Armor Sinder's Armored Robes

Warwick

the dude that made the wrench thing
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Sinder's Armored Robes

An ornate set of coloured robes and straps, held together by belts and buckles, designed for comfort, style and to represent Sinder's Togorian heritage most closely. It is accompanied by various minor protective measures, to ensure that Sinder, despite preferring to wear light clothing, does help to alleviate otherwise oft recurring injuries.

LEGALITY

Completely legal in all parts of the galaxy. After all, it's mostly synth-leather, and smaller sections of durasteel.


RESTRICTIONS

None; aside from needing to be Sinder's height and weight to wear his exact armor. It could be replicated with ease.


Type and Coverage

Type: Medium Armor

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
  • Head: None of Note.
  • Torso: Synth-leather robes/straps covering chest and shoulders.
  • Back: Synth-leather robes/straps covering upper and lower back.
  • Upper Arms: None of Note.
  • Lower Arms: Durasteel Bracers.
  • Upper Legs: None of Note.
  • Lower Legs: Durasteel Kneepads.


Functions



Function 1: Armorweave Accessory (Underlay Beneath Robes)
  • Most often in the form of a heavy cape, skirt, or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered high velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons. Having more than one accessory (example: Cape + underweave) provides no additional effect.
Function 2: Grapple Line (Right Wrist)
  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
Function 3: Wrist Blaster (Left Wrist)
  • This weapon does the damage of a medium blaster, but is mounted on the forearm. With limited ammunition (10 shots) and range (15m), it isn't a substitute for carrying a blaster, but it is certainly very useful as a backup or ambush weapon in close quarters. The weapon must be manually activated via button or other trigger.
 
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