Imperial Security Bureau

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Judge, Jury, Executioner
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Imperial Security Bureau


Imperial Peacekeepers · Sith Intelligence Network · Covert Operations · Blackout Fleet · Inquisitorius


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Description
This article details the structure, assets, and training of the Imperial Security Bureau. It operates all the behind the scenes in the Sith Empire. Not everything it does is well known, or known at all, by all but the highest ranks in the Sith Order. Once a mix of disparate groups from within and without Sith space, the ISB is an amalgamation of intelligence and law enforcement organizations originating on different planets. With the formation of the Empire proper they were brought together under the Imperial Warden's office.




Origin

Any civilized planetary government has intelligence and law enforcement groups of their own, such as the Taris Security Force. With an Empire forming and need for a unified authority to command these different organizations, the Imperial Security Bureau was created. Different branches handle aspects that must run smoothly for an Empire to thrive. Law codifying and enforcement, foreign and domestic surveillance, diplomacy, investigation, intelligence, sabotage, and assassination.

Through this unification, standardized laws of the Sith Empire may be maintained throughout their territories.


Recruitment and Composition
While the vast majority of its membership are non-FS, Sith themselves are welcome in most groups. Organizations like the Peacekeepers are public knowledge and recruit from local planetary groups as well as those who want to join up. Others, such as the Intelligence Network or Blackout Fleet, recruit proven individuals from other Sith agencies and operate in secret.

A career in any position of significance within the ISB requires security clearance and background checks by default. Over time Imperial Peacekeepers are fully absorbing local planetary law enforcement groups, offering better pay and benefits with the backing of the entire Empire. The Peacekeepers are also an alternative to those who can't or don't want to join the armed forces.


ISB Structure
The Imperial Security Bureau is an umbrella organization broken down into five separate branches: Imperial Peacekeepers, Sith Intelligence Network, Covert Operations, Blackout Fleet, and the Inquisitorius.

While all under the overarching umbrella of the ISB, each agency uses different ranking structures and specializations. Peacekeepers keeps to a military ranking while SIN prefers less specific terms starting at simple Agents. Generally speaking the command structures are separated, meaning one branch can't command another. Exceptions do exist, notably if orders from above specify otherwise.

Each branch handles different aspects of the Empire's behind the scenes activities. Daily law, criminal investigation, internal affairs, and special operations in the name of Imperial security and prosperity are all their purview.

The ISB itself has its own agents and employees that work for the Warden more directly. They may be sent to another branch as needed.



Ranks in the ISB are as follows:
  • Affiliate
  • Asset (trainee PC rank)
  • Trial Agent
  • Agent (starting PC rank)
  • Operative
  • Hand (second PC rank)
  • Assistant Director
  • *Director
  • Warden (Imperial Council)
  • Empress



*Each of the ISB subgroups has a single individual in command, usually with different titles.



IMPERIAL PEACEKEEPERS

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Peacekeepers operate within Imperial space, charged with maintaining morale and loyalty among members of the Imperial military and government as well as policing its citizens. They handle law enforcement, court systems, investigation, local security, anti-piracy, and so on. Branch offices exist on every civilized Sith planet, serving as the nerve center for local law enforcement agencies. Sector Officers command and coordinate operations within their designated sector.

The ISB is at its heart an intelligence organization, with the Peacekeepers fulfilling this role within Sith borders. They enact secret works including surveillance, investigation, interrogation, and making troublesome elements 'go away'. Peacekeepers not only commit to their name by maintaining order, but by ensuring no internal or external force can disrupt it. Counter-espionage groups ward off and disrupt foreign intelligence networks while internal affairs keeps watch on the Empire's own people and institutions, eyes open for treasonous or seditious activity.

Keeping an ear to the ground for the beat of the people is an important aspect of their job as well. Domestic trouble is best handled pre-emptively. Teams of slicers and analysts keep watch over electronic and holonet sources.

By far the most public-facing branch of the ISB, their officer's uniform is designed for visibility and respect. When an Imperial citizen is in danger, they should have no trouble spotting a Peacekeeper to lend them aide. When someone pictures an ISB Agent, it's usually a Peacekeeper they're thinking of.

Force-using members or Sith are most commonly used for investigation or counter-intelligence.

They report to to the Commandant, usually located at ISB Central Command on Serenno.

Ranks in the Peacekeepers are as follows:
  • Officer
  • Detective (trainee PC rank)
  • Sergeant
  • Lieutenant (starting PC rank)
  • Captain
  • Commander (second PC rank)
  • Sector Officer
  • Commandant
  • Warden (Imperial Council)
  • Empress




SITH INTELLIGENCE NETWORK

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Sith Intelligence operates outside Imperial territory. They observe foreign systems, organizations, or individuals, gather data from the perspective of neutral or enemy governments, and infiltrate organizations for deep cover operations. While their operatives get the most internal 'fame', most of their number are ordinary jobs such as data analysists and skilled slicers. They make frequent use of third-party assets to get what they need, most of whom aren't aware they're being paid by Sith. They frequently work with the Imperial Army's ISA in preparation for invasion.

An agent can be expected to sit in neutral or enemy territory for weeks or months gathering data on the local culture, defense forces, people and organizations of note, and any other pertinent information. Operations are carried out quietly with the knowledge anyone caught will almost certainly be disavowed by the Empire.

SIN includes subgroups that specialize in analysis, infiltration, assassination, foreign surveillance, destabilization, and counter-intelligence. Negotiators, blackmailers, instigators, and propagandists frequently work with the Diplomatic Corps to alter foreign perception of the Empire in their favour and lean on politicians in positions of official cover. It also has its own internal security branch, a notably difficult to infiltrate agency that provides both physical security for SIN locations and watches for suspicious activity within the spynet.

Force-using members or Sith are most commonly used for any operation that needs an extra magic touch.

All report back to the Intelligence Director, usually located at ISB Central Command on Serenno.




ENFORCEMENT/COVERT OPS

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Covert Operations, or Enforcement, is the direct action group of the ISB. A mix of their own assets, third-party hires, and people
pulled from anywhere else in Sith government, they form specialized units to complete any task that needs boots and guns on the ground. Hunter-killer squads find and and eliminate specific targets, saboteurs engineer 'accidents', Black Hats train and arm local forces into "freedom fighters" to fight their oppressors, and other such work.

Serving as the "big stick" of the more subtle branches, when violence is called for they're the ones who answer. While military personnel are the most common pulled into covert ops, any individual they deem needed can and will be recruited, or voluntold if necessary. An eclectic mix of people, it includes specializations such as sniper, scout, and demolitionist. Bounty hunters and mercenaries are common additions, not often aware the job they're pulling serves Sith ends.

Most infamous among non-FS are the Black Hats. An elite group pulled in part from the Imperial Armed Forces, their sole job is to land on enemy planets and rouse rebel groups into taking action against their government. Black Hats will provide training and are expected to familiarize themselves with native weaponry, tactics, and culture.

Force-using members or Sith are most commonly used for more immediately violent direct action or under-cover support roles for deniable operations.

All report back to the Enforcement Director, usually located at ISB Central Command on Serenno.






BLACKOUT FLEET

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Blackout Fleet is the ISB's specialized naval branch. Composed of ordinary freighters and yachts, shipping agencies, surveillance vessels, and rapid-attack squadrons, they handle anything below the table that needs doing through the galaxy's winding space lanes.

Many of their number are ordinary ships operating mundane jobs. Smugglers, traders, and freight-haulers travel hyperlanes and do what they do normally while gathering intelligence on market trends. Where goods go, the where and why of supply and demand, and any other information one can pick up. While some are full ISB agents, many are ordinary workers paid extra to pass along intel to "anonymous buyers".

Surveillance vessels keep watch on the space lanes and potential targets. Often freighters modified with surveillance equipment, they'll travel and land in spaceports to record ship traffic in the system. More specialized craft sit still and silent far away from patrols, scanning for anything of note.

The infamous Storm Squadron was also folded into Blackout Fleet, a collection of the Empire's most skilled, decorated, and well-funded pilots. Entrance into this squadron is extremely competitive as it reports directly to Darth Stolas. Other military craft are part of Blackout Fleet as well, mostly Corvette size or smaller. Rapid attack groups designed to strike a target and get out as quickly as possible are most common. If a space station or orbiting installation needs to not be there anymore, Blackout is the branch to call.

Force-using members or Sith are welcome in the fleet or Storm Squadron.

Blackout Marshal is the highest rank in the fleet, usually located at ISB Command.

Common Blackout ships by classification:


INQUISITORIUS


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The Inquisitorius is perhaps the most feared and mysterious branch. Few know the details behind this organization, but when they appear it's usually an ill omen for someone or some thing. Most common to have Sith operatives, known as Inquisitors, they are frequently inserted into other groups and often have authority to give orders outside their immediate command structure.

Potential Inquisitors are put through a rigorous selection process to test their skill aptitudes with mundane and Force-related tasks, psychological profile, and command of the Dark Side. No unreliable Sith is accepted.

Each Inquisitor is a Sith given a new concealing uniform, codename, title, and even lightsaber to avoid any form of identification between the Inquisitor and their usual self. If needed, training is undergone for proficiency in stealthy usage of the Force. Inquisitors may be taught how to alter everything down to how they speak, walk, and fight while in uniform.

More than any other branch, this one keeps order within the Sith Order itself. Individual Sith who threaten the stability of the Empire are watched and, if deemed necessary, eliminated. Pointless cruelty or destructive outbursts at detriment to the Empire are liable to draw their most displeased attention. If they or another branch catches wind of Jedi involvement in an operation, especially within Sith territory, Inquisitors are tasked with hunting them down.

Most Inquisitors specializing in using the Force to assist the other ISB branches. Veritates, or Truth Seekers, conduct interrogations, mind-reading, blackmail, and espionage. Sicarii, or Black Hands, focus on assassination, sabotage, bombings, and other direct action. Venatores, or Hunters, act as Sith Order internal affairs, making sure no one is causing the Empire as a whole any trouble and "gently discouraging" those who do.

All report to the Grand Inquisitor, a position held by the Warden themselves.



 
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