Darasuum's Duplicitous Dice Disasters

Darasuum

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Alright, this will be all my random dice rolls cuz i'm tired of making new threads for each thread I make. I'll link the rolls in the threads I use them for.
 

Darasuum

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Rolling to see how well the woman responds to Dedric's flirting to get the doctors present

[dice]1d10[/dice]
 

Darasuum

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Rolling to see how damaging he is against the starfighters.

[dice]1d10[/dice]
 

Nefieslab

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Rolling to see how well the woman responds to Allard's attempts to assist Dedric get the doctor's present;

[dice]d10[/dice]

+ 1 for not being flirty like Dedric
 

Nefieslab

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Rolling to see how damaging he is against the starfighters;

[dice]d10[/dice]
 

Darasuum

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Rolling to see out of the three untouched ships how many lay into Dedric and how much damage they do. Going to give them a +2 because Citrus Raillery is stationary and there are multiples of them.

[dice]1d10[/dice]
 

Darasuum

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Rolling to see how well Dedric shoots at the whirlbat fighters. Going to give him a plus 1 since they are still on an approach vector and not swerving really.

[dice]1d10[/dice]
 

Darasuum

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rolling to see how many of the doctors respond

[dice]1d6[/dice]
 

Darasuum

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That result equals out to be two.
 

Nefieslab

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Rolling to see how many of the four shots fired damaged ship 1 hit;

1 = 0

[dice]d4[/dice]
 

Nefieslab

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Rolling to see how many of the four shots fired damaged ship 2 hit;

1 = 0

[dice]d4[/dice]
 

Nefieslab

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Rolling to see how many of the four shots fired damaged ship 3 hit;

1 = 0

[dice]d4[/dice]
 

Nefieslab

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Rolling to see how many of the remaining ships follow Allard as a distraction;

1-2 None.
3-4 One ship
5-6 Two ships

[dice]d6[/dice]
 

Darasuum

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Rolling to see if the two remaining continue to be attracted to Dedric or if they go for Allard.

1-2 Allard 3-4 Dedric

[dice]2d4[/dice]
 

Darasuum

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Split down the middle


Rolling to see how much damage the one that continues to target Dedric does. Shields have been brought back up but can still do damage.

[dice]1d10[/dice]
 

Darasuum

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Dedric is going to fire on the one that's attacking him and try and take him out.

[dice]1d10[/dice]
 

Nefieslab

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Rolling to see how effected by Allard's pitch the 3 doctors will be;
(Target is 10 to get them to join, all rolls roll on so if 2 this round, then 8 needed next round, etc.)

[dice]d10; d10; d10[/dice]
 

Nefieslab

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Rolling to see who is chasing who;
Evens Allard is chasing the fighter
Odds Fighter is chasing Allard

[dice]d6[/dice]
 

Nefieslab

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Damn it

Damage taken from fighter;

[dice]d10[/dice]
 

Nefieslab

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Damage dealt back to fighter;

[dice]d10[/dice]
 
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