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The Good Doctor

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"Manners Maketh Man"
__________________________________________________________


Active Characters
Previous favorite TL characters gone but not forgotten


 
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The Good Doctor

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....................................un-dume

UNDUME

A P E X _M E R C E N A R Y

during the Force Eternal Timeline

Age: 232 ■ Height: 1'0 ■ Weight: 171 lb ■ Level 1

Essential Information
—————————————

Undume is a Polvonite during the Force Eternal era. Made on the shattered Polvonite homeworld of Qva, Undume found his purpose outside of the Polvonite home system. He would walk among the organics in the main known galaxy as a trader in Hutt Space. He would trade samples Polvonite technology in-exchange for technology made by the organics and the import it to the home system. Buisness was so and so. Sometimes Undume would get roughed up in the unsavory underbellies of Nar Shaddaa. Sometimes he would get his wares stolen. But however Undume would toughen up and arm up, and would take no shit. Eventually people would get the message not to try taking him, less they regret it.

Although the rock has a long life ahead of him even after over two-hundred years, he would then seek to put himself on the market as a mercenary of sorts, selling his acquired skill with a blaster, his innate toughness, his knowhow, and connections at a chance at riches. To that end, he would become one of many people that would join the meteorically rising Apex.


Personality
—————————————

Undume is an enigma, to put it simply. Why does he do what he does? Who knows? Maybe he himself doesn't know. He doesn't work for a living, he just does whatever he wants, when he wants, maybe even on whim. Two different people may have different impressions of Undume; Some might say he is stone-cold, others may say he is rough, grity, or shiny, or brittle.

The Polvonite, contrary to his kind which prefer simple things and simple lifestyles, is complicated and hard to figure out. He is also animated (literally and metaphorically). He also has a tendency to be sneaky and underhanded in his dealings instead of upfront and blunt like other Polvonites.

Also Undume likes telling rock jokes or rock-related puns to organics, often to their dismay.


"Rubble it in why don't you"

Skills
————————
Blasters, sneakiness, craftess, Polvonite technology, slicing, geology

In lieu of legs, Undume generates a magnetic field which allows him to float up to a foot off the ground.



Assets
————————

  • Nautral Armor

Standard Equipment
Assets


Relationships
————————
Enemies/Dislikes | ★ Acquaintances/neutral | Family | Dislikes (family) | Trusts | Likes


★ placeholder
★ placeholder
★ placeholder




Threads
—————

1. thread
2. thread
3. thread


 
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The Good Doctor

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War Correspondent Armor

Being a journalist out in the field could be potentially dangerous. That's why journalist that are working in war zones wear protective gear. The typical standard issue war correspondent protection is a a protective vest and helmet. The protective vest can take a blaster shot if need be and it's armorweave underlay lets it resist flak, shrapnel, and other strong impacts just in case.

In addition, the vest and helmet will typically have 'Press' written on them in big bold printed on the front and back, letting both sides of a conflict know that they are journalists and thus are non-threats and non-combatants.

LEGALITY

Legal.

Type and Coverage

Type: Light Armor

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
  • Head: Neck, optional helmet
  • Torso: Lightweight blast vest with removable Duraplast plate inserts
  • Back: Lightweight blast vest with removable Duraplast plate inserts


Functions



Function 1: Armorweave Accessory (Underweave)
  • Most often in the form of a heavy cape, skirt, or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered high velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons. Having more than one accessory (example: Cape + underweave) provides no additional effect.
  • Force User Compatible?: Yes

 

The Good Doctor

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Pouncer-class Attack Ship

AFFILIATION
Open Market

MANUFACTURER
CEC/Koensayr

CLASS
Gunship

ROLE
Attack Ship

COMPOSITION
Durasteel

DIMENSIONS
36 meters length

CREW
1-3

PASSENGER CAPACITY
6

CARGO CAPACITY
10 tons

HANGAR CAPACITY
N/A

CONSUMABLES
1 month

SPEED/MANEUVERABILITY
65 MGLT/average Maneuverability


ARMAMENT
  • 1x foward heavy laser cannon
  • 1x light laser cannon turret (rear-facing)
  • 1x dual-light laser cannon turret (ventral)
  • 2x torpedo tubes (6x in magazine, 12 total)

EQUIPMENT
  • 1x class 2 hyperdrive, 1x class 12 backup hyperdrive
  • 1x medium deflector screen generator
  • 1x long-range communications
  • 1x navicomputer
  • 1x ejectable cockpit
  • 1x astromech droid slot

DESCRIPTION
Describe your ship in detail. A ship is a ship, but what stands out about this one? What is it like, what should be known about it? Is it reputable and reliable work horse or is it a cheap piece of junk? Is it a successful product or commercial failure? What do people use it for? Why was it designed and built? Is it old and not manufactured anymore? Is it new on the market? Describe how the interior is set up, where the crew sits, how the accommodations are, etc. Tell us as much as you can.

LEGALITY
Describe the legality of ownership for this thing. Is it restricted to people with certain licenses? Is it illegal to own? A light freighter would be legal basically everywhere unless it's illegally modified or armed, but a gunboat loaded for Zillo beasts is probably going to be illegal or heavily restricted in many systems unless you're specially licensed or a member of groups allowed to be so armed.

INTENT
This is one of the most important sections. Why are you making this ship? What stands out about it and what role does it fill on the site? Who do you intend to use this ship? This should be a well-developed idea beyond "could be useful and there isn't one so I'm making it". If this is generitech, you can omit this section, but please be sure to ling to whatever design it is based on.

RESTRICTIONS
If any, explain what the relevant restrictions are. This could be anything from being restricted to faction use (like capital ships), NPC/PvE use only for certain overpowered weapons, limited to use during approved plots, only available via event rewards, or whatever else seems appropriate. If none, omit this section.


 
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Vibro-rapier

AFFILIATION
Open Market

MANUFACTURER
Various

SIZE
131 centimeters

WEIGHT
1 kg

COMPOSITION
Various, Cortosis-weave, Phrik
WEAPON TYPE
Vibro-weapon

DAMAGE TYPE
Melee

AMMUNITION CAPACITY
N/A

FIRE SELECTOR
N/A

MAX RANGE
Melee


DESCRIPTION
Describe your weapon in more detail here. What features does it have? Does it have a scope, a folding stock, or a grenade launcher? Is it modular or have self-repair features? Who was it designed for? What's your weapon's purpose? If it's a melee weapon, is it lightsaber resistant, and does it have any unusual properties? You can only use features you've written down and had approved, so include everything you intend to use. What makes this different from other, similar tech?

LEGALITY
Legal? Illegal? Restricted? Describe any nuances on the legality of your weapon to own and carry in different places around the galaxy. Pulse Wave and most Slugthrower weapons are banned in many places, just like disruptors would be in the future, whereas simple stun pistols would be legal on all but the most extremely pacifistic worlds. Portable missile launchers and such are likely illegal in much of the Core, but whipcord launchers and other non lethal devices would be considered humane and legal. Basically, what happens if you get caught by the authorities with this?

INTENT
Why? Why did you create this? No, seriously. Weapons are judged with greater scrutiny than other tech. Guns in Star Wars go "pew pew" and burn your opponent, that's pretty much all you need to know. If you're submitting a weapon for approval, it needs to be pretty exotic or special. This will influence any ruling made on your technology, so please explain at length what your intentions are.

RESTRICTIONS
If any, explain what the relevant restrictions are. This could be anything from being restricted to faction use (like capital ships), NPC/PvE use only for certain overpowered weapons, limited to use during approved plots, only available via event rewards, or whatever else seems appropriate. If none, omit this section.

 
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Character Name and Subaccount Link: @Harald av Svendsen
Character Profile Link: Link
Character Age: Will age to 30
Current Rank: Jedi Knight
Rank Seeking: Jedi Warden
Current Level: 1
Level Seeking: 2
Notable Deeds: Please describe here what all your character has done and accomplished here to warrant ranking up to the desired rank.
  • The Frozen Doors - Harald successfully led an effort to diplomacy-ing their way into reclaiming the abandoned Jedi temple on Fiana, while also establishing good relations with the Fiani people.
  • Field Trip - Harald lead an expedition of Jedi on Burinjina, claiming and clearing out the crystal caves so that future Jedi have a reliable source of Kyber to call their own.
  • Killing the Killiks - Harald particpated in the attack on the Killiks. With that being said, his role in that was more supportive than anything, but he assisted in rescuing prisoners and then safeguarding them from danger while escorting them out.

Some one-off appearances maybe mentioning

  • Expedited Assembly - Tried to get the Jedi back into the Galactic Senate, almost got voted back in but narrowly lost it with an OOC vote.
  • The Breaking Point - When Jedi Lords were being discussed, Harald made a speech ardently supporting Vanya.
 
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Minotaur-class Armed Freighter

AFFILIATION
Open Market

MANUFACTURER
Starfeld Industries

CLASS
Freighter

ROLE
Armed Freighter

COMPOSITION
Duranium, Transparisteel

DIMENSIONS
33m length

CREW
1-4

PASSENGER CAPACITY
10

CARGO CAPACITY
60 standard tons

HANGAR CAPACITY
N/A

CONSUMABLES
1 standard month

SPEED/MANEUVERABILITY
50 MGLT/Excellent Maneuverability

ARMAMENT
  • 4x twin medium laser cannons (fixed forward)
  • 2x twin light laser cannon turrets (aft)
EQUIPMENT
  • 1x class 1 hyperdrive
  • 1x medium deflector screen generator
  • 1x navicomputer
  • 1x detachable cockpit
  • 2x forward magnetic clamps
  • 1x reinforced armor
  • 1x docking ring w/ hull cutting tools

DESCRIPTION
The Minotaur-class is designed and manufactured by Starfeld Industries, a company that specializes in freighters and other transport vehicles. The Minotaur Armed Freighter is known for it's decent cargo-carrying capabilities, it being well armed and armored, and it's shape. It stands out among other freighter craft with the cockpit towering over the rest of the ship and the 'horns' sticking out in front.

The Armed Freighter is as the classification suggests, pretty well armed. With two sets of twin-medium laser cannons, it can engage most threats. From the cockpit, a gunner can control one of the twin light laser cannon turrets on the aft, which would give would-be pursuers pause.

The robustness of the craft is one of it's big selling points, it's extra layer of armor gives it good protection, and the medium deflector shields further adds to that. The Minotaur also has very good controls and very impressive maneuverability for a craft of it's size. The main consideration is it's slow speed. Although the Minotaur can carry good loads of cargo, it cannot carry as much as most light freighters. It's supported tonnage is almost half of that of the venerable YT-1300. The craft also has four mounts on the exterior of the port and starboard sides for additional cargo containers. The magnetic champs on the front of the ship can also connect to ships or objects up to light freighter size.

On the plus side, the pilot and crew have a great overhead view on top of the craft. The craft despite it's slow speed, is pretty agile in terms of maneuverability.

As for the cockpit, the module is detachable. One of the engines is mounted on as well, so in the event the cockpit is detached it can fly at 70 MGTL and sluggish maneuverability, and other basic systems. It is best that the cockpit is detached in case of an emergency as one would use an ejection seat.

The Minotaur is a well-regarded craft, but however, due to the mixed offensive and cargo carrying potential, well-off pirate and mercenary groups have taking a liking to it.


LEGALITY
Restricted. Although this class of ship is a freighter, it is well armed is therefore subject to extra licensing requirements and increased scrutiny by authorities.

INTENT
To create another option for pirate/mercenaries that combines cargo-ferrying along with offense, and other uses.


 
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All life must compete in order to flourish. Such is the natural way of the universe. To stand still is to know death... one must always be moving forward.

Compete or die. Mercy is irrelevant.

IKEA

Innovative Kinetic & Energy Armaments
 
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Queen Sunniva III
64 Human Queen of Sverend

B A C K G R O U N D

The current reigning Queen of Sverend and the head of House Svendsen. Although Sunniva is a figurehead and doesn't hold much power, she has shown to be a popular, renown, graceful figure in the Northern Kingdom. Under her watchful eye, her realm remains stable and prospers.



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Haldor av Svendsen
32 Human Prince of Sovngarde

B A C K G R O U N D

The oldest child of the reigning Queen, Haldor av Svendsen was titled the Prince of Sovngarde, in effect making him the immediate next in to the throne. As the heir to the throne Haldor is a very visible figure, both by the public of his family. Haldor was groomed to be King. Although a well-regarded figure, Haldor does have a reputation as a playboy, especially in his younger adult years. .
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Gabriel Frissen
41 Human Prime Minister of Sverend

B A C K G R O U N D

M7 is an R3-series astromech droid that that was made from spare parts by Newton Arden when he was young, just as he was discovering he was very adapt with droids, and was given the name 'M7'. M7 is a happy and outgoing droid, he accompanies Newton on most of his ventures and hasn't received a memory wipe, settling on a personality and taking a life of it's own. For Newton's part, M7 is one of the one of the only droids that Newton considers to be it's own person rather than a tool. No matter Newton's amoral or malicious behavior or choices he may make, M7 is his loyal to his creator to the end, he will stand by Newton, and Newton will always have his companion.
 
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Omicron-class Attack Shuttle

AFFILIATION
Open Market

MANUFACTURER
Cygnus Space Workshops

CLASS
Shuttle

ROLE
Attack Shuttle

COMPOSITION
Titanium, quadanium, transperisteel

DIMENSIONS
19 meters length

CREW
1-3

PASSENGER CAPACITY
10

CARGO CAPACITY
40 standard tons

HANGAR CAPACITY
N/A

CONSUMABLES
2 standard months

SPEED/MANEUVERABILITY
60 MGTL/Decent maneuverability

ARMAMENT

Stock Version
  • 2x medium laser cannons
  • 1x aft dual medium laser cannon turret
Spec-Ops Modifications
(replaces the above)
  • 2x heavy laser cannons
  • 5x dual light laser cannons
  • 1x aft dual medium laser cannon turret
EQUIPMENT
  • 2x hyperdrive, 1x class 1 primary, 1x class 10 backup.
  • 1x navicomputer.
  • 1x medium deflector screen generator.
  • 1x 5-being escape pod.

DESCRIPTION
Designed by Cygnus Space Workshops during the Clone Wars era, the Omicron-class Attack Shuttles bears the hallmarks of other ships by the designer, namely the tri-winged designs along with the fold-up wings on the port and starboard side, such as the Theta-class shuttle which was also an Republica-era design, and the Lambda-class which would be designed in the Imperial-era.

The Omicron-class was designed for military use for the Grand Army of the Republic. It possess decent amounts of speed, maneuverability, protection, and firepower; making it a good all around ship. It is good at ship combat, attacking targets on land, as well as being able to drop it's passengers and crew onto the field. Uniquely at the time among Cygnus ships, the Omicron possess solar-collector panel wings, which would become commonplace in the Imperial-era on TIE line fighters.

The main armaments' for the standard Omicron are it's fix-foward medium laser cannons. The dual laser cannon turret can either be controlled by a dedicated tail-gunner or remotely by the co-pilot from the cockpit. With special operations modifications, the firepower is upgraded. The medium laser cannons are upgraded into heavy versions. The ship also gains five light laser cannons mounted on the wings. But with the spec-ops modifcations, the ship cannot be modified any more.

The Omicron-class Attack Shuttle was rare during the Clone Wars and are even more so in the present day. Few of these ships exist out in the galaxy, having either been scrapped or destroy. The few of them left lying have either sustained sustained heavy damage, wear-and-tear from the elements, or both.

LEGALITY
Restricted. As this well armed is therefore subject to extra licensing requirements and increased scrutiny by authorities. Vessels with the Spec-Ops modifications are considered outright illegal in civilized jurisdictions.

INTENT
To import the Omicron and armament based on the Marauder into site-canon.

RESTRICTIONS
The Spec-Ops version of the ship cannot have additional modifications of any sort added to it.


 
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Overview & History​


House Svendsen is the ruling family of the planet Sverend. House Svendsen first originated as the Clan Svendsen, which was formed on Sverend after the Deucalians clans first inhabited the tundra world, founding their clan village named Sovngarde. Over time, headed by Hilda, she rallied the other Deucalians clans to her banner, and in time formed the Kingdom of Sverend, which Sovngarde becoming the capital of the kingdom.

House Svendsen would continue to reign over Sverend. At first the monarch had powerful executive authority, but as generations of underwhelming and poor-performing monarchs, their power was lessened by the Northern Kingdom's parliament. As the decades passed, like the monarchies of Naboo and Alderaan, the Royal House of Severend would preside over a fully functional democratic realm. Although unlike the two, Sverend looked inwards of itself, opting not to join the Republic, nor siding with the Separatists in the Clone Wars.

Members of house Sverend to not have conventional 'last names' or 'surnames' like most others in the galaxy. They have first and an array of middle names. 'av Svendsen' is a particle added at the end of a royal's name, which means literally 'of Svendsen' in Sverendic. In other societies where a surname is needed, `Svendsen` is used.

Culture​


House Svendsen is a fairly traditional Royal House, it is very intertwined with the city of Sovngarded. Many customs and traditions are maintained from the Clan era of the House. Today, the royal house is revered by Sverenders, and the Queen is beloved by her people.

Although in the New Century, the House and the monarch play a symbolic role, being a symbol of unity of the Northern Kingdom.

Succession​


The monarch of the Kingdom of Sverend functions as a hereditary monarchy, which the eldest descendent of the King/Queen of Severend becoming next for the throne with the title Prince/Princess of Sovngarde. Other direct descendants of the King/Queen are simply Prince/Princess.. Line of Succession then goes on from the Prince/Princess of Sovngarde to their children and other descendants, then to the next oldest siblings of the Prince/Princess of Sovngarde, their children, and so on.
Symbols

Symbol​


The symbol of House Svendsen is the Seal of the North Star, an emblem that symbolizes the bright polar star visible in the polar regions. The North Star Seal also resembles as a stylized icey snowflake.

Intent

To​


 
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