Interest Check Quelling the Rumours

Charndley

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Quell. An unremarkable planet in the Outer Rim, once the site of a major battle more than a century ago. The records in the Jedi Temple at Ajan Kloss show that there was once an outpost there, from long before the current incarnation of the Order. Left forgotten and undisturbed until... recently. Major seismic activity was detected on Quell and a routine scan following this revealed something remarkable. Cracked hallways and great halls, split open and revealed to the Galaxy after countless generations. Just how long they were lost is unclear, but some Jedi historians have given estimates of thousands of years.

Now, the Jedi Council elects to send a team to Quell. At the very least, the exposed complex is a veritable trove of information about the Order's past which should be collated, studied and shared. But more importantly, who knows what kind of secrets hide in there? The Council sends the team in with their orders: neutralise any defences that are still active, evaluate whether the Complex is structurally safe enough for further exploration and to recover any Jedi artefacts. The Council respectfully asks that the Jedi try to avoid destroying yet another Temple.







Hi! Way, way back in the ancient days of March, @WiffWaffs and I collaborated on a plot idea. The general theme was 'archaeological shenanigans,' inspired by Indiana Jones, Tomb Raider, Uncharted and... well, of course, Fallen Order.

Now that plots no longer have to get staff approval, I'd like to throw up the ideas we had because I think they could be a lot of fun to write and faction fun is always welcome!

1. A Complex Complex
After seismic activity on Quell, a routine search of an ancient outpost reveals a larger, long-hidden complex that was hidden below ground for generations. The Jedi explore the crumbling, wrecked ruins and work their way through the deranged defense mechanisms until they come to one remained, sealed vault. Notes from around the vault lead the Jedi to believe that the vault is from the time of Grandmaster Tolan Kar. The vault requires a 'key' to open, which has been split into two parts.

2. In the Shadow of the Valley
Following a lead from the temple complex, a group of Jedi head to Dathomir to seek out one of the halves of the key. The Jedi who took it was recorded as 'lost trying to clear the darkness on Dathomir.' A group of Jedi will investigate the co-ordinates and probe the deepest hidden recesses of the planet.

3. Among Thieves
The Jedi trace the other half of the key to a collection of antiquities on Chandrila. However, several years ago, the museum was burgled and a large portion of their collection found its way onto the black market. Now, a crime boss on Nar Shaddaa lists something that seems very familiar in his collection of Galactic antiquities. A separate group of Jedi will try and get the other half of the key from him, before he learns how valuable it is and offers it up to tender.

4. Best Kept Secrets
Now in possession of the two halves of the key, the Jedi return to Quell in order to open the Vault. Once inside, the Jedi are tested to ensure that they are truly Jedi and not one of their ancient enemies, come to plunder their archives. If they pass the trials, the contents of the vault are laid bare to them.

The original intention was for me to DM the first and last threads, with the middle two open for dice-rolls or opposition from whomsoever was appropriate. The idea was to have the threads run sequentially, with 1 being first, 2 and 3 running simultaneously and then 4 returning to the complex afterwards. The overall goal was to get into the vault at the heart of the complex, which would contain fabulous prizes a holocron, hopefully. The original intention was to have Tolan Kar's Holocron in there, that'd give leads to The First Blade.

I'm posting this here for two reasons:

1) To see who'd like to join in with these threads,

2) To get feedback about these thread ideas. Now that plots, approval and artefact rules have all changed, I'd like to know if other writers feel these threads are appropriate and whether the reward is acceptable. I'm also aware that the sequential nature of the plot idea means that some people might be waiting a while for the second stage to open up, which seems like it might be a downer.

I'm aware that I'm still quite new to SWRP and I've probably overlooked some fumbles here so I'd love to know what you think and whether you'd be interested in these threads.

Thank you for reading!
 

Catbert

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Well, this looks... promising. When you mentioned the plot, I originally thought I'd just sign up with @Nykoria Tallis and help you do it.

But #3 sounds like it would be appropriate for @Kel Dryden and his 5S / independent allies from the Black Swift.

Tagging @Celiana as @Celiana Drayven (the one whose character could be the driving force behind this mission), @Kestrel as @Pidge Batana (the slicer) and @Morse as @Vako Yizok (the gunman). Naturally, only if you people are interested in that sort of thing.

P.S. #2 sounds like the place where Kori and Nara could meet a few familiar Sith faces again. I think Alyse and Alym intended to be on Dathomir for a plot some time ago.

P.P.S. Rewards themselves are inconsequential. For me, it's the journey that matters.
 

Morse

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Vako is most certainly up for Thread 3. But would we be helping to acquire the item or protect it from the Jedi? Both would be good for obvious payout.
 

Corbeau

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Throwing Fiach in for all/any of the threads :)
 

Charndley

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Okay, so looking at Jedi takers, we've got @Nykoria Tallis (@Catbert ), @Hannibal Grayza (@Mr. Teatime ) and @Fiach Dubh (@Corbeau ).

I'm thinking rather than DM'ing, I'd just play my character as the fourth in the team and we'd do Self-DM and/or Dice. So long as we tell a fun story, it doesn't matter, right?

Vako is most certainly up for Thread 3. But would we be helping to acquire the item or protect it from the Jedi? Both would be good for obvious payout.

I initially was going to suggest to protect it, but maybe helping out would be fun. Joint heists with the Jedi sounds interesting (and probably against the Code but we'll cross that bridge when we come to it.)

If people are happy with these suggestions, then I'll throw up the first thread shortly. Thank you for your contributions! :)
 

Charndley

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You are very welcome to bring along K'Narr once I start up the thread. I think that the period the ruins are from is meant to be several thousand years old, according to the site timeline (though I could be wrong?) so I'm not sure if he'd know it, but more Jedi are always welcome!

Speaking of which, I promise I'll get this thread up shortly!
 

Charndley

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Okay, the first thread is up here! I've tagged everyone who wanted to be involved on the Jedi side. Once we're through that, we can talk a little more about how we want the other threads to go.

Please feel free to ask for more clarification or suggest changes. Also, please don't feel tied down to what I've written, feel free to push it further. I'd rather it be fun and collaborative instead of sticking to a rigid plan.

I hope you all enjoy! :)
 

Charndley

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Hey guys!

Apologies this thread has taken a while, I got caught up in the event and returning to work. I've talked to Hank Beast and they'd like to skip their turn. So that means @Mr. Teatime is up, if you'd still like to continue! I'd like to give it once last shot before giving it up for the ghost, but I don't mind if people have moved onto other things that need their attention more. :)

@Catbert @Corbeau
 
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