The Kjlljk Protectorate missions

Mad Dog

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[fancybox2]- The Kjlljk Protectorate -[/fancybox2]
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The Kjlljk Protectorate Missions-



[fancybox2]New Missions[/fancybox2]
[fancybox2][ASK]Lwhekk: Chapter 1.5(OPEN)
The leader of the Ssi-Ruuk is known as "His Potency" and is the supreme ruler of the Ssi-Ruuk. The supreme ruler of the Ssi-Ruuk's support is imperative in the Protectorate's cause.
Objective:
1. Obtain the supreme ruler's favor through diplomatic means.
Bonus Objective:
Should the supreme ruler's favor not be obtainable, eliminate the target publicly installing a favorable member of the Conclave, or Elders' Council as the new supreme ruler.
Participants:
2-4[/fancybox2]



Missions In Progress

[fancybox2]
[ASK]Lwhekk: Chapter 1(In Progress)
The planet of Lwhekk is inhabited by the dimwitted Ssi-ruuk. Unintelligent, and strong the Ssi-ruuk has two secondary seats of power; the Conclave, the religious body, and the Elders' Council, the political body. The Ssi-Ruuk would prove an invaluable asset to the Protectorate, both as heavy labor and possible front-line assault units.
Objective:
1. Chose a side, either the Conclave, the religious body, or the Elders' Council, the political body.
2. Bring the chosen side to total rule over the planet, and gain the favor of said leadership.
Participants:
@Braden Drake @TIMMEL
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[Fancybox2]Completed Missions[/fancybox2]

[Fancybox2]Gree:[/Fancybox2]
[fancybox2]
[ASK]Keeping The Peace
Objective: Search and Destroy
1. Locate and destroy a large scale smuggling ring located somewhere in Gree space.
[ASK]Informed Choices
Objective: Negotiations
1. Successfully make contact with Gree administrators and bring them up to speed with an 'unbiased' view of the current situation in the galaxy. In doing so, attempt to locate and initiate contact with potential supporters of our cause.
2. Take care to present the Protectorate in a favorable light and portray the larger factions as manipulative. We must make them see the competition as enemies if we are to succeed.
[ASK]Hide and Go Seek
Objective: Rescue
1. Journey to the last known location and track down the missing scout ship. If possible, return both the ship and its occupants alive and in good condition. If not, return the remains of the ship and its occupants to the Gree for them to pay their respects.
2. Identify the reason behind the scout's initial disappearance.
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[Fancybox2]Completed Foreign Affairs Missions:[/Fancybox2]​
[fancybox2]Mandalorians:
1. Strange Names and Meeting Places
- Bring me that horizon.
- Taking out the Trash
The Insurgency:
(GALAF(Merged into Insurgency):
Nowhere
(Void Serpents(Merged into GALAF):
Blood on the Water)
Guardian(Merged into Insurgency):
High Fliers)
The Shadow Conclave:(Archived)
In the Shadows of the Stars.[/fancybox2]
 
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TIMMEL

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I'd also be down for more of those repo man missions on the side as well.
 

Mad Dog

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I'd also be down for more of those repo man missions on the side as well.

That'd be cool, I can get more of those up for you to knock out, if you'd like.
 

Braden

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@Brian @BiggB90 @Wayrider
Their hasn't been a post on The Long Patrol since August 23rd. Are you guys finished? At thirteen posts it is a little short, if you could all post once more and exit thread that should be good to close this off.

Edit: If need be I can drop a post or two in here to help finish this off.
 
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Wayrider

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Braden Drake we added to it, it should be good to close now Wayrider
 

Mad Dog

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Did a bit of reformatting and cleaning up here.
Future primary missions will take the form of mission packs with some "side" missions being placed here.
 

Wayrider

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How dirty will your character play??
 

Wayrider

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If you can meet me here at 7:30 pm central time Friday and we will take off. Or at least make plans
 
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