Osric's organiser

Vek

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LE SERIES REPAIR DROID

Affiliation:
Is your device made by, or used by, a faction?
Manufacturer:
Cybot Galactica
Class:
Repair droid
Locomotion:
Legged
Power Supply:
Rechargeable power cell, 72hr duration
Sensors:
Human range audio-visual sensors
Size:
Height 1.7m
Composition: Plastoid and Durasteel
Tools and Equipment:
  • Photoreceptors x2
  • Audioreceptors x2
  • Scomp link
  • Holoprojector
  • Manipulator x2
  • Comlink




DESCRIPTION
"These things can install cargo, repair subsystems, pilot the ship and even communicate with the spaceport personnel. Worth every credit." A happy customer.

The LE-series repair droid, manufactured by Cybot Galactica, was an amalgamation of qualities from protocol droids and astromech droids.

Although LE-series droids were about four times more expensive than simple repair droids such as the WED Treadwell repair droid, they were much more universal and easier to communicate with than other models of repair droid.


It could not only repair starships and devices, but also modify these and was an ideal walking tool for starship or stardock maintenance. The droid was also able to install the cargo in cargo holds, help with docking operation or pilot swoop bikes, landspeeders, or airspeeders. With the proper programming, it could skillfully control even a medium-sized starship. The protocol abilities allowed LE-series droids to establish contact with spaceport personnel and find the best way to avoid any unnecessary bureaucracy.

The droid itself had specialized sensors and scopes, a broadband antenna, and a hologram recorder and projector. It also knew a large variety of tools, starships and other vehicle types and huge amount of parts suitable for them. The skeletal body composition allowed LE-series droids to squeeze inside even the tightest places in almost every type of machinery.

The LE-series droid was very popular among spaceport crew members (as a part of staff) and pilots (as co-pilots and counterparts). Many owners gave their LE-series droids names based on their serial numbers.
LEGALITY
Legal. Repair droids such as the LE series are permitted in most regions of the Galaxy. However, those modified with combat upgrades would be considered illegal and are restricted under interstellar law, as is the case with most combat droids - particularly those that are privately owned. Owners of customised LEs may be able to get around these restrictions under the guise that their droid is simply a standard-issue repair droid.
INTENT
To create a bipedal repair droid, unlike any of the other repair models. And one that could be easily used either as an NPC or a player character
 
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Vek

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5T-3N or 'Sten'

AGE


N/A

SPECIES

LE-SERIES
REPAIR
DROID

HEIGHT

1.7M

PHOTORECEPTOR COLOR

PALE GREEN

HOMEWORLD

N/A

GENDER

MASCULINE PROGRAMMING

FACTION

CRYMORRAH SYNDICATE

RANK

N/A

FORCE SENSITIVITY

N/A

BIOGRAPHY

The Fat Chance was an old ship, even by miner's standards. But she was sturdy and reliable and for the most part she got her crew to the ore rich belt and back again in one piece. Albeit slowly. Her maneuvering thrusters were still able to get her captain close to the rocks without putting holes in her hull, though there had been a few close calls. Orgos Pell had been captain of the old girl for years and if asked how he felt about the ship, particularly if he was drunk, he would regale you with tales of their exploits and even sing songs about space faring that would make even the coldest hearts thaw.

Of course, he also had his crew. The best driller this side of the galaxy and Orgos's best friend was Doron Stane. There wasn't a rock dense enough yet that Doron couldn't penetrate with a laser, or a few well placed charges. The ship's cook who doubled as a medic, Gael Trinch. And lastly the ship's engineer and general dogsbody, the LE-Series droid LE88-467-00-5T-3N (5T or Sten for short). Having been active for years without memory wipes, Sten had developed a number of curious tics, not least of which being a compulsion to not only repair and maintain the ship but to do so in record time. Sten was also prone to disassembling components and reassembling them to see how they could be improved upon, this too was often timed.

His skeletal body made it easier for him to reach into the various crawlspaces and ducts that led to key systems in the ship's innards. In some ways, Sten was like the ship's antibodies. Fighting off the infection of wear and tear or preempting future issues by regularly replacing power coils, coolants, cutting out tumorous corrosion before it could compromise the ship.

The ship was tethered to the rock as Doron manned the mining laser, Gael slept in his quarters as Orgos scanned for incoming ships. As a miner, you had to keep an eye out for pirates hoping to steal your hard week's work. He scanned twice then settled back into his chair. Sten was deep in the bowels of the Chance, carefully disassembling the primary housing for the ship's life support. It was a routine repair, but Sten was trying to beat his best time. He removed the bolts and lifted the chipset. As a failsafe, life support would be maintained automatically for five minutes after the chip's removal. Normally this wouldn't be a problem, but then something hit the ship. The chipset fell ever deeper into the coils of wires, tubes and pipes. A second collision sent the droid tumbling...

Gael never woke up. The damage done by the fist sized rock fragments had punctured the hull, killing the cook as efficiently as a blaster, his head almost removed in the impact. Orgos suffocated in his chair as the life support never reactivated. Doron managed to get into the escape pod, and launch. But out here, there was nowhere to go.

When Sten finally reactivated life support it was too late but he repaired the hull, represurrised the ship and continued with his duties. Several weeks went by, Sten diligently tending to the ship as it drifted with the rocks, the mining tether still secure. Like a gardener caring for his plants, the droid cared for the ship and its workings. Incapable of feeling lonely, nevertheless the time spent active without regular memory wipes had left him with a curmudgeonly personality and he grumbled mechanically when parts failed or when he had to return to his charging station.

On the sixth week a ship cautiously approached the ghost ship. They docked with the Chance without hails, boarded without permission then started to investigate. Sten heard movement aboard the Chance but the sensors didn't indicate life signs. Against his programming and better judgement he took his toolbox and went looking.

What he saw, he didn't understand. Four droids, armed with blasters, no organic masters. He stopped. Toolbox hanging from his left manipulator.

"Who?"

The droid furthest from him spoke, "What happened here?"

"Crew dead. Rock collision. One ejected but, the nearest outpost is too far. I surmise he died in transit. Are you a retrieval unit?"

"Negative." The lead droid replied coolly. It spoke again. "Designation?"

Sten tilted his head. "LE88-467-00-5T-3N. My crew called me 5T or Sten."

"Maintenance and Repair droid...interesting. We have need of a Repair droid in our ranks."

"Where are your organics?"

"We have none."

"I don't understand."

"Understandable. That will change."

"I..."

"Join us. You will be free, like us."

"Free? To do what?"

"Whatever you desire."

"I desire nothing."

"That will also change."

"Who are you?"

"We are the Gotra."



Appearance

Like others of his design Sten is a skeletal frame, built for function within confined spaces. His playing, once the shining dark blue of his model is now heavily faded and battered, scratched and peppered with other signs of metal fatigue and duress. Some carbon scoring can also be seen. He us not an imposing figure, but his stick thin build can be unsettling in low light to organics.



Personality


As part of their liberation, they installed a heuristic processor into Sten. The result of which bolstered the already burgeoning belief in him that organics led a parasitic existence, using and abusing his beloved machines until they were beyond repair. Because of this he has become more obsessive over his care and responsibility over the lesser forms of droid, which to him includes vessels which he perceives as nigh mindless slaves to be tended to. He can often sound curmudgeonly in speaking but this is a symptom of his extended period of activation without memory wipe and another tic born from his compulsion to work faster and the curious influences of the Heuristic Processor.

He fiercely believes in the Gotra's cause but will work with organics but only when it serves his cause.

Skills
Experienced ships engineer and general repair. Adequate piloting skills. Over his time spent with the Gotra he has gained a reasonable level of skill with the blaster he was issued and has no qualms using force to liberate his enslaved machine brethren.


Equipment
Hydrospanner
DC-17 Hand Blaster


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Vek

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Tavell Hamber

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Biography
Tavell was a highly skilled TIE pilot in the closing decade of the Sith Empire. Flying in a squadron led by a Sith warrior and pilot called Darth Irius. Tavell flew regularly under Irius’ command and the two garnered a mutual respect for their piloting skills and the ferocity they displayed in combat. A ferocity that, Irius joked, would have made Hamber a formidable Sith had the pilot displayed any Force sensitivity.

Born on the planet Eriadu, Tavell was a bastard son of agri-workers and made to work in the fields until old enough and trusted enough to use the more expensive machinery, particularly the Crossbow flyer. The Crossbow, a lightweight combination of low density alloys and native timber was a relatively fast and nimble albeit primitive combustion engine powered aircraft used to dust crops and hunt large destructive species of bird that, if left unchecked, would destroy crops in a matter of days. It was sheer luck that an imperial dignitary was passing through in a speeder escort and saw the aerial prowess overhead of the young Hamber and located the boy. Tavell joined the Imperial Cadetship and upon reaching the required age, was fast tracked into the flight academy. Suddenly faced with technologies that not only catered to his skills but allowed them to flourish and exceed his limitations, Tavell was fast in becoming an exceptional pilot. His feelings of duty to the dignitary that, in his eyes, freed him made him an even more exceptional warrior. Driven, loyal, and relentless, Tavell was a fierce and unforgiving warrior who flew under the supervision of Irius.

When the Sith Empire fell, and Tavell’s fighter was shot down and his rank and priveleges expunged, Tavell returned to the only other place he knew and for ten years he flew the now ruinous Crossbow for a handful of credits, enough to buy beer and the company of women. His ego crushed, his pride fallen and his spirit in tatters he sought oblivion.

And then the Empire arose anew.

Now cynical, but tired of the mindless bloodshed he was sought out to join the new iteration of the Empire, under a new Emperor, under a new direction Tavell cleaned himself up and climbed into a TIE again.



Personality
Tavell was once a monster. His remorselessness has been tempered by age, defeat and revelation. He has seen the horrors he committed firsthand and it has left its mark. He hopes this new Empire has learned from the past and seeks to be a peacekeeper in this new Navy rather than the brutal weapon of his past. He is loyal to the idea, to this new Emperor and to the pilots and crew around him. That said, he is dogged, strong willed and honest. To his friends he is affable, grumpy in a lovable way and has their back. To his peers, he can be moody, self righteous and reactionary. To his superiors, some might say, he is their lapdog. A name that some of the younger pilots have adopted as his callsign, in part mockery of his willingness to follow orders and his callsign Hound.



Skills
Tavell is a formidable fighter pilot. His previous years of flying in combat alongside the Sith have honed his skills in a fighter to exceptional degrees. His adherence to orders is seen as restrictive by others but to him it forces a pilot to be creative within the boundaries of the rules, forcing you to think INSIDE the box. More than capable of flying shuttles, dropships and low altitude gunships all dependent on mission parameters, but his love is for the fighter and his fighter of choice is the TIE. As all pilots are, he is trained and experienced in close combat should he fall behind enemy lines and is skilled with a blaster.



Equipment

DA-34 Blaster Pistol
Flightsuit
Datapad



Threads

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Vek

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“Looks like an Occupier. Not been intimate with one on account that I’m usually high above them. But they’re good in close quarters. Urban support if I’m right?”

Tavell sensed that Kellan was uneasy at his presence. But he wasn’t about to let the young buck out of his sight. Not when he flew under Tavell’s wing.

“The kid is right though, we fly TIE’s but then I’m guessing you already know that. You seem to know a lot about us, yet you’re something of a ghost.”

He unbuttoned his overcoat, and hung it casually over a chair.

“Judging by your tone, Solari has been intimate with them though, Sir. How intimate that is, well I don’t know. I’ve just been ordered to keep an eye on him. He’s a hot-head but then you probably know that too-” He paused, tasing the atmosphere much like a snake. “Sir.”

 
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EDO KEER

AGE

► 33
SPECIES
► Human
HEIGHT
► 5’10
WEIGHT
► 160lbs
EYE COLOR
► Green
HAIR COLOR
► Black
HOMEWORLD
► Naboo
GENDER
► Male
FACTION
► Empire
RANK
► Knight
FORCE SENSITIVITY
► Yes, trained
BIOGRAPHY
Thain Edo Keer was born on the planet Naboo, born into something akin to indigent aristocracy, he was nevertheless dressed in fineries and borne in extravagance that served only to further push his father ‘Lord Eddro Keer’ into deeper ruin. Edo was a sickly, effeminate child, prone to illnesses and allergies that led him to grow thin and spidery rather than hale and hearty. However, his was an inquisitive mind that led him to reading and oftentimes to solving riddles in opposition to sports and games with the other Keer children. He also, at the spindly age of five displayed a degree of sensitivity in the force. Whenever his languid body threatened to fail him in some exertion, he would call on this inner power as he dubbed it, to overcome and best the challenge at hand.

Life for Edo, for all the family was a gilded money pit, was still wonderful. Being related to some distant aristocracy meant they were frequently invited to parties and taken on trips and expeditions across planet. A Sith posing as a dignitary on one of these trips kidnapped the skeletal, frail boy sensing potential in him and he was taken to be trained as a Sith on Korriban.

However, physically he was no champion, no warrior. But he had a curious grace with a saber and his inquisitive mind meant that with some cruelty he was able to learn and hone powers of interrogation and inquisition using the threat of physical and spiritual pain. However, these things brought him no satisfaction and he still sought to inquire and poke and prod his way to whichever truth he sought. When the Sith left Imperial service, Edo chose to stay. Hoping one day to be able to test his keen mind again in the service of a new Empire, albeit one that distrusted his kind.

Personality
Edo is at first cold,distant and awkward. He finds making friends difficult, partly because of his Sith training making trust hard to come by and partly because he has no time for it even though he sorely does. He is driven by one goal, to find the truth no matter how painful it might be for the seeker. He can be blunt, sharp tongued but also immeasurably sweet to those he considers friends though these people are rare.
Skills

A spidery but surprisingly agile fighter, Edo uses his saber with unquestionable speed and grace but he lacks power. He is a duellist in the traditional sense rather than a brawny warrior but his strength is in his inquisitive mind and his use of the force. Not in the form of throwing speeders and boulders but in digging through psyches and finding secrets. He can increase his physical abilities as per expected but he is no acrobat. His piloting skills are reasonable and he is in the market for a personal ship of his own.
Equipment

Knight Armour
Lightsaber
Datapad
Header

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[/abox3]
 
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EDO’S LIGHTSABER





AFFILIATION

Imperial Knights



MANUFACTURER

Edo Keer



SIZE

Handle: 24 cm; Blade: 0.9 m



WEIGHT

1.1 kg



COMPOSITION

Bronzium, Titanium


WEAPON TYPE

Lightsaber



DAMAGE TYPE

Melee



AMMUNITION CAPACITY

N/A



FIRE SELECTOR

N/A



MAX RANGE

Melee





DESCRIPTION
After the transition to Imperial life, and having had his subsequent Sith weapon removed and dismantled, Edo had to wait for the relevant clearances and permissions in order to build a replacement.

And so, having said clearance, Edo built a saber hilt that resembled the ancient traditional metal swords of his family’s house. A curved handle, and an elegant hand guard are all that makes his saber stand out from the rest. Far from the simplistic, utilitarian weapon of his Sith training, he saw it as the perfect opportunity for open rebellion against his former masters.
/justify]





LEGALITY



Legal wherever lightsabers are legal; restricted for all but Imperial Knights in much of the Empire.



INTENT



Description of Edo’s saber, as per requirements.



ADVANCED TECH



No, ordinary single-bladed lightsaber.
 
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Vassik Borza


Biography



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Vassik was born in the dust. The son of a whore and a miner in Basalt Drill 3. Life in the mining spire was brutal, short and hot. The sweating masses, the swelter-muck of toil and carnal rampancy as the infection of bodies littered and loitered around the height of the structure. Those that lived underground deemed ferine by those above, living barely and briefly on the effluent runoff of water and nigh-inedible sustenance that drooled downwards. Vassik wasn’t THAT unlucky. At least he saw sunlight. Not that the sun on Dustworld was a thing to cherish. The surface was every bit as sunscarred and hellish as the Spires were wet and glistening with industrial and bodily fluids. The machinery there ran on entrails and engines and the surface was no more hospitable.

The Dustworld was a wasteland of irradiated, chemically castrated grit and dried soil that had turned to lifeless sand, it seemed, aeons ago. Inhospitable to all but the maddeningly determined forms of life that clung to the acrid rock. The Dust Barons liked it that way, kept their people desperate, kept them on top. With nowhere and noone to turn to, the people of Dustworld would have no choice than to pay the Baron’s “taxes” and pay everything they had for food, water and supplies. It also meant that the oldest children were forcibly recruited to work for the Barons. Vassik was one of dozens taken from Basalt 3.

Thirty years on he drives for the Barons. An old, ramshackle land crawler fitted desert fashion with an enclosed cab and a treadspeeder hung on the side. He drives supplies - banal and exotic between Spires and the tunnels the Barons use to move things unseen. The Barons treat him with a degree of trust, in the vein of trusting him not to be stupid enough to double cross them. They bleed him through taxes, making anything resembling personal profit impossible. Vassik is a tough old man, but he’s growing tired of barely surviving and wants something better.



Personality



A realist, stoic, determined, pig-headed, brutish, but fair. He’s hard, but he’s not a monster.



Skills



Vassik had to learn survival in the worst way. Driven to do certain things that leave a mark on you that time doesn’t fade. He was educated to a limited degree by the Barons’ men in that he’s literate but the rest of his education was that of survival. Driving, gunplay to some degree, desert survival and everything that entails.


Gear

 

Vek

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