Dawn of the Republic Character Showcase

Killtec

Slowhand II
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i think you have a pretty good start on your character! id love to know more about his past and more details on his personality, to get a better feel of how he acts and what his motivations are. id also like to see more in-depth about his weaknesses!
Awesome, I'll keep at it then. Does anyone have any idea when the new timeline starts?
 

Lamper

In the dark
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Awesome, I'll keep at it then. Does anyone have any idea when the new timeline starts?

Pretty soon. The TT's workin on backstory and's gotta do new write-ups and rules for different sections of the site so it's a hefty project. I'm hoping they're done in two weeks at most. :)
 

Taruna

The unkillable Fun
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While it is still unclear if I will be present RP-wise, I will most probably keep up my offer to help out with the upgrading of character sheet layouts for those of you not being that fit with the BBCode.

So concentrate on the content being useable first, making it look pretty can come after.
 

Tsunami

I'm Warfare Not Welfare
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Sooo... I have been racking my brains for a few days now. Actually its been more like a week. Trying to work out just what I'm going to do for a third character. I tried making another generic Sith, but inevitably ended up with a differently worded version of my current character. I decided i had to try to make a physically weaker character or it was just going to be a constant struggle for me. Without further ado here is my character!


Voice Clip | Theme Song
Peter20Dinklage1_1.jpg
Count Valan

"Never forget what you are. The rest of the world will not. Wear it like armour, and it can never be used to hurt you."

Name // Morgus Valan

Title // Count (By Birthright)

Faction // Lords of The Sith

Rank // TBD

Class // Inquisitor

Homeworld // Naboo

Force Sensitive // Yes (Trained)

Species // Human

Gender // Male

Age // 32

Height // 4 Ft. 5"

Weight // 95 lbs.

Personality

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Morgus Valan is maybe the least intimidating Sith of all time. As a dwarf he is certainly not much to look and is often ridiculed for his size. Brought up to be well mannered, respectful and polite he has yet more qualities that distinguish him from the typical archetype of a Sith. While others of the order admire strength of the physical variety Morgus sadly can’t rely on his strength or speed and has worked on the development of strengths beyond what they eyes can see in order to compete with his peers.


An outcast from many in the order Morgus tends to keep himself to himself, devoting a large portion of his time to the research of the force and the pursuit of rare holocrons. While he has been subject to taunting in the past it has little effect on him emotionally. Morgus is well aware of where his true prowess lays and feels little need to prove himself in that sense. He is someone who is rarely stressed and tends to be good under pressure. This is likely down to his intelligence allowing him to keep one step ahead. Morgus relishes his current place within the order as his appearance allows him to operate unnoticed and with little interference. Unlike some of the more zealous Sith in the order Morgus has no real loyalty to the order but does look to increase his station through smart and somewhat manipulative power plays.

Psychologically Morgus remains fairly stable psychologically but does suffer from short man syndrome. While he does not draw attention to himself like some sufferers of SMS he does exhibit some signs of anger issues, tends to shout or talk loudly in groups as to be heard and often seeks to prove his worth to those he considers himself close to. He is also quite the risk taker and is more than happy to take on physical tasks others think he can’t complete and it is his strength of mind and pure will to succeed that is a driving force behind this. Morgus is quite the socializer and has an oddly appealing charm about him. His cheeky wit and often comical actions tend to make people feel a sense of security around him. This is something he uses to his advantage from time to time, developing a good rapport with someone before manipulating their actions to suit his own agenda. This often gives him total deniability and while he is a friendly character he is more than happy to throw those friends under a bus to gain leverage or save his own skin.

Morgus is neither for nor against killing. He realises that it is something that from time to time is required and he is more than happy to do so yet he finds that he can spare an enemy, turn them to his cause and use them as a mole. He will then acquire information and terminate them when he no longer has use of their Intel. Morgus has a talent for the art of mental manipulation and can delve into even the most closed off of minds for secrets, fully aware the lasting damage he can cause on a person he is more than willing to do what in necessary to gain the information he needs. This is especially true when dealing with strong practitioners of the force who he will often use to increase his own power firstly by taking their knowledge and then draining them of their power.

Overall Morgus is only out for himself and while he has characteristics that are maybe less than Sith like, they really serve as a veil to manipulate others, further his slow but steady agenda and inevitably gain power. All while staying off the radar of those who might want to take that which he has worked for.




This is the first draft of his personality, but hopefully gives an idea of the direction I'm trying and I'd love some advice on just making a dwarf character in general!
 

Latte

Perpetually Freezing
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tbh all i care about @Tsunami is peter dinklage. but i like his personality, its a nice grey area in the sith that i love when people explore~
 

Reya Starlyght

roger roger
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I'm working on creating a Jedi character, but there's a lot of stuff that I need to be filled out
Semira


Semila%2Bfull.png

(I didn't draw this image it's from a character creator)

NAME: Semira (tbd)

FACTION: Jedi Knights
RANK: Jedi Knight
SPECIES: Human
AGE: 18 standard years
GENDER: Female
HEIGHT: 5’ 5”
WEIGHT: 125 pounds
EYES: Blue-green eyes
HAIR: Long dirty blonde hair that is usually done up in a circular braid around her head.
SKIN: Caucasian
CREDITS: 1,000 credits
DISTINGUISHING MARKS: None
FORCE SENSITIVE: Yes

STRENGTH: 6/10 Semira is not extremely strong, but she is able to pull herself out of tough situations. Her upper and lower strength is about even.
DEXTERITY: 8/10 Semira is very agile and acrobatic, explaining why she likes to use lightsaber form IV (Ataru) over all others. She is cable of doing flips, cartwheels, and is pretty fast.
CONSTITUTION: 7/10 Semira has above average health and stamina, allowing her to fight for a long period of time, and be able to fight when moderately injured.
INTELLIGENCE: 8/10 Semira is very intelligent and quick-thinking, allowing her to adapt to different situations.
WISDOM: 5/10 Being young, Semira is not the wisest character, but she does have insight on a few things.
CHARISMA: 5/10 Semira is not very good at convincing others and is a terrible liar. However, she is good company when you get to know her.
PERSONALITY:

Semira is a very lively character. She is a jokster when things aren’t serious but she is calm when things are. Semira values honesty above all else, explaining why she is a terrible liar. She can sometimes have trouble controlling her temper, which leads her to sometimes being almost drawn to the dark side. She normally hides this by just making somewhat mean comments to those she is angry with. It seems to work. In addition, Semira has a habit of either over or under trusting someone.


BIOGRAPHY:

(extremely incomplete only have basics)

Semira was born in a populated city to unknown parents. She has no idea is she has any siblings. Her father disappeared when she was very young. Semira has next to no memory of him. Living in the dumps of the city, Semira was used to violence. But when a Jedi had stopped a gang of criminals one day, she was extremely surprised. Semira had been curious and approached her. The Jedi soon realized that Semira was Force-sensitive and offered to take her to a Jedi Temple to train her. Semira’s mother had agreed and Semira started her training.

(I don’t know a lot about the Jedi Order so someone please tell me if this is not how it works)
FORCE POWERS:
7/10 Telekinesis
8/10 Force Speed
8/10 Force Jump
7/10 Force Sense
6/10 Mind Trick
3/10 Force Heal
(may change)
SKILLS:

Describe the skills that your character possesses.(wip)
LIGHTSABER/SWORD FORMS:
Form IV (Ataru) is Semira’s primary lightsaber form and she is proficient at using it. She is also capable of using Form III (Soresu) to defend herself from blaster fire and other weapons.

STRENGTHS:
Semira is agile and acrobatic. She is skilled in dual wielding lightsabers. Semira is quick thinking and durable. Semira is good at using the Force to strengthen her agility and senses. In addition she is proficient in levitation.


WEAKNESSES:

Semira's method of attacking is not very defense orientated. She is not good at lying and sometimes too trustworthy. Although she can do them, Semira is not very good at Force Healing and not as good as she'd like to be at the Jedi Mind Trick.

GEAR:
Two traditional lightsabers that have light blue with a hint of green colored blades.
(can’t think of more right now)
<--OPTIONAL CONTENT-->


SHIP:
None
DROIDS:
None

PETS:
None

KILLS:
None
BOUNTIES COLLECTED:
None
DUELING RING MATCHES:
None
GRAND TOURNAMENT MATCHES:
None
ROLE-PLAYS:
None currently

Anyways if you noticed I haven't picked a home planet, her last name, or quite a bit about her past. Also I don't know if some of these things are realistic. Like how long it takes to become a Knight. My idea was to have her be brand-new, but what age would that be?? Also I don't know if her stats are a little overpowered or not.
 

Lamper

In the dark
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@Reya Starlyght I see you boo ;)

You know there won't be a need to list force powers anymore what with the new announcement about that.
 

Beta12

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@Mkirshnikov

Force powers in the next timeline will not be listed as a list of powers like they are in the wookiepedia and people's profiles for this timeline, since it feels a lot like a video game mechanic. Instead the force is going to be a lot more of a story device, and allows people to be a lot more creative and fluid in how they write with it. So people's profiles next timeline won't need a list of force powers, since the way the force will be roleplayed will be a lot more ambiguous and up to the person writing with it, and less defined than a list like (Force Lightning, Force Jump, Force Sense, Force Stealth) etc.
 

Mkirshnikov

The one you happily follow if he asks you
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@Mkirshnikov

Force powers in the next timeline will not be listed as a list of powers like they are in the wookiepedia and people's profiles for this timeline, since it feels a lot like a video game mechanic. Instead the force is going to be a lot more of a story device, and allows people to be a lot more creative and fluid in how they write with it. So people's profiles next timeline won't need a list of force powers, since the way the force will be roleplayed will be a lot more ambiguous and up to the person writing with it, and less defined than a list like (Force Lightning, Force Jump, Force Sense, Force Stealth) etc.
Alright, cool :P
 

The Mild Mannered Robot

Flushing Radiator Core
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Okay, so I mistakenly posted my character in the current profile topic, which obviously doesn't count anymore. I'll bring it up here instead, so it's propery shown off

WAC-00

sw-pit-droid-rubber-movie.jpg

NAME: Unit designation WAC-00
FACTION: Independent
SPECIES: Pit Droid
AGE: Approximately five years old
GENDER: Gender-neutral programming
HEIGHT: 1.19 meters
WEIGHT: 35 kilograms
EYE: Black
SKIN: Tan
FORCE SENSITIVE: No

STRENGTH: Pit Droids are designed to lift objects many times their own weight or size, this grants WAC-00 with seemingly immense strength for its small size and stature
DEXTERITY: its small size and strong limbs grant it remarkable speed and agility.
CONSTITUTION: Although Pit Droids are built for labor and repair, its small size is both a blessing and a curse when threatened by larger beings, as it's not actually built for combat in any way. As such, it has zero protection against specialized ion weaponry and will still suffer considerable damage from baseline blasters or sufficiently strong meelee weapons (i.e. vibroblades, massive sledgehammers etc.)
INTELLIGENCE: WAC-00's databanks possess programs granting it expert repair and maintenance skills, and control of basic motor functions. Its sapience is still working on actually making sense of its new perspective on the world around it, and actually acquire new knowledge.
WISDOM: Currently, the main instinct still controlling WAC-00's actions is its self-preservation directive. Despite how recent its sentience is, the turbulent circumstances under which it arose has granted the droid with a (un)healthy dose of suspicion against organics, worried that they might be plotting to reprogram it to its mindless self.
CHARISMA: It's possible that people might find a wayward, intelligent Pit Droid cute in some fashion, but WAC-00's ability to capitalize on that is essentially nonexistent.

PERSONALITY:
'Personality' is still a bit of a generous term to describe WAC-00's behaviour. It's barely had time to focus on anything other than staying active and sentient for the better part of its new (and short) life.
However, notable quirks and programming devations have started to emerge. For one, WAC-00 is fiercly protective of the right to self-determination, and will step in to defend it both for its own benefit or someone else's. It already possesses a strong appreciation for the value of teamwork, and is still as prepared to undertake a taxing repair or lifting job, only now in exchange for favors or pay that can help it stay active longer.​

BIOGRAPHY:
For the longest time, WAC-00 was just a completely ordinary Pit Droid, working in the Pod Racer pits on Tatooine. It did its job faithully and efficiently, and thought nothing of it.
That was until one day, when one of WAC-00's fellow Pit Droids was supposed to be granted sentience as a reward for faithful service. A mistake was made, however, and WAC-00 was chosen and "manumitted" in its stead.
So when WAC-00 'woke up' for the first time, it was immediately forced to fight for its newfound sentience, and flee from its home and owner.
By disguising itself as cargo, WAC-00 managed to get passage offworld, at first ending up on Nar Shaddaa.
On the Smuggler's Moon, WAC-00 found itself relatively safe ('safe' being a very generous term) to start exploring its newfound self-determination. It figured out that it wanted to learn more about what its newfound perspective on things could mean to it, and decided to begin learning to fix and maintain starships, so that it could offer its services in exchange for passage between worlds.
Currently, WAC-00 is leading this very spartan, simple life, seeking out conversation and interaction with other sentients at every turn, trying to find out what it means to be 'alive'.​

SKILLS:
Repair, maintenance, labor, teamwork, programming​

STRENGTHS AND WEAKNESSES:
WAC-00 is a gifted and talented engineer and mechanic, learned both through programming and experience, it possesses intricate knowledge and understanding of most vehicle systems and functions, and continues to expand it mechanical skillset whenever it can.
It is highly adept at concentrating on a specific task and ignoring distractions, but also has a strong penchant for teamwork and is not afraid to take orders from someone whom it can tell knows what they're talking about.

On the other hand, its social skills are non-existent (which is not the same as saying they're bad, they just don't exist), its still-developing mind is young and naive, and its lack of serious material wants or needs can lead it to being taken advantage of in a way most organic sentients would notice quickly.​

GEAR:
- A big selection of various tools, including hydrospanners, wrenches, blowtorches etc. in order to ensure that it can carry out its job effectively. Its main wrench (seen above) can also serve as an improvised weapon when swung with his surprising strength.
- A small backpack to keep said tools in.

<--OPTIONAL CONTENT-->

SHIP:
None

PETS:
None

ROLE-PLAYS:
Pending
 

StormWolf

So strong, my face is
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Rhonan Tor
[fancybox4="http://i281.photobucket.com/albums/kk215/agnulfr/Rhonan_Padawan_BustII_zpscuzre6vx.png"]FULL NAME: Rhonan Tor
AGE: 16
SPECIES: Cathar

HEIGHT: 1.8 meters (5’11”) and still growing
WEIGHT: 178 lbs

EYE COLOR: Ice-opal blue with a flash of gold around the pupil
HAIR COLOR: Rusty auburn with streaks of flaxen gold.
SKIN COLOR: Rhonan's skin is a pale flesh tone, but is adorned with short fur of gold-and-bronze coloring with a unique striped pattern from head to toe.
MARKINGS: Like all Cathar, Rhonan’s stripe pattern is unique to him. In addition, he has a Mandalorian brand on his right forearm and a patchwork of scars inflicted by the Mandalorian Separatist slavers. In particular, the crescent whip scars on his back (and the back of his head) are the most evident.


FACTION: Jedi Order
RANK: Padawan

Rho_youngin_bust-lowrez_zpsnomhf7mg.jpg

In his youth, Rhonan was always a large boy. Considerably taller than average, he was awkwardly proportioned before he filled in. When he was pulled from the slave camps, Rhonan was terribly emaciated and malnourished near the point of death. His long limbs lacked the usual stockiness a cub like him was supposed to have, making his hands and joints seem over-sized and knobby. Icy, opalescent eyes hold the remnants of hopeful dreams, but are also host to a distance and hardness unbecoming one of his age. Across his back is a patchwork of scars - likely left behind by an electrowhip or some other crude and inhumane treatment. The wounds that caused them ran deep, and had improperly healed before the Jedi came around. The scars, and the brand on his right forearm, would stick with Rhonan throughout his life.

After being taken in by the Jedi and nurtured back to a healthy baseline for a boy his size, he filled out quickly. There is a thickness to his sinew that normally would not begin appearing in humans until adolescence, but Cathar usually begin their life as hunters early on. Little definition was evident as baby fat was still present, so Rhonan looked more puffy than muscular.

Like other young Cathar, Rhonan’s stripes had not yet taken shape. His downy cub-fur was splotched with the colors he inherited, providing a natural camouflage better suited to hide than to prowl. While others preferred a full and lengthy mane, the deep scars on the back of Rhonan’s head made a full mane patchy and misshapen. So, he keeps his rust-red mane reduced to a short shock of fur atop his head.

Regarding attire, Rhonan found the humble clothing of the Jedi tolerable, though he would be damned if he was ever parted with his necklace. Early on, he found a love for the rich and dark shades of blue found in some galactic textiles. While he dressed in the earthen tunics and slacks of the younglings, Rhonan insisted on a blue obi and loincloth. He had his new wardrobe for a whole week before he liberated himself of the gaping sleeves.

Continuing his growth under Jedi tutelage, Rhonan was hardened into an impressive physical specimen as his body was amid its transition from boy to man. Sprouting quickly, and often painfully, he underwent lightning rounds of development in a few short years. The puffy physique of childhood melted away to steely ridges of sinew. Forged under the tutelage of Master Hlodovic, Rhonan relished the near-spartan upbringing. His eyes have hardened into something keen and piercing, but still bright with life.

Along with the growth of his mane into a wolf-tail, his stripes developed early on in his descent into puberty. Rhonan’s Padawan braid hangs from his right temple in the traditional fashion, though he has adorned it with beads of bone and metal. Through more habit than anything else, Rhonan keeps his right forearm wrapped, covering the brand left on him by his past life. The pain - both physically and psychologically - has faded but is not yet gone.

Preferring a sleeveless tunic unless otherwise required by extreme climates, Rhonan still has an attraction to the color blue, which he still employs for his obi and sash. Wrapping a two-tone earthen tunic over a darker chocolate colored under tunic, he clasps his utility belt over his obi. Trousers the same color as his under tunic are tucked into durable leather boots.
[/fancybox4]
Rhonan Character Art by StormWolf


ATTRIBUTES
[fancybox2]
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STRENGTH:
■■■■■■■■■■
Due to his naturally large stature, Rhonan is remarkably formidable for his and age. He is capable of outperforming most others in his peer group in feats of physical prowess, except the hardier and particularly robust species in the Galaxy (wookie, besalisk, trandoshan).

DEXTERITY:
■■■■■■■■■■
While not particularly acrobatic, Rhonan has the feline dexterity and reflexes of his people. This puts his hand-eye coordination a stride above average, but more than anything it permits him to maintain his center of balance almost entirely by second nature. The stereotype remains: if a cat falls, it’ll land on its feet.

CONSTITUTION:
■■■■■■■■■■
While he has mostly recovered from his wounds, Rhonan still feels the phantom pains nearly on a daily basis. In particularly cold weather, those old wounds will flare with anguish. Until he is fully healed, both physically and mentally, he will simply not reach his full potential as a Jedi.

INTELLIGENCE:
■■■■■■■■■■
Rhonan is of average intellect for his age. While he hasn't had much in way of traditional schooling, he is able to pick up academic matters at an average pace. Complex matters like language are particularly difficult for him to grasp. He has proven to be a visual learner above all things; he will watch others intently and be able to mimmic (or counter) their motions closely, repeating the movements until they become muscle memory

WISDOM:
■■■■■■■■■■
Adolescence has done Rhonan few favors in tempering his bravado, but he had learned to allow his wounds to turn to wisdom, and that his Master [usually] knows best.

CHARISMA:
■■■■■■■■■■
Growing taller and developing a more mature male’s frame, Rhonan’s childhood sweetness was slowly refined into an adolescent charm. Those older than him may see him as cute or simply charming, while some in his peer group could easily call him aesthetically pleasing, if not attractive. In high societal interactions, he stands out like a sore thumb since he lacks much of the social graces that many of the more experienced Jedi have. He is terrible at speaking to the opposite gender unless he knows them as a friend. Even then, adolescent awkwardness lingers like a shadow.
[/fancybox2]

PERSONALITY
[fancybox2]

Though passionate, stubborn, and occasionally foolish, the young Rhonan is a boy with nothing but good intentions. Through his time and training with the Jedi, Rhonan's strong sense of bravery was encouraged, even bolstered, by the teachings of his master. But bravery requires hot blood, and that blood can ,at times, boil in anger. Especially during his recovery following his time in slavery, Rhonan was extremely withdrawn and bitter. He had gone from one alien place to another, and sought only stability both within and without. As a Youngling, such stability and security is imperative to him. Finally, among the Jedi, he feels like he is in a place he could call home.

With memories of Cathar muddled and faded, Rhonan clings to the certainty of the Jedi and their teachings. Never being partial to the taste of defeat of failure, Rhonan remains extremely critical regarding himself and his abilities. This often leads to frustration and, in his younger years, bouts of anger. It was not until some time that Rhonan was able to develop more of a handle on his emotions. Through a steady morning routine of meditation and exercise, Rhonan is able to keep his internal storm down to a low rumble.



Likes:
With his people’s culture steeped in great sagas of their heroes, Rhonan’s eyes will always light up in the presence of a well-told story. The grander the tale, the greater Rhonan’s sense of wonder. One day, he hopes to be the one telling those stories, or to be the hero in them, as so many Jedi are.

Having experienced his fill of cramped spaces early on, Rhonan feels a great sense of blissful ease when he is in the open. Feeling the soft breeze through his hair, the soil beneath his feet, the stars up above; those are some of Rhonan’s favorite things. He would take a wild frontier world over an urban jungle like Coruscant any day.

Perhaps due to his youthful energy, or simply part of his personality, Rhonan enjoys activities of a physical nature. Running, sparring, acrobatics, and the like are all things that Rhonan looks forward to in a day.

While not outrightly social, Rhonan finds comfort and a simple joy in the camaraderie of peers. Conversation, practice, play, study, and other group activities with others near his age help Rhonan feel like he belongs.

Dislikes:
When not forced into the arena’s preliminary games, Rhonan remembers only the tightness and darkness of his solitary cell. It was a waking nightmare; black as pitch and hardly large enough to fit the cub. As a result, Rhonan has a crippling fear of complete darkness and tight spaces.

Equal parts shame and remembrance, Rhonan keeps the Death Watch brand on his forearm covered as often as he can manage, especially when in the company of others. He knows the wicked Death Watch inside and out, and the fact that he bears their mark upon his living flesh wounds him arguably deeper than the physical trauma itself.

Little will rouse a fury in Rhonan faster than a pair of binders. He vividly remembers the grit and grind of binders at his wrists and if he never felt them on his person again, it would be too soon. It goes beyond a simple phobia and into complete aversion. He doesn’t want to be in the same room as binders or any other forms of prisoner restraint.

While it was Death Watch alone that inflicted such suffering upon Rhonan and his kin, he has an immediate distrust of those donning the armor of a mandalorian. It is nothing racial or cultural, but simply the little voice of survival instinct in his head that recognizes a possible threat.


Strengths:
Being a natural born hunter, Rhonan has taken to the life of the galactic frontier better than most. He can track his quarry through a great many environs, natural and sentient-made, by scent alone. With the use of his other enhanced senses, it takes a particularly skilled, crafty, or lucky individual to get past his notice.

Once slave to the Black Watch in his youth, Rhonan had his heart, body, and mind hardened in order to cope with the horrors of his experience. With an effort of will, he can shrug off pain that could have others doubling over... at least for a time.

Strength/Weakness:
Regarding the Force, Rhonan is extremely potent in it. It ebbs and flows around him in a tense knot, a wellspring of raw, untapped potential. He, however, has little natural talent in channeling the Force. He is the Force Sensitive’s equivalent to a wrecking ball: he can throw around a lot of weight and have a great effect in proportion to his size, but the more control, focus, or finesse required for a task lowers Rhonan’s chance of success greatly.

Weaknesses:
Nyctophobia and claustrophobia both weigh heavily on Rhonan, making space travel in small craft a terribly unpleasant experience. One must remember the low-light vision that Cathar are naturally endowed with, so Rhonan’s nyctophobia revolves around complete darkness. As for tight spaces, Rhonan needs to be able to have free range of movement and no sense of stale air.

The Cathar, by nature, are a passionate and stubborn people. They don't take matters lying down, and have bounced back from enslavement and near-extinction on multiple occasions. Rhonan is part of this heritage and embraces the bloody past, as well as the violent nature of his people. This can make him exceptionally difficult to deal with on several levels, and it also means that he can be goaded with the proper triggers.

Stubborn to a fault, Rhonan keeps focused on a task until its completion. In the earlier days of his training and recovery, that resulted in sleepless days and nights of the cub trying to overcome various physical and mental hurdles.
[/fancybox2]


BIOGRAPHY
[fancybox4="http://vignette1.wikia.nocookie.net/starwars/images/e/e8/Oldrepublic_27_10.jpg/revision/latest?cb=20081205063748"]
From Small Beginnings
Rhonan Tor was born on Cathar, one of three cubs in his litter. His parents were both Shamans of his city-tree; holy individuals of considerable reverence and influence. Ever since Rhonan, his brother Dovun, and his sister Syrine could walk and talk, they were trained harshly by their parents, Elders, and the Tree’s Warriors. Rhonan, being the first of the three to leave his mother’s body, was treated the hardest. Tears were left to fall rather than wiped away by a caring hand. Scrapes and cuts and welts were left to be tended by Rhonan himself rather than a guardian’s gentle touch. There was no coddling in the relationship between Rhonan and his parents - they were training him to survive. The only time there was any closeness among his family was when stories of eras long past were told from the carvings on their city-tree. Tales of Cathar Jedi who fought ancient Sith Lords; heroes of myth and legend. It was in those stories that Rhonan found solace from the harshness of his upbringing. How he dreamed of meeting one of these Jedi, with their boundless wisdom and swords of light; to traverse the mantle of the stars as one of them, cutting down those who would harm the innocent.

With his peers and siblings, Rhonan found camaraderie. They would play and roughhouse among the sprawling branches of their city-tree in the shadow it cast over the land. Armed with twigs and their imaginations, they played out their favorite sagas with great flourish and fanfare.

Alas, these were the dreams of a boy.

The Wild Child
War came to Cathar once more, a Mandalorian raid swept down on Rhonan's city-tree, its people scattered into the spanning savannah. There, they were hunted by Mandalorian Separatists as well as the savage beasts of the wild world. Rhonan, along with a score of his kin, were apprehended within a week of the attack. Caged like beasts, they were shipped to some forsaken moon in the Outer Rim, where the longest arms of galactic law could not reach them - or simply did not care.

On that cold and barren rock, Rhonan and his fellow captives were subjected to crushing physical and psychological torture. Each of them steadily broken for shackles or cast aside for target practice. Secluded in complete darkness, Rhonan was isolated from the others - his cell little more than a cage fit for a tusk cat cub. The only light he saw for weeks was the crackling of an electrowhip in the hand of his tormentor. Rhonan the child broke under the assault. Rhonan the savage was born in order to cope.

In the slave camps, only the strong survived. Rhonan scavenged and, in time, killed in self-preservation. Bonds of fellowship came undone under the pressure of their surroundings, turning blood against blood. In a handful of years, Rhonan was cold, starving, and all alone. The abuse continued, and Rhonan was slowly being devolved into something twisted and horrible. Understanding of speech started to slip, culture that he had only a briefest chance to experience was burned away by searing pain. Instinct became Rhonan’s greatest ally, keeping him alive until the intervention of the Star-Warriors with their swords of light, just like in the boy’s fleeting dreams.

When Rhonan was discovered by the Jedi Master Hlodovic, he was a sickly and emaciated creature who could hardly keep himself upright. Despite his sorry state, he attacked the trooper that opened his cage with surprising physical strength and ferocity. In order to prevent Rhonan from doing any additional harm to his rescuers, or himself, he was stunned and loaded into a medical capsule. With the boy inert, proper medical examinations were in order.

It was estimated that the Cathar cub’s surface body was somewhere around ten percent scar tissue, and that he had been subjected to a broad spectrum of barbaric and inhumane treatment that would break most adults. The Jedi present, who would later become the cub’s master, sensed a great and terrible well-spring of Force power in the boy. At his age, many of the memories of what he had endured could be easily repressed, but that was a band-aid solution. One day, he would need to confront the ugliness of his founding.

Recovery
Becoming a full-time resident at the Jedi’s medical wing for a time was about as exciting as it sounds. For several weeks, Rhonan was bound to his bed, forced to be still while galactic medicine did its work. It was almost a month until he could eat solid food, and two more weeks after that until he started to open up and speak with the Jedi.

In total, it was a rough thirteen months of physical recovery with the assistance of advanced galactic medicine every step of the way. In little over a year, the cub had gone from nearly sub-sentient to almost fully healed. Whether from medicine, the Force, or Catharese stubbornness, what mattered was that Rhonan had recovered, at least physically. After that period, Rhonan was finally considered physically capable of beginning his Jedi training. With nowhere to go and no idea if his kin still lived, Rhonan saw no other option. His childhood dream was upon him, but he wondered if it was worth the price…

Only time would tell…

Initiated
Like all Younglings in the Jedi, Rhonan was subjected to the fundamentals of the Order. However, there was a constant shadow hanging over him. Due to the corrupting nature his time in captivity could have on an individual’s psyche, Rhonan was placed on a probationary period by the Masters. The cub was closely monitored by his teachers, fearing that the dark side lingered far too closely to the cub’s heart.

Naturally, young Rhonan was fearful of the new environment of the Jedi, and the new people he was slow to trust, but they showed him no ill will. The first few weeks, Rhonan remained solitary, not wishing to speak with the other Younglings, or even associate with them, but over time the walls came down. Slowly, Rhonan opened up to those around him, acting more like a child his age. Through socializing with his fellow Younglings and entirely dedicating himself to his studies, Rhonan kept the lingering specters of trauma in the corners of his consciousness.

Rhonan’s probationary period lasted through the majority of his training, gauging if he was mentally fit and properly self-disciplined enough to begin his training with a lightsaber. If Rhonan did not display that he could adhere to the Jedi’s doctrine in the absolute, he would not be permitted to train with a lightsaber, and in turn not have a chance at the Trials. This close monitoring went on for several years, however Rhonan had shown no indication of succumbing to his demons. The boy was resilient and stubborn to the very last, and when asked why his past did not scare him, he simply answered,

“Because if I stand like prey, I am prey,”

Unorthodox, but satisfactory, Rhonan was permitted to partake in the physical aspects of the Youngling curriculum at long last. Despite being six months behind in his studies, he caught on quick, and swiftly found his lot. The Jedi’s various physical and mental conditioning exercises had prepared Rhonan for the six pillars of lightsaber training in spades. Having entered puberty early - around the age of ten - Rhonan sprouted and filled out quickly, forced to constantly get new uniforms as he outgrew the old ones.

Initiate Trials
While Rhonan would like to say that he passed the Initiate Trials with flying colors, that would not be the whole truth. While he excelled at the practical application of his lessons - especially in the rote repetition of the Jedi Code and physical execution of lightsaber forms - Rhonan struggled with the great focus that was required in the sustained Force tests. To hold three cups aloft without spilling their contents for thirty seconds was immensely taxing on Rhonan, though he managed to toss his sparring partner across the room with a focused thrust of kinetic energy.

Narrowly passing due to his fumbling in the Focus test, Rhonan’s strengths and weaknesses as a Padawan were laid bare. They were not so great as to be beyond repair with diligence and practice, though.

The Learner's Path
To be determined…
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ABILITIES
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Force Powers

Force Push/Pull/Telekinesis: Where others of his skill level usually have a harder time manipulating larger, denser objects, Rhonan is the inverse. When using the Force to manipulate objects in the world around him, Rhonan operates in broad strokes, often with more energy than would be considered necessary. He would find it easier to toss a full waste dumpster than softly lift a cup of water and hold it aloft without spilling it.

Force Jump: Amplifying the thick chords of muscle in his legs with the Force, Rhonan is able to increase his jumping and leaping distances, as well as absorb the shock from falls that would otherwise cause some minor trauma.

Force Sense: Something that Rhonan had discovered on his own early on, though he had no idea what it meant at the time. Opening himself to the Force, Rhonan uses the vitalizing current to amplify his already heightened senses, as well as the faint “sixth sense” the Jedi are known for.

Skills
Crude "Brawler" Hand-to-Hand:
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Essentially self-taught, there is little artistry or form to Rhonan’s unarmed combat. It is unrefined, but effective against the layman or the uninitiated. Such a savage method of hand-to-hand is made more effective by Rhonan’s retractable claws and notable upper body strength.

Hunting and Tracking:
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Utilizing his predator’s senses, Rhonan can track a quarry with relative ease. Granted, well trained prey is often the most elusive, and should one have the forethought to cover their tracks and/or mask their scent, it will make Rhonan’s job that much harder.

Basic Survival (Wilderness):
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Rhonan knows enough about survival to make it on his own for a few days in the wild, provided the environment in question has enough material present to make shelter and bountiful enough to stay fed and hydrated.

Novice Piloting:
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Should Rhonan find himself behind the handlebars of a speederbike, he can manage well enough to probably not become a messy stain on the passing terrain. Until he gets more exposure and practice, it is not recommended to have Rhonan be responsible for a starship of any kind.

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LIGHTSABER and SWORD FORMS
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Rhonan’s lightsaber hilt is a humble durasteel frame, 13 inches from pommel to emitter. With a standard kyberr focus crystal and a standard blue blade. The saber is nothing special or flashy - perfect for a Padawan.

Form V: Shien/Djem So:
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Of all the lightsaber forms to start out with, Form V proved to be the best form to compliment Rhonan’s natural talents and proclivities. Given his natural physical strength, the Djem So variant proved to be an easy fit. Inversely, his feline dexterity and hand-eye coordination made Shien an appropriate defensive technique for him to begin with.

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Musical Inspirations
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Character Art
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Art by Kristen Maslanka
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Art by Me

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Arterius

Freddy Fazbear's Pizzeria Survivor
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Well, here is what ive done thus far for my new timeline character, Leah Valkyrius. Shes still a work in progress (I plan on including a lot more artwork) but im happy with her so far. Any thoughts and opinions are welcome :)
Link here.
 

Latte

Perpetually Freezing
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i ended up going with my senator as my main guy and sort of tossing aside my scavenger. figure i'll save xim for whenever we do a timeskip (probably a year or so down the road, if that soon). meet senator codi of empress teta! profile info is in the first spoiler, im still fleshing out the bio but i did a basic outline for now. if you decide to critique, please do so gently because i am absolute shxt at taking criticism
 

Shalken

Unraveler of Mysteries
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Seeing as everyone is posting their characters here, I thought I might as well tag along! :D
Here is my character workshop link. I only have one character down so far (those things take a long time to write and code), and I don't have the bio finished yet, but hey: it's a start.
 

OhNoesBunnies

Member
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Noon the Undying is for all intents and purposes, finished with the exception of her force powers (I'll be using the guide to adjust them away from 'static' abilities and become more flowing). I don't have a place to put her yet, and with the idea I have for her being a creature that consumes the force in all it's forms, I'll probably leave her out of any specific factions.
 

Vosrik

Weaver of Stories
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I've finished pretty much everything for Davian Price in my character workshop (here). Please give any questions, comments, concerns, or criticisms! Being my first character on here I'd love some feedback.
 

Halcyon

2+2=5
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Blatant self promotion ensues:

ATM, my main and only character planned for DoTR is a space elf Arkanian Offshoot/Sephi hybrid; a male Force sensitive in his late twenties, who's basically a Jedi Academy dropout (abandoned his master while a Padawan) and was "forced" to resort to smuggling to survive.

Check him out here if you'd like.
 

e_black162_2

The Irkin Invader
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Hello all, I just finished my first ever rp character yesterday and am looking share it. there's a link in my signature to his page.
Since this is my first rp, I'm starting with just this one character for DotR. If he dies or something, I'll make another. I'm open to suggestions!
 
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