Sharb

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Lupe

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Name: Sharb
Coordinates: F-8
Climate: Center of the main continent is a temperate climate, coastal and islands tropical, poles arctic.
Seasons: Four seasons for temperate climate (Winter, Spring, Summer, Fall), Two for tropical (Wet and Dry), none for arctic
Terrain: Terrain is composed of one main continent called Lupta which is for the most part is plains, forests, and hills, as well as urban terrain. There are also various small islands surrounding Lupta which is mostly made up of jungles.
Rotation: 13 hours, the day is 7 hours, night 6 hours.
Inhabitants:
-Chiss
-Sharb Blood Sucker
-Narakan Snapper
-Whitlach
-Susdon
-Neptar
-Zama
-Trudders
Resources: Due to Sharb's temperate atmosphere and forrests, it has an abundance of wood. Sharb also has an abundance of Vonium, Quadranium, Duralium, Lanthanide, and Farium.
Government: Sharb is ruled through a council of twelve high ranking citizen along with twelve members of the Mar family who control the planet with the assistance of the Chiss Government.
Economy: Sharb uses the same economical system as the Chiss Government.
Culture: The culture on Sharb varies somewhat depending where you visit. Those that live in the city are very easy going and believe in living in the moment. Those that live in the country, however, are more hostile to newcomers, but they tend not to cause to much problems or go off partying. But they all share a few things in common, for example they are militaristic and very patriotic due to the planets history of being in the Chiss military and being apart of several conflicts. All in all, however, there is not much to separate them from other Chiss
Technology: While most of the urbanized areas of Sharb are up to par to the rest of the Chiss territories due to the success of the reconstruction effort. Despite success, however, there still remains some war scarred and rural that are out of touch from modern technology, most being located in the deep mainland or the outlying islands.
Satellites: One Security Space Station used to control trade and immigration from and to Sharb. As well as a moon, named Ricor, rich in titanium.
History:
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Exploration
For some time, Sharb was relatively undisturbed, and unknown to the galaxy, but eventually the planet was pinged by a Chiss Ascendancy exploration vessel during their search for new planets in 1 ABY. The vessel was low on fuel however, so it had to return to Csilla to refuel before coming back a year later to begin exploring the surface. They landed on the pole of Sharb due to a miscalculation of the pilot, and were quick to find some Narakan Snappers, named after one of the explorers that was eaten by a pack of them, Nara'ke'nuruodo. Still they were able to fend off most attacks, and set up a base camp so that they can continue to explore Sharb, and contact the Ascendancy. After fanning out and exploring most of the north pole, they discovered several communities of the Whitlachs and Susdons, and studied their behaviors. They then moved south into the main continent, discovering what they had come to find, a suitable planet to colonize that was rich in life. While exploring the main colony they also discovered the Neptar and captured a few to take back to Csilla which had requested them to come back and report their findings.

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Colonization
With the information gathered from the expedition to Sharb, plans for colonization soon began. The plan was a part of a bigger operation, one that would colonize most of the habitable planets nearby, but Sharb had one of the best chances of being a permanent settlement and being a center-point of further advances of the Chiss Ascendancy. Thus the colonization for Sharb received major funding especially from the Yur family, a low ranking Chiss Ruling Family that vasts amount of wealth. Eventually, five years after the Chiss Ascendancy first explored Sharb, the planet was colonized and the city of Pulcer was founded on the side of a waterfall, dubbed the most beautiful city in the Ascendancy.

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The Sharb Revolution
For twenty seven years, the Yur ruled over Sharb peacefully, but then in 30 ABY the Yur became corrupt with power and greedy for money. They enacted harsh taxes on the people, and arrested anyone who acted out against them, even if it was just verbally. Thus the people began to rise against them, violently, and in a matter of days, they rebelled. At first, the Saven Family led the rebellion, but it was soon shown that they were inept and weak leaders, so the torch was passed to the Mar family. Under the Mar family the rebels were able to take Pulcer using guerrilla and ruse tactics. Thus, using Pulcer as a base of operations, the rebels were able to push the Yur family off the planet. This led to drastic consequences however, since the Yur did not like the fact that they were defeated by a bunch of rebels. They decided that since they had already lost their reputation as a Ruling Family and were likely to be exiled, they might as kill every last rebel with them. So they bombarded the planet, trying to do destroy the Mar family for their insolence. Luckily however, the Mar family had installed shield generators in several key cities and thus they survived. Meanwhile, the rest of the ruling families heard of this and had the Yur family disbanded and destroyed or, even worse, exiled. Thus, the Mar family was given control of the planet, and once again Sharb continued in peace.

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Recovery
For about a hundred years Sharb was put on the road to recovery. It was a massive effort, and took a lot of funds to maintain since much of the planet was destroyed by the Yur family. Luckily however, the Yur was a rich family and when they were disbanded and destroyed, their coffers went toward the recovery of Sharb. Thus much of the cities that were destroyed were able to be reconstructed and modernized.

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The Virus
Alas the recovery did not last long, for one of the vaccines that was supposed to cure a deadly illness that was spreading on Shrab went horribly wrong and mutated its patients. The patients would turn into flesh eating monster that could transmit the illness to another victim through biting. Thus it spread quickly throughout the planet, destroying much of what the Mar family tried so hard to rebuild. It ravaged much of the population, leaving once great cities, empty. The Mar family, however, stood strong and fought back, finally bringing the Virus to its knees and destroying it, leaving no chance for it to return

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Recovering Again
After the Virus, the population of Sharb was decimated, but that was nothing a thousand years couldn't fix. Now Sharb is one of the most productive, and important planets in the Chiss Ascendancy, under the Mar ruling family.

Notable PCs:
~Mar'tel'nuruodo
~Mar'vion'timurius
Notable Locations:
~Evir- Perhaps the most protected place on the planet, Evir, the capital city, is the location where the Mar Family has recovered time and time again. It is also the location of the Tower, a skyscraper solely for the use and pleasure of Mar Family members. It includes several night clubs, cantinas and other trivial locations for enjoyment.
~Pulcer- The second most protected location on the planet, Pulcer, was the capital of Sharb, but was replaced by Evir after the virus ravaged the city. Pulcer, however, has long since recovered and is now a rather popular place for Chiss to vacation at.
~The Base- A secure location, located far away from any civilization on Shrab, the Base is where the top tier of Mar Family
members meet to discuss things involving politics and war.
~Elroy Security Station- Space Station that acts as a Customs checkpoint, analyzing what comes in and out of Sharb
~Maverick Radar Station- A radar station on Sharb that scans the immediate space surrounding the planet, and is charged with forewarning the planetary defenses if an invasion force is detected
~Boj- The industrial powerhouse of the planet, home of the Chiss Arms Corporation and Chiss Droid Manufacturing. It is the most, privately, protected city on Sharb
Intent: The intent of this write up is not only to provide Sharb with a good description, but also to give the Chiss ruling family of Mar a good home-world.​
 
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