Armor Leon's Gear

Grifter

New Member
SWRP Writer
Joined
Dec 23, 2019
Messages
27
Reaction score
11


Leon's Gear
Leon's everyday gear consisting of a blast vest under an armorweave jacket with a Scout HUD that is kept put away unless needed.
LEGALITY
Legal.
INTENT
To add function to Leon's blast vest.
ADVANCED TECH
NO.
Type and Coverage Type: Light Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
  • Torso: Lightweight blast vest with removable Duraplast plate inserts.
  • Back: Lightweight blast vest with removable Duraplast plate inserts.
Functions
Function 1: Grapple Line
  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
  • Force User Compatible?: No.

Function 2: Thermal Undersuit
  • Thermal undersuits wick away or reflect thermal energy for brief periods of time. They are not nearly as effective as a suit that firefighters would wear. Most commonly used to protect soldiers from flamethrower weapons or short bursts of extreme heat or cold, and are only good for 1-2 posts of exposure depending on intensity. They are useless against blasters.
  • Force User Compatible?: No

Function 3: Scout HUD
  • Scout HUD - Contains a 4x magnifier and Compass.
  • Force User Compatible?: Yes

Function 4: Armorweave Accessory
  • Most often in the form of a cape or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered low velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons. Having more than one accessory (example: Cape + underweave) provides no additional effect.
  • Force User Compatible?: Yes

Function 5: Mag-boots
  • Magnetic boots contain electromagnets in the soles and allow for enhanced movement on ferrous surfaces in microgravity or steep gradients. This functionality must be turned on or off manually by a button or switch.
  • Force User Compatible?: No
 
Last edited:
Top