Independent Ger Springs

Ger Springs

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This is different from this writing blog. I didn't know you used subs for RP. Now I have to wait a month to change names



Ger Springs

[B]AGE[/B]

256 (due to cryo stasis)
SPECIES
Human
[B]HEIGHT[/B]
7'8"
WEIGHT
245 lbs
EYE COLOR
Silver-White
HAIR COLOR
Silver
HOMEWORLD
Bora Vio?
[B]GENDER[/B]
Male
FACTION
Independent
RANK
None
FORCE SENSITIVITY
Yes
BIOGRAPHY
Survived for 256 years due to being in a stasis pod in a secret underground facility on Bora Vio. Lost his memory of his past life, only remembering his own name, combat abilities and various flashbacks to brutal experimentation and isolation. After scavenging the facility for equipment and anything to call belongings, Ger finds a ship that had been left behind. Piloting the ship into hyperspace, programming the nav computer out sheer instinct only, Ger later crashes the ship on a lush forest planet.


PERSONALITY
Optimistic, although he tends swerve to pessimism if he feels particularly petty. Once you earn his trust, he will protect you no matter what.


SKILLS

Dual Lightsaber combat

Sharpshooting

Hand to Hand combat

Piloting





STRENGTHS

Enhanced Physical Strength (stronger than normal human)

Enhanced Eyesight (about 1.5 times sharper)

Enhanced Speed and Agility (Equivalent to highly skilled assassin)

Enhanced Jumping Ability (15 feet max)

Enhanced Self Healing (Small cuts heal in a few seconds, stings a little. The more severe the wound, the longer it takes, the more the healing process hurts)





WEAKNESSES

All enhanced abilities listed above are neutralized when Ger is stabbed with a cursed dagger (SITH) or a cortosis blade.

Abilities will not return until all wounds are healed.

Bacta allergy. He will have a seizure if even a small amount enters his system.

Blind in his right eye.

Extreme fear of dark confined spaces. (thanks cryo tube)

Repeating flashbacks of experimentation, often resulting in panic attacks.




FORCE ABILITIES

Force healing (self and others, does not take much energy)

Electric Judgement (hurts too much though)

Force Blinding (can be used instead of a flashlight)

Ionize (makes him dizzy afterwards)

Plant surge (Takes a lot of energy, eats a lot afterwards)

Force Barrier (takes a lot of energy, sleeps a lot afterwards)

Darkshear (almost poked himself in his last eye once)

Force wind (can be used sparingly for flight)




EQUIPMENT
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