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Cheddar

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[FANCYBOX2]
Elliott Wolfram
[/FANCYBOX2]
[fancybox2]BASIC CHARACTER INFORMATION[/fancybox2]



NAME // Elliott Wolfram

SPECIES // Human

HEIGHT // 6'0"

WEIGHT // 190lbs

EYE COLOR // Hazel

HAIR COLOR // Brown

HOME WORLD // PLANET

GENDER [/color] // Male

FACTION // Independent

RANK // N/A

SPECIALIZATION // Tracker

DISTINGUISHING MARKS // Faint, almost unnoticeable surgical scars over a large percentage of his body, indicative of a major reconstructive surgery.

FORCE SENSITIVITY // YES


[fancybox2]APPEARANCE[/fancybox2]

Elliott is a tall, well groomed man with a short cropped hair style. His physique is lean, well toned, and his skin appears clear of major blemishes, though he is covered in a multitude of faint surgical scars. For his normal attire, Elliott dons a long, sturdy leather coat, a simple long-sleeved shirt, pants made of heavy material with an extra layer around the knees, and thick soled boots.

[fancybox2]CHARACTER BIOGRAPHY[/fancybox2]
Elliott was born on Fondor to a family of ship builders. His mother and father both worked in the orbital shipyards above the planet. His life was linked with theirs and after years of schooling he was sent to work in the same orbital yards as his parents. He did this for four years until his family collected enough money to buy their way off-world in the hopes of starting a new life elsewhere.

Their plans were shattered when the freighter they were travelling on was attacked. Elliott was separated from his parents during the attack and ensuing confusion. The next thing he remembered was waking up in an escape pod floating through the wreckage of their transport. He was the only person in the pod and for a week he remained there, slowly running out of food, water, and air. On the eighth day a group of salvage ships came to the area. After combing through the wreckage they discovered Elliott's pod and brought him aboard.

He worked for several years with the salvage crew and learned the art of ruthless business and haggling. For a while he enjoyed it, but he longed for something more exciting. He saved money for a time and eventually managed to pay his employers for one of the ships they had salvaged. He used it, a battered tug, to haul cargo around parts of the mid-rim. He used the money he gained from this job to buy his first real ship: a YT-1930 Transport.

The ship and his whims took Elliott to the outer rim where he met up with Marissa Vade, a successful smuggler who he worked with for a time. They did many runs together, even when the threat of Imperial retribution against criminals. A mission went wrong and and Imperial picket destroyed Elliott's ship. He was almost killed in the attack, broken, battered, and burned, Marissa managed to get close enough to save him, but Elliott was a mess. She managed to get him to a medical facility, one she knew would be safe for him, and left Elliott in their care.

Over the course of a year his body was put back together through extensive reconstructive surgery, restoring nearly all of his functionality and mobility. Elliott made an almost full recovery, though he does suffer from mild chronic pain. After rehabilitation, Elliott had lost a good chunk of his reserves and the other chunk he used to buy his new ship.

The ship he purchased was the same model as his previous ship, he had grown attached. With the costs of his medical treatments and the purchase of his new ship, Elliott was pretty much out of money. He took all of this as a sign that he should leave the smuggling business.

For the next several years Elliott devoted his time to putting together a group of hunters to take contracts on the meanest and deadliest creatures around the Galaxy. To help him in this venture, Elliott enlisted the aid of his old friend Marissa Vade as the group's primary benefactor.


[fancybox2]PERSONALITY[/fancybox2]
Elliott is a man of good humor and superb perception, these attributes aid him in making friends and business deals but also help him cope with the rigors of his own life. The life he has lived has left Elliott somewhat world-weary and more than a little cynical. In addition to this, his patience is short, especially with those who he believes are wasting his time. He has a cold streak when provoked, making him dangerous and formidable in a fight. In his current profession as tracker and big game Hunter, he finds a feeling of being at home, as if this was the lot life intended for him and he has now come into it.

[fancybox2]CHARACTER ATTRIBUTES[/fancybox2]


FORCE SENSITIVE: Yes

STRENGTH: 7/10 - While physically able and more than strong enough to deal with most situations, Elliott still suffers from his previous ordeals, namely the massive reconstructive surgery to put him back together after his ship was destroyed. Chronic pain decreases his strength when it flares up.

DEXTERITY: 8/10 - As a professional tracker, Elliott is adept at moving undetected through places in search of his mark. He has mastered the ability to make minimal sound and leave a scant amount of evidence behind that would indicate his presence. This ability is born of great dexterity and training.

CONSTITUTION: 7/10 - With the chronic pain he experiences, Elliott has learned to handle a lot. Still, if the load on his system becomes too much, he will not remain so stoic and able. His tolerance for added a buss is lower than most people's due to a lifetime of hard work and associated trauma.

INTELLIGENCE: 10/10 - The main attribute of a professional tracker is his mental ability. The knowledge of animals, their signs, tracks, marks, smells, environment and all associated attributes are key to being successful in their profession. With his use of the force assisting Elliott in his job, as well as his experience and training, Elliott is extremely intelligent, something that makes him very good at what he does.

WISDOM: 8/10 - when you've traveled and experienced what Elliott has, you learn a thing or two. In his case, Elliott has learned a lot about life and how the universe is a cruel and unforgiving place. He offers his advice and wisdom freely, though not without a healthy dose of sarcasm and dry witted humor.

CHARISMA: 7/10 - Sarcasm and dry wit are Elliott's go-to forms of humor. For him it works because he is good at his job and those around him generally seem to respect his input, but he is not the kind of leader to give speeches or use his time to motivate the people working under him. As a professional, Elliott is all business when on the job.

FORCE POWERS: Precognition and Force Sense. Elliott has never been trained to truly hone these abilities, but what he has managed to harness on his own has been invaluable to his profession.

SKILLS: Tracking, Marksmanship, Piloting, and Basice Triage.


[fancybox2][/fancybox2]
[fancybox2]ASSET SUMMARY[/fancybox2]

GEAR
1x - T-21 Light Repeating Blaster
1x - Heavy Projectile Revolver
1x - Fighting Knife
1x - Armored Vest and Shin Guards
1x Basic Triage Kit

DROIDS
R2-Z6, an R2 Series Astromech Droid Elliott received from the salvage operation he worked with. Survived the destruction of his first ship.

SHIPS
The Revenant II - A YT-1930 Transport, an almost exact replica of the ship Elliott used as a smuggler. Acts as his mobile office and home
 
Last edited:

Cheddar

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SWRP Writer
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Messages
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This is just a simple character profile I'm working on. Working on making it functional at the moment, i'll make it pretty later. :)
 
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