Regina Nimir-ra

Wendy

Banned
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Regina Nimir-ra



Physical appearance
Regina stands at six foot six head to toes, her skin is lightly tanned from the desert and dry. She has a birthmark under her navel that is an arrow pointing down. Her hair is in dreadlocks with metal binds in them to show decoration. The tips are capped with gold and go down to her shoulders. Her eyes are the color of clouds after a storm and cold showing a large pit of emotionless resolve. The boots she wears are worn and cared for with thick leather from a rancor encased in metal and then covered in shaped bones. The bones have been pounded into plates for various parts of her armor.She wears fish netting for her thighs with a strap around the right holding a holster against her thigh.

A metal and bone protrusion comes from her belt and covers her inner thigh like a loin cloth. Only in the front the back is left exposed and covered in fish net. Her belt has various tools on it namely knives and bolos, there are some containers for grenades and energy cells but the real thing it the clip in the back for her spear. It ejects to her height and it covered in metal barbs so it is secure when it sinks into the flesh of her target. The gun holster is for a cultural slug thrower and has a clip of aged reek gut to keep it inside. Her bracer's are rancor hide covered in the same metal and bone plating. The left has two foot long blades that eject and are hooked so they can hold her prey.

Her chest plate is one sided with the other covered in the netting this leaves half of her chest exposed but it serves a purpose in how they raise their children. It is lightweight but made secure over the years of use. The rancor hide covers her shoulders and back with the metal frame and bone platings. Different layers of bone are from different kills a display of trophies as it were and on her shoulder rests a blaster. It can swivel with her ocular targeting device and produces a tri-beam laser. Down her spin and coming off her back is a perfectly crafted tale fashioned from the spines of different kills. Each is colored from the weathering and age with the oldest at the top and newest near the bottom. On her face there is a small section of bangs that have not been dreaded, they hang over her eye and have gems on them.

Personality and traits
Regina is stoic not much showing emotion and always ready to hunt. The kill is what matters and the trophy she can get from it. There are rules to fighting that she follows strictly. She never attacks or kills the unarmed and always displays with honor her prizes granting a quick death to the victims..

Likes and dislikes
+Hunting and gathering
+The desert
+Weapons and trophies
-Dishonorable kills
-Hurting of innocents
-Loud people

Strengths and weaknesses
+Athletic
+Strong
+Skilled in weapons
+A natural hunter
-General knowledge or standard technology
-Sometimes lets the hunt get to her and concentrates on the trophies

Biography
Regina was born on Tattooine in the deserts. She isn't a Tuskan not really her clan are more outsiders even among the people of the sand. No her clan crashed on Tattooine centuries before and found the harsh desert a welcome place. They could hunt the creatures and still bring honor for the kills. The Krayte dragons being the most prized. Eventually they learned of other creatures that were imported from worlds in the galaxy and signed up for hunts there. As time went on Regina grew into a skilled hunter like her mother and father and adapted the technology of her people to match with the kind they found from other people in the cities. The Tuskans found and used it trading with her people for bantha herds and dragon pearls. As time in the desert shifted with the sands her clan continued on and ran afoul of the hutts. It wasn't much just one of the worms wanting tribute in the form of slaves from them. Slavery wasn't proper for hunters they did everything.

A battle ensued between her people and the hutts it wasn't large more a skirmish with them surrounded by mercenaries. For four weeks they held them off and never lost an inch as the time went on her clan fought and killed. They knew the desert better, knew the ebb and flow of it as they waited for the sandstorms and attacked pushing the mercenaries back. Eventually the hutt made an offer from his ship. They couldn't fight a mass of metal and guns but his offer was fair. They work for him and get to keep their land, get to keep their little hovels in the desert. All that was needed was to hunt down enemies of the hutts. So that was what they did, rather then die the clan decided to work for the hutts and have been left alone.

Role-Plays

[[It is a small bio I know but the character is simple beyond her peoples desire to hunt and honor. Pretty much daily life for her is the same year round.]]
 
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