TerranSteel's Dice of Fate

TerranSteel

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100: Critical success
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned

26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail

Mostly used for fun and flavor. Alea iacta est.
 

TerranSteel

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Roll to see if Corran finds anything among the aides' desks at Senator York's office.

Edit: Rats, got nothing.
 
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Roll to see what kind of starfighter Corran gets for Ace of Spades mission.

Edit: Middle of the road, a bit on the older side.
 

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Crashed carrier detects Rylee and Corran. High means they do. Low means they don't.
 

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Crashed carrier is friendly or enemy. High means they are friendly. Low means they are enemy.
 

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Roll for fighter to use for High Noon.

Mediocre again! Headhunter for this guy.
 

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Are there any crew in the mess hall?

Edit: It's like a town hall meeting in there.
 

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How much of the crew in the mess hall are pirates?
1=None, 2=Some, 3=Most, 4=All
 

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Are the hostage-takers brown-beaten by Rylee's charisma? High = yes, low = no

Oof. Yeah, they don't take kindly to that.
 

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Do Rylee and Corran make it to the bridge uninterrupted? Low= Bad things, High = good things

Edit: Oh, right in the middle. They make it to the bridge but have a.... problem.
 

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How many enemies are on the command deck?

Only three? Oh yeah.
 

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Corran takes care of the two remaining hostiles. Higher the better.

Edit: Oof. Never had a one before. TIME TO GET RISKY.
 

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Roll to detect smuggler's freighter with visual scanning.

Better than expected! Not only do we find them, but they don't notice us!
 

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Corran hits none, one, or both of the crew who saw the Rangers. 0-100

That's a good hit! Corran stuns the guy fleeing before he alerts the ship.
 

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Roll to see if Corran leads Kaz closer to the bridge.

Edit: Guess we don't get sent to the latrines.
 

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How many undead are there in the street below? low = not many, high = ALOT

12 - a small amount, some shambling around.
 

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Undead problems near the Smelter itself? Low = not bad, high = very bad.

Edit: Uh... the Smelter has one zombie. A big. Dangerous. Zombie.
 

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D100 dice roll for the problems they'll face.
1-50 is organic, 51-100 is robotic. Lower the number on each scale, the tougher it'll be.

Edit: Middle of the road robotic it is.
 
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