devastated, and in her sorrow, she journeyed up to the highest mountain in Serenno. There was nothing left for Syrin to do; she no longer had any goals or family. However, Syrin couldn't stomach the idea of taking her own life, so she decided she would travel the galaxy until she finds her own purpose.




  • 3sxo5of.jpg
    Neutral Good
    Enneagram - Type 8
    ESTP-A

    Positive Traits:
    Down-to-Earth
    Generous
    Honest
    Brave
    Enthusiastic
    Motivated
    Friendly
    Optimistic
    Perfectionist
    Confident


    Negative traits:
    Slob
    Arrogant
    Obnoxious
    Narcissistic
    Impatient
    Impulsive
    Blunt
    Foolish
    Temperamental


    Syrin is a good-hearted girl. She loves being around friends and attempts to help everyone she comes across as much as possible. However, she still maintains some aspects of the typical teenage girl.

    Syrin can be annoying, disrespectful, and whiny when she is bothered. She hates traveling and her room or ship is usually always a mess. Basically, Syrin can be a brat. She always makes smart-ass remarks, mocks her enemies, and is always looking to cause trouble. Syrin usually does this for a quick laugh; they do say humor is mankind's greatest blessing. Despite her tomboyish personality, Syrin is shy around strangers. However, she does a good job of hiding her shyness, but she comes off as rude or cruel.

    She is the complete opposite of her ancestor, Racaiya Wylddun. Also unlike her ancestor, Syrin is not particularly bright. She spent most of her childhood wanting to run around and play rather than studying in school. She would regularly ditch classes to go have fun. So, she is neither academically smart nor does she have wisdom. However, she can be quick-witted during combat.

    Unlike most teenage girls, Syrin is very optimistic and out-going. She strives for perfection in all activities, except studying. She is also very confident in her abilities, which can lead her to be arrogant at times.

    Syrin has a good track record of telling the truth; She cannot tell a direct lie to save her life. However, this leads her to be quite blunt in a somewhat child-like way. For example, toddlers tend to point towards weird people in stores and say out loud that they are weird; Syrin is the same, but she does not do it intentionally.




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    STRENGTH:
    ██████████

    AGILITY:
    ██████████

    PERCEPTION:
    ██████████

    STAMINA:
    ██████████

    INTELLIGENCE:
    ██████████

    FORCE POTENTIAL:
    ██████████
    (Brief summary will add more depth later)
    Combat overview:

    Strength: Syrin has below average strength as it doesn't suit her combat style. Syrin spent a lot of time hunting and exploring so she preferred being more agile.

    Agility: As stated before, Syrin prefers to be as agile as possible. It suits her entire combat style from lightsaber combat to basic movement. Syrin is quite the acrobatic and she frequently uses the force to enhance her movement capabilities.

    Intelligence: Syrin never received any formal education so she isn't the brightest of people. However, she is well educated in survival skills and just pure combat knowledge. She is quite crafty when it comes to fighting by utilizing random movements and feints to catch opponents off guard.

    Force Potential: Syrin has a powerful connection with the force, however, she cannot use force heal or force sense. This includes sensing other individuals, precognition, and etc. Though, Syrin highly excels in energy manipulation and telekinesis. This is due to her background in using the Darkside (She will still be limited via levels and etc).

    Her skills with a lightsaber are equivalent to the average padawan, but she is well versed in using Tonfa hilts.

    Possessions:


    Guard Shoto (No Crystal)
    Slate Runner

  • Threads

Format inspired by @Vosrik and @Darasaurus
 

sayso

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SDnhpdx.jpg




Nima Deleste

"The Lotus Flower"

Independent Adventurer Level 1 Force Sensitive
Voice Reference Theme Song



  • t5a0EHE.jpg

    Species: Zeltron

    Gender: Female

    Height: 5'6

    Weight: 125 lbs

    Hair Color: White(Dyed)

    Eye color: Blue

    Marks: Flower Petal face marking on forhead

    Tattoos: N/A


    Compared to other Zeltron, who are usually redder, Nima is a lighter color, almost pinkish. Zeltron's usually get more red the angrier they are, but Nima is a very calm individual. She does not express much emotion on her face because so.

    She has long white hair that is let down but with a bun.

    Nima's facial appearance is fierce compared to her calm nature. She has a strong jawline, ferocious slanted eyes, a somewhat small but pointy noise, and dark eyebrows.

    While she may appear small and weak, Nima is fairly toned.

    Nima wears a long black kimono dress with a red obi. On top of her dress is a short black cape with a decorated lotus symbol on the left side.




  • MsB3nUf.jpg

    Homeworld: Takodana

    Age: 17

    Faction: Independeent

    Rank: Adventurer

    Level: 1


    Nima grew up in an isolated area of Takodana with her mother, Tiiona, and her Father, Myn. Tiiona Deleste was a street merchant for most of her life, while Myn Deleste was an excommunicated Jedi. Together, they lived comfortably surrounded by the vast nature with their daughter. Growing up as a farm girl, Nima wasn't too in-depth with Zeltron culture and grew up quite plain. She was quiet and always felt bored having to constantly do chores. She did enjoy the time she spent with her family, but living far away from society made her quite anti-social.

    When Nima was 7 years old, her parents discovered she was force sensitive. Nima was in the back yard lifting up a few small rocks up into the air and dropping them back down. While Myn no longer cared for his Jedi past, he did take interest in training Nima. He would train Nima 1 hour every day in the ways of the force until Nima turned 10. Then, Nima's training would become longer with the added combat training. Myn was very patient with Nima's training, as he worried for her safety. Nima herself wasn't super interested in the force, but she figured training was a good method of passing time.

    Six years later Nima had become adequately trained. She was agile and quick with her sword, but her force powers were very lacking; she was not strong with the force. One day after training, Nima asked her father when she could leave Takodana and go explore the galaxy as he did. Of course, Myn answered no; he didn't want to see his daughter venture off into danger. Months passed and Nima was still persistent with her dream. She grew tired of the same surrounding view, and she wanted to seek exciting thrills. Myn and Tiiona discussed what they should do; neither wanted to see their daughter off, but they also wanted to see her happy. So, Myn decided he would let Nima leave if she is ever to best him in a sword duel.

    After months of attempts and training, Nima would duel her father again a month after she turned 17. Standing on the shore of a lake, both Myn and Nima drew their wooden swords and prepared for combat against one another. They both stood perfectly still, waiting and analyzing one another. There was a strong breeze blowing through, causing the large trees of the surrounding area to rustle and blow leaves into the air. For the short moment that the breeze went away, Nima charged forward for a sideways slice. After months of duels, she decided the best action was to attempt to end the duel as quickly as possible. Myn, wanting to honor his daughter, charged forward as well. As they were about to clash, Nima quickly rotated the sword in her hand and parried her father's strike with the end of the handle of her sword. With her father staggered, she went for a basic thrust that poked her father right in his chest.

    Honoring his daughter's wishes, Myn agreed to let her venture off into the galaxy. However, he asked if Nima would wait one week before leaving; she agreed. The next day Myn left for Takodana castle and returned on the very last day with a IFST-21 Light Freighter. He handed Nima a shortened, black Kimono-style dress that came with a decorated short cape. According to Myn, his old master use to wear a similar outfit, and he believed that it would look perfect on Nima. He then handed her a box, which inside was a lightsaber handle. Nima took to lightsaber and ignited it, a purple blade immediately shot out and radiated; it had a very quiet, but noticeable, hum to it. Tiiona then took white face paint and made a circular flower-petal like shape on her forehead. According to Tiiona, it use to be her family crest when she lived on Zeltros.

    With everything in place, Myn gave Nima some final advice. He mostly told her what places she should head to like Coruscant and Ajan Kloss, while also saying to avoid worlds like Exegol. Then Myn said to be weary of people that call themselves Jedi or Sith; he told Nima to just follow what she wants to do. He didn't really give any reasonings for his advice, but to just trust his word. Entering the light freighter, Nima noticed there were some other goodies for her on her trip. Even a small Surveillance Droid was on the counter connected to a charging station. According to Myn, everything use to be his, and he went to Takodana castle to make repairs. With everything set, Nima told her parents goodbye and ventured off from Takodana.Nima grew up in an isolated area of Takodana with her mother, Tiiona, and her Father, Myn. Tiiona Deleste was a street merchant for most of her life, while Myn Deleste was an excommunicated Jedi. Together, they lived comfortably surrounded by the vast nature with their daughter. Growing up as a farm girl, Nima wasn't too in-depth with Zeltron culture and grew up quite plain. She was quiet and always felt bored having to constantly do chores. She did enjoy the time she spent with her family, but living far away from society made her quite anti-social.

    When Nima was 7 years old, her parents discovered she was force sensitive. Nima was in the back yard lifting up a few small rocks up into the air and dropping them back down. While Myn no longer cared for his Jedi past, he did take interest in training Nima. He would train Nima 1 hour every day in the ways of the force until Nima turned 10. Then, Nima's training would become longer with the added combat training. Myn was very patient with Nima's training, as he worried for her safety. Nima herself wasn't super interested in the force, but she figured training was a good method of passing time.

    Six years later Nima had become adequately trained. She was agile and quick with her sword, but her force powers were very lacking; she was not strong with the force. One day after training, Nima asked her father when she could leave Takodana and go explore the galaxy as he did. Of course, Myn answered no; he didn't want to see his daughter venture off into danger. Months passed and Nima was still persistent with her dream. She grew tired of the same surrounding view, and she wanted to seek exciting thrills. Myn and Tiiona discussed what they should do; neither wanted to see their daughter off, but they also wanted to see her happy. So, Myn decided he would let Nima leave if she is ever to best him in a sword duel.

    After months of attempts and training, Nima would duel her father again a month after she turned 17. Standing on the shore of a lake, both Myn and Nima drew their wooden swords and prepared for combat against one another. They both stood perfectly still, waiting and analyzing one another. There was a strong breeze blowing through, causing the large trees of the surrounding area to rustle and blow leaves into the air. For the short moment that the breeze went away, Nima charged forward for a sideways slice. After months of duels, she decided the best action was to attempt to end the duel as quickly as possible. Myn, wanting to honor his daughter, charged forward as well. As they were about to clash, Nima quickly rotated the sword in her hand and parried her father's strike with the end of the handle of her sword. With her father staggered, she went for a basic thrust that poked her father right in his chest.

    Honoring his daughter's wishes, Myn agreed to let her venture off into the galaxy. However, he asked if Nima would wait one week before leaving; she agreed. The next day Myn left for Takodana castle and returned on the very last day with a IFST-21 Light Freighter. He handed Nima a shortened, black Kimono-style dress that came with a decorated short cape. According to Myn, his old master use to wear a similar outfit, and he believed that it would look perfect on Nima. He then handed her a box, which inside was a lightsaber handle. Nima took to lightsaber and ignited it, a purple blade immediately shot out and radiated; it had a very quiet, but noticeable, hum to it. Tiiona then took white face paint and made a circular flower-petal like shape on her forehead. According to Tiiona, it use to be her family crest when she lived on Zeltros.

    With everything in place, Myn gave Nima some final advice. He mostly told her what places she should head to like Coruscant and Ajan Kloss, while also saying to avoid worlds like Exegol. Then Myn said to be weary of people that call themselves Jedi or Sith; he told Nima to just follow what she wants to do. He didn't really give any reasonings for his advice, but to just trust his word. Entering the light freighter, Nima noticed there were some other goodies for her on her trip. Even a small Surveillance Droid was on the counter connected to a charging station. According to Myn, everything use to be his, and he went to Takodana castle to make repairs. With everything set, Nima told her parents goodbye and ventured off from Takodana.





  • Nima is a good-hearted girl. However she usually keeps thing to herself. She grew up not surrounded by any people so she is very quiet and reserved. Nima can open up a bit to people but she still isn't very talkative.

    Nima cares a lot about completing jobs. She seeks excitement by utilizing her abilities and training during combat and etc. She seeks the thrill of discovery as well.

    Nima is brutally honest and usually gives people very very direct answers.



  • 312APvG.jpg


    STRENGTH:
    ██████████

    AGILITY:
    ██████████

    PERCEPTION:
    ██████████

    STAMINA:
    ██████████

    INTELLIGENCE:
    ██████████

    FORCE POTENTIAL:
    ██████████
    (Brief summary will add more depth later)
    Combat overview:

    Strength: Nima is fairly weak strength-wise. She relies more on agility and speed.

    Agility: Nima prefers to be as agile as possible. It suits her entire combat style. Nima is quite the acrobatic and she frequently uses the force to enhance her movement capabilities rather than for actual combat.

    Intelligence: Nima received formal education from her parents and has a pretty good understanding of combat and survival techniques.

    Force Potential: Nima has a below-average connection to the force. She most likely will never be able to use any complicated force abilities in her lifetime and will be restricted to basic abilities and movement enhancing abilities.

    Her skills with a lightsaber are slightly above the level of a padawan as she was heavily trained by her father. Since she lacks the connection to the force she focuses heavily on her lightsaber technique.

    Possessions:


    Lightsaber
    Ship
    Personav
    Droid

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sayso

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