Ona'Bak Retrade Mission Log

Tribunal Power

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ONA'BAK RETRADE MISSION LOG

MissionLog_zps425ceffc.jpg

Here you will find all of the missions of the Ona'bak Retrade. To participate in these missions you must be a member of the Ona'bak Retrade. It is important, as a Retrade member that, when working alongside Contractors or civilians, that the Retrade is not mentioned during your mission. If you compromise the secrecy of the Retrade, penalties will be enforced.


If you are a member and would like to participate in a mission, use the following template and post in this thread:

NAME:
LINK TO PROFILE:
MISSION REQUESTED:

Living Up to the Name
[2-3 Players] - [MERCENARY]
With Parco Sandrunner dead, and much of the Sandrunner mercenaries killed or fled after the insurgency to their regrouping efforts on Coruscant, leadership of a crumbling mercenary company has passed on. Banar Sandrunner, Parco's younger brother, has assumed the mantle of CEO and has plans to lift the company from its pit. Because he is more business and less blaster, this is possible for him, and as such, he must be eliminated. Without him, there will be no one left in the Sandrunner family, and the mercenary faction will crumble, ending their private war on our operations. Intelligence suggests that, after receiving wounds wounds during the insurgency at the warehouse on Coruscant, Banar was treated on an Alliance hospital craft that was making rounds between Tatooine and Coruscant. We have a contact there that will report his movement, but it is too risky to send a message from an Alliance vessel.
OBJECTIVES:
  • Follow up on the lead on board the Merciful Heart hospital freighter by contacting the Retrade resource there.
  • Find and kill Banar Sandrunner.
ASSIGNED:
REWARD:
  • 20,000Cr to the being who kills Sandrunner.
  • 15,000Cr to each who supports the mission.

The Way the Wookiee Crumbles
[2-3 Players] - [MERCENARY]
All of the fences that betrayed the Retrade's information have been dealt with, except for one. Previous contractors have failed due to the target's newly-acquired bodyguard. They are hiding out in the Dune Sea of Tatooine. Both must pay for their crimes against the Retrade. NOTE: Special equipment will be provided for the live capture of the fence. If the fence is killed, full payment will not be made and contractors will not be contacted for future employment oppertunities.​
OBJECTIVES:
  • Capture Galzo the fence alive
  • Escort Galzo to the Tatooine Enclave
  • Kill Kaabra, the Wookiee bodyguard
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr to each member
  • 5,000Cr bonus to the being who kills Kaabra

Everday I'm Smugglin'
[2-4 Players] - [SMUGGLING]
[REQUIREMENT: At least one Freighter-class ship.]

The Shogo Space Station, located in the Outer Rim near Tatooine and Mandalorian Space, has requested two shipments of narcotics-- saj, and carsunum. These narcotics are extremely popular in Outer Rim territories and pirates constantly raid ships hoping for these prizes-- it is for this reason that the Shogo Station is low. One previous shipment has already been lost. Do not allow these valuable drugs to be taken. Expect trouble.​
OBJECTIVES:
  • Deliver both shipments to Shogo Station
  • Evade or repel any hostile attack
ASSIGNED:
  • N/A
REWARD:
  • 25,000Cr to ship's captain.
  • 15,000Cr to each crew member.

Vergesso Wildlife Preserve, Pt. I
[2-3 Players] - [MERCENARY]
The Retrade's most secret outpost, the Vergesso Asteroid Base, is capitalising on hidden nature and converting one of its hangars (Hangar Twelve) into a nature preserve. The Hangar has been retrofitted into a lush paradise of plant life, a flowing creek, and a waterfall. However, it does still require fauna to occupy the space. The mission is to collect specimens from the provided list (Pick one Creature & Collect it), and to deliver them to Shyra Dervish who will rendezvous with your team at a set coordinate in the Dune Sea on Tatooine.​
OBJECTIVES:
  • Collect three Felucian Birds.[Felucia]
  • Collect two Dewbacks. [Tatooine]
ASSIGNED:
  • N/A
REWARD:
  • 8,000Cr for each Felucian bird, split between crew.
  • 15,000Cr for each Dewback, split evenly between crew.

Techniques of Persuasion
[ Players] - [MERCENARY]
A Hutt operative was discovered poking around the Tatooine enclave. He is being detained and questioned, but so far our inquiries have yielded no results. The Hutts deny responsibility for the operative's espionage, and the tenuous Retrade-Hutt relationship must be preserved; as such, no retaliation will ensue as of yet. Still, we must learn how much knowledge this spy gained to better safeguard against future espionage attempts. Torture is authorized.​
OBJECTIVES:
  • Interrogate the suspect to find what he has learned of the Retrade, and to discern the possibility of any Hutt plans.
ASSIGNED:
REWARD:
  • 15,000Cr to each member.

Calrissian Hall: Dear Evelynn
[2-3 Players] - [MERCENARY]
A leader of the Nar Shaddaa enclave has lost a ship. The freighter, Blue Evelynn, has been impounded and its crew jailed on Corellia on its way back to Hutt space from a smuggling run. Retrieve the crew, and if possible, the freighter.​
OBJECTIVES:
  • Spring the crew.
  • Recover the Blue Evelynn.
ASSIGNED:
  • N/A
REWARD:
  • 20,000Cr for each member.

Loose Lips Sink Ships
[2-3 Players] - [MERCENARY]
A member of the Retrade assigned to Vergesso Asteroid Base has gone AWOL, and he's suspected of wanting to sell the coordinates and access to the Asteroid Base to the highest bidder. The man is good, but the Retrade is better - a lead shows that he's bought a ticket for a ride on a passenger ship en route to Coruscant. Ordinarily, we'd just blow the ship up, but we need to verify it's him, and we need to send a message to anyone else that has similar ideas. Board the ship, eliminate the target, and get a sample of his DNA. Leave no witnesses.​
OBJECTIVES:
  • Find the rogue member.
  • Kill him.
  • Get a sample of his DNA.
  • (Optional) Bring back any cargo found on the passenger ship.
ASSIGNED:
REWARD:
  • 80,000Cr for the member who kills the runaway.
  • 30,000Cr for each supporting member.
  • 15,000Cr each, if cargo is brought back.
LINK:
http://www.thestarwarsrp.com/forum/...ion-Loose-Lips-Sink-Ships&p=986778#post986778

Calrissian Hall: Deadbeat Deal
[2-3 Players] - [MERCENARY]
A gambler named Athen Cairn lost in one of Calrissian Hall's sabacc tournaments -- and he lost big. His ship in the Hall's hangar bay has been disabled, but the man has disappeared somewhere into Nar Shadaa's complex underworld. Prevent the man from getting offworld and return him to Calrissian Hall or Retrade officials.​
OBJECTIVES:
  • Find and recover Athen Cairn alive.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.

By Any Means
[2-4] - [SMUGGLING]
[RESTRICTION: No ships, of any kind, may be used.]

One of our assets on Corellia requires a particular object smuggled from Coronet City spaceport to his safe house in the neighbouring sector. The object is small, and comfortably fits into most bags, so moving it won't be too hard. CorSec, regrettably, has been tipped off by a local gang of the incoming shipment and has restricted all air traffic. Traverse the city, via any means necessary, and deliver the object to the asset. Expect law enforcement and local gang resistance.​
OBJECTIVES:
  • Smuggle the cargo across the city, without using a ship.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.
  • 5,000Cr bonus if no law enforcement officers are killed.

Disturbed Developments
[2-4] - [MERCENARY]
A construction company, loosely affiliated with one of the Retrade's subsidiaries, has made a request of us. A small village on a remote world has been planned to be demolished, in favour of the construction of a new spaceport and communications hub. The villagers have been, thus far, uncooperative with relocating, despite diplomatic talks, financial arrangements, and humanitarian aid. The construction company is operating on a deadline. Eliminate the villagers presence and make way for the construction company to continue their work.​
OBJECTIVES:
  • Remove the villagers from the area.
  • Destroy the village, so that the construction may continue.
ASSIGNED:
  • N/A
REWARD:
  • 20,000Cr for each member

Pirate Station
[2-4 Players] - [MERCENARY]
A gang-controlled pirate station in deep space serves as a base for illicit trade, shady back-room diplomacy, and safe harbor for all sorts of criminals, but the going "protection rates" offered for people that dock are too high, and many people are feeling like it's time for a change in leadership. Get aboard the station, convince the people that you have some good ideas, and take control of the place before anyone else does. The gang has a sizable number of lackey's, so you'll need to get a fair number of people to back you.​
OBJECTIVES:
  • Seize the station.
  • Eliminate any competitors.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.

Salvaging Parts
[2-5 Players] - [MERCENARY]
There are a lot of ships being destroyed in the galactic conflict, but one has to wonder: where do all those parts go? Usually nowhere, and former battlefields are usually giant graveyards with lots of high value loot. Problem is, there are survivors on some of those ships, and other looters are usually eager to get the parts too.​
OBJECTIVES:
  • Board some destroyed Alliance vessels and loot what you can.
  • Kill or capture survivors.
  • Neutralize other looters.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.
  • 10-20,000Cr bonus for loot, split between members.

Hubris
[2-5 Players] - [MERCENARY]
Piracy is fun, but pirates usually get overconfident. We've tracked one such pirate gang back to their mothership which they use to raid trade routes. The ship appears to be little more than a civilian craft, but within is bound to be a lot of loot, illegal weapons, and more. Get aboard the ship and take over the ship.​
OBJECTIVES:
  • Kill the pirates.
  • Plunder the loot.
  • Seize or destroy the ship.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.
  • 5,000Cr bonus to each member if ship captured.

Bust this Joint
[# Players] 2-4 [MISSION TYPE]Asset Seizure
The operations on Tatooine are due for expansion. Unfortunately, we have some local competition in a keystone establishment in the form of a competing Hutt's Cantina. In order to begin our expansion plans into the desert world, the first step is to eliminate the staff of the organisation, then to get the owner to sign over the property title to the Retrade as he will be present, most likely in the back office.​
OBJECTIVES:
  • Kill the Staff at the Cantina.
  • Capture the Owner, alive.
  • Force the Owner to sign over the property deeds.
  • CONDITION: No civilians are to be injured.
ASSIGNED:
  • N/A
REWARD:
  • 15,000Cr for each member.


[noparse][quote][b][u][/u][/b]
[size=1][# Players] - [MISSION TYPE][/size]
[indent]<DESCRIPTION>[/indent]
[b]OBJECTIVES:[/b]
[list][*]OBJ #1[/list]
[b]ASSIGNED:[/b]
[list][*]N/A[/list]
[b]REWARD:[/b]
[list][*]N/A[/list][/quote][/noparse]
 
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Munin Geist

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NAME: Kahlaionin Geist
LINK TO PROFILE: Profilez.
MISSION REQUESTED: The Way the Wookiee Crumbles
 

Tribunal Power

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Added. There's someone else that may be interested in that mission as well, so it might be able to start sooner rather than later.
 

Tribunal Power

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Added some missions for the smugglers that have joined lately. :P
 

Munin Geist

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NAME: Kahlaionin Geist
LINK TO PROFILE: Profilez.
MISSION REQUESTED: Keep the Customer Satisfied
 

Xan

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Name: Xanthus
Link to Profile: The Assassin
Mission Requested: The Way the Wookie Crumbles
 

Tribunal Power

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Either of you can. If you want to, just make it in the Story section with [ASK] as the prefix, and then name the thread the same name as the mission.
 

Xan

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Go ahead and start, then I'll join.
 

Munin Geist

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I'm sorry, I just can't think of a way to start the thread. Could you, please? I'm just no getting any inspiration.
 
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