Independent Hirojani Andro

Pippa

The Inconsistent
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Hirojani Andro

AGE
► 24
SPECIES
► Feeorin
HEIGHT
► 202cm
WEIGHT
► 126kg
EYE COLOR
► Teal
HAIR COLOR
► Blue-Purple Tendrils
HOMEWORLD
► Mon Gazza
GENDER
► Female
FACTION
► Independent
REPUTATION
Unknown
FORCE SENSITIVITY
► Yes




  • Hirojani Andro was born on a small space-station somewhere in the outer rim. Its actual location isn't massively important as only a year after her birth the station was boarded and destroyed by pirates. Hiro's entire biological family was wiped out in the raid and would have been too were it not for a passing Mandalorian mercenary who decided to save her. Having saved the child and it having no kin the Mandalorian, known as Tsuki Andro was honour bound to raise it as her own and she did just that.

    Tsuki gave Hiro her name, she was too young to have known any before her. She then made her her first helmet. For the next eight years Tsuki rolled around the galaxy with a tiny child in tow. As the child rapidly matured Tsuki began to impart the more dangerous techniques and knowledge that came hand in hand with being raised in the way. When Hiro was aged ten the galactic wander was brought to sudden stop. While her mother wouldn't have admitted it, they spent the next few years getting injured (finding excuses) and getting patched up by a particular Zabrak doctor called Noe. Noe worked for a Criminal Organisation on Mon Gazza. Tsuki had picked up work for them but after having seen the good doctor, Tsuki made many different reasons to stay in the Lambada sector.

    It was around this time that Hiro came of proper age for a Mandolorian. As a feeorin she was already nearly as tall as Tsuki and strongly built with it. Tsuki decided to take her daughter with her on missions from that day on so that she would be able to get field training. Three years of small jobs in Lambada. Frequent visits to Noe's practice both for Hiro and Tsuki kept them both at the top of their games. Despite this very suddenly their world would change. One bad mission. The gang they'd been after had gotten wind of the incoming hit and instead of the target being alone there had been five with blasters at the ready. The fight was ugly and chaotic. In the end Tsuki was forced to engage them alone so that Hiro could escape.

    Hiro had run to Noe to try to get help. By the time that they got to the alley Tsuki was barely breathing and had been unmasked. It was a sad time for the Andro clan, all both of them. However sadness was soon replaced with contentment. Now untethered from the Creed Tsuki took the opportunity to tell Noe of her feelings and the two of them were joined the following spring. With Tsuki settling down the duty of the clan fell to Hiro. Tsuki had her Beskar'gam melted down to provide material to finish Hiro's and gave her Andro's Fang, a unique and ancient Vibromachete that had long been the emblem of the Andro clan leader.

    Now that Hiro was fully grown and reaching the peak of her training Tsuki thought it time for her to take missions alone. Acting as a handler Tsuki found small hits and gigs for her daughter. With each successful job Hiro became more and more sure of herself and her steadily increasing skill. Eventually she was so sure that she started to take jobs of her own. After a few years of getting lucky and of close calls Hiro finally took a job that was too much for her. Even though she had taken down her target she had been mortally wounded, pinned under fire and had no extraction plan. Were it not for a passing smuggler who had taken her side she would have died there.

    After the scolding of a lifetime and several months to recover it was thought best by her mothers that Hiro should leave Mon Gazza for a while to let tempers cool and to seek out different things. With the agreement of the smuggler, Linwood Foster, Hiro joined on with his crew and has now been rolling around the galaxy committing crimes and making paydays with them for the last year.

    Feeorin-Blue-Eyes.png



  • She is in a word, Quiet. Both because she doesn't often talk but also that the pads around like a predatory animal, all grace, menace and near silence. She is antisocial in an unaggressive or non-abrasive way. She watches people more often than speaks. She will spend much of her time in contemplation, usually of a plan for her next job but sometimes the vaster plans and twists in ife and the galaxy on whole. She is somewhat foolhardy, arrogant and very sure of her own abilities which can get her into trouble but frequently her abilities will uphold her attitude. While she does accept responsibility for her actions or incorrectness it can be a chore to convince her of her incorrectness. She truly believes that properly applied and executed violence solves nearly any issue you might face. She lives to the Mandalorian creed but does not feel the need to explain or defend it, the creed insists on itself regardless what others think. More than anything else she hopes and believes that she has a shining destiny that will one day echo throughout the galaxy.


    • Strength: ██████

      Hirojani Andro looks like she was carved from wood. Her muscles are tightly corded and very well defined. And as with all Feeorin she will only get stronger with age.

      Dexterity: ██████

      In tandem with developing her muscles Hiro also developed her joints, building them at the behest of her mother to be every bit as flexible as her muscles were strong.

      Consitution: ████████

      Hiro has undergone an unforgiving number of hours of cardio and endurance training to ensure that she can operate at her peak for as long as possible. Along side her rock hard muscles she has extensive scars from injuries ranging from small training accidents to near fatal close calls.

      Intelligence: ████████

      Her intellect is nothing to write home about. Sharp enough when she needs to be, good enough to have a decent grasp of medicine but decade of study away from being able to even think about any kind of engineering.

      Wisdom: ████████

      Hiro does great when she has a plan to follow. However if she allows her impetuousness to go off she improvises poorly and often finds herself in escalating situations that would have been prevented with just one minute of planning before hand.

      Charisma: ███████

      Brusque, Taciturn, Hiro has only a handful of social graces and most of those are spoiled by her always wearing a helmet. She is just capable enough to know she shouldn't insult people for know reason but is just rubbish enough to not always care.

    • CQC: ████████

      Hiro was trained comprehensively in a combination of hand to hand, melee weapon and short range marksmanship that is best described as Close Quarters Combat or CQC. Her combination of explosive strength, reaction speed and ferocity make her a very dangerous opponent within thirty meters but especially in an enclosed space.

      Medicine: ███████

      Much of Hiro's limited education that was focussed on making sure she could read and write used reading material from various medical disciplines. In particular her focus and steady hands made well suited to the art of surgery.

      Marksmanship: ████████

      Beyond thirty meters, Hiro is a remarkably poor shot for a self-professed assassin. This is mostly due to her lack of experience aiming at non-static targets beyond that range, but also a heavier focus on pistol marksmanship that rarely exceeds that engagement distance.

      Tech-use: ███████

      Hiro is slow to learn, quick to forget and, due to one too many problems caused by pressing the wrong button, prefers low tech solutions. The one exception being her beloved Swoop bike.

      Stealth: ████████

      Hiro has had many years of practice both moving quietly and staying perfectly still when required. She can be very difficult to spot when she doesn't want to be seen despite wearing a bright purple helmet.

      Athletics: ███████

      Hiro is a remarkable athlete. She is particularly talented at distance running and swift climbing. In another life she may have been some kind of sports star.



  • The Current:

    Hirojani knows nothing of the force. Not of it's true ways or the teachings of any of the existing force factions. She knows that the Jedi were the enemies of the mandalorians a long time ago, but she doesn't know what a Jedi is. Her mother Tsuki never elaborated on the brief tale she'd been told and Hiro had never asked. What she does know is a feeling she calls the current. As she grew from a child to a young woman Hiro had noticed what felt like an ebb and flow in things. A push and a pull. There where days where her movements were sharp and perfect and there were days where she was clumsy and off. Over the years she studied this feeling within herself. She had tried discussing it with her mothers, both of whom had different answers. Tsuki had told her this simply a matter of luck, there would be time when fate was against her and there'd be nothing to do but all that you can. Which was a good lesson for Hiro. Noe had told her it was likely physical fatigue and that she should vary her exercise habits to keep in top form, which was another important lesson for Hiro. But neither had been the answer she was looking for.

    She found the answer when Tsuki was teaching her a breathing technique to allow her to remain as still as possible while lying in wait of a target. As Hiro practised the technique, as she felt her focus grow with each breath in she could feel the current around her, feel the ebb as the breath came in and the rush as the breath came out, suffusing her, energising her, sustaining her. With nearly a decade of further practice she had found several ways she could interact with the current. She could extend her breathing and allow the current to fill her, (performing a version of Force Sustenance) while doing this she found she could remain so very still she might only need to take a breath every few minutes. By allowing her mind to empty of active thoughts and maintaining a blank mental state she could feel the current moving around her and around others (Force Sense) both in where they were and when it felt like the current was guiding them. During vigorous training she would occasional find herself going faster or hitting far harder than she expected, she eventually learned to tie that boost to a specific action, breathing rapidly and forcing her heart into a rapid pace she could put out brief bursts of activity beyond her normal capabilities (Force Enhancement and Speed) but found herself heavily taxed afterwards.

    The last way the current affects her and it is a way she does not talk about to people is what she calls the voice. Occasionally she feels a presence, a will, aside from her own, but very much in her own mind. Its appearance is very rare and , without exception, appears in times of extreme stress, fatigue or danger. There is a moment where she can feel a voice, not hear, giving a single word instruction, "left", "slow", "wait", "now". An instruction she feel compelled to take. She sometimes finds herself scared of this voice, worried that it comes from outside, a curse laid on her by the sorcerers she'd heard in tales as a child. But as it has always seemed to pull or push her from harms way she has learned a grudging trust from the voice and a hope that it is one of her own creation from within, a manifestation of her trying to flow with the current.

    The Way:

    Hiro was raised in the Mandalorian way and she is a strong adherent to the Creed. From a young age her adoptive mother drilled her in the way of the mandalorians. All of the rituals, the calls, the verse and the code. She never removes helmet in front of others and has not since she was very young. She operates truly to her word whenever given, especially in the vein of honouring a contract. She lives her life as both hunter and hunted, revelling in both sides of the chase, but understanding the truth of the paradigm.

    In addition to this Hirojani Andro is the last of the Andro clan still practising the creed. The has resulted in a great deal of stress and guilt on Hiro's shoulders. She feels to blame for the accident that forced her mother to abandon the creed. She also feels that upholding the clan and trying to forge her own path might be mutually exclusive choices. These feeling mostly manifest in Hiro as a dogged determination to both rebuild her clan but to do so while etching her own destiny into the stars.

    Tapestry of Scars:

    Hirojani has a fantastic figure. Her muscles are well toned and proportioned with incredible definition. However, were she ever inclined, she'd struggle to get more than niche modelling work due to the patterned web of scars marring a large portion of her skin. Admittedly there are less scars around her head and shoulders, where she wears the most of her armour. and that has at times caused her to question her choices of Beskar'gam, but she knows that there are more than a few scars that would have been fatal wounds if she'd been a fraction slower. In a couple of places the scar tissue is thick enough to make her skin almost like hide. She is used to both minor and major injuries, not only does she recover quickly (sporting a fresh new scar) but smaller injuries, that might worry someone less often hurt, slow her down less than they should. However she also spends many a night restless due to the itching of newer scars and the aching of older ones.

    Where I lay my head:

    Hirojani realistically calls no one world her home. While it may be true that she spent the most time on Mon Gazza and it's where both her adoptive parents live, she spent so much of her developmental yeas flitting around the Lambada sector that her attachment is very much not to the planet they're on but to the people who live there. As a result she doesn't really put down roots and does not get attached to places or rooms. Instead Hiro believes in carrying home with you, in the form of memories and rituals, in the form of friends and companions, in specific totems that are themselves attached to all of the above. Hiro has a small collection of trinkets that she keeps with her always that represent the people and bonds that to her are "home".


  • Armour: Hirojani wears a modern light-Beskar'gam consisting of only a helmet, gorget and a trench coat with a pair of Synthmesh boots and gloves. The helmet was gift from her mother Tsuki when she was inducted into the mandalorian creed as child. The gorget was a sybmolic melting down of her mother's much smaller medium Beskar'gam and reforging for Hiro when she was fully grown. One of the gloves has a comm-link built into the cuff.

    Blasters: Hiro carries a pair of MWC-45Heavy Blaster Pistols. They are a relatively recent acquisition and while an upgrade in range and utility on her old blasters, a pair of AA10's that she keeps in her swoop saddle bags, she still isn't capable of utilising her new pistols' maximum range to their full potential.

    Vibromachete: Another gift from her mother when she was fully grown. While the armour was a symbol that Hiro was ready to start working solo endeavours the machete, named Andro's Fang, which had been a symbol of leadership of the Andro clan for generations, was a reminder to Hiro that she was the last and sole representative of the Andro clan still upholding the creed.

    Swoop: One of the few unqualified joys for Hiro is riding a swoop at maximum altitude and full throttle. Hiro's W7P Wingracer, called "First Kiss", is one of the fastest and highest flying commercially available swoop bikes on the market and she loves it dearly, even if she is only just capable of maintaining it.




  • Tsuki Andro (Npc): 44, human, female, Ex-Mandalorian Hitwoman turned contract handler. Tsuki is Hirojani's first adoptive mother. Tsuki rescued Hiro from a damaged and collapsing station in the rim. After the fallout it was apparent that Hiro's biological family was gone so Tsuka took her into the Andro clan. She then raised the girl in the ways of Mandalore. After she was forced to retire due to a near fatal injury Tsuki settled down on Mon Gazza with a criminal doctor she had had something of and on and off again romantic relationship with. For a while she acted as Hiro's handler and brokered jobs for her within the crime factions of Mon Gazza.

    Noe Azra Raza(Npc): 37, zabrak, female, active doctor for a Mon Gazza criminal organisation. Noe is Hirojani's second adoptive mother, though it would be more accurate to call her an adoptive step-mother. Hiro met Noe when she was only ten and liked her immediately. The fact that Noe was one of the few people that showed and was shown affection for and from her other mother Tsuki, coupled with the number of times Noe patched them both up, put Noe in very high esteem for Hiro. Even though many of her lectures were boring Hiro did her best to allow Noe to make up for the holes in her education being raised as a hunter. Along with Tsuki the two live relatively peacefully on Mon Gazza, though both are still involved in criminal activity.

    Linwood Foster (PC): Linwood helped to pull Hirojani out of a potentially deadly encounter. Since then she has stuck with him as part of his smuggling venture.




Roleplays:

Key= Ongoing Completed Not started Abandoned

 
Last edited:

Rom

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I'm very much looking forward to seeing her in the Story. Approved!

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