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- Mar 12, 2015
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Kaldar's Sith Armor
This is a set of armor used by Kaldar when he wants to really look Sithy.
The helmet is a full-head armorplast helmet that has been packed with a variety of modern-day electronics including a comlink and voice scrambler. The gauntlets are phrik extending along the tops of the hands, covering the wrists and forearms up to just below the elbow. They are bound in a simple cloth to prevent reflection of light.
The final piece is an armorweave hood that drapes down around the shoulders. Notably, this is actually clipped to the helmet in order to keep it steady and to prevent it from being displaced in combat. It is typically worn in such a way as to not block one's peripheral vision.
The helmet is a full-head armorplast helmet that has been packed with a variety of modern-day electronics including a comlink and voice scrambler. The gauntlets are phrik extending along the tops of the hands, covering the wrists and forearms up to just below the elbow. They are bound in a simple cloth to prevent reflection of light.
The final piece is an armorweave hood that drapes down around the shoulders. Notably, this is actually clipped to the helmet in order to keep it steady and to prevent it from being displaced in combat. It is typically worn in such a way as to not block one's peripheral vision.
LEGALITY
Well, it's Sith armor. Legal where Sith are legal, I suppose.
INTENT
To make an armor for Kaldar to wear that's cool and edgy.
Type and Coverage
Type: Light
Coverage: Light Armor
Type: Light
Coverage: Light Armor
- Head: Armorplast full head helmet
- Lower arms: Phrik gauntlets covering hands, wrists and forearms
Functions
Function 1: Utility HUD
- Reads atmosphere composition and detects toxins, has also 4x magnifier, rangefinder and compass.
- While it is not rated for extended exposure to extreme hazards, this body suit (when combined with an enclosed helmet) can protect the wearers body from the effects of environmental and weaponized toxins and similar hazards for up to 5 posting rounds.
- This Allows a Helmet HUD to cycle to low-light and thermal vision modes.
- Most often in the form of a heavy cape, skirt, or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered high velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons. Having more than one accessory (example: Cape + underweave) provides no additional effect.
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