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The Streets of Erwartung
Having worked their way in from the far end of the Eisen Gap, an Allied strike force managed to attack the city of Erwartung with complete surprise. Republic Stealth Fighters and CARD Stealth Dropships launched a whirlwind assault that almost instantly crippled Erwartung's outdated sensor systems, which in turn disabled the city's entire advanced anti-aircraft weapons network. With no automated guns or missiles with which to shoot down the invaders, the panicking KSDF defensive forces quickly turned to the use of manual targeting systems.
While the sky is filled with tracers, few rounds find their marks - what few rounds do find a target end up obliterating a hapless civilian transport that wandered into the line of fire as it attempted to escape to safer ground.
On the ground, chaos reigned supreme. Panicking KSDF troops and riot police have taken to the streets, hastily erecting fortifications by piling rubble and vehicles in crude barricades around the city's police stations and military armories. The madness only intensified when the first Allied troops hit the grounds - a triple spearhead of CARD, Republic, and Jedi forces, the first rings of KSDF defenses were almost immediately obliterated by the sheer force and violence of the attack. Blown to bits by the blaster rifles of the Republic Troopers, torn asunder by the gatling guns wielded by CARD's mechs, and sliced into ribbons by the blades of the Order, station after station went dark.
Now the last vanguard of defense lays in Kanrim Plaza. A kilometer-wide square of offices and recruiting stations surrounding a large park, at the heart of which is a Flak Tower. The KSDF has rallied here - stiffly determined to hold back the invaders, they have used construction machinery to dig a crude trench and foxhole network around the Flak Tower in the scant minutes they had since the attack began. Now the home to no less than two full companies of riot police and KSDF Regulars, there is little doubt that Kanrim Plaza will be the site of a long, bitter, and bloody battle.
For the Allies, a victory here will silence one of the city's last remaining Flak Towers. With the tower ruined, they'll be able to march further inward and continue their conquest of Erwartung. If they fail, the KSDF will be able to rally more troops and mount a blistering counterattack that will almost undoubtedly drive the Allies back to their drop sites.
Terrain
The Terrain is highly urbanized, with a very lightly wooded and heavily fortified park at the center of the Plaza. The Park measures roughly nine hundred by nine hundred meters, and is criss-crossed with deep and shallow trenches, haphazardly fabricated pillboxes, sheet metal coverings, and other random nick-nacks thrown onto the field as 'cover'.
Forces
ALLIES:
2 PC's
20 Troops - 10 Republic Troopers, 10 CARD Marines
KSDF:
1 Commanding Office [NOTE: This NPC's death will 'break' the remaining NPC's and will cause most to flee or surrender.]
30 Regular Infantry
50 Riot Police
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