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Minuteman75

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Chani Nalrak
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_N A M E
Chani Nalrak


_A G E
18 g.s.y


_G E N D E R
Male


_H E I G H T
3’2 ft


_W E I G H T
30 kg


_F O R C E _ S E N S I T I V E
No


_L E V E L
1


_F A C T I O N
Sharp Stone Tribe/Independent


_R A N K
Tribal Warrior/Scout


_S P E C I E S
Ewok


_V O I C E _ C L A I M
Ben Deskin



B I O G R A P H Y


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Born on the Forest Moon of Endor, Chani Nalrak was raised among the Sharp Stone Tribe. Since an wokling he wanted to be a brave warrior, inspired by the legends of his ancestors. Growing up he became something of a prankster along with his older cousin Tapli often getting into various misadventures. Unlike the latter Chani had no desire to leave Endor and focused on his dream to be a warrior.

Even so he did take the time to learn Basic and shoot a blaster from the Sector Ranger Seda Redwall who became an ally with the tribe. The older the more determined he became in pursuit of his dream. This led to near fatal results during a Dulok ambush against a hunting party. Chani recklessly attempted to challenge the Dulok chieftain along but was easily beaten and his uncle Wastan was wounded protecting the boy.

Following the ambush many in the tribe were displeased and disappointed with Chani. Guilt ridden that his actions almost cost his kin’s life he ran off into the woods to be alone. Hours later he discovered a starship owned by smugglers. Curious and wanting to redeem himself the young Ewok snuck onboard the ship.

It was then the smugglers owed the starcraft returned. In desperation Chani hid inside one of the crates. Too late did he realize that the outlaws when the ship flew up, leaving Endor behind. Now a stowaway Chani hides in the cargo bay...


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P E R S O N A L I T Y


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Chani wants to believe that he is courageous though others see him as reckless. While proud of being part of the tribe the young Ewok struggles to find a way to prove himself worthy of it. Proud and mischievous go hand in hand with the young warrior. The recent incident that nearly cost his uncle’s life has filled Chani with guilt.

While he adores pranks and music, Chani loves his homeland and tribe. Nature, especially trees, holds a special place in his soul. The sense of legacy, expectation and his own ambition drives him forward. He has much to learn.


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A B I L I T I E S


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Since youth Chani has been trained as both a hunter and warrior for his tribe with ancene sense of smell. This includes the use of bow, slingshot, knife and spear. He has learned to make small simple traps on his own and can help with larger types if a group is involved. Not to mention Chani is talened with climbing trees, flying wooden gliders, slinging from ropes and riding mounts like ponies found on Endor.

From the local sector ranger Chani learned to shoot with light blaster pistols and carbines. Some of his finest skills are scouting, tracking and stealth. This works best in wilderness settings.

While Tapil learned from Seda Redwall how to make simple repairs to small consoles and engines, he can hardly fly a ship at all. Much of it due to size issues in cockpits and that piloting is more complex as well. He is fluent in Ewokese and speaks enough Basic to get by Chani is yet wholly ignorant of other galactic languages/dialects. Not to mention he can’t lift any heavy type of blasters or similar firearms much less use them.


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P O S S E S S I O N S


Armour:

  • N/A


Weapons:

  • Stone Spear
  • Knife
  • Slingshot(Three stones for ammunition)
  • Stone Club


Miscellaneous:

  • Rope
  • Flute
  • Borra Horn


Transport:

  • N/A



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Minuteman75

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Minerva Fhirdiad


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_N A M E
Minerva Fhirdiad



_A G E
26 g.s.y



_G E N D E R
Female



_H E I G H T
5'11"



_W E I G H T
140lbs



_F O R C E _ S E N S I T I V E
No



_F A C T I O N
Independent



_R A N K
Mercenary



_S P E C I E S
Human



_V O I C E _ C L A I M
Allegra Clark




B I O G R A P H Y




There was a couple, Garvan and Lena Taran who worked as interstellar scouts, often operating in the Outer Rim. In the midst of one of their travels, they saved a Mandalorian mercenary named Elric Merrik. Called home on family business, Garvan returned to New Alderaan, leaving Lena now pregnant in the care of Merrik. However, he was mysteriously murdered by assassins. Learning the truth soon after Lena was wrecked with grief.


She tried to live on yet died two weeks later in childbirth onboard her ship but not before naming her daughter Minevra. Merrik was now left alone with the child. He took the infant Minevra, bringing her as a founding into one of the surviving Mandalorian enclaves hidden in the galaxy. Minevra grew up in the company of Elric Elric who adopted her more or less. While raising her in his view of Mandalorian culture the old veteran noted the gulf had an adventurous spirit like her deceased parents and encouraged it.


Eventually Minevra became of age and chose to remain as a Mandalorian. Not long after Elric was fatally wounded during a mercenary job they both were both hired for. Before his death the aging veteran confided his regrets about the fate of Minevra’s parents and the decline of his people’s culture. With his last breath Merrik requested that she burn his body, scatter the ashes on Mandalore and to forge her own path as a Mandalorian.


She strived to do so and a harrowing journey alone she eventually reached the shattered homeworld. There after fulfilling the first half of the promise Minevra made an effort to better understand her adopted heritage and herself by going on a galactic wide pilgrimage. She had been on it ever, years later while still applying her mercenary services.



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P E R S O N A L I T Y




Like many of her adopted bethern Minvera embraces the way of the warrior. At the same time she displayed a deep fascination for exploration and loves seeking challenges outside of combat as well. On the battlefield Minerva is a determined and ruthless fighter, rarely showing mercy to those she believes don’t deserve it. The mercenary is also a student of galactic history, specifically researching Mandalore's past.


On the other hand Minevra is a lonely soul and can be stubborn to a fault. While professional when it comes to merc work she struggles in a formal setting, preferring to stay away from such things. One can say the warrior is very blunt, seeing no point in wasting words with others. Of course she enjoys drinking and celebrating at bars.



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A B I L I T I E S



Since childhood Minerva has been raised as a fighter. She has become something of a gunslinger and is a fierce CQC specialist. While not an ace, Minerva is a capable star pilot/speeder driver and has great navigation skills. Also she trained in military style demolition. She has also devloped some talent for music in the form of drums. Speaks Huttese well enough and read it fluently.


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P O S S E S S I O N S



Armour:


Medium Mandalorian Armor



Weapons:


E-11D Blaster Rifle

Vibroblade

DL-18 Blaster Pistol

Miscellaneous:

Personav

DTX-1977 Informaster Datapad

Personal Journal


Transport: SS-54 Light Assault Ship


None




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Minuteman75

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_N A M E
BATAAN

_S E C T O R
ALAM SECTOR

_S Y S T E M
BAHAY SYSTEM

_S A T E L L I T E S
1 SUNS, 2 MOONS

_R O T A T I O N
32 HOURS

_C O O R D I N A T E S
M-22

_R O U T E S
NONE

_I N H A B I T A N T S
HUMANS, VARIOUS IMMIGRATED SPECIES



History

The world of Bataan on the frontier known as Wild Space was first occupied by sentient beings around 9,000 BBY. It was the result of a desperate revolt by human captives onboard a large slaving vessel against aliens of forgotten origins that crashed the ship onto the planet. Initially the survivors formed a community around the crash site but generations later due to numerous and complicated reasons that included overpopulation and social unrest, splintered off into various tribes and clans.

Slowly but surely for the next centuries they multiplied and spread throughout Bataan, becoming proud voyagers of the fierce sea that surrounded them all. Civilizations rose and fell as time went on. This state of affairs was further complicated by new arrivals, beginning in the year 19 BBY…

Following the Clone Wars’ bitter end, a small convoy of starships carrying pro-Separatist refugees fled to Wild Space, escaping the new Empire’s wrath. Eventually after a harrowing journey they stumbled upon Bataan. They found a world still divided into nation states that had developed early industrial technology by now. Desperate the Seperatist exiles, initiated contact with the various states who were amazed and alarmed at their presence.

Following tense negotiations, the Separatists reached an arrangement with Bataan’s great powers, allowing them to stay in exchange for new technology and trade. With great effort they establish their own settlement called Bonteri on an uninhabited island. Following the Empire’s collapse the settlement had become a powerful city-state with great influence in Bataan yet staying neutral for the most part in the world’s politics as per agreement.

Then in 33 ABY the First Order discovered the world and invaded to use a new base for themselves. Most nations surrendered within days with Bonteri falling after a bitter battle two weeks later. During the two year brutal occupation that followed an insurgency formed against the invaders and grew in strength with deserters, and offworld escaped prisoners.

Inspired by the news from Exegol a planet wide revolt erupted against the now weakened enemy garrison. At great cost in life and devastation the people of Bataan freed themselves in the subsequent battle across their home. In the aftermath a confederation was formed amongst the liberated states and they focused on reconstruction before reaching out to the wider galaxy ten years later. A new wave of immigrants came as a result.

A century later Bataan has recovered for the most part but due to the present crisis has chosen neutrality in galactic affairs while struggling with internal issues and defending against threats from the Unknown Regions…

Government and Culture

Taanab is, by law, a Republic governed by elected politicians. Taanab's people are largely self-sufficient farmers, and have little interest in politics outside of how it affects their small crops of farmland. Thus, Taanab's politicians are largely oligarchical; working for the benefit of the agricultural megacorporations of the world and allowing the peasants of the world to live their lives relatively unfettered by government.

Taanab is a world of moderate wealth; while small, family farmers and peasants are among the poorer residents of the planet, food, medicine, and basic education are all so readily plentiful that they are caught safely within the planet's built-in safety net.

However, there was constant competition between the farmers, descendants of the world's settlers, and the corporations, who took increasingly greater shares of the world's resources. After constant legal and protest threatened to hurt the planet's harvest, the government stepped in, and recently invested deeply into the public/private quasi-governmental Taanab Agroecological Cooperative as a means of placating the serfs and advancing agro-corporate interests.

Geography and Climate

Taanab was flat, temperate, and grassy. It was covered largely in farms, scattered across the entire planet and taking various different forms. Some were large, flat praries; others were dense food forests and jungles. Taanab had few sources of standing water. In response, plants either tended to be dryfarmed or have deep roots to dig into the world's underground sources of water. Those plants with deepest roots would dig into the world's surface, gather water, and disperse it from their leaves and branches back into the world's atmosphere, whereafter heavy rains would send the water back into the ground.

Its few, large cities were largely spaceports and corporate office centers. Smaller villages dotted the world, filled with markets, bazaars, and festivals.

Technology and Resources

The major export of Taanab was foodstuffs. It imported a huge number of tools, droids, and mechanical technologies to help terraform and control the world's massive harvests. Small farmers used lower-tech means of cultivating and living off the land, while large corporations used sophisticated ecological technologies to optimize the world's harvests.

Intent

To create a simple write-up for the canon/legends planet of Taanab!
 
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Minuteman75

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Clan Fhirdiad

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Motto

“We know the Way.”


Origins



Present Day



Culture



Intent


OOC


Clan Fhirdiad’s Symbol was made by Kestrel. Thank you so much.​
 
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