Rookery Robes

Yollm

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ROOKERY ROBES

Ira Courone's specially made "robes" are made up of several, individual pieces, starting with a strong, black fiber-weave bodysuit. It is nearly skin-tight, made of a smooth, breathable fabric, and worn under the rest of her clothing, stopping at the wrists, ankles, and top of her neck. Most of the other pieces are composed of Armorweave, such as her pants, her high-collared undershirt, and most of her gloves except for Cortosis-weave around the wrists. the Rook's long cloak is layered, with the interior of it made of Armorweave, and the exterior made of a semi-glossy, fire-resistant Nomex. The cloak is mainly intended to shield her against sudden gouts of flame, such as bursts from an explosion, or a blast or two from a flamethrower. Constant exposure to flame will still set her cloak ablaze and allow it to reach her, though the flame will go out quickly when on its own when she has reached safety. Her cape is specifically designed to have a "feathered" look to it, with "ragged" edges, but is still wide and long enough to pull up over herself and cover most of her body, except for her feet and lower legs. Armorweave covers the backing of her chestplate, and is interwoven in bands across her abdomen to make it more flexible. The outermost layer of the chestplate is Plasteel, as are the matching vambraces and schynbaldsl, which are decorated with filigree in the same manner as her chestplate and mask. Speaking of her mask, it is easily the most advanced and reinforced part of her armor. Connecting to the rest of the bodysuit where it stops, at base-level it is also composed of the same stretchy black weave as the rest of her "catsuit", like a reinforced spandex. Underneath, though, is a rigid layer of Plasteel, cushioned by a more comfortable Durasilk that touches her face. Thicker plates cover the left side of her face, making it more reinforced than the right, and the interior is shaped and smoothed to hide the protrusions of her ears and smooth the shape of her nose into a smooth wave. Around her throat, there is a single, wide but thin band of Cortosis-weave. The mask as a small, built-in commlink earpiece. It has breathing holes around the nose and mouth, designed to allow a respirator to be attached as well if needed. Her belt and boots are made of Neo-leather. Woven into a few places on her armor are threads of Scatterweave; notably, they are woven throughout her cape, mask, and her bodysuit.


Stats

Type: Medium Armor. Light without chestplate.
.
Heavy Blasters: 1
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Blasters: 2
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Vibroblades: 2 [3 on mask, chestpiece]
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Lightsabers: 1 [2 on mask, chestpiece]
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Explosives: 1 [2 on mask, chestpiece]
.


Intent: To create a unique armor-set for my PC, Ira Courone. Designed by herself and one of her Masters, the armor-set is made to provide adequate defense without sacrificing the free movement on which her fighting style is based on. In addition, the bodysuit and mask specifically are there to cover and disguise Ira's weaknesses brought upon by her burn scars; specifically, her lack of left ear, and her burn-scarred back.
 
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The Good Doctor

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Pictures look real nice.

But I don't see a an "intent" section and I don't believe Cortosis/phrik is allowed on chest pieces
 

Yollm

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Pictures look real nice.

But I don't see a an "intent" section and I don't believe Cortosis/phrik is allowed on chest pieces

Edited! made the Cortosis part in the chestpeice just a small section of the piece itself, and added intent. Please let me know if its not allowed on the chest at all or is okay in a small region!
 

Narsi

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Pictures look real nice.

But I don't see a an "intent" section and I don't believe Cortosis/phrik is allowed on chest pieces
Wrong, phrik/cortosis is allowed on any piece of armor, including chest pieces. What one has to watch out for, is the AMOUNT of pieces you have it on as these materials are supposed to be very rare. One to two is usually the allowed amount, three would probably be a bit to much.
 

Undine

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It's nice and sleek, I like it. You might want to check these out though, would improve the versatility of the armor/robes: Nomex for fire protection, would mainly be used on the cape, and Scatterweave which is useful for more stealthy characters or simply useful in general.​
 

Yollm

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It's nice and sleek, I like it. You might want to check these out though, would improve the versatility of the armor/robes: Nomex for fire protection, would mainly be used on the cape, and Scatterweave which is useful for more stealthy characters or simply useful in general.​

Thanks for your advice! Edited to make use of Nomex and Scatterweave.
 

Yollm

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Question: I know Force-users aren't allowed to have 'functions' in their armor. Would that include having a basic HUD in the mask?
 

Undine

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Question: I know Force-users aren't allowed to have 'functions' in their armor. Would that include having a basic HUD in the mask?

Yes. The Force can be used to sense someone coming towards you and improve an individual's ability to aim.​
 

Logan

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Question: I know Force-users aren't allowed to have 'functions' in their armor. Would that include having a basic HUD in the mask?
yurp. the best way to think about it if you're ever unsure, at least this is the way it works for my brain lol, is to look at it like this:

You have an armor. What does armor do? Stops bullets.

I want a HUD. What does a HUD do? It adds functionality that an armor doesn't have. Counts as a function

Armor looks pretty slick though. I like the vibes youre going for.
 

Yollm

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Alright! Thanks you two for the clarification. Makes a lot more sense now! For force-users, most of the things you can do with armor they can do with their mind, so this really is fair, lol. I went ahead and made it more obvious on her actual profile that she uses the Force to compensate for her bad side, rather than putting a HUD to do that in her armor.

And thanks, she's a pretty slick customer. ;3
 

Clayton

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Wrong, phrik/cortosis is allowed on any piece of armor, including chest pieces. What one has to watch out for, is the AMOUNT of pieces you have it on as these materials are supposed to be very rare. One to two is usually the allowed amount, three would probably be a bit to much.

Erm, no. Only minor pieces are allowed.

ANYWAY. You'll have to tone down the heavy blaster rating to 1 shot all around, and the regular blaster rating to 2 shots all around. Also, how resistant to fire is this? I mean, nothing is going to be 100% fireproof.
 

Yollm

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Erm, no. Only minor pieces are allowed.

ANYWAY. You'll have to tone down the heavy blaster rating to 1 shot all around, and the regular blaster rating to 2 shots all around. Also, how resistant to fire is this? I mean, nothing is going to be 100% fireproof.
Fixed the blaster ratings, and clarified the fire resistance on her cloak! Let me know if there's still issues!
 

Clayton

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Chest piece is not a minor piece. We're talking about a wrist guard or shoulder pauldron.
 

Yollm

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Chest piece is not a minor piece. We're talking about a wrist guard or shoulder pauldron.
Removed Cortosis-weave plate from around heart under chestpiece, so the only Cortosis-weave bits are the wrist guards and throat guard.
 

Loco

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Removed Cortosis-weave plate from around heart under chestpiece, so the only Cortosis-weave bits are the wrist guards and throat guard.

You're going to have to clarify, because the way it reads to me right now is that you can take 1 lightsaber strike anywhere, and two on the mask or chest, which is not going to be allowed. I'm not really fond of the mask being able to take more hits than the rest of the armor in general- doesn't make much sense to me, since getting armor on your face and not constantly suffer from a miserably sore neck is going to be pretty difficult.
 

Loco

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Archived due to inactivity.
 
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