Mission Pack Imperial Fright Life

Nevermourn

Kel Dor but Scary
SWRP Writer
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IMPERIAL FRIGHT LIFE

The chaos caused by the re-emergence of the Killiks is not over yet, but while the galaxy continues to battle the hoards and root out putrid nests of unfortunate Joined, life in the Empire itself remains largely the same. People wake up, go to work, and live their lives. Though the Sith and the Imperial Military fight to protect their borders from an ancient threat, we would be wise not to forget to look inward as well, lest lawlessness begin to take root. Sol Kenuk is providing information on several prospective tasks unrelated to the Killiks, for those of Imperial Alignment to take on for themselves.

Threads can be Ask or Open, and may be Dice-rolled, Self-DM'ed, or traditionally DM'd. Please only sign up for one mission at first, though if open spots remain open for too long, I'll allow people to double up if they'd like. When you're ready to get your threads up, post the links here so I can keep track of them, and be sure to let me know when a mission is complete.

You may make the missions death enabled if all participants agree. If you decide to make your mission an open thread event, you are not required to follow the required amount of participants.
HYM OF SHADOW
• Two participants.
• Horror.
Started.

@Nakoa Singh, @Luwalhati

A Star Destroyer is crewed by upwards of fifty thousand men. When it travels through Hyperspace, it had might as well feel invincible. You will be traveling upon this Star Destroyer, on it's way to fortify the space above Dantooine before any more rebels get another stupid idea. Nothing could go wrong, right? But as the ship barrels through Hyperspace, you hear a scream. It's not that of a man, and it chills the blood as if it had turned to ice. By the time you think you've found the source, there is only a mutilated body of a victim left behind.

The Imperials and the Sith onboard the Star Destroyer are not alone. Something else is in there with you. Someone fearfully states that they have heard stories about a monster called a Starweird, but those only hunted the Unknown Regions. Right?
CRIMSON DUSK
• Three participants.
• Supernatural Monster Hunting.
Started.

@Anai Skhess, @Caerllion of Cyfnos, @Cheriss Ktrame

The World of Uvena Prime is one of dense, shadowy forests, beasts almost as big as wookies and with claws twice as long, and suffocating fog. Gothic architecture dots the land, with some villages being built into cliff-sides and ancient caverns. This is the home of the Shistavanen. They are distrustful of outsiders, and difficult to befriend. The planet itself is already within Imperial Territory, though the untamed wilderness of both the world and it's isolationist population has been largely untouched.

Recently, something has been hunting the local Shistavanen population, no easy feat considering the monstrous appearance and skills of the wolves themselves. Whatever it is, it's immensely powerful. Imperial Intelligence from agents on the world suspect a rare and supernatural entity known as an Energy Vampire. This presents an opportunity. The Shistavanen themselves are unlikely to be able to defeat the Vampire, and we don't want something so dangerous within Imperial Space. The goal is deceptively simple. Find and slay the Vampire. While you're there, establish an Imperial base of operations, so we can better monitor the population, and any future Vampiric threats that may emerge.
FLESH EATERS
• Two participants.
• Infiltration and Escape.
Started.

@Sol Kenuk, @Caelian

A mysterious shuttle has been spotted in multiple systems, adorned with the insignia of a legendary Summa-verminoth. Though they have yet to stage any sort of attacks or raids, Imperial Intelligence suspects them to be part of a larger group of pirates, and have noted that the group has been recruiting from various worlds with several disappearances linked. They seem tight lipped about their intentions though, simply claiming to be an upstart humanitarian organization looking for a cure for AMS infected. They have awfully shady recruiting practices to claim as such, as those who are recruited are never seen or heard from again. Rumors are spreading that a mysterious, tentacled humanoid is leading the organization. There are also unconfirmed rumors that the organization is capturing AMS infected.

Find a way to infiltrate their ranks. Get recruited, get onboard that ship, and find out who or what these people are, and where they're conducting their so called research. If they are indeed pirates, or some other criminal organization as suspected, then be sure to take care of the problem before it spirals out of control. You can start your journey on Raxus, where reports of a pair of eccentric Weequay recruiting for this so called Humanitarian group are circulating among the planet's underworld.
ARACHNOPHOBIA
• Two participants.
• Horror & Combat.
Started.

@Bel, @Verse Tillo

What would you do if you were sitting by your window at night, reading a lovely book with a side of warm tea, and a sudden, arachnid shadow passes over your room? That's what the farmers and civilians of Felucia now have to experience. How it happened, nobody is sure. Animal smugglers is the likely answer, but regardless, a plague of spiders have descended upon the planet, more specifically targeting the sprawling city of Har Gau.

Most of the spiders have been identified as juveniles, despite the horrifying characteristics of being nearly as tall as the residents. Zoologists have since identified them as Knobby White Spiders, a breed that could grow to nearly the size of a star-ship. Given the many juveniles that now swarmed the city, it can only really mean one thing. Somewhere in the jungles of Felucia, a fully grown Knobby White Spider had made it's home, likely in a cavern deep beneath the earth, where it's many eggs and many young could live beneath the feet of it's victims. Numerous disappearances have been linked to the spider attacks. Local law enforcement is overwhelmed, and have no idea how to handle the problem. They are begging the Empire for help, and now it seems, their cries have been heard. Find the spider nest, and destroy the threat.
 
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