Topher's Tinkering Thread

Topher

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UPDATED PLACE FOR GENERAL STORAGE Now with Better organisiation
 

Topher

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7th Timeline Back Ups

CHARACTER - JINLO HALAN

BACKUP





AGE
► 26
SPECIES
► Human / Umbaran
HEIGHT
► 5'8"
WEIGHT
► 90 pounds (Average)
EYE COLOR
► Ice Blue
NOTE:
Eyes have a glowing nature
resulting from her intense
bond and connection to her

Kyber Crystal
HAIR COLOR
► Black
HOMEWORLD
► Coruscant
GENDER
► Female
FACTION
► Jedi Order
RANK
► Master Lvl 2
FORCE SENSITIVITY
► Trained Force Sensitive
CHARACTER STATS


■■■■■■

STRENGTH

[TD]

■■■■■■

DEXTERITY

[TD]

■■■■■■

STAMINA

[TD]

■■■■■■

INTELLIGENCE

[TD]

■■■■■■■

WISDOM

[TD]

■■■■■■

CHARISMA

[TD][/td][TD][/td] [TD][/td][TD][/td] [TD][/td][TD][/td] [TD][/td][TD][/td] [TD][/td][TD][/td][TD][/TD][TD][/td][TD][/td] [/TD][/TD][/TD][/TD][/TD]
[TR][TD][TD][TD][TD][TD][/td][/td][/td][/td][/td][/tr]​






  • Features:
    Jinlo has a pale skinned complexion which was thought to be due to a long blood line of Slum dwellers to which have had little exposure to natural light. However, was later revealed to be due to her maternal Umbaran heritage.

    After a life growing up in the depths of the Coruscant slums with little food and rampant disease Jinlo has a very slight build. Although she bares a slim build and looks frail, her appearance can deceptive, concealing very flexile and nimble physiology, resulting from years of traversing machinery and ventilation ports whilst foraging for scraps or making her way to the upper levels for work.

    Following her return to active duty within the Jedi Order, Jinlo has sustained several injuries and bares a scar over her left shoulder as a result of a blaster wound, four parralel scars running along the left side of her waist as a result of an attack by a Twisted Woman type abomination. The more predominant of her injuries is the loss of her hearing, to which Jinlo is depandant on her psychic abilities or her wrist scribe to allow her to interpret what is being communicated to her

    Clothing:
    Jinlo wears predominantly flowing loose fitting clothes, usually wearing light neutral tones such as white and grey, when she is out of her Formal attire, her hair is often left to it's natural form, lying loose and untied, however when required to, during training and more physically demanding missions she substitutes her attire for her grey Jedi robes. As for her hair it is usually tied back into a tight bun or a pony tail, depending on the situation at hand.

    In addition to a long ankle length sleeveless black hooded cloak, that Jinlo wears on the outside which acts as a reminder of her fallen master’s deception, reminding her about the dangers that the dark side can bring if it is allowed to seduce her.

  • Jinlo has always had a deep and caring nature for loved ones and generally those around her as well as concern for those who are unfortunate. Her Caring nature however can also be her downfall, she is all too willing to put herself into the firing line if she felt that it would aid those she cared about, or even loved.

    During her free time Jinlo is very focused on her training and her studies into the aspects of the Force, longing to control and master her abilities without causing harm to others, and as a result is often seen hiding her face behind a data pad as her mind digests the information contained within.

  • From an early age Jinlo despite often coming across as a slightly distant is very intuitive and has an aptitude for extraordinary assimilation of knowledge and data recall, empathy, and even what appears to be some form of psychic "reading" ability. She has been known to make statements, sometimes cryptic and sometimes direct, which sound as if she can read someone’s mind or know of events in a stranger's past which she should not have known.

    Initially it was apparent to those charged with her integration into the Jedi order that Jinlo found it hard to cope yet even come to terms with things that have changed her life completely, From the events that caught the attention of the Jedi to the deception and attempted corruption by her former master.

    Due to the turmoil that ran through her mind Jinlo had been marked for close psychiatric watch during her initial evaluation. Although at the time it was unknown that the symptoms although exhibited as a mental break down was in fact brought on the merger of her inherited reading abilities with her newly awakened Force connection taking form within her un-prepared mind.

  • Force Specialization:
    Psyker - Jinlo possesses a natural gift of psychic abilities through the Force, through which she can perform a wide range of mind-based abilities such as; Mind reading, Telepathy, Empathy, Influence of the mind, Creation of illusions, Mind shatter. However due to the nature of her psychic abilities within the Force manifesting within her, Jinlo's control of her abilities work in reverse, instead of using the force to summon the ability to read a person's mind, Jinlo is dependent on using the Force to control and quell her psychic abilities.

    It is also to be noted that Jinlo's secondary specialization in the Force is Healing, although she can heal most basic injuries, she is unable to heal significant levels of trauma that would be potentially life threatening.

    Fighting Form: Form III Soresu
    Jinlo is proficient in the lightsaber style Soresu or Form III, the most defensive of all of the forms, was developed to counteract the advancing blaster technology throughout the galaxy. Jedi opponents now mostly wielded blasters. The form utilizes motions occurring very close to the body to achieve near-total protection, efficiently expending as little energy as possible to execute these moves. This technique exposes as little body target zone open areas as is possible, making a well-trained practitioner nearly invincible.

    Due to Jinlo’s nature, she tends to remain on the defensive until her opponents make a mistake; only then does she strike offensively. Either by the blade or through the use of her latent psychic abilities to sedate and render her foe incapacitated. It was identified there were direct parallels between Jinlo’s personality and her fighting form, as she does not wish to fight, or harm.

  • Jinlo has very little in terms of personal possessions beyond anything that is considered to be standard issue. In addition to various other possessions that are not prominent enough to mention, I.E Trivial items such as clothing and a few holoframes of her parents.

    Her only identifiable key possession would be her double bladed saberstaff that emits a cyan hued light. It was identified that due to Jinlo’s disposition to refrain from conflict she was best suited for a defensive combatant form.


    SHIPS
    To date Jinlo does not have possession of any ships beyond the temporary use of a ship from the Jedi's ship pool.

    To Be Updated as Character Progresses

    DROIDS
    To date Jinlo does not have possession of any droids.

    To Be Updated as Character Progresses

  • KILLS

    [NPC] Steik Ries - Due to sudden and uncontrolled manifestation of Force Power
    [NPC] Former Jedi Master - Due to influencing nature of darkside presence on Prakith

    To Be Updated as Character progresses

    RELATIONSHIPS

    Kane - Jedi Sentinel - Kane was the First Jedi Jinlo met on Jedha, who was later charged with her further mentoring
    Jace Tokani - Jedi Knight - Since having met in a chance late night encounter within the Jedha archives, the Two Jedi have shared a close friendship with each party finding a sense of peace and contentment in each other's company

    To Be Updated as Character progresses

    COMBAT

    The Shipment
    To Be Updated as Character progresses

    ROLEPLAYS

    Somebody Shine a light
    Shatter Me
    By the Will of the Force
    Imperfection
    Sleep Tight
    Hear Me Now?
    The Trial of Malthazar Dreadheart
    The Shipment
    [Plot]London Bridge is Falling
    [Plot]It'll be Fiiiiiine...
    [Plot]The Hunted become The Hunters
    A Shadow Conclave
    I Lose People and then I Lose Myself
    [Event]A Shadow Conclave
    Tourniquet
    [Plot]Sparks and Flames

    To Be Updated as Character progresses


  • Born the sole child, Jinlo had lived a rather comfortable life considering what was burdened on many of those who dwell in the disease-ridden depths of the slums on Coruscant, deep below the entertainment district. It was from her parents that Jinlo developed caring and tender nature exhibited towards her parents and the family's close friends and neighbours, however this kind nature of hers was shaken when she witnessed her father Laers' murder when she was the age of 10, her father being murdered by a swoop gang over unpaid debts. The grief of her father’s passing shook Jinlo's core, she had become anxious of the outside world, rarely leaving the sanctity of her home, It wasn't until the age of 13 that Jinlo had to venture out into the depths of Coruscant's underworld, when her mother Miane fell terminally ill, knowing that she needed to ensure the safe holdings of the family home from the gang owners who rent out the homes at extortionate rates as well as providing a means of sustenance for both her and her mother.

    Through all the run of ill luck it came as a surprise to Jinlo that she had managed to land a Waitress job in the entertainment district above the slums in which she resided in, the pay was enough to cover the rent, and the manager, Stec Ries an Arconian, had allowed her to take home the overcook at the end of the tireless nights, whilst saving the remaining wages and the occasional generous tips for the occasional luxuries that brought a light relief to her and her mother. Nearing halfway through her 14th year her mother succumbed to her illness, her mother's death came to a shock to Jinlo, who wanted to lock herself away with in the house and let the darkness surround her.


  • Four years after her mother's death, Jinlo's fortunes had changed little, she was still working long dwindling hours at the restaurant that had become a tiresome place to work with more and more drunken rowdy customers flooding through the doors. It was not until one night, after the closing show of a popular and successful run a Nubian musical that the restaurant was over run with the cast and crew, all the staff were called in, Jinlo who was designated for a night off was also helping with the onslaught dealing with a very drunk and ambiguous crowd, leering and jeering at her and the other female waitresses, on passing one of the tables where some of the backing cast were sat, an overly inebriated cast member tried to grab her, acting in self defense she slapped the customer hard across the face.

    In a furious uproar the Cast member demanded to see the manger wanting to have her sacked, the manager upon hearing the fuss approached the group, noticing the trembling Jinlo the manager assured that Jinlo would be dealt with severely for her actions, a look of shock fell upon her face as Stec Ries, grabbed her dragged her through the restaurant to his back office, After a lengthy explanation, Stec Ries seemed to show understanding to her, unbeknownst to her it was merely a form of deception to lull her into a sense of false security, Offering his open arms in a faked attempt to comfort her, Jinlo felt herself drawn into the secure comforting embrace, the illusion was shattered when Stec Ries suddenly jolted his entire body, forcing Jinlo against the wall. Jinlo's attempts to resist and break free were feeble in comparison to the Arconian's vice like grip, writhing in futile resistance.

    All she could see was electric blue channels of energy coursing through the vein's in her eyes, her entire body felt like it was burning as the raw energy felt as if was about to tear through her skin, the pain reaching its mortal peak, all her external senses of came flooding back into consciousness, as she felt the grip of her employer suddenly be torn away from her as she watched him recoil backwards and collapsing on the floor, screaming in agony his hands clawing at his head. Shivering, with fear and shock Jinlo slowly walked towards her employer confirming her worst fears, his body lay still his limbs still contorted from his last moments of pure agony.


  • The next few hours passed within a blur of emotion and almost heightened madness, making no attempt to call for aid Jinlo ran out of the back door of the restaurant, before running to the deep into the streets of Coruscant, tears cascading from her face. After several days of endless walking with little rest or food, Jinlo collapsed of exhaustion within a secluded alley, her body too tired to resist and continue moving.

    Unbeknownst to her, the surge of energy that had manifested itself, had caught the attention of a nearby Jedi, who had felt the awakening of her Force potential. The Jedi had been following her from a safe distance, feeling the rippling currents of turmoil emanating from Jinlo it was too much of a risk to confront her whilst she was her present state. The jedi however chose to observe for a distance biding his time, waiting for the moment when Jinlo would eventually succumb to exhaustion before subduing her long enough to take her to the Jedi enclave on Ilum.

    When she had eventually awoken a few weeks after arriving at the temple she was initially distressed to find herself within a medical bay surrounded by the galaxy’s guardians. However she soon had found her sought after Sanctuary, after initially confessing to the murder of the Arconian and the later revelation by the Jedi master that was tending to Jinlo that she was tied to the force. Once she had fully recovered and evaluated by the Jedi Council she was accepted into the order and assigned a master who would be responsible for her training and control of her newly found gift.


  • The first two years of her training, was by no means an easy task, Jinlo was incredibly hesitant on the use of her force powers, despite showing an incredible aptitude for learning the history, philosophy of the force and the wider galaxy. There was an underlying fear rising from her growing awareness and connection to the force, the more she learned the clearer the whispers in the back of her mind became because of her developing Psychic talents. However such a unique gift in the Force is taking its toll upon her, leaving her to question herself and her own stability at a higher level than she had done when she first discovered that she was sensitive to the force caused many of those around her to question Jinlo's mental state of mind.

    The unknown talents was however something her master was aware of and saw great potential in her as tool in his underlying schemes. He sought to further strengthen her connection to the force, subtly exposing her increasingly to her latent potential to determine how far her abilities could reach. Progressively making her reliant on his presence to dampen the whispers, guaranteeing that she would be constantly at his side and not likely to reveal her natural gift to any other Jedi. She was right where he wanted her, enabling him to be fully able to influence and manipulate her without suspicion.

    Drawing towards her fourth year within within order and the conclusion of her training, her master saw the opportune moment was at hand to put it plans into motion. The pair traveled to Prakith to undertake the final task of her training, where she would surrender her training lightsaber to ceremoniously construct her own with a Kyber crystal that she shared a connection with. Unaware that her master had chosen Prakith due to its heavy dark side influence, Jinlo was oblivious to the deceit of her master until it was too late. The Crystal she had bonded with was attuned to and amplified her psychic energies, however the dark corrupting nexus had a dark presence within the caves that prayed on her deeply rooted fears and anguish, being fueled and exacerbated by the revelation of the veil of deceit that her master had pulled over her eyes.


  • Once her master's true intentions were laid bare, her being was overwhelmed with raw hatred and anger, the tainted core of the planet's force nexus, feeding off of the raw negativity within, drawing Jinlo deeper into the depths of the dark side. Her master although pleased with his masterpiece of deception and subterfuge, had not foreseen nor anticipated the back lash. Becoming complacent to the diminished stability of Jinlos mind, in his arrogance he allowed Jinlo to be overpowered by her emotions, leaving himself open to a fatal strike from the newly formed weapon.

    The realisation of what she had done instantly subdued the influencing whispers of the dark side, long enough to allow her to make the conscious decision to run. Whether it was down to fear or the paranoia brought on by the dark side she knew she would never be allowed to return to the Jedi order after killing her master.

    In a state of panic Jinlo had boarded the ship she and her master used to travel to Prakith, swiftly making the jump into hyperspace. Paying no attention to what destination she had set on the Nav-Com, the ship dropped out of hyperspace in close proximity to Rhisi's orbit. unable to control the ship caught by the gravitational pull Jinlo barely managed to crash land the ship in a remote mountainous region sustaining minor damage.

    It would be for the next four years that Jinlo would remain isolated from the galaxy and the events that would unfold within the order and on Illum. Alternating her time between; repairing the damaged ship's computers using parts of the astromech droid assigned to the ship and in deep concentration and meditation, bonding with her Kyber and trying to gain control of her empathic abilities, on the vain hope that she would perhaps one day return to the Jedi or at the very least not be able to harm anyone again.


  • Text for plots, and the likes == duplicate for post Tython and cover deafness

CHARACTER - EISA NIMBUS



CHARACTER - TALIA VEX





BIRTH NAME:
AGE:
SPECIES:

HOMEWORLD:
FACTION:
RANK:


HEIGHT:
WEIGHT:
SKIN COLOR:
EYE COLOR:


Talia Vex
26
Dathomiri / Human
Dathomir
Fallen Jedi
Knight


6'2
90 lbs
Pale Complexion
Brown



CHARACTER SUMMARY:
Talia Vex was a Dathomiri Human hybrid that once served the Jedi Order during the run up to the events that unfolded on Ilum. Since the cataclysmic records had deemed her to be among those who were slain, her life claimed by the corrupting dark side that engulfed the planet. Those records were wrong. She was merely lost within the darkness, trapped in a different form.












Character Information



  • Born as a result of a chance encounter between a wayward space farer and a Dathomiri nightsister, the news of the night sister's pregnancy did not bode well to those around her, considering the strict laws that the priestesses of the Dathomirian culture have to abide by. Not only that but breeding with another species was considered as treason in the eyes of the Clan Mother. To which upon the discovery of the night sister, Tal'Mlyyn's pregnancy after she had concealed the fact for as long as she could, it was ruled that the Tal'Mlyyn was to be executed, for not only disobeying the strict laws of the matriarchal society but for mating with an off worlder. The final ruling was that Tal'Mlyyn was to be executed once the offspring was born, as it was considered that the child the being carried was the victim of her mother's crime.

    No sooner than an hour after Talia was born, her mother was executed by order of the clan mother, to which had left Talia with no real parentage for her upbringing, as a result Talia was brought up in the temple where her mother had done many years before. Her time within the witches temple was troublesome to say the least. Talia was literally the black sheep among the flock, being an almost contradicting contrast to those around her, through her not sharing the full natural complexion as the others, through her father's inherited skin tone standing out against the grey tones of those around her.

    Talia's impurity no matter how much it disgusted those around her, had to be tolerated until the point in which the time that Talia came to age, as it was contrary to the Book of Law that she should be exiled or 'erased' until the time she became fourteen, being protected by the conservative child protection laws set down by the ancients. To which the Nightsisters continued to tolerate her presence and continued to tutor and educate Talia in the ways of her people, the very people who were literally counting down the time until they could be rid of her.

    The time soon came in which the Clan Mother was able to permanently banish Talia from their domain, so sooner than a minute had passed on the zero hour of her birthday Talia was chased out of the temple. Being forced to flee towards the small community that lived within a clearing within the vast forrests of Dathomir. Taking nothing but the clothes on her back, and using a Talisman of transformation that she had stolen on the eve of her exile to change her form into that of a predatory beast Talia fled her pursuers and sought out refuge from the near by community that was made up of off worlders, the place seemed like the perfect haven for an outcast like her.

    During Talia seeking of aid amongst the community, she came across an aged Jedi Knight who was observing the Night Sister clan from a distance. It was upon this moment that the Jedi took pity in Talia's plight and made the decision to heed her call for help and bring her into the Jedi Temple on Ilum as a student. As the four years passed Talia grew proficient in the numerous defensive arts that the Jedi took the time to teach her, whilst developing both her own physical strength, and her connection to the Force.

    As Talia neared the end of her teenage years, she has started to become somewhat defiant towards her mentor's teachings and words, her youthful rebellions soon spiraled out of control, to the point that she was becoming disobedient, wanting to seek out the universe around her rather than be cooped up within the stuffy confines of the Jedi Temple. It soon drew to the point that Talia would sneak out of the house during the night to use the stolen talisman to change her form, providing her with a controlled means to indulge in her baser instincts.

    It was during the pinacle of the conflict between the Jedi Exiles and the Jedi order that Ilum became the focal point of the conflict, where the resulting blast of Darkside energy that tore through the planet at the hands of the recently elected Grandmaster Syresh Lapar had infused with the totem that Talia happened to have been wearing around her neck that she was able to survive. However the definition of survival would be a loose one, the dark side unleashed reacting with the totem forcing a transformation over the unsuspecting Talia. Where as a result she remained lost on the surface of Ilum trapped in her beast like form for eight years, becoming one of the many predators that stalked the twisted planet's surface, preying upon the twisted abominations for sustenance. Talia's mind becoming a shell of her former self, becoming nothing more than a feral animal.

  • Talia possesses a strong knowledge of the Dathomiri teachings, though she hasn't had opportunities to test out her skills yet under the more structured tutorledge of the Jedi.

    The Force: Talia is very adept with the Force for her age. Like others, she had been granted the position of Knight despite there being a prominent Dathomiri upbringing due to the escalation of the war with the Exiles. She has above average skills for a Jedi trained knigh of her level of teaching, though she still currently needs a Master to assist with her rehabilitation. Talia has an easy time tapping into and manipulating the Force as well as the Dathomiri Magicks she had been brought up around

    Lightsabers: Talia was proficient with light sabers, prior to her entrapment in her feral form she had been known to wield two light sabers.

    • Misc Possessions
      • TBC
    • Weapons
      • TBC


  • TBC

LORE - DARK AURA




Technical information

Category
Alignment
Type(s)
Site lore
Darkside
Alter


Historical information

Known User(s)
Affiliation(s)
Eisa Nimbus
Sith / Dark Jedi
_
.
Dark Aura

Excerpt · Known applications

Dark Aura

Dark Aura is a dark side Force power in which the user charges the air around them with malicious Force energy, creating a shroud of blackened Force energy around them that for those who bare witness to it are inflicted with terror and dispair.

Known applications
In its base form, the passive use of Dark Aura is mostly used to cloud the wielder into a shroud of total darkness to create an intimidating presence.

However through the focused use of the Dark side of the Force it can be channeled to methodically torture an opponent. Using a contained storm of the Force, the aura would create a field that would slow the target down, paralysing them with fear, while torturing them into despair in the process. The most devastating part of his Dark Aura technique was that it could be used on multiple victims at once, creating a cacophony of despair.

The weakness of this ability lies within the opponent. The stronger the wielder is in the force over the intended target, the greater the level of despair it can instill. However, should the opponent be either stronger in the Force, possess a greater will power or sense of determination the lesser the effects of the inflicted, and more likely that they would be be able to resist.

Intent

To create and expand upon the canon Dark Aura Ability to add to the available dark side Force powers for the site.

LORE - EISA'S LOTHAL APPARTMENT


EISA'S LOTHAL APPARTMENT



CATEGORY: Personal Lore

LOCATION:
Lothal Capital City

ROOMS:

+ Living room,
+ Kitchen,
+ Master Bedroom,
+ Bathroom Suite
KNOWN TO:
+ Eisa Ti'Varnus
+ Abigail Nimbus,
+ Cregan Drast,

NEARBY:
Capital City Centre


Following events on Lothal where Eisa formed part of a small Sith task force, lead by Darth Evandrus carrying out a series of missions involving the purging of a former Exile base of Darkside Abominations, in addition to the complete eradication of a remote Slaver's base of operations, Esia like the rest of those part of the Task force was gifted with a private apartment located within the City Center of Lothal's Capital City in gratitude for their service to the High Judge of the Sith.

Upon being handed the keys to the apartment by the newly anointed Prince of Lothal. Eisa, proceeded to tear out all of the furniture of the master bedroom, and shifted it all into the main living room. Armed with several cans of bright un-coordinated paint, the young fiery haired teen redecorated the entire apartment into her own unique brightly coloured home.


Using all all the resources she could muster as well as borrow from various locations. Eisa converted the master bedroom into her own personal walk in weapons closet. Providing the crazed teen with a space to store, maintain and occasionally test her ever expanding arsenal of toys. Planning to use the apartment in the future as a personal safe house and a means of replenishing her supplies as and when she is summoned to Lothal.

TECH - EISA'S EXILE ASSASSIN ARMOUR




EISA'S EXILE ASSASSIN ARMOR

This armor was made on the orders of Abigail Nimbus for Eisa in the wake of the events that took place on Bakura. Where during the fallout of her rage induced 'episode' it was observed in her bout with Malthazar Dreadheart that whilst channeling the influence of the Dark side, Eisa weilded great potential as an Assassin.

The Suit is a specifically customised version of Outrider Scout Armor that incorporates the design characteristics from the Exile's standard Armour design templates and utilises Phrik alloy shoulder plates and strands of Phrik alloy wire forged from the melted down armor stolen from the unconcious Tana Sho'gun following their fight on Lothal. The Phrik allow wire being integrated into the wave of the suit's material to provide a light resistance to light saber strikes, whilst affording Eisa complete freedom of movement during combat. The gloves of the armor makes the use of sharpened dursateel claws that encompas the fingertips to allow for additional means of melee attack beyond Eisa's lightsaber.​

LEGALITY

Legal​

INTENT

While most Exiles would typically be seen either within their own personally styled armor or wearing the standard issue dueling armor, this armor is geared more specifically for those who fight using fast paced and close ranged assaults. Whilst this armor variant is designed to conceal the identity of its wearer it also serves to intimidate.​




TECH LEVEL

Standard Tech that has been subject to bespoke alterations to suit the wearer. These modification comprise of:
    • integrated holsters and bandoleers into the suit to allow for the fastening of Eisa's Weaponry.
    • Phrik Alloy plates and wire strands weaved within the suit material to provide low resistance to lightsaber strikes
    • Durasteel claws integrated into the fingertips of the gloves.

Type and Coverage

Type: Medium Armor.

Coverage:
    • Head: Front of the head and neck, back of the neck
    • Torso: Upper and Lower Chest, upper back
    • Hands: Bracers
    • Legs: Groin, Shins and Feet

TECH - JINLO'S WRIST SCRIBE





Jinlo's Wrist Scribe

Affiliation:
Free Access

Manufacturer:
Self Made but easy to replicate

Type:
Wrist mounted Transcribing device
Power Supply:
Recharagable batteries

Sensors:
Built in Audio sensors

Size:
Half the size of a fore arm bracer (Covers Wrist)

Composition:
Recycled and salvaged droid parts


DESCRIPTION
Developed following the aftermath of Tython, Where the Jedi Master Jinlo Halan had been rendered deaf. The Jedi Master with assistance from Fennex Zeerda, fashioned an item of wearable tech using salvaged and spare droid parts, predominantly the audio sensors and language processor chips from protocol droids.

The device functions on the same basis as how a protocol droid would operate, taking the audio sounds from sentient speech and processing the linguistic markers into words before being relayed to a droid's central processing core. However with the rudimentary fashioned device, the digitally processed words are displayed in galactic basic text on a small screen, that would enable the wearer to read what is being discussed.

This allows the wearer to be able to compensate for the loss and or lack of hearing, allowing them to engage with others by being able to interpret what is being said. The functionality is strictly limited to providing speech to text functionality and a vibrating alert to notify when speech has been detected. There is no availability to provide indication of approaching threats or changes in the ambient background noise as this would require complex processors and programming algorithms to achieve this.

LEGALITY
Legal and freely available

INTENT
The intent for the device's use is to provide Jinlo with a means of being able to communicate with others. Following the loss of her hearing during the final stages of the Jedi campaign to reclaim Tython, Jinlo had been able to counter the loss of her hearing through her psychic gifts, however after time realisation set in that there are some species that she would be able to 'hear'. So the device has been fashioned to allow her to understand what is being spoken.

ADVANCED TECH
NO, the device is based off of pre existing droid components and can be readily duplicated if needed.

TECH - THE CORSAIR




The Corsair

AFFILIATION
Sith

MANUFACTURER
Imperial Shipyards

CLASS
Exploratory Prototype

ROLE
Exploratory Craft

COMPOSITION
Durasteel and Transparisteel

DIMENSIONS
100m x 15m x 20m

CREW
2 minimum / 10 Optimal

PASSENGER CAPACITY
15

CARGO CAPACITY
100 Tonnes

HANGAR CAPACITY
1 Landing shuttle

CONSUMABLES
6 months

SPEED/MANEUVERABILITY
50MGLT /Average manoeuverability for class


ARMAMENT

  • 2x dual heavy laser cannon turrets (one rear facing, one front facing) with 180 targeting arc
  • 1x single mount heavy laser cannot turret (forward facing) with 180 degree targeting arc
  • 1x light ion cannon turret (forward facing) with 180 targeting arc

EQUIPMENT
  • Class 5 hyperdrive
  • Military shielding
  • Long Range Comms system
  • Long Range advanced planetary sensor suite
  • Medium Military Armour
  • Escape Pods (2 Medium capacity life boats)


DESCRIPTION
The corsair class was designed for long term exploration missions. Commissioned as a means for the Imperial fleet to explore the furthest branches of the Unknown regions, offering its minimal crew a reasonable armament to help defend itself against any unknown threats that lay beyond all documented space. Although it its armament is not best suited for offensive use on a fleet based warfare front it would still pose an intimating array of weaponry to deter any would be chance attackers, or be able to stave off an attack long enough to make an escape.

Despite it's modern design, it isn't the best thing on the market and it was never meant to be. The Corsair does it's job simply by being a tough ship that can endure the potential rigors that the Unknown regions may throw at it.

LEGALITY
These ships are designed by and for the Sith Empire. As a working prototype the Corsair class makes them relatively unknown to most organizations, their existence is seldom known beyond the Sith Empire.

INTENT
Intent is to create a platform for a differing faction arc as part of a series of plots a group of Sith venture off into the Unknown regions to explore and build the Empire's sphere of influence. The Ship is intended as a home base and means of transport for said group to carry out some "Firefly" like threads.

ADVANCED TECH
YES, This is a concept craft that has not yet been authorised for production, the first ship has been assigned to a small to trail the feasibility for deep space exploration.



TECH - TALIA VEX'S PERSONAL ARMOUR




TALIA VEX'S PERSONAL ARMOR
This armour had been made following the end of the near decade long isolation on Ilum following the events of the former Jedi Grandmaster Lapar's betrayal and the corruption of the planet into darkness. In the wake of her 'recovery' Talia made use of what she had salvaged over her years of preying upon Abominations and looted bodies of Jedi and Exiles to refashion and reforge her damaged armour to something more fitting.

The Suit is in general a build up of a standard polymer bodysuit as the base layer to provide provide thermal comfort in the various planetary environments. Upon which a compilation of Plasteel and Phrik plates have been affixed to provide light protective coverage over the arms, legs and front torso.


LEGALITY


Legal​


INTENT


While most Sith would typically be seen either within their own personally styled armor or wearing the standard issue dueling armor, this armor is geared more specifically for those who fight using fast paced and close ranged assaults.​



TECH LEVEL


Standard Tech that has been subject to bespoke alterations to suit the wearer. These modification comprise of:


  • Integrated holsters and bandoleers into the suit to allow for the fastening of Talia's Weaponry.
  • Phrik Alloy plates salvaged from both her Jedi Dueling armour and the bodies of the fallen Jedi and Exiles on Ilum that had been re-purposed to repair her armour

Type and Coverage

Type: Medium Armor.

Coverage:

Legs:

Layered Plasteel plates over front thighs, Plasteel Knees guards
Torso:

Plasteel plate covering from groin to below colarbone level
Right Arm:

Phrik Alloy bracers on forearm, Plasteel armour on upper arm and shoulder
Left Arm:

Phrik Alloy bracers on forearm, Plasteel armour on upper arm and shoulder
Hands:

DG-10s
Feet:

Abomination hide combat boots

TECH - TALIA'S LIGHTSABERS





TALIA'S LIGHTSABERS


AFFILIATION
Talia Vex

MANUFACTURER
Talia Vex

SIZE
Hilt length: 26cm, Blade Length: 1-2m

WEIGHT
1kg

COMPOSITION
Titanium core chassis, adorned with
Abomination leather and teeth
WEAPON TYPE
Lightsaber

DAMAGE TYPE
Melee

AMMUNITION CAPACITY
N/A

FIRE SELECTOR
N/A

MAX RANGE
Melee




DESCRIPTION
Talia owns a pair of twin sabers the blades of which are currently unbleed and are Green and Blue. The Lightsabers are often attached to Talia's belt or under a cloak / jacket.

They both have a dual-phase functionality that can be changed with the press of a button, lengthening the blade almost instantly from a standard 1-meter out to 2-meters. As a former Jedi the lightsabers have a built in from lethal to stun setting.

Over the near decade long entrapment on the corrupted wastes of Ilum, Talia has been forced to repair her lightsabers using what she could salvage from the bodies of the fallen, over time they have became adorned with the hide and bones of Abominations, becoming a shadow of their former state and an increasing reflection of the feral nature of Talia's broken mind.


LEGALITY
Legal wherever lightsabers are legal.

INTENT
This is just a write-up to describe and provide visual representation of Talia's lightsabers.

ADVANCED TECH
These are standard dual-phase lightsabers that are 're-skinned' to go with the character's feral nature. They won't be anymore advanced than any other lightsabers.

TEST


 
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CHARACTER - EISA SWAN - START





Homeworld
Age
Faction
Rank
Level
Force Sensitive

Kuat
16 y/o
TBC
TBC
Level 1
Yes






Species
Gender
Height
Mass
Hair Color
Eye Color
Complexion
Avatar
Human
Female
5'2"
80 lbs

Dyed
Emerald Green
Fair

Hayley Williams





Weapons
MOD
MOD

Armor
⇀ Eisa Swan's Work Armour

Droid
⇀ D1-T0 "Ditto"
Ship
MOD




Eisa Swan or as she is commonly known as "Titch" wss a human that resided within the Imperial Republica during the rise of the Jedi lead rebellion. Despite her young age, Eisa has a natural talent for technology stemming from a childhood of tinkering with various droids and items of machinery. Attained during her time growing up in and around her parents freighter haulage company. Presently she is wondering around the galaxy doing odd maintenance jobs in return for transit or board.



Eisa’s build could be considered to be perhaps no more than slight, both in her frame and height(5’2”). Due not to a life of malnutrition, but from inherited traits from her mother. Despite being of a slight build Eisa by no means goes unnoticed, down to either her sharp and crisp emerald hued irises or the bright and almost fire like hair. Originally born a brunette, Eisa during her early teenage years started to experiment with hair colorants, continually toying with various arrangements of shades and styles, to often reflect her mood, it was not until recently that she had settled upon an arrangement of yellow and orange hues, to the extent that her hair could be seen to ripple like fire whenever the wind catches her hair.

It should also be noted that as her attire goes by, she wears perhaps nothing more a pair of overalls or a simple pair of denim leggings complimented with a dark tank top. Despite her tomboy like appearance through her petite built and attire, it is her face that carries her feminine appearance, even with being occasionally marred with oil and grease.




Eisa has a strong optimistic personality about her, attributed to her father’s wanting for his daughter to live a happy life, so not to become worried for the goings on of the universe around her. This had came about as a result of her mother’s death, where he had encouraged her to not become saddened with grief over the loss of her mother, but to seek joy and comfort in the memories that they had created, for it would not have been what her mother had wanted, saying that she would want her daughter to not think of her and be sad but smile in loving affection.

As much as her hair would suggest, Eisa possesses a fiery personality, not in the sense that she is hot tempered or easily enraged, but more of the near limitless energy that fuels her every day activities and drive, often unable to take no as an answer, she would continually push herself onwards to complete what ever she would engage herself with. Especially when she engaged with one of her major passions in life, machinery. Having grown up around machines both big and small, Eisa has attained a living passion to understand the various workings of all forms of machinery.

Even though her skill in repairs for someone of her age is admirable, she does not allow such a fact to get to her head, as to raise to the state in which she would become big headed or condescending, rather she is the opposite, where she would attain a greater level in enjoyment in talking someone else through what she had done, or simply show them how. After all it was how she had learned, through the maintenance crew of her father's ship taking the time to teach her and talk her through the various features of the ship's mechanical operation, in her eyes it is her responsibility to pass her knowledge on as the mechanics did to her.

Though she is not without her faults, despite her being a budding and potentially renown mechanic as her experience develops, she lacks the proper schooling that those of her age would possess, due to the change in circumstance following her mother's death. Which as a result can leave her struggling and becoming frustrated when she is presented with a complex problem for her to solve in an academical context. It could also be noted that following her father's disappearance at the hands of the imperial port authorities, Eisa is somewhat lost without any true sense of direction, only knowing that she should get away from where her father was arrested and nothing beyond that.




Eisa has very little material possessions that she could really call her own, despite the fact that she has a small but healthy balance of credits within her holding accounts, Eisa does not really care for many possessions due to the way she had been raised as a space farer, having grown up learning to travel light, carrying with her the bare essentials that she would need to get by, including such articles as clothing, a small but specialised collection of tools which would generally be considered as disposable and would not be of much concern should they be lost, abandoned or damaged.

There is however one possession that does not ever leave her person, a small Ice Blue hued Kyber pendant that was originally discovered on Ruusan many centuries ago and handed down as a family heirloom. With it given to her mother on her wedding day, but has since passed down to Eisa following her mother’s death.




Born the daughter of Elic and Talia Swan, owners and operators of a small Kuat inter system haulage company ran from the family home, where her mother would raise Eisa whilst she tended to the general administration of the company from the small house based office that they operated from, dealing with the client enquiries and producing a shipping itinerary for her husband, the captain of the family owned freighter, The Grey Swan and his employed crew to follow.

Throughout her young age Eisa was brought up under the company of both of her parents, learning the family trade from both of her parents, enabling her to spend time both within the office from which her mother worked within and her father who would take her on the short haul journeys, which was an rare and infrequent occurrence, as the longer haul journeys were found to warrant the greater level of pay.

As a result Eisa spent most of her time in the office with her mother, which at first was not of a great issue when she was a toddler as she would easily become content with her play things, however as the years passed, Eisa grew bored with the simple child hood toys, as she became increasingly inquisitive as would any child who was of schooling age. When she was off school however Eisa frequently occupied herself by playing with the old and disused office equipment, shortly afterwards she would soon become intrigued with the inner workings of the equipment, so much so that she would disassemble the various articles of office furniture that she was allowed to play with.

It was not until she came to the age of eight that things would take a turn towards shaping her into the person that she is today. Her mother had fallen terminally ill from a rare disease, the onset of her death was pretty swift, so much so that it her death had taken Eisa by surprise, being both too young and naive to understand why she no longer had a mother to look up to. Her father knowing that his daughter was lost as to how she should respond to the death of her mother, encouraged and taught her to not find grief in her mother’s absence but to find comfort and warmth in the kind memories that they had shared, adding that Talia would not want her daughter to wallow in grief.

With the death of her mother passing, the family business would undergo a substantial change in the organisation, where the office and customer relations element would soon become disbanded, to be consolidated into an almost freelance operation, resulting from the drastic change where the family home and it's contents were subsequently sold off, either due to emotional reasons or financial, her father's reasoning why was never made clear either at the time or at present.

From the money that was made from the sale of the family's home and it's contents, several changes were made to the benefit of the crew of the family freighter. The more notable being the purchase of a 3D-4 series administration droid designated as 3D-5T that was put in place to handle the administrative role that Eisa's mother had dealt with. With the rest of the money, Eisa's father invested into the improvement of the freighter, whilst setting aside a small nest egg for his daughter, so that she could in later life be able to safely establish a life on her own.

The crew would soon begin to take on cargo from each port of call to the next. It was during this change in the company’s operation and her lifestyle that Eisa would learn more about the workings of the freighter from persistently questioning the on board mechanics, who in turn would humour her curiosity and teach her the workings of the various articles of equipment that kept the ship in the air, as well as how to maintain the various systems.

Despite becoming accustomed to her father’s way of life of constant space travel, and gradually becoming a respectable young mechanic on board the freighter, in respect to her age, as the years progressed, as a result of having very little available to keep her occupied, outside the few brief bouts of tuition that her father would strive to grant her during the longer haul commissions, when there was plenty of free time available. Although it was not much in comparison to her days of attending school, he was able to teach her how to pass through life, perhaps not successfully but respectably, teaching her the bare essentials in which to get by.

Though things later started to take a turn for the worse around the time Eisa drew towards the end of her 14th year, that the empire brought about the emplacement of heavier license fees, port tariffs and substantial restrictions on what goods could be transported. So much so that it was not long until things became tight for the crew of the Swan Haulage freighter, forcing her father and the crew to resort to less legitimate means of funding their operation.

Baring in mind that prior to this point in the history the father had raised Eisa to be a good honest decent etc person, yet he and the crew were then later forced into having to undertake less creditable job paths, in order to survive, and not by willing choice to become potential punishment camp numbers. It was by no means the father or his crews wanted passion to break the law, but with the increasing rates in fuel costs, port tariffs etc it became neccessary in order for them to make ends meet and survive.

Even though the entire crew knew what they were doing was wrong, it was neccessary for them to survive, despite her father's intent to have raised his daughter to be a decent and honest human being, the engagement of illegal activity was to him counter active towards Eisa's upbringing. Where by her father had tried to keep their less legitimate trade arrangements a secret from his daughter, she soon caught on and approached her father telling him that she knew what he was doing and that she understood the reasoning for it, the fact that he had resorted to illegal shipping practices out of despiration rather than intentional choice.

This was to be the lay of operations from then on, as the crew were gradually forced to operate under the same means as smugglers. It was not until they had made port on Roonadan, that things took yet another turn for the worse, when upon returning from browsing the port markets during the few hours available to her during which her father and some of the crew remained at the freighter’s berthing to arrange for the collection of their carried cargo whilst searching out a new client for their next excursion, that she found the ship and crew missing from the berthing dock where the ship had landed.

Somewhat panic stricken, after hearing that imperial forces had impounded the ship and arrested those of the crew who were present, after performing a surprise inspection of the ship and it’s cargo, Eisa opted to continue moving, recalling what her father had told her to do should such an incident occur. Swiftly she boarded the first freighter that was scheduled to depart the system, earning her passage under a working ticket, spending her time on board serving as an additional mechanic in exchange for her food and board during the journey.










Originally started it's operational life as an an Y1 Service droid, purchased to perform routine maintenance operations aboard the grey swan. D1-T0 has since lost its original chassis and operational capabilities due to a incident during one of it routine services that was undertaken by Eisa who was 12 at the time. Who at the time had made the simple mistake of dropping a hydro spanner onto the two polarity connectors for a power cell, whilst the droid was still charging its main power stores from a live conduit. The result ended in the droid burning out from the inside as the bulk of its circuitry melting or simply fusing beyond repair. The only salvageable components from the totalled droid were its logic processor and memory core.

Still not deterred by her offset Eisa had opted to rebuild the droid from scratch, but soon found that at the time it would be too expensive for her to do so, given the small amount of credits she received from her father, as the majority of her share in the earnings went to a trust fund for her sixteenth, what she received was perhaps considered to be nothing more than pocket money. Still from what she had saved she was able to buy a damaged Locust Salvage droid and a non functioning Cam Droid to act as a replacement for the general maintenance duties, based on the understanding that the salvage droid’s prominent features were designed for multiple uses with its cutting tools and torches, it could be used to repair such damage onboard the ship. Over the course of three years Eisa worked on her pet project during her spare time, rebuilding the droid from scratch, taking all of the components apart, cleaning them or outright replacing the damaged parts, whilst making several modifications to the droid’s functionality, namely the tools that it was equipped with as well as the installation of several new features.

D1-T0 or as Eisa commonly refers to the droid as Ditto, was activated not long after Eisa's 15th Birthday and is equipped with the following features:

  • Variable diameter drill head
  • Plasma cutting/wielding torches,
  • Small circular saw,
  • Clamping hooks,
  • Pincer arm
  • Computer interface probe
  • Motion sensor
  • Data Projection




 
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CHARACTER - EISA SWAN - FINAL





BIOGRAPHICAL INFO

Homeworld
Age
Faction
Rank(s)


Level
Force Sensitive

Kuat
27 y/o
Galactic Alliance
Rebel Lieutenant
Jedi Master
Jedi Ace
Level 3
Yes - Trained



PHYSICAL DESCRIPTION



Species
Gender
Height
Mass
Hair Color
Eye Color
Complexion
Avatar

Human
Female
5'2"
100 lbs

Ashen White / Grey
Emerald Green
Fair

Hayley Williams



EQUIPMENT



Weapons
R5-blaster-pistol
VersaTech Cosmowrench

Lightsaber - Formal
Lightsaber - Pistol
EMP Grenade
Armor
Eisa Swan's Work Armour
Eisa Swan's Jedi Armour

Droid
D1-T0 "Ditto"
Ship
Cygnet - C55-B M-wing
Cygnus - RVC-225 Brig
Misc
⇀ Miscellaneous Tools & Maintenance Equipment
NV5 Personav
DTX--1480 Informaster
15-A Locust
Memory Crystal




Eisa Swan or as she is commonly known as "Titch" wss a human that resided within the Imperial Republica during the rise of the Jedi lead rebellion. Despite her young age, Eisa has a natural talent for technology stemming from a childhood of tinkering with various droids and items of machinery. Attained during her time growing up in and around her parents freighter haulage company.

After seemingly aimlessly wandering around the galaxy, Eisa found herself initially straying into the folds of the growing rebellion, initially as general mechanic before somehow becoming a fighter pilot within Star Squadron, and later discovered to be Force Sensitive by Jedi Master Leah Reach, where under the Jedi Masters tutor-ledge, Eisa eventually became a Jedi Knight.



Eisa’s build could be considered to be perhaps no more than slight, both in her frame and height(5’2”). Due not to a life of malnutrition, but from inherited traits from her mother. Despite being of a slight build Eisa by no means goes unnoticed, down to either her sharp and crisp emerald hued irises or her white ashen hair. Originally born a brunette, Eisa during her early teenage years started to experiment with hair colourants, continually toying with various arrangements of shades and styles, to often reflect her mood. She had later found that after the years of constantly dying her hair in various vibrant shades had taken a toll on her hair, finding that her hair had started to go prematurely grey.

It should also be noted that as her attire goes by, where she once presented herself in loose fitting and often grease stained overalls and tops. Eisa following her induction within the Jedi Order she had grown out of her scruffy appearance, now often being seen in her formal Jedi Attire within the circles of the Galactic Alliance.




Eisa has adeeply rooted optimistic personality about her, attributed to her father’s wanting for his daughter to live a happy life, so not to become worried for the goings on of the universe around her. This had came about as a result of her mother’s death, where he had encouraged her to not become saddened with grief over the loss of her mother, but to seek joy and comfort in the memories that they had created, for it would not have been what her mother had wanted, saying that she would want her daughter to not think of her and be sad but smile in loving affection.

As much as her hair had once suggested, Eisa possesses a fiery personality, not in the sense that she is hot tempered or easily enraged, but more of the near limitless energy that fuels her every day activities and drive, often unable to take no as an answer, she would continually push herself
on wards to complete what was required of her, even though she may cuss about it to no end.

Though she is not without her faults, Eisa over her years of fighting for the rebellion, has grown mentally exhausted. Often being involved in one mission to the next, in part of her own choosing, affording herself very little down time. To which cracks have started to show, at times those she is working alongside with will get a glimpse of the self imposed conflict that she is burdening herself with - centering around the countless lives she has ended as a Rebel and a Jedi




Eisa has very little material possessions that she could really call her own, despite the fact that she has a small but healthy balance of credits within her holding accounts, Eisa does not really care for many possessions due to the way she had been raised as a space farer, having grown up learning to travel light, carrying with her the bare essentials that she would need to get by, including such articles as clothing, a small but specialised collection of tools which would generally be considered as disposable and would not be of much concern should they be lost, abandoned or damaged.

There was one possession that did not ever leave her person, a small Ice Blue hued Kyber pendant that was originally purchased as a wedding gift for her long distant great grandmother of sorts that had handed down as a family heirloom. With it given to her mother on her wedding day, but has since passed down to Eisa following her mother’s death. Even though it no longer is used a pendant, the crystal at the heart of her pendant now resides within one of her lightsabers.

Over the years in her service within both the Galactic Alliance and the Jedi Order, Eisa has since accumulated a varied assortment of medals and various trinkets picked up along her travels. Her general equipment has grown to include a personal Star Fighter for her to carry out her duties within Star Squadron, as well as her Lightsabers.




Born the daughter of Elic and Talia Swan, owners and operators of a small Kuat inter system haulage company ran from the family home, where her mother would raise Eisa whilst she tended to the general administration of the company from the small house based office that they operated from, dealing with the client enquiries and producing a shipping itinerary for her husband, the captain of the family owned freighter, The Grey Swan and his employed crew to follow.

Throughout her young age Eisa was brought up under the company of both of her parents, learning the family trade from both of her parents, enabling her to spend time both within the office from which her mother worked within and her father who would take her on the short haul journeys, which was an rare and infrequent occurrence, as the longer haul journeys were found to warrant the greater level of pay.

As a result Eisa spent most of her time in the office with her mother, which at first was not of a great issue when she was a toddler as she would easily become content with her play things, however as the years passed, Eisa grew bored with the simple child hood toys, as she became increasingly inquisitive as would any child who was of schooling age. When she was off school however Eisa frequently occupied herself by playing with the old and disused office equipment, shortly afterwards she would soon become intrigued with the inner workings of the equipment, so much so that she would disassemble the various articles of office furniture that she was allowed to play with.

It was not until she came to the age of eight that things would take a turn towards shaping her into the person that she is today. Her mother had fallen terminally ill from a rare disease, the onset of her death was pretty swift, so much so that it her death had taken Eisa by surprise, being both too young and naive to understand why she no longer had a mother to look up to. Her father knowing that his daughter was lost as to how she should respond to the death of her mother, encouraged and taught her to not find grief in her mother’s absence but to find comfort and warmth in the kind memories that they had shared, adding that Talia would not want her daughter to wallow in grief.

With the death of her mother passing, the family business would undergo a substantial change in the organisation, where the office and customer relations element would soon become disbanded, to be consolidated into an almost freelance operation, resulting from the drastic change where the family home and it's contents were subsequently sold off, either due to emotional reasons or financial, her father's reasoning why was never made clear either at the time or at present.

From the money that was made from the sale of the family's home and it's contents, several changes were made to the benefit of the crew of the family freighter. The more notable being the purchase of a 3D-4 series administration droid designated as 3D-5T that was put in place to handle the administrative role that Eisa's mother had dealt with. With the rest of the money, Eisa's father invested into the improvement of the freighter, whilst setting aside a small nest egg for his daughter, so that she could in later life be able to safely establish a life on her own.

The crew would soon begin to take on cargo from each port of call to the next. It was during this change in the company’s operation and her lifestyle that Eisa would learn more about the workings of the freighter from persistently questioning the on board mechanics, who in turn would
humor her curiosity and teach her the workings of the various articles of equipment that kept the ship in the air, as well as how to maintain the various systems.

Despite becoming accustomed to her father’s way of life of constant space travel, and gradually becoming a respectable young mechanic on board the freighter, in respect to her age, as the years progressed, as a result of having very little available to keep her occupied, outside the few brief bouts of tuition that her father would strive to grant her during the longer haul commissions, when there was plenty of free time available. Although it was not much in comparison to her days of attending school, he was able to teach her how to pass through life, perhaps not successfully but respectably, teaching her the bare essentials in which to get by.

Though things later started to take a turn for the worse around the time Eisa drew towards the end of her 14th year, that the empire brought about the emplacement of heavier license fees, port tariffs and substantial restrictions on what goods could be transported. So much so that it was not long until things became tight for the crew of the Swan Haulage freighter, forcing her father and the crew to resort to less legitimate means of funding their operation.

Baring in mind that prior to this point in the history the father had raised Eisa to be a good honest decent etc person, yet he and the crew were then later forced into having to undertake less creditable job paths, in order to survive, and not by willing choice to become potential punishment camp numbers. It was by no means the father or his crews wanted passion to break the law, but with the increasing rates in fuel costs, port tariffs etc it became
necessary in order for them to make ends meet and survive.

Even though the entire crew knew what they were doing was wrong, it was necessary for them to survive, despite her father's intent to have raised his daughter to be a decent and honest human being, the engagement of illegal activity was to him counter active towards Eisa's upbringing. Where by her father had tried to keep their less legitimate trade arrangements a secret from his daughter, she soon caught on and approached her father telling him that she knew what he was doing and that she understood the reasoning for it, the fact that he had resorted to illegal shipping practices out of desperation
rather than intentional choice.

This was to be the lay of operations from then on, as the crew were gradually forced to operate under the same means as smugglers. It was not until they had made port on Roonadan, that things took yet another turn for the worse, when upon returning from browsing the port markets during the few hours available to her during which her father and some of the crew remained at the freighter’s berthing to arrange for the collection of their carried cargo whilst searching out a new client for their next excursion, that she found the ship and crew missing from the berthing dock where the ship had landed.

Somewhat panic stricken, after hearing that imperial forces had impounded the ship and arrested those of the crew who were present, after performing a surprise inspection of the ship and it’s cargo, Eisa opted to continue moving, recalling what her father had told her to do should such an incident occur. Swiftly she boarded the first freighter that was scheduled to depart the system, earning her passage under a working ticket, spending her time on board serving as an additional mechanic in exchange for her food and board during the journey.


It wasn't long until the Fiery haired teens aimless wandering the galaxy, found her getting caught up in the folds of the growing rebellion. Having somewhat absent mindedly stumbling on the remote outpost of Savareen, on what she had at first thought to be a one way ticket to no where. Eisa has set up shop as it were doing odd maintenence jobs and a bit of scavenging on the side. It wasn't until by chance she had found herself doing some repair work on a freighter that belonged to one of the Galactic Alliance's smugglers that she had her eyes opened to the fact that she had been inadvertently aiding the rebellion, before being offered a position as part of the maintenance team.

Whilst her duties as a simple unassuming mechanic continued within the Galactic Alliance, Eisa soon found that her skills had caught the attention of those above her. And, soon found herself being drafted into a mission on Tatooine to acquire and restore a sandcrawler that the Rebels had purchased form the local Jawa tribes. Before once again somehow finding herself involved in bartering for a smugglers aid, despite her appreciation to the new calling, Eisa somehow found that her years of hoping from one space poet to the other had at least given her the smarts on how to barter with another space fareer, even though her skill with a blaster left much to be desired.

After months of moving about from one mission to the next, Eisa along with another teenage rebel, Valerie. Found themselves being tasked with getting a shield generator operational, not knowing at the time that the small abandoned base on Hoth would soon become her home. Whether it was through the shared missions, her wildly bright hair or for some other unknown reason. Eisa was given an invite by Greybok to join an ecclectic group of misfits that would form Star Squadron, not that the teen would really argue otherwise with the Towering Wookiee.

It was during her time within Star Squadron, between mission sorties and her brief return trips to Savareen to carry out some maintenance duties, that Eisa encountered Jedi Master Leah Reach, who for some reason had taken an interest in the teenager. From what had started as a chance encounter in the desert, soon progressed to getting an invite to take part in a life day pilgrimage. Figuring that there was little other reason to turn down the invite, after all she was planning on going, even if it was to take part in the festivities and eat her own weight in food.

During the pilgrimage, and it's drug enduced rituals that she had her mind opened to the Force, seeing visions of her mother acting as an avatar for the Force. It was in the wake of these visions or hallucinations. At the time Eisa couldn't really be sure. That leah revealed her true identity, being that of a Jedi Master, before putting clarity into the whole ordeal and the reason why she was invited to take part in the pilgrimage. The teen was force sensitive and had the potential to become a Jedi, given the time, training and her willingness to take on this new life being presented to her.

Even though she had her doubts, the Fiery haired teen, accepted the opportunity that had been opened to her. And, not before long found herself living a split life, being trained as a Jedi in secrecy, whilst maintaining her life and duties as a Rebel. Having been told that the existence of the Jedi was a closely guarded secret, that only the Rebel commander knew of their existence with the Galactic Alliance. Though despite the best efforts and intentions Eisa almost had inadvertently revealed her second life, during a rather ill-fated break in the Hoth outposts mess room, Eisa witnessed the live Broad cast of her fathers execution. The old empire screening the event in all its grim detail, leaving the teen to watch in horror as her fathers life was ended in a slew of blaster fire, before spiraling into a fit of rage and dispair. It was at this point Eisa encountered her first tastes of the Darkside, though all the grief and pain that was coarsing through her, and the whispered temptations for her to lash out and make those around her suffer just as she was. It was only through the tumultuous ripples in the Force that her mentor, Leah was able to come to het aid and pull the teen back from the brink.

Once she had regained herself, and being given time enough to grieve and come to terms with the trauma of watching her father's execution. Eisa resumed both her duties within Star Squadron and her training. Finding her self being slung seemingly from one end of the galaxy to the other, first Kashyyk, Endor then Ellora. Where she and the rest of those under Leahs guidance, traveled to an ancient sealed Jedi enclave, wherein they would find the components that would form their lightsabers. It was not until the group were summoned to Al'doleem that she would construct her own lightsabers, thus becoming upon completion the first five of a generation of new Jedi Padawans.

Ever the one to take her new role and duties seriously, the young padawan saw fit to mark the occasion of becoming a Padawan, by dying her hair a bright shade of Cyan, mostly in part to the reason that it would match the glow of her lightsaber! Despite her glaring choice in hair colour, it did not detract Eisa from stepping up to the expectations of her master. Leading a series of missions with a fellow rebel operative Tyler Ward within the Imperial Hutta region, where the destabilising control of the Sith infighting had left the region open for the Galactic Alliance to win favour and establish a greater foothold in the region. It was as a result of her actions in these missions that she was summoned to stand before the remaining two masters of the Jedi Order. Whom despite Eisas initiall belief that she was about to receive a dressing down for revealing herself as a Jedi, found herself being awarded the title of Jedi Knight.

And with a new title, of course came yet another change in hair colour! Returning in part to her original Fiery tones, Eisa maintained a bright orange hue to her hair. Yet despite the bright new look on life, things would take a detour down a bumpy road during the initial months of being a Jedi knight. After becoming the first jedi in centuries to make contact with the Guardians of the Whills, and subsequently reclaiming the long abandoned Ancient Jedi temple on Jedha. Eisa found her self parting ways with her mentor and close friend, as Leah for reasons only known to herself had chosen to disappear out of the galaxy's eye.

Uncertainty and doubt soon moved throughout the Jedi Order, like so many of her peers, Eisa didn't know what was to come next. The Jedi order had in in the space of a few years lost four of its five known masters, leaving the order as a whole for the time being without direction. Whilst during a gathering of the remaining Jedi brought about a sense of purpose, with the more experienced and hardened of the Knights stepping forward to guide the fledgling Jedi Order. Eisa elected to steer away from being one of the guiding hands for the Order, knowing all to well that she was no leader. Instead the Fiery haired Knight continued to contribute to the Order and the Galactic Alliance in the ways that she knew she could do the best.

Through what soon felt like a continuous mixture of missions to various locations, ranging from lending aid in ensuring the safe transit of medical supplies on Sullust, to liberating enslaved engineers from swoop bike gangs on Telos and ventures to try and secure the favor of the peoples of Batuu and Borgo prime. Eisa had somehow in between found time to take on some padawans of her own, giving her the opportunity to help train and develop the next in what would hopefully be a long line of future Jedi.




Originally started it's operational life as an an KLT Series droid, purchased to perform routine maintenance operations aboard the grey swan. D1-T0 has since lost its original chassis and operational capabilities due to a incident during one of it routine services that was undertaken by Eisa who was 12 at the time. Who at the time had made the simple mistake of dropping a hydro spanner onto the two polarity connectors for a power cell, whilst the droid was still charging its main power stores from a live conduit. The result ended in the droid burning out from the inside as the bulk of its circuitry melting or simply fusing beyond repair. The only salvageable components from the totaled droid were it's logic processor and memory core.

Still not deterred by her offset Eisa had opted to rebuild the droid from scratch, but soon found that at the time it would be too expensive for her to do so, given the small amount of credits she received from her father, as the majority of her share in the earnings went to a trust fund for her sixteenth, what she received was perhaps considered to be nothing more than pocket money. Still from what she had saved she was able to buy a damaged Locust Salvage droid and a non functioning Cam Droid to act as a replacement for the general maintenance duties, based on the understanding that the salvage droid’s prominent features were designed for multiple uses with its cutting tools and torches, it could be used to repair such damage
on board the ship. Over the course of three years Eisa worked on her pet project during her spare time, rebuilding the droid from scratch, taking all of the components apart, cleaning them or outright replacing the damaged parts, whilst making several modifications to the droid’s functionality, namely the tools that it was equipped with as well as the installation of several new features.

D1-T0 or as Eisa commonly refers to the droid as Ditto, was activated not long after Eisa's 15th Birthday and is often seen in close proximity to its owner and frequently engaged in a series of exchanges between Ditto and Eisa, mostly with one half of the conversation being made
apparent by Eisa's half of the conversation.


 
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TECH - D1-T0 "DITTO"



D1-T0

Affiliation:
Eisa Swan

Manufacturer:
Eisa Swan - Using Salavaged Parts

Class:
Service / Maintenance Droid

Locomotion:
Dual Legs & Repulsor Devices
Power Supply:
48hr Rechargeable power cell

Sensors:
+ Electro-Photo Receptor
+ Audio Sensor

Size:
0.6m Deployed - 0.4m when cocooned

Composition:
Plastoid

Tools and Equipment:
  • + Hydro spanner Arm
  • + Clamping hooks / manipulator arms,
  • + Spotlight
  • + Variable diameter drill head
  • + Plasma cutting/wielding torches
  • + Small circular saw
  • + Pincer arm
  • + Computer interface probe
  • + Motion sensor
  • + Data Projection

DESCRIPTION
Originally started it's operational life as an KLT Series Astromech Droid, purchased to perform routine maintenance operations aboard the grey swan. D1-T0 has since lost its original chassis and operational capabilities due to a incident during one of it routine services that was undertaken by Eisa who was 12 at the time, which resulted in the bulk of the droids inner workings being melted and fused beyond repair, the only salvageable components was its logic processor and memory core.

Eisa had opted to rebuild the droid from scratch, over the years and her travels. Eisa was able to acquire an array of salvaged parts from damaged and scrapped droids as well as a non functioning Cam Droid to provide replacement parts for her to use to rebuild D1-T0. The intent was to rebuild D1-T0 to act as an assistant for Eisa's general maintenance duties, utilizing parts from various salvaged droid cutting tools and manipulation arms. As well as the the repulsor coils from the Cam Droid to aid with lifting larger items of plant.

LEGALITY
Legal. D1-T0 is a standard maintenance droid, they wouldn't raise any brows or concerns when passing through customs. Despite being a unique construction, comprising of salvaged parts, upon closer inspection D1-T0 is a nothing more than a standard maintenance droid, they wouldn't raise any brows or concerns when passing through customs.

INTENT
Basically D1-T0 is a domesticated version of the SW Buzzdroid, that is more Eisa's companion and portable tool box

ADVANCED TECH
NO. Has been built using salvaged and scrapped parts.


TECH - EISA SWAN'S ARMOURED WORKSUIT




EISA SWAN'S ARMOURED WORK SUIT


This armour had originally started life as an old defunct flight suit, that been purchased from a military surplus store by Eisa. Despite it's original purpose being used for combat fighter pilots , Eisa saw an alternative means and use other than being a flight suit, with it being the perfect fit for her small frame.

The Suit has in general been stripped down to nothing more than basic overalls. Upon which a compilation of Duraplast plates have been affixed to provide light protective coverage over the arms, legs and front torso from any potential hazards that may snare Eisa whilst she is carrying out maintenance duties.

The various webbing hooks and harnessing points that had originally been sewn into the flight suit long been adapted and re purposed to allow Eisa to secure her various tools and equipment pouches to.

LEGALITY

The Armoured Worksuit has been fashioned to provide the wearer with a robust means of protection whilst working within hazardous environments, typically worn by those within the maintenance and manufacturing trade to afford a degree of physical protection from

INTENT

To give a bit of background into the Medium armour set that characters from a Maintenance background such as Eisa may wear during their day to day maintenance duties.

ADVANCED TECH
NO.

Type and Coverage

Type: Medium Armor

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)




    • Head: Duraplast Welding Mask
    • Torso: Duraplast armour plates protecting chest
    • Back: Duraplast armour plates protecting upper back (Ribs & Spine)
    • Lower Arms: Duraplast armour guards protecting the wrist and elbow
    • Lower Legs: Armoured boots providing sole and toe protection, Duraplast kneepads


TECH - EISA SWAN'S LIGHTSABER




EISA'S "FORMAL"

LIGHTSABER


AFFILIATION
Eisa Swan

MANUFACTURER
Eisa Swan

SIZE
Handle: 24cm, Blade: 1-2m

WEIGHT
1kg

COMPOSITION
Titanium & brylark wood
WEAPON TYPE
Lightsaber

DAMAGE TYPE
Melee

AMMUNITION CAPACITY
N/A

FIRE SELECTOR
Activation Stud & Blade Length Stud

MAX RANGE
Melee


DESCRIPTION
Eisa possesses a lightsaber that has been built as part of her Jedi training under the tutorledge of her Jedi Master Leah Reach.

The Hilt comprises of a blend of Titanium and brylark wood. The wood being given to her upon her taking part of an ancient Jedi pilgrimage ceremony to the Life Tree as part of the Life Day Celebrations on Kashyyk. The emitted blade is of an Ice blue hue.

Owing to the concealed nature of the Jedi, the Eisa keeps her light saber hidden away from sight, only revealing her possession of the weapon when necessary, favouring the lightsaber pistol she had crafted when in public, and using this for more formal proceedings within the Jedi ranks

It is a dual-length blade that can be changed with the press of a button, lengthening the blade almost instantly from a standard 1-meter out to 2-meters. There are also buttons to quickly change them from lethal to stun setting.


LEGALITY
Legal wherever lightsabers are legal. However owning to the hidden Nature of the Jedi, Eisa often has this weapon concealed or not carry it out right in favor of her lightsaber pistol when in Imperial Space

INTENT
This is just a write-up to describe Eisa's lightsaber.

ADVANCED TECH
Yes, Although this is ultimately is just a reskin of a dual-phase lightsaber. As Lightsabers are understood to be advanced tech requiring a plot to aquire I have marked this as Advanced technology.

TECH - EISA SWAN'S JEDI ARMOUR




Eisa Swan's Jedi Armor

Eisa has compiled this simple armor set during her Jedi training. Keeping in tradition with the fluidic and rhythmic movements of the Jedi Combat forms, Eisa has opted to layer sectional armor plating atop of her robes so not to hinder her movements whilst the use of whilst the Duraplast plates offers protection to her vital organs.

A standard Jedi Utility belt sits around her waist to allow Eisa to carry both her standard equipment within food and tool pouches, as well as mounting points for her traditional styled Lightsaber and holsters for her blaster and Lightsaber Pistol. Her main robes are comprised with light flowing white fabric that fall around her legs in open sections, so that the leather combat leggings are visible with movement beneath. She wears a pair of brown leather boots that reach just below her knees.

LEGALITY

Legal within the Territories friendly with and aligned with the Galactic Alliance. Would be seen as Illegal and attract attention within Imperial Republica and Old Empire Territories where Eisa would be considered illegal

INTENT


To Provide Eisa with a simple Armor set that would be better suited for her duties as a Jedi, as apposed to her maintenance and general work suit

ADVANCED TECH
NO. Based on generic armor arrangements

Type and Coverage

Type: Medium Armor Coverage:

  • Torso: Duraplast Breast and Fauld sectional plating covering mid and upper torso
  • Back: Duraplast Back sectional plating covering mid and upper back
  • Lower Arms: Hands, wrists and forearms covered by DDG-500 Dueling Gloves
  • Lower Legs: Duraplast Greaves & Poleyn plating covering shins and knees

TECH - THE CYGNET



Cygnet


AFFILIATION
Eisa Swan; call sign Star Three
Star Squadron.
Galactic Alliance

MANUFACTURER

Burnin Konn Shipwright..

CLASS

Starfighter.

ROLE

Snubfighter.

COMPOSITION

Durasteel and transparisteel.

DIMENSIONS

Length - 12.5 meters.

CREW
1 pilot. Eisa Swan; call sign Star Three

PASSENGER CAPACITY
None.

CARGO CAPACITY

20 kilograms.

HANGAR CAPACITY

None.

CONSUMABLES

5 standard days.

SPEED/MANEUVERABILITY

105 MGLT maximum acceleration (Enhanced by Sublight Booster) and Agile manoeuvring characteristics (Enhanced by Burst Thrusters)

ARMAMENT

  • 2x Heavy Laser Cannons. - Wing Mounted
  • 2x Light Laser Cannons - Wing Mounted
  • 1x proton torpedo launcher, 3x torpedoes in magazine.

    Note: Due to heavy power draw, the Power cell cannot sustain the simultaneous usage of both types of laser cannon fire - Meaning Eisa will have to actively switch between light and heavy cannon type should she wish to change fighter's role. This will require an action within the post to effect the change between weapon type.

STANDARD EQUIPMENT


Modifications

DESCRIPTION

The Cygnet started service as the personal craft designation for the Malla-class starfighter that was initially assigned to become the personal snubfighter of Jedi Padawan & Rebel Eisa Swan. The ship is part of the Galactic Alliance’s fleet and serves as one of the Starfighters of Star Squadron which Eisa is a part of going by the call sign Star Three.

Following a series of missions that had been successfully carried out by the young teen for the growing Alliance, Eisa had found herself being assigned and allocated with the more advanced and capable C-55B M-wing starfighter that was manufactured by Burnin Konn Shipwright.

Eisa has resprayed the fighter with a custom paintjob, that has since became her flight livery.

Additionally as the series of upgrades and modifications have been carried out over the years through the aquired technologies obtained through the Alliance's requisition orders. Eisa has adapted the fighter to fulfil a multi role purpose, installing two Heavy Laser cannons onto the wing tips. However during the initial testing, she had found that the power cell cannot sustain all the offensive and defensive functionalities of her upgrades at the one time. To avoid having to dismount and reinstall the different Laser cannons to suit her mission role, Eisa has adjusted the power lines so that she can choose between Light or Heavy Laser cannons to suit the mission environment.

LEGALITY
Restricted. In civilized systems, pilots must be properly licensed or be members of recognised armed groups.

INTENT
Although was To provide a centralised write up and tracker of Eisa’s personal Malla-class Starfighter as it's progresses. The ship has been updated to reflect IC reward requests.

ADVANCED TECH
Yes. Though this profile initially was to cover the personalised reskin of Eisa's Malla-Class Starfighter. Since the ship being upgraded to the C55-B M-wing. The ship as a baseline is classified as advanced technology. The advanced technology tag will also account for the ship upgrades what will be applied as Mission reward requests have been filed inline with IC Progression

TECH - THE CYGNUS



Cygnus

RVC-225 Brig


AFFILIATION
Eisa Swan
Galactic Alliance

MANUFACTURER
Galentro Heavy Works

CLASS
RVC-225 Brig

ROLE
Armed Support/Escort

COMPOSITION
Durasteel and Transparisteel

DIMENSIONS
Length - 75 meters
CREW
4 Minimum - 10 Optimum

PASSENGER CAPACITY
10-15

CARGO CAPACITY
200 Standard Tons

HANGAR CAPACITY
2 Fighters or 1 Light Freighter/Shuttle

CONSUMABLES
2 Standard Months

SPEED/MANEUVERABILITY
65 MGLT maximum acceleration and average manoeuvrability.

Armament

  • 1 Dorsal Dual Light Laser Turrets
  • 3 Ventral Dual Light Laser Turrets
  • 1 Torpedo Launcher, x3 Torpedoes in Tube

EQUIPMENT

  • Class 6.0 Hyperdrive
  • Navigation Computer
  • Long Range Communication Suite and Sensor Array
  • Medium Deflector Shields
  • Escape Pods

DESCRIPTION
The Cygnus originally started service as part of a band of Pirates small flotilla that was used for spice smuggling and stollen goods. Following a clandestine and off the Books venture, where Eisa enlisted the aid of a Force Using Mercenary for hire. The ship was captured as part of an effort to reacquire much needed supplies for the Greater Alliance that had been subject to shortages due to the Rebellion's Ally's supply routes being targeted by raiders and pirates.

Following on from the seiezure of the ship and its contents, Eisa put the craft into drydock and set about to repair and restore the Brig back to its operational status utilising her abilities and skills accrued as a mechanic. During which the brig had been given a fresh coating of paint and its transponder replaced and re-registered to denote the change in ownership.

Following completion of the repairs and redesignstion to the Cygnus, the ship has became an impromptu mobile base of operations for the Jedi Knight, her padawan and any of her other travelling companions that may accompany her. When not stationed with Star Squadron, Eisa's personal fighter is often docked within the shipboard hanger allowing her the flexibility to either travel separately to the Cygnus.

LEGALITY
Legal. Brigs are not an uncommon sight throughout the galaxy and the Blockade Runner is cleared for both civilian and military usage.

INTENT
To provide a centralized write up and tracker of Eisa’s personal RVC-225 Brig acquired during technology plot. A Following tracker post will be used as the ship is updated to reflect IC reward requests and plot acquisitions.

ADVANCED TECH
Yes. Though this profile initially was to cover the personalised reskin of Eisa's RVC-225 Brig obtained through personal Tech plot. The ship as a baseline is classified as advanced technology. The advanced technology tag will also account for the ship upgrades what will be applied as Mission reward requests have been filed inline with IC Progression.


TEST

TEST

 
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9th Time Line Back Ups

AYLSE TI'VARNUS BIO






Full Name
Homeworld
Age
Faction
Rank

Reputation
Force Sensitive

Alyse Ti'Varnus
Bakura
21 y/o
Sith Eternal
Guardian

Unknown
Yes




Species
Gender

Height
Mass
Hair Color
Eye Color
Complexion
Avatar


Human
Female
5'4"
105 lbs
Blonde
Brown / Amber
Alabaster
Kiernan Shipka




Weapons
⇀ 1 Nr Lightsaber
⇀ 1 Nr
DL-18 Blaster Pistol
⇀ 1 Nr Vibroblade

Armor
⇀ TBC

Ship
IV9 RangeMaster Scout Ship

Miscellaneous Possessions
Journal
Holopad
Private Residence
Comms Link



-
-

Alyse, born to a family of middling class within the centrist Society of Bakura had been brought up with a modest degree of privilege afforded to her through her family's standing within the Political circles of the Planets governance. For the best part of her early life she had been brought up with the understanding that she was being groomed for a position within the political circles, until it was revealed to her following her 16th that the reason for her family's long held standing in governance had been due to its allegiance to a secretive cult known as the Cult of Locura.

In the wake of the revelation, Alyse had been brought before a Gotal Force user by the name of Locura. Whom had saw that the young teen harboured a latent Force potential that he would help her realise, promising her greater power and an enhancement of her Family's status. Accepting the offer, though mostly out of her own inquisitive nature for learning, rather than looking to improve her family's stance - Alyse learned the ways of the Force from the perspective of the Dark side, learning that power comes from passion and strength of will.

Despite her constant reluctance for outward displays of power by resigning herself to become a slave to her emotions, Alyse continued learning to wield the powers of the Force under the instruction of Locura - yet much to her mentor's ire opting to favour the more subtle means of manipulation rather than outside displays of raw power. Her mentor's patience could only hold out for so long, his plans for exploiting his student's raw potential for his plans to claim the Sith Throne for himself being stalled for too long, forced Locura to play his hand.

After Locura made a direct attempt on her life, and left her for dead. Alyse later returned to the cult's temple, having now realised the deception and misguided nature of the dark side cult under the flawed influence and leadership of Locura - vented her wrath upon those who had threatened her life, bringing down the temple and the false prophet in flames - before retreating back into the shadows to correct the mistakes of the wayward cult and to to seek out those loyal to the true Sith.

_


Appearance

Average and unassuming in presence, Alyse does not fit the general stereotype of the Sith - though in good physical condition, she does not have the bulk associated with those constantly engaged in heavy physical activity. Rather, she possesses a slender lithe figure, often using her sharp tongue and intense expressions to accentuate the dark presence she possesses through the Force, this expressing itself outwardly with a self-confident and focused poise that is often mistaken as part of her upbringing within the fringe's of Bakura's Aristocracy.

Her expressions can vary quite significantly, although more often than not, she prefers to adopt a calm, expression that reflects little of is running through her mind, or even betray any of her feelings. The majority of her emotive expressions emanate through Alyse's eyes, having been brought up to maintain a level of personal restraint that is based more upon the expectations of the family as part of their stature.


Personality

Alyse approaches life in a far more clinical, rational manner, taking into consideration the long term objectives and aims of the ideals and Doctrines contained within the Book of The Sith, rather than working only to achieve short-term gratification from subduing or crushing those that stand in her way. Alyse is often seen as cold and rarely inclined towards displays of outward emotion, beyond those that serve a particular purpose - even the anger that often characterises the actions of her "kin" only appears when she considers it an appropriate means of response: particularly in light of violence or the threat of, being directed towards her.

As a consequence of this penchant, Alyse also tends to be something of a long-term planner, and possesses unusual patience in waiting to achieve her aims, something that perhaps had been instilled through her family's legacy within the Governance of Bakura. This particular tendency has even led to moments where she has seemed inclined to demonstrate mercy when there is no need for it, since she does not believe in taking life without very specific cause, lest the death of the person concerned have wider ramifications than might initially believed.

In that same vein, she is generally not inclined to dismiss the lives of others quite so quickly as her fellow Sith, considering everyone as a potential resource rather than a being that exists simply to be dominated or destroyed. The majority of those relationships in which Alyse does engage are formed purely on the basis of mutual benefit. Alyse is particularly driven with regards to seeing her plans through, and has little time for those that are not capable of providing assistance in some form. When encountering others, despite appearing amicable at first, Alyse can at times be abrupt and her mannerisms will often betray a certain impatience for their dealings to be concluded, so that he can proceed to the next stage of her endeavours. And, as a consequence, comes off as an extremely private individual, and will protect both that with a far greater zeal than she will under any other circumstance.

Alyse has a great respect for personal autonomy, and for those willing to take their destiny into their hands and thus determine their own path, even should the individual concerned lack the Force Sensitivity that is valued among the Sith. To a certain extent, this may very well explain her reluctance to take life unnecessarily, since each individual life snuffed out thus destroys all the potential that person may have had, which she considers to be a waste, and extremely distateful. However, whenever there is a clear indication that the individuals in question are beyond any potential use, or pose a direct threat to her own well-being, only then will she disregard said lives.


Skills and Abilities

THE FORCE


Alyse was born with a strong connection to the Force, that lay untapped and dormant for the majority of Alyse's youth. Until her induction within the Sith cult, and the following tutor ledge under Locura. Alyse had always possessed a raw and untapped potential,something that the instruction by the "Sith Prophet" had allowed her to become cognisant of and shown her the means to tap into her raw potential.

Whilst aware that she possesses strength that many of her former fellow cultists sorely lacked, Alyse is under no disillusion that she still has a long way go before she is able to harness her full potential and finesse her control. She is conscious that in comparison to the abilities that had been touched upon within the dark tomes, her abilities would be considered mere parlour tricks to a truly powerful Sith.

Much like her differing temperament to the stereotypical Sith, Alyse avoids open displays of her power, preferring to keep her abilities hidden focusing at first on subtle manipulations to bend events to her favour. However, when pressed either through direct conflict or attempts on her own well being, Alyse would not hesitate in using her connection to the Force to kill those that would threaten her.




LIGHTSABER


During her initiation and training under Locura, Alyse was coerced into fashioning her own lightsaber, yet despite learning to bleed and corrupt a kyber crystal to her will, the kyber had only been partly bent to her will, resulting in the emitted light to carry a reddish purple hue. Finding that unlike many of the cultists, Alyse was lacking in outright malice and anger, with her personality being much more reserved and clinical than those of her peers.

Whilst the use of her lightsaber has been kept strictly for private training and ceremonial purposes only, Alyse is not fully adverse to wielding it whenever she has deemed it necessary, often concealing it on her person. Yet despite the rarity of her lightsaber's use, Alyse is capable in swords play, owing to part of her school education, she was instructed in fencing, to a level of fair competency. Even through she wouldn't be winning any championships, she could still hold her own.


MISCELLANEOUS


As part of her upbringing Alyse was afforded a strong educational background, although not by any means a genius, she is a bright and intuitive learner. Strongly inquisitive with regards to learning more about the unknown, Alyse has learnt to respect the opinions and wisdom of those who are more knowledgeable than her, despite this she would often question the teachings offered to her, more out of her nature to challenge the status quo, rather than accepting it as pure gospel.

Similar to her education, Alyse was afforded the opportunity to learn the basic fundamentals of interstellar flight. Whilst she is by no means possessive of the skills of a fighter pilot, she is able to fly solo with relative proficiency to safely navigate her way across the galaxy.





Possessions

Despite her upbringing and family's societal standing, Alyse has very little material possessions that she could really call her own, despite the fact that she has a small but healthy balance of credits within her holding accounts. Much of her family's assets and wealth are tied up within her father's estate.

However following on from the incident within the rouge Sith Cult, Alyse had found herself cut off from her parents, her actions being perceived as being an act of betrayal against the Sith Order established by Locura - leaving her only with her personal accounts and effects that comprise of her ship, data pad, Force suppressing pendant as well as a few minor trinkets. Though she had found herself taking refuge within her family's abandoned and run down estate located on the outskirts of Bakura's capital city Salis D’aar.


Biography

THE HERITAGE


Alyse was born to a small but influential family on Bakura, and although they were not especially wealthy or powerful, the family name seemed to have held onto an unusually favourable standing in the planet's society. Whilst many have speculated that the Ti'Varnus' family standing within the governance of the Centrist Planet's political class has been little more than generations of nepotism, there had been talk that the name Ti'Varnus had reached further back into the lost history of Bakura - some speculations claiming that it had extended back to rise of the Ancient Sith Empire, where a Sith Master had once carried that name hailed from the planet. Yet, the truth to any creditable claim of lineage has been forever lost to the passages of time and left forever as nothing more than a family legend. For as far back that the family records would reach back, prior to the clone wars, it had transpired that the various generations of Ti'Varnus had been seated within a position of the Planet's governance.

Alyse was brought up in a way befitting someone of her supposed position within Bakura's upper circles, in a way that could be considered to have been spoiled by her relatives. Often left without a parent to watch over her, Alyse's moral and educational upbringing was left to a number of tutors and favourites of her father. However, not wanting to displease the young governor's daughter, these lessons were mostly for show and the child was often allowed to do as she wished - within reason, tales of the Dark Wraith often being spun whenever the young girl had grown too unruly to bring her back into line.

Raised with a privileged education, Alyse quickly flourished, highly intelligent and motivated to achieve her own goals by any means necessary, such that while still in her adolescent years she had an periactive role in the government of Bakura, often assisting her father with clerical duties. Learning the ways of power by governance, through the centrist ideals of the Bakura's ruling parties, that had long been supporters of past Sith Empires.


THE LEGACY


During her initial tenure within the political halls of Bakura's governance, Aylse had taken notice of hushed discussions between her father and some of his aids. Figuring it was perhaps not her place to question her father outright, the young teen continued to quietly observe from a distance, learning to recognise the subtle changes in her father's tone when he was conversing with certain individuals, noting how he would take certain precautions to ensure that the secretive hushed discussions where deliberately kept out of ear shot.

As Alyse approached her 16th, she began to grow increasingly suspicious of of her parent's shady activities. Her inquisitiveness getting the better of her, she approached her father and confronted him about his secretive discussions. Despite the initial rebuttal, it was revealed that the Ti'Varnus family had been long time servants of a rouge branch of dark side worshipping cultists that worked within the shadows of various establishments to bring about the return of the Sith Empire back into Galactic rule, through their anointed prophet Locura

After the initial revelation, Alyse was gradually brought into folds of the secretive cult. Slowly being exposed to its traditions and doctrine, learning that the purpose of the cult was to reinstate the absolute rule of the Sith under the reign of Locura who saw himself as the next true Dark Lord- through the subversion of political influence instilling the virtues of authoritative rule, funnelling of funds and supplies through various fronts, with the greater goal of installing Locura into a seat of power. Whether it was down to her inquisitive nature, or the education and upbringing that she had received, Alyse was gradually being brought further into the cult's inner circles.

Unaware that she had been subversively groomed from birth to accept and embrace the teachings of the Sith, earmarked by the cult's self proclaimed leader, Locura for her latent connection to the Force. An ability that she had long been kept blind to through the use of a Sith artefact that had been fashioned into a pendant that was used to suppress her connection to the Force, until the time came that she would be fully inducted into the Sith Cult.


THE GIFT


Swiftly following in the wake of her indoctrination to the Sith Cult, Alyse found herself garnering particular attention from the head of the clandestine cult's temple. A tall, dark and menacing looking Gotal who was revealed to be the self proclaimed prophet of the Sith, going by the name of Locura. Who revealed and opened the young acolyte to her unrealised and latent connection to the Force, taking it upon herself to tutor and guide her in the ways of the Force according to the doctrines of the Sith.

Whilst to begin with her training in the Force focused on the basic manipulation of the Force, using simpler abilities like telekinesis, sense and mental manipulation. Locura was forever pressing the young acolyte to focus on abilities that were outward shows of raw power and strength, fuelled by raw emotion - something that Alyse was hesitant to embrace to begin with, she would only call upon her raw emotions when pressed by the Gotal Sith.


Despite her constant reluctance for outward displays of power by resigning herself to become a slave to her emotions, Alyse continued learning to wield the powers of the Force under the instruction of Locura. Often questioning and challenging the need for overt displays of power instead of the use of subtle manipulations, much to her mentor's ever growing ire who seemed to become increasingly focused on having his student exploit and use the raw potential through brute strength.

Such was Locura's desire to have his student, give in to her emotions, letting go of her predisposition of rational thought. Alyse would find herself being assailed by Locura's agents, thugs that were periodically dispatched to locations where his student would be training, with the goal to threaten and goad her into acting out on raw emotion. The initial attempts were diffused through Alyses use of mental manipulation, forcing the subsequent attacks to be carried out by conditioned assassins.

The threat against her life, would drive Alyse into abandoning all pretext of her reserved nature and just out right killing the assailants with little to no hesitation.



THE FALSE PROPHET


Such was the desire and longing for power held by the cult's leader, Locura grew impatient with Alyse's reluctance to wield the more destructive abilities of the Darkside - seeking to exploit her abilities to make a move at usurping the Sith Throne. Whilst she had proven herself to be capable to summon fire and lightning with lethal effect, her focus remained on subtle manipulations and observation of those being targeted by the cult. So much was the impatience at the perceived impudence being displayed by the young acolyte, that he saw fit to dispose of her - lashing out and Force choking the teen until she fell unconscious, before leaving her for dead.

When she awoke, Alyse was filled with a desire for vengeance - though this sensation was not one that she felt it should be enacted out of a blind knee jerk reaction, but one borne of calculated wroth. Taking advantage of Locura's assumption that he had been successful in her demise, Alyse retreated into the shadows to bide her time and enact her scheme to bring down the false prophet and those ignorant enough to follow him.

Whiling away the days, months even years, Alyse studied the various tomes and scriptures that she had amassed under her years of tutor-ledge, compiled into comprehensive notes and facsimiles stored within her data pad. Quietly she concealed herself on the outskirts of the capital city, Salis D'aar, studying the dark scriptures and harnessing her own powers and abilities - learning to channel not her raw emotions but her deep seething anger, focusing it with cold calculated intent allowing it to ferment into a stronger deeply rooted rage, as opposed to the short impulsive bursts of momentary anger.

Years had passed, the contents of; the Book of Sith, dark tomes and scriptures poured over and committed to memory. The seething anger and rage that burned deep within had now fermented into a delectable rage, akin to an aged fine wine that was now ready to be uncorked. During the cover of night, whilst the cult carried out one of their dark rituals within the secluded forests of Bakura - Alyse emerged from the shadows to confront the false Sith Prophet

Her wrath was enacted against the disillusioned cult, Locura and his blind followers went up in a blue searing inferno, consuming their flesh and bone until their charred bodies fell from the skies in flurries of snow like ash, as Alyse released her channelled anger upon those that would use her for their own short term gratification.



Those that remained, blinded still by the lies and deceit of the false Prophet saw the act of vengeance as little more than an act of treachery against the Sith, were spared from their ignorance. Knowing that a time would soon come that the presence of the true Sith would be made known to her once she ventured out into the Galaxy. With that in mind Alyse left Bakura to seek out those who were true to the ideals of the Sith, to find the True Sith Eternal.



Alyse's Armour





Alyse's Sith Armour

Alyse has compiled this simple armour set following her increasing involvement and activity with the Sith Order - finding herself venturing into increasingly dangerous locations where treacherous flora and fauna reside. Keeping in tradition with the fluidic and rhythmic movements of the typical Force wielder Combat forms, Alyse has opted to layer sectional armour plating atop of her robes so not to hinder her movements whilst the use of whilst the Duraplast plates offers protection to her vital organs.

A standard Utility belt styled around those worn by the Jedi sits around her waist to allow Alyse to carry both her smaller personal supplied and sundries within various food and tool pouches, as well as mounting points for her Lightsaber and holster for her blaster Pistol. Her main robes are comprised with light flowing muted grey armour weave fabric that falls stylised in the traditional dark Jedi tunic, with an armour weave lined cowl that hangs around her neck in a similar fashion to the styles that the Bakuran elite wear during formal duties. Coupled with a pair of leather combat leggings and a pair of matching black leather boots that reach just below her knees. Depending on the environmental conditions the armour would sometimes be accompanied by a detachable cloak to help take the edge off colder climates


Legality

Generally Legal though out the Galaxy. However, with the trappings and style being similar to that of a Jedi, suspicion and distrust is likely to occur in the worlds hostile towards Force Users

Intent


To Provide Alyse with a simple Armour set that would be better suited for excursions into hostile regions, as apposed to her general choice of formal and dress attire

Advanced Technology ?
NO. Based on generic armour arrangements

Type & Coverage

Type: Medium Armour Coverage:

  • Torso: Durasteel Breast sectional plating covering mid and upper torso
  • Back: Durasteel Back sectional plating covering mid and upper back
  • Upper Arms: Durasteel Pauldrons covering the shoulders
  • Lower Arms: Hands, wrists and forearms covered by DDG-500 Dueling Gloves
  • Lower Legs: DuraSteel Greaves & Poleyn sectional plating covering shins and knees


Morning Star





THE MORNING STAR
(IV-9 RANGEMASTER)

AFFILIATION
Base model is Open Market,
However The Morning Star is
possessed by Alyse Ti'Varnus

MANUFACTURER
Barancar Action Systems.

CLASS
Skiff

ROLE
Scout Ship

COMPOSITION
Alusteel and transparisteel .

DIMENSIONS
Length - 24 Meters
CREW
1 -2

PASSENGER CAPACITY
2

CARGO CAPACITY
20 Standard Tonnes.

HANGAR CAPACITY
N/A

CONSUMABLES
4 Standard Months

SPEED/MANEUVERABILITY
The IV-9 RangeMaster has a top speed of 70 MGLT and has decent maneuvering characteristics.

ARMAMENT
  • 1x fixed medium laser cannon.

EQUIPMENT
DESCRIPTION
Describe your ship in detail. A ship is a ship, but what stands out about this one? What is it like, what should be known about it? Is it reputable and reliable work horse or is it a cheap piece of junk? Is it a successful product or commercial failure? What do people use it for? Why was it designed and built? Is it old and not manufactured anymore? Is it new on the market? Describe how the interior is set up, where the crew sits, how the accommodations are, etc. Tell us as much as you can.

LEGALITY
Legal. Scout ships such as the IV-9 RangeMaster are considered innocuous enough under most jurisdictions, and are not restricted in most systems.

INTENT
To Create a personalised Reskin of Alyse's personal ship as well as detailing a bit of background for the ship's history




TEST

 
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THE CHARACTER POOL

CHARACTERS IN DRAFT

SIRCH


BIOGRAPHY




NAME: Khar Ti'Varnus
AGE: 64
SPECIES: Human
FACTION: Cult of Locura
RANK: Senator for Bakura

HEIGHT: 6'3"
WEIGHT: 120 Lbs
HAIR COLOR: Grey
EYE COLOR: Grey



Raised with a privileged education, Khar quickly flourished, highly intelligent and motivated to achieve his own goals by any means necessary, such that while still in his adolescent years he had an active role in the government of Bakura, as the ruling party's political enforcer ensuring that all members towed the line. Similar to those within the Cult of Locura, the select cult members within the heart of the Bakuran governance held a long standing anti-Jedi sentiment, there were few in the halls of government who were sympathetic and lobbied to support the Jedi in their efforts, however in working within the folds of the rogue dark side cult Khar was able to ensure that those who wished to aid the Jedi were soon forced to leave the political world.

Khar quickly made a striking impact as a brutally cunning and intimidating force within the planetary government, and was a key figure in ensuring that the ruling party remained in power, through the use of rumour mongering and smear campaigns to completely discredit anyone who stood in the way of his party's or even the Cult's interests. This feat had him elected to the inner workings of the planetary government, eventually making him eligible for nomination to become the planet's representative for the Five Syndicates. He won the election by a landslide as the opposing candidates soon had to withdraw their campaigns in light of compromising information and images being leaked to the planet's media.

Under the final tutelage of his father, Khar learned how to speak and act like a diplomat, rather than the party's rancor, learning what was trash and what was truth. He soon grew to understand how the political circles within the five syndicates worked and how their processes can be used against them. Perhaps when when it was deemed time, there would be the opportunity to sway the favour to the leader of the Cult of Locura.

That was up until the Cult leader's plans for assention to power came crashing down through the actions of his daughter, Alyse - Who from out of nowhere emerged from her supposed death wrought her fiery vengeance against Locura and those who in his thrall that had at the time gathered at the secretive temple. Yet as sudden as his daughter's return had been, she had disappeared without a trace - leaving a hole within the Cult that Khar stepped forward to take control of the wayward Darkside cult


PERSONALITY



It is Khar's personality that causes him to be infamous and feared along the halls of the Bakuran Parliament. His short temper means he is likely to verbally abuse anyone who has caused him or the planet's government embarrassment. To the furthest extent he is corrupt, regularly using rumours and slander to achieve his own goals.

However in spite of his brash, impulsive and volatile persona, he is incredibly intelligent and adept at long-term thinking. His constant scheming is predominantly aimed towards an Anti Jedi agenda, sharing the goal of the dark side cult of having the Jedi ousted to once again bring back the rule of the Sith under the leadership of the cult's leader Locura.






KHAR NELUD


BIOGRAPHY



NAME: Name
AGE: 64
SPECIES: Human

FACTION: Republic
RANK: Senator for Nuralee

HEIGHT: 6'3"
WEIGHT: 110 Lbs
HAIR COLOR: Grey
EYE COLOR: Grey

STRENGTH:
██████████
DEXTERITY:
██████████
STAMINA:
██████████
INTELLIGENCE:
██████████
WISDOM:
█████████
CHARISMA:
██████████
Khar was born to a small but influential family on Nuralee, and although they were not especially wealthy or powerful, the family held an unusually favorable standing in the society, due to the position his father held within the planet's government. Khar was brought up in a way befitting someone of his supposed position. He was often spoiled by his relatives, all of whom secretly vied for a position of favor knowing the young boy's potential. Often left without a parent to watch over him, his moral and educational upbringing was left to a number of tutors and favorites of his father. However, not wanting to displease the young governor's son, these lessons were mostly for show and the child was often allowed to do as he wished.

Raised with a privileged education, Khar quickly flourished, highly intelligent and motivated to achieve his own goals by any means necessary, such that while still in his adolescent years he had an active role in the government of Nuralee, as the ruling party's political enforcer ensuring that all members towed the line. The Nuraleese people had held a long standing anti-Jedi sentiment, and in the years surround surrounding the 100 years of war that raged between the Jedi and their Exile counterparts, there were few in the halls of government who were sympathetic and lobbied to support the Jedi in their efforts, however in working with his father Khar was able to ensure that those who wished to aid the Jedi were soon forced to leave the political world.

Khar quickly made a striking impact as a brutally cunning and intimidating force within the planetary government, and was a key figure in ensuring that the ruling party remained in power, through the use of rumor mongering and smear campaigns to completely discredit anyone who stood in the way of his party's interests. This feat had him elected to the inner workings of the planetary government, eventually making him eligible for nomination to become the planet's representative for the Republic Senate. He won the election by a landslide as the opposing candidates soon had to withdraw their campaigns in light of compromising information and images being leaked to the planet's media.

Under the final tutelage of his father, Khar learned how to speak and act like a diplomat, rather than the party's rancor, learning what was trash and what was truth. He soon grew to understand how the Republic senate worked and how their processes can be used against them. Perhaps when when it was deemed time, there would be the opportunity to sway the Senate to hold all the Force users accountable.


PERSONALITY


It is Khar's personality that causes him to be infamous and feared along the halls of the Nuralee Parliament. His short temper means he is likely to verbally abuse anyone who has caused him or the planet's government embarrassment. To the furthest extent he is corrupt, regularly using rumors and slander to achieve his own goals.

However in spite of his brash, impulsive and volatile persona, he is incredibly intelligent and adept at long-term thinking. His constant scheming is predominantly aimed towards an Anti Force user agenda, with the goal of having the likes of the Jedi and their Exile counterparts outlawed from Republic space.



LEGACY




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TEST

TEST

TEST

 
Last edited:

Topher

PaintshopPro Addict
SWRP Writer
Joined
Apr 3, 2018
Messages
917
Reaction score
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THE CHARACTER POOL

CHARACTERS IN DRAFT

KHAR NELUD

KHAR NELUD


BIOGRAPHY



NAME: Name
AGE: 64
SPECIES: Human

FACTION: Republic
RANK: Senator for Nuralee

HEIGHT: 6'3"
WEIGHT: 110 Lbs
HAIR COLOR: Grey
EYE COLOR: Grey

STRENGTH:
██████████
DEXTERITY:
██████████
STAMINA:
██████████
INTELLIGENCE:
██████████
WISDOM:
█████████
CHARISMA:
██████████
Khar was born to a small but influential family on Nuralee, and although they were not especially wealthy or powerful, the family held an unusually favorable standing in the society, due to the position his father held within the planet's government. Khar was brought up in a way befitting someone of his supposed position. He was often spoiled by his relatives, all of whom secretly vied for a position of favor knowing the young boy's potential. Often left without a parent to watch over him, his moral and educational upbringing was left to a number of tutors and favorites of his father. However, not wanting to displease the young governor's son, these lessons were mostly for show and the child was often allowed to do as he wished.

Raised with a privileged education, Khar quickly flourished, highly intelligent and motivated to achieve his own goals by any means necessary, such that while still in his adolescent years he had an active role in the government of Nuralee, as the ruling party's political enforcer ensuring that all members towed the line. The Nuraleese people had held a long standing anti-Jedi sentiment, and in the years surround surrounding the 100 years of war that raged between the Jedi and their Exile counterparts, there were few in the halls of government who were sympathetic and lobbied to support the Jedi in their efforts, however in working with his father Khar was able to ensure that those who wished to aid the Jedi were soon forced to leave the political world.

Khar quickly made a striking impact as a brutally cunning and intimidating force within the planetary government, and was a key figure in ensuring that the ruling party remained in power, through the use of rumor mongering and smear campaigns to completely discredit anyone who stood in the way of his party's interests. This feat had him elected to the inner workings of the planetary government, eventually making him eligible for nomination to become the planet's representative for the Republic Senate. He won the election by a landslide as the opposing candidates soon had to withdraw their campaigns in light of compromising information and images being leaked to the planet's media.

Under the final tutelage of his father, Khar learned how to speak and act like a diplomat, rather than the party's rancor, learning what was trash and what was truth. He soon grew to understand how the Republic senate worked and how their processes can be used against them. Perhaps when when it was deemed time, there would be the opportunity to sway the Senate to hold all the Force users accountable.


PERSONALITY


It is Khar's personality that causes him to be infamous and feared along the halls of the Nuralee Parliament. His short temper means he is likely to verbally abuse anyone who has caused him or the planet's government embarrassment. To the furthest extent he is corrupt, regularly using rumors and slander to achieve his own goals.

However in spite of his brash, impulsive and volatile persona, he is incredibly intelligent and adept at long-term thinking. His constant scheming is predominantly aimed towards an Anti Force user agenda, with the goal of having the likes of the Jedi and their Exile counterparts outlawed from Republic space.



LEGACY




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TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●
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TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●
TITLE — Short description [LINK] ●

TEST

TEST

TEST

 
Last edited:

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THE CHARACTER POOL

SORTA READY CHARACTERS

KESRA KEZSISH




BIOGRAPHICAL INFO


Full Name
Homeworld
Age
Faction
Rank
Level
Force Sensitive

Kesra Kezsish
Dathomir

21 y/o
TBC
Aimless Wanderer

Level 1
Yes



PHYSICAL DESCRIPTION



Species
Gender
Height
Mass
Hair Color
Eye Color
Complexion
Avatar

Dathomiri
Female
5'9"
110 lbs

White
Amber
Pale / Ashen
Sofia Boutella (Jaylah)


EQUIPMENT



Weapons
⇀ 1 Nr Force Pike
⇀ 1 Nr Nightsister Energy Bow
⇀ 1 Nr Nightsister Dagger
Grenade Belt 4 Nr capacity

typical loadout = 2x Smoke, 2x Fragmentation
Armor
Sith Armour or something
Droid
⇀ MOD
Ship
MOD

-
-


Kesra is by origin a Female Dathomirian Nightsister, descended from one of the few that survived the near extinction of her kind by the hands of the Traitor Jedi and Sith Lord, Count Dooku. Although the history surrounding how the shattered clans were brought together is unclear, it was believed that it was Nightsister Merrin, whom after her travels with the Jedi Cal Kestis returned to Dathomir to seek out and reunite any of her sisters who remained hidden in the shadows of the crimson world.

Like all of her kin, Kesra finds herself most comfortable within the unforgiving wilderness of Dathomir, surrounded by the untamed wilds and the flowing currents of the spiritual Ichor that carried the whispers and eternal bond to her ancient sisters. She had learnt from an young age to embrace and respect the call and power of her the Ichor's magiks, learning that whilst some would see her as a wielder of the Dark side and therefore evil - she was firmly brought up to control her powers, and not allow the power to control her.

However, unlike her fellow sisters, Kesra grew curious of the wider universe beyond her crimson home. Finding herself longing to set out and learn more about the Galaxy beyond, mostly in part to the various tales she would hear of Nightsister Merrin's travels. During a Spiritual ritual within her coven as part of her coming of age, the Ichor spirits revealed to her that her path would lead beyond the the wilderness of Dathomir, yet reminding her that she should never forget the place that birthed and nurtured her.

_


Appearance

Kesra much like all Dathomiri females has a pale ashen skinned complexion with long flowing silvery white hair complimented with various striking black tattoos visible, predominantly over her facial features. The tattoos depicting her the markings of her clan's lineage. Much like those who have aligned themselves to the Darkside, Kesra's irises are a vibrant amber hue owing to the dark nature of her channelled magics.

Standing in at just over five foot nine inches, despite carrying a slim build, her appearance is deceptive, concealing very flexible and nimble physiology, resulting from a life time of traversing the unforgiving wilds of the Dathomiri Forrests.

Personality

Much like what could be ascertained from Kesra’s visual appearance, it could be said for her personality. Many would see her as being primitive in nature, whilst this would in many cases be true with Kesra being niave to the cultures of the more industrial and civilised of societies, she is by no means ignorant to the threats of the relatively unknown and foreign technologically driven culture pose - and usually takes the necessary precautions with what she does not fully understand.

Kesra, even when relying on the magiks around her, tries to be a logical woman. Her decisions and choices are final, she holds no regret. Whilst her stance is usually cold and introverted around others, having never been given the chance to trust someone beyond her own sisters enough to open up to them.

Like many of her kin, being brought up within a matriarchal society, Kesra regards men as inferior. Even though whilst travelling outside of her home planet, she initially had no second thought in what she considered normal behaviour towards men. She had learnt that not all worlds share the same mindset, the hard way - whilst she has since learnt to hold back on her cultural regard, it does sometimes slip through.


Skills and abilities

During her upbringing on Dathomir, Kesra developed a wide knowledge and understanding of the Night sister's Ichor Magics, having like all her sisters been taught from a young age to conjure and manipulate the spiritual Ichors, and ritualistic practices and enchantments.

Though her up bringing was not limited to just the use of her magics, Kesra had been taught by the enslaved Zabrak men how to hunt and fight with weapons. Mostly in melee, particularly with the traditional dagger that Nightsisters carry, Kesra has shown a strong tendency to spar and train using staff like weapons mostly in part to often carrying one with her to help navigate and fend off the wild denzins of the swamps and forrest undergrowth that covered Dathomir.

Similarly as a result of her training Kesra is proficient with the used of ranged weaponry such as the Energy bow. Finding that after some initial adjustment she could equally wield standard firearms. On Dathomir Kesra had little exposure to explosives, finding them at first to be cumbersome and unreliable at the best of the times. Whilst she has been taught the basic fundamentals of hand held grenades, she is often hesitant to use the ones she might on occasion carry.

Possessions


Kesra has very little material possessions that she could really call her own, despite the fact that in her travels she had managed to accumulate a small but healthy balance of credits. She has does very little care for material possessions, much like her sisters she carries with her the bare essentials that she would need to get by, including such articles as clothing, a small collection of trade-able items like salvaged parts, or fangs from such beasts native to her home like the Rancor - that some random stranger would be keen to purchase.

There is however one possession that does not ever leave her person, the Tainted Nightsister Crystal, a small crystalline fragment that she found herself holding upon the conclusion of her Spirit trance. The vibrant green crystal is often kept readily to hand, as a totem through which she holds and channels the spirits through as part of her magiks.

Biography


Born into the Night Valleys Clan, one of the few Nightsister Covens that had emerged from the ashes of the treacherous actions and subsequent massacre on the orders of Count Dooku during the Clone Wars. Kesra was raised in the primitive, yet magical ways of the Dathomirian Witches deep within the secretive and unforgiving forest valley in the southern hemisphere of the crimson Planet of Dathomir.

Like many of her sister witches, she was born force sensitive and spent the majority of her childhood under the tutorledge of the clan mother, instilling the teachings contained within The Book of Law. As soon as Kesra had aged to the point that she could lift and wield a weapon, she was trained along with the other children in the clan by the subservient Night Brothers - learning to hunt with an Energy Bow and spar with various bladed weapons, so to prepare her to contribute to her clan by hunting the predatory beasts that stalked the forest undergrowth.

As her childhood drew towards adolescence, the teachings from the clan mother would make a noticeable shift away from the history and culture of the Nightsister coven and towards the use and control of her latent Force abilities, or as she had been brought up to understand them as, Magicks. A supernatural means that the Nightsisters were able to tap into an aspect of the Force that like the crimson planet that she called home, was connected to the Dark side.

As Kesra grew towards maturity, so did her control of the Magiks. Ever under the constant watchful eye of the Clan Mother, the young fledgling Nightsister learned the many aspects of the Spiritual energy, starting of at first with simple incantations and conjuring of the Ichors, the crafting of arcane potions. Learning that at the forefront of her education, the Darkside steeped abilities that she called upon was a tool that she must control, otherwise she would be lost to its influence. With her progression only advancing towards the more advanced of spells, when she could demonstrate that respected and possessed the strength of will to safely wield her dark gifts.

Whenever the young witch was not studying, training or hunting. She would find herself retreating to a secluded spot within the upper canopy of the forest, where she would spend many a long night gazing up towards the star soaked stars, wondering what lay beyond the light of the four moons that circled Dathomir.

As time drew close to the end of her teens, Kesra's time for star gazing and wanderlust had been replaced with a sudden intense increase in her training. All in preparation for her potential induction into her life as a Nightsister, a coming of age ritual where Kesra would have to descend into the subterranean depths and summon The Sleeper. The rite of passage was not something to be taken lightly, she knew that in facing the mysterious creature - should she give into her fear, then her life would be forfeit.

Despite the best intentions of the Clan mother and her fellow sisters who did all they could to help the teen to prepare for her trial, Kesra upon summoning The Sleeper from it's dormant state, had faltered. The sight of the carapace covered mollusc and it's barbed talon like appendages, was intimidating to say the least. The sleeper honing in on the fear had shifted the hues of its eyes from green to red, and lashed out at Kesra whilst she was caught off guard - inflicting a deep gash along her left leg. The searing pain snapped the young witch out of her stupor, driving her to put some distance between herself and the creature. And, after a long and excruciating ordeal, she was able to fell the beast with a clean shot from her energy bow into the exposed neck of the Sleeper.

Returning to the village, wounded and carrying the harvested barbed talon that had inflicted the most severe of her sustained wounds. Kesra was greeted initially with concern from the matriarchal brood, before following treatment for her injuries and the Clan Mother reaching into Kesra's mind - seeing how she was able to recover from the fear that had overwhelmed her, welcomed her as a fully fledged sister as apposed to initiate.

Once she had recovered from her wounds, and using the harvested remains from the slain Sleeper gathered by her sisters. Kesra carried out the rituals to convert the creature's remains into the Water of Life, not quite knowing that her initiation was still yet to draw to its conclusion. The brewed neon green liquid was to be used as the catalyst for one final ritual, where through the use of Divination cast upon her by the Clan Mother, Kesra would commune with the ever present spirits of long passed nightsisters - to reveal and learn the most deepest of her own desires.

It was during this spiritual communion, that the young Nightsister learnt that her path would not remain on the Crimson world. Seeing herself being one of the few within her Clan that would venture beyond the stars, for what reason? Remained unknown, however despite the visions showing her moving through a swirling blue vortex within a metal box, there was a simple yet ominous reminder, that no matter where in the galaxy she would find herself - she would always be a daughter of Dathomir.

But during your time away, you must not forget what Dathomir has given you.
Although space is cold and empty, Dathomir's wilderness is lush and rich.
It may be years before you return, so never forget the place that birthed and nurtured you
— you will always be a Nightsister

Waking from her trance, bathed in the ethereal effervescent green spiritual Ichor energy, the young Nightsister found much to her confusion a strange luminescent green crystal within the grasp of her hand. After discussing her visions and revealing the strange crystal to her Clan Mother, the gifted twisted Nightsister crystal that she held within her hand was a sign that the ancient Spirits had given her their blessing to leave the crimson world.

Though Kesra's departure from Dathomir would not be immediate, wanting to further hone and more importantly strengthen her will. She remained within her clan for a further two years, fulfilling her obligations to her fellow sisters - often in the most part venturing out into the valley's depths to hunt. And, learning as much as she could to prepare herself for the worlds that lay beyond.
Perhaps it was a sign from the Spirits, that the time had come for her to leave Dathomir's embrace. The sight of a large metallic box flying over the near by ridge, looming over head like a Gorgara before setting down among the ruins of the ancient temple. Knowing that her time had come, Kesra returned back to her village to gather her possessions and part ways with her Sisters for the time being, before setting off alone towards where the strange flying box had landed.

As she approached the landing site, wrapped in a conjured cloak of shadows. The Nightsister observed the foreign beings from a distance. Her mind reaching out and wrapping itself with this strange new language that these travellers were speaking, assimilating all that she could of the new culture - before when the opportunity presented itself, she snuck into the confines of the metal box. After a rather confused time at figuring out what to do with herself in the transportation box, her first trip off planet made way, hidden away within one of the ships escape pods.

The sight afforded to her from the small view port of the escape pod was, to say the least, breathtaking. Especially with the void of space stretching out to become the swirling blue vortex that she had seen in her vision. To where the ship was headed, she had not the faintest of ideas so instead, trusted in the guiding spirits that resonated within the green crystal.




R5-TY




BIOGRAPHICAL INFO


Full Name
Homeworld
Age
Faction
Rank
Level
Force Sensitive
R5 - TY
Nubia
45
TBC
N/A
Level 1
N/A



PHYSICAL DESCRIPTION



Species
Gender
Height
Mass

Chassis Colour
Photoreceptor Color
Trim
Droid
N/A
1 Meter
32 kg
Black
Red LED

Copper



EQUIPMENT



Functions
Clamping hooks / manipulator arms,
Spotlight
⇀ Scomp Link
Variable diameter drill head
Plasma cutting/wielding torches
Small circular saw
Pincer arm
Computer interface probe
Motion sensor
Data Projection

⇀ Fire Extinguisher (Faulty)
⇀ Jet Thrusters (Faulty)

Armour

⇀ Durasteel Chassis and Plating
-
-

R5-TY is by origin an Astromech Droid produced for the First Order for general service aboard one of the many Star Destroyers in service. Over the course of it's run time, the droid has changed hands many times - mostly not through it's own
choice, but being hacked by it's prospective new owner.

At its current point in it's run time, R5-TY presently does not have any owner registered within it's memory core - despite there being paper work showing that it is owned by Mubo of the Droid Depot on Batuu. The droid was deemed to be no longer serviceable and had been ear marked for scrapping, it was within a moment of confusion where a First Order patrol had encountered some resistance operatives in the streets of the black spire out post that R5-TY wandered off instead of loading itself onto the hover truck headed for the breakers yard.

Since then the droid which would be summed up as being defective, had managed to roam the galaxy, aimlessly rolling onto one transport or the other. Leaving a trail of
confusion and chaos in it's wake.

_


Appearance

Like all R5 Series Astromech droids fabricated for service within the First Order, R5-TY was finished with a black gloss chassis with copper and chrome trim. Its three photo receptors or 'eyes' emit a red glow, however the right most receptor does tend to blink due to a fault in the LED

Over its years of service, well more accurately disservice! R5-TY's Chassis has been pot marked with various scrapes, dents, burns and a heavy build up of dirt.


Personality

Put simply R5-TY's personality is defective. Having through the years of being hacked, re-programmed and haphazardly modified, R5-TY's behaviour has become somewhat erratic. At the best of times the droid is seemingly oblivious to what it has done or how the sentients it encounters perceive the droid, and often rolls along looking like its performing a function but in effect accomplishing nothing.

Coupled with it's inability to be fully understood by it's fellow droids or even those able to understand binary, owing to a short circuit accross it's audio out put speaker - causing any of the typical chirps and beeps to become heavily distorted. Leaving it reliant on either the modulating of its tonal outputs to convey it's 'emotion' or the often wild flailing of its actuator arms as a means of charades to often in vain communicate it's intended message.


Skills and abilities

If the sales literature was anything to be believed, the R5 Series of Astromech Droids produced by Industrial Automation was intended to be the spiritual successor to their ever popular R2-Series, but offered at a lower cost. R5-TY like all of its series is plagued with constant malfunctions, defective operating processors and poor situational awareness.

Regardless of what the marketing literature would make prospective buyers believe, the R5-Series could be mounted into fighter craft or a ships control port to monitor flight performance, identifying technical problems, and performed power management, optimising shipboard systems or even perform complex astrogation calculations. However when R5-TY has been assigned to perform these duties, there has been a noted track record in it's failure to perform the simplest of tasks - it had only performed astrogration calculations twice, both of which resulted in the ship dropping out of hyperspace in the wrong sector, one resulting in the death of the pilot.


Biography


Commissioned and purchased en mass, as part of a large bulk order of the then latest astromech droids to carry out the routine maintenance and servicing needs of the then Galactic Empire, R5-TY was activated not long after the battle of Endor by the imperial remnants that founded the First Order. And despite the first few operating cycles going without incident, the glaring flaws in the cut price production models of the R5 Series were soon realised.

Purchased to aid and maintain peak operational efficiency, the R5 Series droids stationed on the various Star Destroyers did little more than cause disruption throughout their stationed ships. And, were more often than not filling the droid service facilities for repairs and servicing. Soon finding that putting these droids to service the ships critical systems, the R5 series droids were reassigned and reprogrammed to carry out medial roles, such as navigating the hover loaders or transporting goods throughout the ship where damage could be limited.

R5-TY was one of the few that was reassigned to prisoner transport duty, taking the bound prisoners from their holding cell to the interrogation facilities aboard the ship. This move for the best part of 10 years, went without incident. Until a resistance operative was able to infiltrate the star destroyer and hack the droid. So that upon activation the droid would reroute the prisoners to the escape pods and take them to freedom. It was when the star destroyer was stationed over Batuu, that an Influx of suspected resistance recruits aboard a transport ship were detained - that the dormant and compromised programe became active.

Carrying out its modified subroutines, R5-TY navigated the prisoner transport buggy to the escape pod. Sustaining blaster damage close to its sound modulator, causing a permanent and irreparable fusing of its internal wiring that would result in frequent short circuits whenever the droid tried to speak through its binary tones. Yet despite the damage sustained, R5-TY as programmed was able to carry out its programmed function, taking the resistance spies to the escape pod and launching to freedom.

Only to then crashland the craft back down on Batuu, resulting in the recapture of the Resistance spies by the stationed First order forces. R5-TY was however not reclaimed, but instead left to rot within the crashed escape pod. As soon as the First Order had left the vacinity the scavengers descended on the crash site, tearing down the ship and taking the droid so to sell it to Mugo at the droid depot at Black Spire Outpost. Originally being intended to be scrapped for spares and repairs of other astromech droids, R5-TY spent several run cycles sitting at the back of the workshop collecting dust - word had pretty much gotten around as to how unreliable the R5 Series droids were and there was little interest in the defective line, no matter how big the discount became.

Rather than allow the droid to take up much needed storage space, Mugo had elected for R5-TY to be sent to the breakers yard to be scrapped outright. Yet like everything R5 related, if it can go wrong then it will. Whilst the droid was waiting to be loaded onto the hover truck a small skirmish broke out within the market streets, between the resistance and first order patrols. It was in this moment of confusion that the scrap merchant had moved his hover truck out of the line of fire, whilst R5-TYs processors acted on the boarding instruction. Not registering a loading ramp in its path, the defective droid continued rolling down the street, right through the center of the fire fight before coming across the nearest docked ship at the space port and rolling up the lowered boarding ramp.

The crew, pre occupied with the skirmish that was taking place, did not notice the additional droid to their ships compliment - made way and lifted off from the Star port before making the jump to hyperspace. It was only until they had landed at their next stop had the crew realised they had acquired an extra droid, and rather than make the journey back to Batuu just left R5-TY within the space Dock. Now without any programed duties or required functions, the droid seems to aimlessly wander about, without any real purpose or awareness of what it is doing.





LOCURA



BIOGRAPHICAL INFO

Full Name
Alias
Homeworld
Age
Faction
Rank
Level
Force Sensitive

Marcus Nie
Locura
Telos

37 y/o
Sith - Old Empire
Knight
Level 1
Yes



PHYSICAL DESCRIPTION



Species
Gender
Height
Mass
Hair Color
Eye Color
Complexion
Avatar

Human
Male
6'6"
120 lbs

Black
Blue
Tanned
Michael Mando


EQUIPMENT



Weapons
2Nr Dual Phase lightsabers
Slug Revolver Sidearm
BP12 Blaster Pistol & 2 spare power packs
Grenade Belt 4 Nr capacity

typical loadout = 2x Smoke, 2x Fragmentation
Armor
⇀ Sith Armour or something
Droid
⇀ MOD
Ship
MOD


CHARACTER SUMMARY

Marcus Nie or as he was more commonly known as Locura wss a human that resided within the Imperial Republica who aligned with the Old Empire during the growing faultlines of power within the Sith Empire. Locura is a firm believer in the power of control being weilded by the strong and not that of privilege and birth right, having no qualms in cutting down those who he deems weak. To Locura the natural order is the survival of the fittest, to which he looks to enforce upon the denizens of the Sith Empire, who he sees as growing stale and lethargic.

APPEARANCE

Standing in at just over six and a half feet, built with a toned and heavy muscular frame, dark mottled hair. Locura is an intimidating sight to behold even from a distance. It is not until he draws close enough to those in his way that the intimidation is further enhanced. Dark symbolic tattoos decorating the man’s arms, most of which depicting images of death and suffering, coupled with the various scars and burns that adorn his entire body right from the very base of his legs and feet right the way up to the very twisted features of the man’s face.

Locura’s attire does nothing but to accentuate the menacing visual profile, wearing black leather or hide like clothing, the legs of which are often torn from the abuse and continual hard wearing. His tunic however is sleeveless, allowing his muscle bound arms to be fully revealed bearing the twisted images of death that he had so artistically carved and inked into his arms.


PERSONALITY & TRAITS

Much like what could be ascertained from Locura’s visual appearance, it could be said for the man’s personality. Many would see him as nothing more than an aggressive bully, some may see him as having already fallen so deep into the darkside embrace that he has since lost his mind. Even though elements of these can be considered to be true, there is a deeper line of process to what goes through the man’s head. He craves strength, conflict and the need to strengthen those around him who he sees as weak.

Yet however as much as his outward shows of aggression would say otherwise, Locura is fairly much a cunning sadist, aspects of which are often overlooked at first, through his sadistic treatment towards those around him through outright assaults and physical conflict being preferred over long winded mind games, he is not incapable of such acts, Its just his preference.

Locura is very cold and isolated towards those around him, even his own peers, Other characteristics that had developed as a result of his imprisonment is that he has been openly seen displaying as being bitter towards his past, he cares very little for reminiscing, instead concentrates on using the power that he has at his disposal in forging the future in the way he wants to view it. In which Locura for one, will be fully committed to his agenda through which he would be more than willing to sacrifice what ever he has in order to see the galaxy burn.


BIOGRAPHY

Born Marcus Nie, a bastard child conceived out of wedlock within a very strict religious community, it was almost certain that the life he would lead would be one that many would wince just to even consider themselves having been brought up within. Needless to say that the very first few footsteps in life were already marked for a cruel and empty life. His mother soon abandoning him at the age of perhaps no more than five standard months, knowing that she could no longer keep her illegitimate son’s existence a secret from the community, especially when rumors had already started to circulate among the gossiping wives of the town. It was under the cover of night that she left her son on the cold flagstone step of the local orphanage, forever depriving Marcus with the knowledge of his mothers name or existence, only baring the the surname of his shadow of a father who had long since fled the small backwards community, not that he really intended to stay being of the more fornicate and forget mentality of traveler.

Still despite being abandoned at such an early age, to be brought up within a dilapidated orphanage, life was what could be considered as normal for a child hood. Marcus would be bullied by the older kids, he would then reciprocate by bullying the younger or weaker kids, even though it was frowned upon by those who ran the orphanage, there was nothing they could do to prevent the large number of children getting into scraps and rough housing with each other. It was a right of passage. Yet although Marcus got caught up in perhaps more than his fair share of fights, he was by no means a hopeless case, he was smart, a lot of the teachers who would be brought in to teach the children would often comment on his attitude within the class, saying he was either lazy or insubordinate, yet no matter how they saw him in a negative light, he still passed his examinations, often proving to be one of the top few in the class. He was naturally gifted for the assimilation of information provided. Yet was easily bored within the class room as it was often too repetitive because of having to reemphasize the material to the others in the class who took longer to grasp what was being taught.

At the age of sixteen, Marcus left the orphanage, being unable to have been adopted, then again it was rare that any of the children within the crumbling walls ever were, they were seen as nothing more than the consequences of sin. Such a brand was as good as a death warrant for those leaving the orphanage, many of them would be unable to find jobs, or be accepted into the community, some of which would turn to crime to survive, the others, well they starved to death in back alleys, out of sight from those who were pure and without sin. Marcus however was not one to have been held back, using a talent for swaying those towards his charm, enabling him to earn a few credits here and there doing menial work, often just enough to grant him a warm meal and possibly some warmth for the night. A rare occasion he would often have a little bit more to keep aside for a later day, or even for his ticket to a new life up where his eyes would often gaze in the night sky, the shimmering lights of the orbiting space port above, that was his gateway off of this world and to where he would find his place.

As the years passed, Marcus acquired quite a close nit following, many of whom were much like himself out casts thrown onto the streets to survive, the group were something of a gang, but without the violent undertones of the typical gangs that would stalk the streets at night. No they were different, Marcus had long since formulated the idea that the more there were of him, the easier it would be to get the small menial jobs done, not to mention quicker, so therefore be able to do more jobs and earn a few more credits. The system worked at first, they were able to get the jobs done quicker allowing them to maybe squeeze another job or two in before nightfall. All of which resulting in the guarantee of a good meal and a warm shelter for everyone. But as time past, frustration would soon grow, mostly through the moaning and winging of those around him about a one or two members, who were seen to not be pulling their weight, and still getting the same share for not lifting a finger. Resentment had started to boil once he had started to see it for himself.

Still it persisted for a few more months yet, resentment built as he and the others continued to carry the weight of the slackers upon their backs, and tempers frayed. It was until one night where the owner of a local convenience store had given the group a couple cases of beer in addition to their meager taking of credits as thanks for clearing out the neighboring unit so he could expand his store. Alcohol and frayed tempers not being a good idea, soon proved the case why, when after a few snide comments were made, an exchange of heated words and insults passed lips before, fist and foot connected with other’s flesh. The resulting brawl coming to an abrupt end with the sound of shattering glass as Marcus bottled one of the few he loathed over the back of the head.

Once again Marcus found himself alone, feeling better for the solitude and significant lack of his bickering friends continually giving him a headache over trivial matters. He had, had enough of the place, he was sick to death of the planet and just wanted out. Using what credits he had managed to save, he was able to buy his way off the planet, only as far as the space port above him, but from there perhaps he would start afresh. In lifted spirits he boarded the planetary shuttle to the spaceport, unaware that he was being followed.

No sooner than the shuttle had docked with the orbiting star port, his heightened ambitions were soon shaken, where among a bustling crowd he had suddenly felt his shoulder become light, immediately noticing that someone had stolen his backpack. Looking about frantically Marcus looked for the culprit, his eyes moving over the numerous faces in the bustling throng of passengers pushing their way past. His eyes settling upon a cloaked figure making his way gradually through the crowd, making no real sign of trying to get away quickly, but something felt like it was him who had stolen his bag, without questioning the feeling any further he gave chase to the cloaked individual. Whom made no real effort to escape, only leading Marcus to an empty corridor before allowing himself to be confronted. He was indeed the culprit who had stolen his bag, but his reasoning only warranted a moment of confusion from Marcus, as the cloaked figure stated that it was part of a test, one of which that he had passed. Upon further questioning and elaboration the cloaked figure revealed himself to be a Sith, one who saw potential in harnessing the youth’s potential, offering him a life of grandeur and power, but more importantly offering him a life he could fashion his way.

It took less than a blink for Marcus to accept.

No sooner had he abandoned his name, for that of Locura, the conception that his new life was going to be easy was cast aside swiftly. The realisation that his master, Lord Caligus was by no means a sparing mentor, his teachings were harsh and efficient, should Locura not learn what he was being taught in adequate time he would find that the punishment for doing so was severe. Yet despite the scars and torture that he endured, Locura still persisted determined not be broken by his mentor, not because he wanted his master’s praise but solely because he would not allow Caligus to have the satisfaction of knowing that he had broken yet another apprentice into submission and failure. It was this quality that Caligus exploited at any given moment, continually pushing his apprentice to extremes that would break any normal man. It almost became a sick satisfaction for the Sith lord that his latest choice in protege continued to learn and grow stronger regardless of what cruel lessons and teachings he was forced to undertake.

More so was the satisfaction in the lord’s choice of apprentice was the fact that after several more years of his training, Locura still had much to learn. But despite all that his strength and skill had grown exponentially since the first few days following his discovery. Within the dark chambers of the Sith Lord’s subterranean stronghold on Ren Vhar. Locura was knighted, having earned his rightful place at his master’s side. But this was only the beginning for him. There was much for him to learn of the Force and the darkside of it, Caligus saw it fitting that he should use his influence as a Sith Lord to place his favored apprentice within the secretive academy on Korriban, to learn the true secrets and power of the darkside. Something that was considered to be a rare privilege for those within the Empire, especially as of late when the initial hair line fractures of the Imperial Republica started to appear, making it mandated that only those deemed fit by those who followed the old ways, could learn the darkest most secrets on such sacred ground.

Much like the planet of Korriban itself, the continuation of his training was as harsh and unforgiving as the barren planet. Locura often finding himself spending many a month within the numerous tombs, having to overcome the most challenging of traps and obstacles in order to pursue the locked away guarded secrets of the the past Darklords. Continually working his way deeper within the ancient catacombs gaining access to their recorded knowledge and wisdom, once he had proven himself worthy of it doing so. The price of which being more than just persistence and cunning, often finding that sacrificing his well being was often the way to be granted the knowledge he sought. On many an occasion he would emerge into the valley of the dark lords, severely injured or poisoned, but still wiser and stronger than he had been when he had been when he disappeared into the dark depths of the tomb.

As his time progressed into years on Korriban, elements of his character drew people to him, he had soon acquired a close circle of friends, but more noticeably a love interest, a young female called Chilest. Yet despite the distraction, he still maintained his assigned studies and scriptures within the cavernous library, the long physically demanding training sessions against war droids and ill fated sparing partners, in addition to such duties as torturing those who have been found to have committed a crime against the Academy, mostly it was ill performing students, but on many an occasion it would be a scavenger who was caught trying to recover a sacred relic that they had no entitlement to, it was initially a wonder how he had managed to even make it out of the tomb in the first place, but the question or reason was not dwelled upon following his chemically induced death.

Soon he was visited by his master, who had given Locura and those in his circle a trail for them to complete on the unforgiving forest world of Dathomir. As ordered the group made their way into the depths of the Forrest's undergrowth, following an ancient trail to locate a long forsaken cave, that rumoured to contain a long since forgotten Holocron. As they progressed further into the depths of the unforgiving wilderness, Locura proved why it was that those around him had been drawn to him in the first place, his strength and prowess, making him the obvious leader of the group who were all drawn to that they saw in him, power. Carving his way through the thick undergrowth, slaughtering any beast that dared approach them, with nothing more than several blurred swings of his crimson lightsaber.


After two weeks of traveling by foot they had uncovered the rumored cave, Locura, leaving the others to stand guard as he went into the depths by himself to retrieve the holocron. In doing so Locura awakened a long dormant anomaly in the Force, that revealed to him his clouded future, a warning of how things would later become if he continued upon his path as present.

He later emerged with the black marble relic in hand, much to the praise of his peers. Their elated spirits soon came to an end during their journey back to where they had landed, the feral attacks on the group continued, the only difference being on the return journey was that Locura did not react to the beasts, nor did he react as one by one his friends were rendered to shreds in a cloud of screams and gore. Only Locura, and Chilest emerged alive, only to be greeted by the Lord Caligus himself, recognizing the two knights with one final teaching.


It was to be the last teachings that Darth Caligus was to give Locura, as no sooner had he and his partner arrived on Korriban, news had spread that Darth Abilon had slain Caligus and succeeded to the mantle of Lord. As the months passed it seemed that the two knights had been forgotten about, left on Korriban with no word of interest from the new Sith Lord. Not that any of it mattered to them, after all they were since left to their own devices, opting to further their knowledge of the Dark side on the ancient home world unhindered by the whims of the new Sith Lord, who appeared to have a greater concern quelling the small clusters of rebellion from those who were showing a lack of Faith in the Imperial Throne . For three years Locura and Chilest remained untouched and hindered by the new regime, during which they furthered their relationship with each other. In addition to spending long periods of time deep in meditation within the darkest of tombs, communing with the very essence of the fallen dark lords, learning from them the histories of the Sith empires and the lesson that each fall had to give.

Word however did reach the two, in the form of a summons from Darth Abilon whom had re-established the Sith stronghold on the corrupeted planet of Ilum.

Residence within the newly repopulated Stronghold, proved to be trying at best. The planet’s air was so thick in the overwhelming power of the Dark side, that many of their number were lost to it’s will, some of them losing all control of their body, becoming nothing more than empty shell’s of their former selves, the toll on others was far worse, many loosing their minds, becoming nothing more than gibbering wrecks, for ever doomed to a life of emptiness. The stronger of which were often seen as having gone insane at first, It was upon this instance that Locura kept true to Caligus’ teachings, he beridded himself and the order of the weak, only those who were able to remain sane under the sheer dominating pressure of the darkside, were considered worthy to carry the mantle of Sith. So resounded to his beliefs that he did not hesitate to slay his fiancee, who was starting to show signs of breaking under the strain that being on Ilum. He bore no remorse for the killing of his loved one, as he grew to see her as weak, and would no longer carry her.

Such actions however did not go unnoticed, the attention of the Loyalist Sith Lord was now upon him, for the shameless slaughter of the Sith’s ranks. Abilon soon confronting him over his actions, mostly because of the death of Abilon’s apprentice at Locura’s hand, who he had seen signs of the apprentice starting to buckle under the strain, opting to eradicate the apprentice sooner rather than later. Locura’s sole reasoning was that it was purely a necessity, there should be no reason why the order should carry the weak, and that if they could not embrace the dark side, but instead snap before it, then they are weak and undeserving to be recognised as Sith.



 
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Topher

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MISC PLACE HOLDER

TEST

TEST






Full Name
Homeworld
Age
Faction
Reputation
Force Sensitive

Eisa Wex
Batuu
22
Independent

Unknown
Yes - Trained




Species
Gender
Height
Mass
Complexion
Eye Colour

Human
Female
5'4"
110 kg
Fair
Emerald





Weapons
K-16 Bryar Pistol
Stun Baton
Lightsaber - (Deactivated)

Armor
⇀ TBC


Droid
⇀ 3PO Droid - "Spares"

Ship
⇀ "Rim Hopper" -VCX-100 Light Freighter

Misc
⇀ Miscellaneous Tools & Maintenance Equipment
⇀ Pendant With Blue Kyber Crystal

-
-


Eisa Wex, formerly a Padawan learner of the New Jedi Order that after a 'slight' incident during her late teens found herself coming to odds with the teachings of the Jedi, mostly due to her impulsive and hyper active nature not fitting in to well with the disciplined regime of the Order - had later resulted in her stepping down from the Path of a Jedi to pursue a life of adventure out in the wider galaxy.


Over the years following her departure the former Padawan found herself work as a general crew hand within a band of smugglers, doing general maintenance work at first before somehow managing to find herself in the cockpit - finding her vocation as rather capable pilot owing to her connection to the Force. It was during these years running with various smuggler crews that Eisa was able to accumulate enough of a nest egg to purchase her own ship so that she could go it alone on her own wild adventure, - without pissing off the crew's captain !!

Whilst the circumstances around her departure from the order was amicable and on relative good terms, Eisa still occasionally finds herself lending a hand to her former brethren - often eliciting a degree of concern to lack of discipline and restraint expected from someone raised as a Jedi.

_




Eisa’s build could be considered to be perhaps no more than slight, both in her frame and height(5’4”). Due not to a life of malnutrition, but from inherited traits from her mother. Despite being of a slight build Eisa by no means goes unnoticed, down to either her sharp and crisp emerald hued irises or the bright and near neon orange hair styled into a mohawk that blends down into a long braided ponytail that extends below the small of her back.

One of the more prominent features of Eisa's appearance is the presence of cybernetics that had been grafted onto her body following the incident that lead to her departure from the Jedi Order. Where as a result of her being wreckless in her actions, Eisa had lost her left arm that has since been replaced with a cybernetic replacement from the shoulder down, coupled with exoskeletoal leg braces, both finished in an industrial yellow and a cranial cybernetic ear implant to compensate for the loss of hearing on her left side.

It should also be noted that as her attire goes by, what she wears presently is far removed from the attire that she had worn during her years as a Jedi Padawan, resembling more an eccentric smuggler with short sleeved vests and gillets to display her various tattoos.




Eisa has a strong carefree personality about her, attributed to her cutting loose from the restrained lifestyle of the Jedi order and living life to the fullest. Despite now being seen by many of her former brethren as perhaps too carefree from the disciplined reserve that the Jedi are widely known for, Eisa has for the best part of her retained her caring personality and would not spare a second thought of jumping in to someones aid - perhaps some of the Jedi's teachings did stick in the end ^_^

Despite her carefree and near lackadaisical attitude when it comes to performing her duties as part of a wider crew or team. Eisa possesses an unseen and seldom acknowledged intuitive instinct that usually manifests itself as her constantly thinking outside of the box, embracing the flair for the unconventional that often makes those around her whether the head trauma she had suffered was a superficial as she would attempt to claim.

As much as her hair would suggest, Eisa possesses a fiery personality, not in the sense that she is hot tempered or easily enraged, but more of the near limitless energy that fuels her every day activities and drive, often unable to take no as an answer, she would continually push herself onward to complete what ever she would engage herself with.




The Force:
Despite being formerly trained as a Jedi Padawan and owing to her electing to leave the Order following the incident that had resulted in the loss of her left arm. Eisa's abilities in the Force are perhaps limited and without refinement, although she can wield some of the basics relatively effectively she has fallen behind the capabilities that her former training partners have since amassed over the years since her departure from the Order.

Combat Style:
Whilst she trained as a Padawan, Eisa learnt to be relatively proficient with the basic fundamentals of Soresu or Form III, so to allow her to cope with the prominence of blasters throughout the Galaxy. It should be noted that it is incredibly rare that she wields her Lightsaber as it is substituted with a stun baton
"after super secret pinky promising" the Jedi council that she would not openly brandish her Lightsaber, instead opting to carry the Kyber crystal that once resided within her Lightsaber as a pendant.

However like her impulsive personality, Eisa's means of combat is erratic often going with what ever what her instincts tell her or what seems to be the most effective means of dealing with the issue. Be it tossing a couple of grenades, firing wildly at her foe with her blaster pistol or just the heaviest piece of ordinance that she could get a hold of at the time.


The likely hood is whatever means she uses, it is often always not the best suited or even appropriate, yet despite how unconventional or unexpected her approach, it seems to get the job done.





Originally born in a small village close to the Black Spire Outpost on Batuu, Eisa had been discovered by a Jedi Knight who was passing through the outpost and had sensed the young babe's latent connection to the Force. The Jedi Knight revealed himself to Eisa's parents advising them of the infant girl's potential and offering her the chance to be trained as a Jedi. Eisa's parents having being descendants of a long family line of front line fighters within the Rebellion and Resistance, held little hesitation or reluctance for their daughter to be trained to become a Jedi.

After she was given into the custody and care of the Jedi Order, Eisa was taken to Ajan Kloss to start her life as a Youngling. Where it was within the secluded temple on the forest planet, that the red headed child spent her formative years learning the ways and ideals of the Jedi order, as well as to feel and channel the Force through her. Yet despite there being the occasional moment of being the class clown at the age of twelve Eisa was deemed ready to undertake her gathering ceremony to take the next step towards becomeing a Padawan learner.

Her first few steps as a Padawan learner under the tutor ledge of the Duros Jedi master, Tedimor Har was relatively easy enough to begin with, further continuing her studies in the way of the Jedi, strengthening her connection to the Force and her bond to her Kyber crystal. Her care free nature however, did not go unnoticed by her mentor. Noting that whilst she was able to temper and control her emotions well enough for what was expected for a student of her age., Master Har had to on several occasions warn the young red fiery haired padawan that her impulsive and head strong nature had the potential to lead her towards the path of the darkside.

Even though she was for the best part commended for her eagerness to venture out into the Galaxy. To lend a hand and to bring the spark of hope to those that needed it the most, Eisa would soon find herself standing dangerously close to the precipice of falling to the darkside - in what would become her biggest test against all that she had learnt. It was during a mission on Telos that her eagerness to do good and get the job done would become her undoing and set into motion the events of things yet to come. During the mission to rescue hostages that were being held by a band of mercenary thugs that were raiding an old Czerka Corporation lock up, Eisa had in her haste rushed into a trapped store room activating a proximity mine.

The resulting blast from the incident, had came at a severe cost for the young padawan, who despite having narrowly cheated death, lost the natural function of her left leg, her hearing but also the entirety of her left arm as a result of her recklessness. The injuries suffered from the incident, requiring her to spend several months undergoing medical procedures to graft and interface cybernetic implants into her body to replace the limbs and functions she had lost in the blast.

It was during her recovery and rehabilitation that Eisa had learned despite the fact that she had suffered a great personal loss, her actions had distracted the slavers enough that the hostages were able to escape in the confusion. In her eyes the mission was a success, in the eyes of her master and the council however they sought to reprimand and caution Eisa over her rash nature. Whist their words were intended to guide the Padawan from her clearly self destructive tenancies, so that she could learn from her experiences and improve on herself. It had the alternative effect on the teenage Padawan, who came to realise that perhaps she was not cut out for the life as a Jedi - A thought that she would muse and dwell upon during her recovery. After several months of contemplation, Eisa decided that she would stand before the Jedi Council and voluntarily resign from the Jedi Order, citing that perhaps she was not suited to be a Jedi, and that her calling lay elsewhere.

Accepting that the young fiery haired Padawan could not be forced to live a life that she clearly could not live up to, the Council were still quick to pass words of caution regarding her impulsive and reckless nature, predominantly towards her facing a greater risk of falling to the Darkside without having the guidance and wisdom of the Jedi to keep her on the path of light.


Taking her leave from the order, in a relatively muted departure - hitching a ride with the Order's logistics corps to one of the Order's trusted supply stations, before parting ways with the Order to take her first steps alone. It wasn't long until the former Padawan found herself work aboard a large bulk freighter, starting off her career of space travel as deck hand - doing all the menial tasks at first, cooking and cleaning within the mess galley,loading and unloading the ships cargo and even assisting with general repairs. Often if something needed doing it would be delegated to the newest member of the crew. - particularly is no one else wanted to do it themselves.

Over the following years that would see Eisa transition out of her teenage years and into her early adult years, the fiery haired shipmate had worked her way through various ships and different stations, learning a whole wealth of experience that she could later use when the time would come that she would have her own ship and crew. Despite her often brash and impulsive nature that on occasion had thrown the ship's crew into peril in the first place, Eisa would still somehow pull out the stops and get the crew out to safety, with little more than a few scrapes and bruises and a surging adrenaline rush.


This was to be the lay of her life from here on wards, jumping ship whenever the captain's patience or more precisely nerves had started to wear thin - working aboard a whole myriad of ships and crews ranging from transport freighters, explorers and even smugglers, earning her keep and building up her finances so that she could own her own ship. It was not until the transport ship she had been presently working on that she had made port on Roonadan, that things were to take a turn back towards her old path, when upon returning from browsing the port markets during the few hours available to her so she could stretch her legs, Eisa found her movements being pulled towards something other than shopping for supplies of junk food, the Force guiding her towards a presence that brought back memories of her time on Ajan Kloss.

Tucked away within the back streets, the former Padawan had discovered a Jedi knight in hiding, wounded following an encounter with a darkside cultist and taking shelter to recover from his wounds and try to reach the Jedi Order for assistance. Knowing that although her time as a Jedi had long since came and gone, she could not leave the Knight to fend for himself. Perhaps it was just fate or more likely the will of the Force working in its mysterious way, Eisa bit the bullet and spent her savings on a second hand VCX 100 light freighter that had been sitting abandoned within the space port's impound lot, parted way from the crew she had been running with and returned back to the Jedi with a plan.

Whilst even with hindsight and even the protests of the wounded Jedi Knight, she would have been better just using her ship's comms array to send a transmission to the Jedi Order so they can send support. Eisa instead elected to hide the Jedi within a cramped shipping container, so that she could smuggle the Knight out of Roonadan.


It was during the long winded snaking journey across the galaxy that the Jedi as he recovered from his injuries took note of the new captain's connection with the Force, in his eyes whilst it was wild and un-tempered he saw potential within the woman who had smuggled him out of the world - it was to his surprise that Eisa revealed the Kyber Crystal pendant that she had tucked away in her pocket, as well as the empty hilt of her lightsaber stuffed away at the bottom of her footlocker, explaining that she had once been a Padawan within the Order, but had left so she could pursue a different path. Chuckling at the irony that despite her longing to go out and venture into the wilds of space, the Force would still see her helping out the Jedi - then again perhaps that was the Force's plan all along.



TEST

 
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MISC PLACE HOLDER

TEST

TEST

TEST






Full Name
Homeworld
Age
Faction
Rank
Level
Force Sensitive

Alyse Ti'Varnus
Bakura
23 y/o

TBC
Acolyte ?

Level 1
Yes






Species
Gender
Height
Mass
Hair Color
Eye Color
Complexion
Avatar

Human
Female
5'4"
105 lbs

Blonde
Brown / Amber
Alabaster
Kiernan Shipka





Weapons
⇀ 1 Nr Lightsaber
⇀ 1 Nr Blaster Pistol
⇀ 1 Nr Dagger of sorts


Armor

Sith Armour or something

Ship
⇀ Basic to and fro ship

-
-

Alyse, born to a family of middling class within the centrist Society of Bakura had been brought up with a modest degree of privilege afforded to her through her family's standing within the Political circles of the Planets governance. For the best part of her early life she had been brought up with the understanding that she was being groomed for a position within the political circles, until it was revealed to her following her 16th that the reason for her family's long held standing in governance had been due to its allegiance to a secretive cult of the Sith.

In the wake of the revelation, Alyse had been brought before a Gotal Force user who claimed to be the Dark Lord of the Sith. Whom had saw that the young teen harboured a latent Force potential that he would help her realise, promising her greater power and an enhancement of her Family's status. Accepting the offer, though mostly out of her own inquisitive nature for learning, rather than looking to improve her family's stance - Alyse learned the ways of the Force from the perspective of the Dark side, learning that power comes from passion and strength of will.

Despite her constant reluctance for outward displays of power by resigning herself to become a slave to her emotions, Alyse continued learning to wield the powers of the Force under the instruction of Darth Locura - yet much to her mentor's ire opting to favour the more subtle means of manipulation rather than outside displays of raw power. Her mentor's patience could only hold out for so long, his plans for exploiting his student's raw potential to his plans for grandeur being stalled for too long, forced him to play his hand.

After Locura made a direct attempt on her life, and left her for dead. Alyse later returned to the cult's temple, having now realised the deception and misguided nature of the dark side cult - vented her wrath upon those who had threatened her life, burning down the temple and the false prophet down in flames - before leaving Bakura to seek out the true Sith.
_


Appearance

Average and unassuming in presence, Alyse does not fit the general stereotype of the Sith - though in good physical condition, she does not have the bulk associated with those constantly engaged in heavy physical activity. Rather, she possesses a slender lithe figure, often using her sharp tongue and intense expressions to accentuate the dark presence she possesses through the Force, this expressing itself outwardly with a self-confident and focused poise that is often mistaken as part of her upbringing within the fringe's of Bakura's "Social Elite"

Her expressions can vary quite significantly, although more often than not, she prefers to adopt a calm, expression that reflects little of is running through her mind, or even betray any of her feelings. The majority of her emotive expressions emanate through Alyse's eyes, having been brought up to maintain a level of personal restraint that is based more upon the expectations of the family as part of their stature.

Personality

Alyse approaches life in a far more clinical, rational manner, taking into consideration the long term objectives and aims of the ideals and Doctrines contained within the Book of The Sith, rather than working only to achieve short-term gratification from subduing or crushing those that stand in her way. Alyse is often seen as cold and rarely inclined towards displays of outward emotion, beyond those that serve a particular purpose - even the anger that often characterises the actions of her "kin" only appears when she considers it an appropriate means of response: particularly in light of violence or the threat of, being directed towards her.

As a consequence of this penchant, Alyse also tends to be something of a long-term planner, and possesses unusual patience in waiting to achieve her aims, something that perhaps had been instilled through her family's legacy within the Governance of Bakura. This particular tendency has even led to moments where she has seemed inclined to demonstrate mercy when there is no need for it, since she does not believe in taking life without very specific cause, lest the death of the person concerned have wider ramifications than might initially believed.

In that same vein, she is generally not inclined to dismiss the lives of others quite so quickly as her fellow Sith, considering everyone as a potential resource rather than a being that exists simply to be dominated or destroyed. The majority of those relationships in which Alyse does engage are formed purely on the basis of mutual benefit. Alyse is particularly driven with regards to seeing her plans through, and has little time for those that are not capable of providing assistance in some form. When encountering others, despite appearing amicable at first, Alyse can at times be abrupt and her mannerisms will often betray a certain impatience for their dealings to be concluded, so that he can proceed to the next stage of her endeavours. And, as a consequence, comes off as an extremely private individual, and will protect both that with a far greater zeal than she will under any other circumstance.

Alyse has a great respect for personal autonomy, and for those willing to take their destiny into their hands and thus determine their own path, even should the individual concerned lack the Force Sensitivity that is valued among the Sith. To a certain extent, this may very well explain her reluctance to take life unnecessarily, since each individual life snuffed out thus destroys all the potential that person may have had, which she considers to be a waste, and extremely distateful. However, whenever there is a clear indication that the individuals in question are beyond any potential use, or pose a direct threat to her own well-being, only then will she disregard said lives.


Skills and Abilities

THE FORCE


Alyse was born with a strong connection to the Force, that lay untapped and dormant for the majority of Alyse's youth. Until her induction within the Sith cult, and the following tutor ledge under Darth Locura. Alyse had always possessed a raw and untapped potential,something that the instruction by the "Sith Lord" had allowed her to become cognisant of and shown her the means to tap into her raw potential.

Whilst aware that she possesses strength that many of her fellow cultists sorely lacked, Alyse is under no disillusion that she still has a long way go before she is able to harness her full potential and finesse her control. She is conscious that in comparison to the abilities that had been touched upon within the dark tomes, her abilities would be considered mere parlour tricks to a truly powerful Sith Lord.

Much like her differing temperament to the stereotypical Sith, Alyse avoids open displays of her power, preferring to keep her abilities hidden focusing at first on subtle manipulations to bend events to her favour. However, when pressed either through direct conflict or attempts on her own well being, Alyse would not hesitate in using her connection to the Force to kill those that would threaten her.



LIGHTSABER


During her initiation and training under Darth Locura, Alyse was coerced into fashioning her own lightsaber, yet despite learning to bleed and corrupt a kyber crystal to her will, the kyber had only been partly bent to her will, resulting in the emitted light to carry a reddish purple hue. Finding that unlike many of the cultists, Alyse was lacking in outright malice and anger, with her personality being much more reserved and clinical than those of her peers.

Whilst the use of her lightsaber has been kept strictly for private training and ceremonial purposes only, Alyse is not fully adverse to wielding it whenever she has deemed it necessary, often concealing it on her person. Yet despite the rarity of her lightsaber's use, Alyse is capable in swords play, owing to part of her school education, she was instructed in fencing, to a level of fair competency. Even through she wouldn't be winning any championships, she could still hold her own.

MISCELLANEOUS


As part of her upbringing Alyse was afforded a strong educational background, although not by any means a genius, she is a bright and intuitive learner. Strongly inquisitive with regards to learning more about the unknown, Alyse has learnt to respect the opinions and wisdom of those who are more knowledgeable than her, despite this she would often question the teachings offered to her, more out of her nature to challenge the status quo, rather than accepting it as pure gospel.

Similar to her education, Alyse was afforded the opportunity to learn the basic fundamentals of interstellar flight. Whilst she is by no means possessive of the skills of a fighter pilot, she is able to fly solo with relative proficiency to safely navigate her way across the galaxy.




Possessions

Despite her upbringing and family's societal standing, Alyse has very little material possessions that she could really call her own, despite the fact that she has a small but healthy balance of credits within her holding accounts. Much of her family's assets and wealth are tied up within her parent's estate.

However following on from the incident within the Sith Cult, Alyse had found herself cut off from her parents, her actions being perceived as being an act of betrayal against the Sith Order - leaving her only with her personal accounts and effects that comprise of her ship, data pad, Force suppressing pendant aswell as a few minor trinkets.


Biography

THE HERITAGE


Alyse was born to a small but influential family on Bakura, and although they were not especially wealthy or powerful, the family name seemed to have held onto an unusually favourable standing in the planet's society. Whilst many have speculated that the Ti'Varnus' family standing within the governance of the Centrist Planet's political class has been little more than generations of nepotism, there had been talk that the name Ti'Varnus had reached further back into the lost history of Bakura - some speculations claiming that it had extended back to rise of the Ancient Sith Empire, where a Sith Master had once carried that name hailed from the planet. Yet, the truth to any creditable claim of lineage has been forever lost to the passages of time and left forever as nothing more than a family legend. For as far back that the family records would reach back, prior to the clone wars, it had transpired that the various generations of Ti'Varnus had been seated within a position of the Planet's governance.

Alyse was brought up in a way befitting someone of her supposed position within Bakura's upper circles, in a way that could be considered to have been spoiled by her relatives. Often left without a parent to watch over her, Alyse's moral and educational upbringing was left to a number of tutors and favourites of her father. However, not wanting to displease the young governor's daughter, these lessons were mostly for show and the child was often allowed to do as she wished - within reason, tales of the Dark Wraith often being spun whenever the young girl had grown too unruly to bring her back into line.

Raised with a privileged education, Alyse quickly flourished, highly intelligent and motivated to achieve her own goals by any means necessary, such that while still in her adolescent years she had an periactive role in the government of Bakura, often assisting her father with clerical duties. Learning the ways of power by governance, through the centrist ideals of the Bakura's ruling parties, that had long been supporters of past Sith Empires.

x
THE LEGACY


During her initial tenure within the political halls of Bakura's governance, Aylse had taken notice of hushed discussions between her father and some of his aids. Figuring it was perhaps not her place to question her father outright, the young teen continued to quietly observe from a distance, learning to recognise the subtle changes in her father's tone when he was conversing with certain individuals, noting how he would take certain precautions to ensure that the secretive hushed discussions where deliberately kept out of ear shot.

As Alyse approached her 16th, she began to grow increasingly suspicious of of her parent's shady activities. Her inquisitiveness getting the better of her, she approached her father and confronted him about his secretive discussions. Despite the initial rebuttal, it was revealed that the Ti'Varnus family had been long time servants of a branch of the Sith Eternal, a dark side worshipping cult that worked within the shadows of various establishments to bring about the return of the Sith Empire back into Galactic rule.

After the initial revelation, Alyse was gradually brought into folds of the secretive cult. Slowly being exposed to its traditions and doctrine, learning that the purpose of the cult was to reinstate the absolute rule of the Sith - through the subversion of political influence instilling the virtues of authoritative rule, funnelling of funds and supplies through various fronts, with the greater goal of gestating the return of a Sith ruled galaxy. Whether it was down to her inquisitive nature, or the education and upbringing that she had received, Alyse was gradually being brought further into the cult's inner circles.

Unaware that she had been subversively groomed from birth to accept and embrace the teachings of the Sith, earmarked by the cult's defacto leader, Darth Locura for her latent connection to the Force. An ability that she had long been kept blind to through the use of a Sith artefact that had been fashioned into a pendant that was used to suppress her connection to the Force, until the time came that she would be fully inducted into the Sith Cult.

x
THE GIFT


Swiftly following in the wake of her indoctrination to the Sith Cult, Alyse found herself garnering particular attention from the head of the clandestine cult's temple. A tall, dark and menacing looking Gotal who was revealed to be the proclaimed Dark Lord of the Sith, going by the name of Darth Locura. Who revealed and opened the young acolyte to her unrealised and latent connection to the Force, taking it upon herself to tutor and guide her in the ways of the Force according to the doctrines of the Sith.

Whilst to begin with her training in the Force focused on the basic manipulation of the Force, using simpler abilities like telekinesis, sense and mental manipulation. Locura was forever pressing the young acolyte to focus on abilities that were outward shows of raw power and strength, fuelled by raw emotion - something that Alyse was hesitant to embrace to begin with, she would only call upon her raw emotions when pressed by the Gotal Sith.

Despite her constant reluctance for outward displays of power by resigning herself to become a slave to her emotions, Alyse continued learning to wield the powers of the Force under the instruction of Darth Locura. Often questioning and challenging the need for overt displays of power instead of the use of subtle manipulations, much to her mentor's ever growing ire who seemed to become increasingly focused on having his student exploit and use the raw potential through brute strength.

Such was Locura's desire to have his student, give in to her emotions, letting go of her predisposition of rational thought. Alyse would find herself being assailed by the Dark Lord's agents, thugs that were periodically dispatched to locations where his student would be training, with the goal to threaten and goad her into acting out on raw emotion. The initial attempts were diffused through Alyses use of mental manipulation, forcing the subsequent attacks to be carried out by conditioned assassins.

The threat against her life, would drive Alyse into abandoning all pretext of her reserved nature and just out right killing the assailants with little to no hesitation.


x
THE FALSE PROPHET


Such was the desire and longing for power held by the cult's leader, Locura grew impatient with Alyse's reluctance to wield the more destructive abilities of the Darkside. Whilst she had proven herself to be capable to summon fire and lightning with lethal effect, her focus remained on subtle manipulations and observation of those being targeted by the cult. So much was the impatience at the perceived impudence being displayed by the young acolyte, that he saw fit to dispose of her - lashing out and Force choking the teen until she fell unconscious, before leaving her for dead.

When she awoke, Alyse was filled with a desire for vengeance - though this sensation was not one that she felt it should be enacted out of a blind knee jerk reaction, but one borne of calculated wroth. Taking advantage of Locura's assumption that he had been successful in her demise, Alyse retreated into the shadows to bide her time and enact her scheme to bring down the false prophet and those ignorant enough to follow him.

Whiling away the days, months even years, Alyse studied the various tomes and scriptures that she had amassed under her years of tutor-ledge, compiled into comprehensive notes and facsimiles stored within her data pad. Quietly she concealed herself on the outskirts of the capital city, Salis D'aar, studying the dark scriptures and harnessing her own powers and abilities - learning to channel not her raw emotions but her deep seething anger, focusing it with cold calculated intent allowing it to ferment into a stronger deeply rooted rage, as opposed to the short impulsive bursts of momentary anger.

Years had passed, the contents of; the Book of Sith, dark tomes and scriptures poured over and committed to memory. The seething anger and rage that burned deep within had now fermented into a delectable rage, akin to an aged fine wine that was now ready to be uncorked. During the cover of night, whilst the cult carried out one of their dark rituals within the secluded forests of Bakura - Alyse emerged from the shadows to confront the false dark lord.

Her wrath was enacted against the disillusioned cult, Locura and his blind followers went up in a blue searing inferno, consuming their flesh and bone until their charred bodies fell from the skies in flurries of snow like ash, as Alyse released her channelled anger upon those that would use her for their own short term gratification.


Those that remained, blinded still by the lies and deceit of the false Dark Lord saw the act of vengeance as little more than an act of treachery against the Sith, were spared from their ignorance. Knowing that a time would soon come that the True Sith lords would return to the Galaxy, ones that would gather up the fractured cults and bring the Rule of the Sith back to it's rightful standing over the Galaxy. But the followers that remained would not be the ones to seek them out, instead Alyse left Bakura to seek out those who were true to the ideals of the Sith

x

 
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EISA WEX'S CYBERNETIC IMPANTS

AFFILIATION
Open Market - Bespoke to individual

MANUFACTURER
Various Manufacturers, Inclusive of;
  • Theed Palace Engineering Corps
  • Dynalar
  • Coruscant Medical Technologies
TYPE
Cybernetic Prosthesis & Bio-neural Implants
POWER SUPPLY
Integrated micro power cells - 3 days charge

SENSORS
Audio Sensory Package, Tactile and Synth-net bio neural interface

SIZE
Varies based on respective limb

COMPOSITION
Medical Grade Chromium with Plasteel plating



DESCRIPTION
Cybernetic implants and prostheses are used as intensive and often surgically intrusive methods to replace an injured body part.
Many will find that the many surgical procedures required to attach the cybernetics are often perhaps more so pain inducing, than the original pain suffered during the loss of the limb, it is a recovery option that some are reluctant to choose.

As a result of an ill fated rescue mission on Telos. Then Jedi Padawan Eisa Wex suffered significant life changing injuries following the inadvertent activation and detonation of a concealed proximity mine, loosing the ability to hear for herself, reduced function of her legs due to shrapnel damage but more notability the complete loss of her left arm. Giving the extent of her injuries, Eisa was left with little option but to undergo several long months of surgeries and rehabilitation to graft and integrate cybernetic augmentations and prosthesis into her body.

As part of the extensive reconstructive surgeries carried out, Eisa was subject to the integration of the following cybernetic implants and augmentations:

Cyber-arm Prosthesis:
Manufactured by Theed Palace Engineering Corps, the most prominent and notable of Eisas cybernetic implants and augmentations is the total replacement of her left arm starting from her shoulder socket. Contracted primarily of Medical grade Chromium, and protected with plasteel plating finished in industrial yellow and modelled to mirror the contours of her natural arm. The cyber arm serves as a prosthesis to replace and compensate for the loss of her amounted left arm - the chromiun and plasteel limb discretely houses a series of servos and actuators, controlled by bio neural interfaces that bridges the movement signals carried within her central nervous system to the controls of the cybernetic arm. allowing for Eisa to move and manipulate the arm as if it were her natural limb, the further inclusion of synthnet tactile sensors incorporated into the arm, allows for the retention of the ability to touch and feel external stimuli.

Exoskeletal Leg Braces:
Manufactered by Coruscant Medical Technologies, a pair of leg braces are often mounted atop Eisa's clothing layer through a series of anchoring sockets that have been surgically drilled into the bone structure of her legs. The chromiun and plasteel exoskeleton frame houses a series of servos and actuators, controlled by bio neural interfaces that mirror the movement signals carried within her central nervous system. Allowing for the exoskeleton cybernetics to assist with the movement and use of Eisas legs that had suffered severe muscular damage as a result of the explosive blast. Whilst the cybernetics are the primary means of her day to day mobility, Eisa can still rely on the basic function of her legs for short periods of time without the need for the cybernetics, typically whilst bathing, sleeping or resting.

Cyber-cranial Remount:
Manufactured by Dynalar the cyber cranial remount was grafted onto Eisa's rear left side and crown of her head, providing an external protective plasteel plating finished in the same matching industrial yellow that the rest of her cybernetic implants are finished with. Within the protective enclosure a medical grade chromium plate had been grafted and pinned to her skull, allowing for the secure mounting of an Parabolic hearing sensor manufactured by soundcom Inc that has been neurologically grafted and interfaced to her brain to provide an artificial means to compensate for the loss of her hearing as a result of the explosive blast. In addition to the audio sensory package, the control and monitoring circuits for her cybernetic limbs are also housed within the cranial enclosure.

LEGALITY
As the Cybernetics carry no concealed weapons or hazardous augmentations, and are deemed to be quality of life devices they would be considered legal everywhere.

INTENT
To create a point of reference and information aid for the cybernetic implants that had been incorporated as part of character's historical background. Information listed draws upon cybernetics reference material featured within Star Wars Galaxy Guide 17 by West End Games

ADVANCED TECH
NO. Write up is based on what would be considered stock and off the shelf medical grade cybernetic implants.

 
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The 'Rim Hopper'

AFFILIATION
Owned by Eisa Wex

MANUFACTURER
Corellian Engineering Coporation

CLASS
Light freighter.

ROLE
Transport.

COMPOSITION
Durasteel and transparisteel.

DIMENSIONS
Length - 44 meters.

CREW
Eisa Wex
K3- R5 "Curse"
#Vacant Seat#
#Vacant Seat#

PASSENGER CAPACITY
6

CARGO CAPACITY
90 standard tons.

HANGAR CAPACITY
N/A.

CONSUMABLES
2 standard months.

SPEED/MANEUVERABILITY
The VCX-100 light freighter has a top speed of 50 MGLT and has average maneuvering characteristics.

ARMAMENT
  • 2x dual light laser turret, 1x dorsal, 1x forward.

EQUIPMENT

DESCRIPTION
The Rim Hopper, like so many of the VCX-100 light freighters, is a model of transport which was once manufactured by the Corellian Engineering Corporation. Whilst it is considered archaic in the eyes of so many of the other space farers that the ship and it's crew encounters during their travels across the galaxy, it is none the less for Eisa' and her crew a means of freedom to venture out into the galaxy and explore, but most importantly a home for the misfits.

The orignal crew of the Rim Hopper consisted only as Eisa, and had been he sole operative of the ship over the year since she had purchased it. Since then, following an encounter on Lothal Minor the crew has seen the addition of Curse a Pistoeka Sabotage Droid, that of all ironies has taken on the role as the ship's mechanic.

As like the VCX's Standard ship layout, the Rim hopper houses a pair of double crew cabins intended to house the 4 man crew compliment, however the space had naturally been subject to first come first served stakes of ownership. Towards the stern of the ship are the remaining quarters for the passengers, however unlike the roomier spaces that Eisa and Curse had commandeered for themselves, are less than spacious with enough room for a single berth bunk and space to wash and stretch.

With Eisa's cabin being the one sited closest to the main cockpit, and decked out much like a standard crew cabin with stowage racks a king size bunk that would be expected with a captain's cabin fit out. It is however decorated in an erratic array of bright colours, posters and general clutter. A sight that would make the ships owner former Jedi counterparts grimace at the general state of chaos that she was living in.

Curse's cabin on the other hand has been filled near enough to the rafter's with mountains of scrap, mostly in part for the sabotage to vent it's destructive impulses in a controlled space, so that she doesn't trash any of the working parts that keeps the ship airborne. Whilst it has for the best part been successful there have a few occasions where some random creation appears within the mountain of parts, only to disappear the next day.

Docked at the rear of the ship is a VCX-Series Auxiliary Starfighter, that whilst had the potential to serve as a secondary means of transport that would allow for the Rim Hopper to remain in space and the crew to transition to planet side, but given that the majority of the time the crew consists of little more than two people, the docked Star fighter had long since became nothing more than a glorified store room.

LEGALITY
Legal. The Rim Hopper, like all standard VCX-100 light freighters are considered innocuous enough under most jurisdictions, and are not restricted in most systems.

INTENT
To create a general write up for Eisa Wex's personal VCX-100 Light Freighter, as a point of reference for the Ship's stats as well as for location theming

 
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CATEGORY:
Ship Crew Lore

LOCATION:
Always Somewhere

SHIP CLASS:
Light Freighter

SHIP MODEL:
VCX - 100

CREW MANIFEST:
+ Eisa Wex
+ K3- R5 "Curse"
+ Minerva Fhirdiad
#Vacant Seat#

"Why is it that wherever they land, they always land into some sort of trouble? Or on top of my favorite meditation spot."
- Purps

Very little can be said of the crew of the Rim Hopper other than; They're a bunch of misfits who seemingly have either the misfortune that lands them into a perpetual state of trouble, or that they are all collectively crazed enough to actively seek said trouble out.

Yet despite their penchant for getting caught up in trouble, often drawing the ire of those that rule over the Galaxy's seedier underworld - seemingly on purpose pissing off various Hutt Crime lords and the odd Outer Rim Warlord with their antics. Behind the closed doors, the chaotic mixture of a Crazed Ex-Jedi, a Buzzdroid hell bent on destorying everything it sees and a silent but deadly Mandalorian mercenary - when the chips are down, they somehow form a close nit and capable crew.

Originally the sole occupant and operator of the Rim Hopper, the Fiery haired Captain, Eisa Wex, who set off from her life as a Jedi Padawan seeking to forge her own path other than one of constant meditation and contemplation of the Force. The Rim Hopper's crew has steadily grown in size, with the first addition being a troublesome Buzzdroid by the name of 'Curse' who had managed to sneak onto the ship not long after it had landed on Lotho Minor, whom despite being caught red handed destroying the ships engines - found herself being offered a position as the Ship's mechanic, on condition that their travels take Curse to places where she can purposefully break things.

Bit about Minerva

stuff about their antics, escalting at times into outright lunacy, yet somehow beign a chaotic means of doing good. whether it was their intention or not






Role: The Captain

Formerly a Padawan learner of the New Jedi Order, Eisa found herself following her impulsive and hyperactive nature left the teachings of the order behind her to pursue a life of adventure out in the wider galaxy - finding her vocation as rather capable pilot spending years running with various smuggler crews until she could afford to go it alone, with her very own ship, The Rim Hopper.

Having cut loose from the restrained lifestyle of the Jedi order, Eisa is hell bent on living life to the fullest, embracing a flair for the unconventional that often makes those around her wonder whether the head trauma she had suffered was as superficial as she would attempt to claim. Yet Despite her percieved faults, the fiery haired spacer is feircly loyal to those in her crew and would do all she can to prevent their adventures from being cut short

Likes:
+ Wild Adventures
+Trashy Romance Novels
+ Spicy Food

Dislikes:
- Slow un-eventful missions
- People setting up meditation spots in her parking space
- People threatening her crew








Role: The Mechanic

A Boarder line sociopathic droid, that true to it's make and model's reputation lives to sabotage and generally destroy any form of technology that has the misfortune of falling into the sight of her Photo-receptors. Yet despite the reputation that Buzz droids the likes of K3-R5 or as she's more commonly referred to 'Curse', the little droid has found her place within the crew of the Rim Hopper, fulfilling the role as Mechanic on board the ship - making many question just what was going through Eisa's mind when she invited Curse to join the crew.


Often the cause of the crew's adventures going pear shaped, mostly in part to seeing a shiny piece of unspoiled tech and coming to the automatic conclusion that said tech is in a state that is too intact and requires disassembling.

Likes:
+ Breaking things
+ Holo vids
+ The Rim Hoppers Laser Turrets
+ Own Personal AT-RT

Dislikes:
- Not Breaking Things







Role: The Hired Gun

Minerva, a former founding that became a Mandalorian mercenary and the latest addition to the crew, not much is remembered as to why or how Minerva came to find herself filling the role as the ship's hired gun - all that can be remembered was that there was alcohol, explosions and that the Mandalorian's ship is still siting at the Space port it had been left as far as they can collectively recall. Even though there are suspicions that Curse knows more about those circumstances than she is choosing to let on.

Blunt in speech and ruthless in a fight she lives and breathes the warrior ways of her adopted culture. Not the friendliest person one could meet but Minerva is loyal to those who can earn her trust. As the hired gun of the Rim Hopper crew she works with Eisa in exchange to explore and battle challenges in order to test herself - yet more often than not the challenges of battle is a result of the crew's antics.

Likes:
+Drinking
+ Sparring/Training
+ Exploring and fighting
+ Galactic History

Dislikes:
- Force related philosophy
- Getting cheated
- Cowards
- Spiders


 
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Darth Ceryx's Sith Lord Armour

Following her ascension to the title of Sith Lord, Darth Ceryx has assembled an armour set befitting of her position and standing within the Sith Order, as well as a means to provide a clear visual separation between the persona of Darth Ceryx and that of Governor Alyse Ti'Varnus

Keeping in tradition with the fluidic and rhythmic movements of the typical Force wielder Combat forms, Ceryx has opted to layer sectional armour plating atop of her robes so not to hinder her movements whilst the use of whilst the Sarrassian iron plates offers protection to her vital organs, the armour plates are stylised with ornate Chromium detailing and filigrees.

A black leather belt styled around those worn by the Jedi sits around her waist to allow Alyse to carry both her smaller personal supplied and sundries within various food and tool pouches, as well as mounting points for her Lightsaber.

Her main robes are comprised with light flowing muted grey and black armour weave fabric that falls stylised in the traditional Sith Robes, with an armour weave lined detachable hooded cloak that hangs around her neck. Coupled with a set of black leather gloves, a pair of leather combat leggings and a pair of matching black leather boots that reach just below her knees.



Legality

Generally Legal though out the Galaxy. However, with the trappings and style being similar to that of a Sith, suspicion and distrust is likely to occur on worlds that are not openly aligned with the Sith Order.


Intent

To Provide Darth Ceryx with an Armour set that would predominantly be used whilst executing the Duties assigned in the capacity of a Sith Lord, as apposed to her general choice of formal and dress attire that would be worn whilst presenting herself as Alyse Ti'Varnus



Restricted Technology ?

NO. Based on generic armour arrangements - However this suit of armour is one of a kind.


Type & Coverage

Type: Light Armour Coverage:

  • Head: Enclosed Sarrassian iron stylised Sith helmet​
  • Front: Sarrassian iron front sectional plating covering abdomen and chest​
  • Lower Arms: Sarrassian iron vambraces covering between the wrists and Elbows​

Helmet Functions

Function 1: Voice Scrambler (Default; removable with helmet)
  • For the unusually paranoid, this helmet function can scramble a person's voice to unintelligible garbage, while allowing commlink conversations to continue as normal. Alternatively, it can be used to "digitize" a voice into a deep bass tone.​
  • Force User Compatible?: Yes​
 
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BAKURA-CLASS STAR DESTORYER

AFFILIATION
Open Market

MANUFACTURER
Bakuran shipyards

CLASS
Star Destoryer
Anaxes War College System


ROLE
Capital Ship
NUKING THE HELL OUT OF EWOKS

COMPOSITION
Doonium and transparisteel

DIMENSIONS
850 Meters Length

CREW
Minimum Crew: 5000
Optimal Crew: 8525

PASSENGER CAPACITY
2000

CARGO CAPACITY
16 Kilotons

HANGAR CAPACITY
  • 80x starfighter/light starbomber.
  • 5x shuttle/light freighter.
  • 30x troop transport repulsorcraft.

CONSUMABLES
2 Standard Years

SPEED/MANEUVERABILITY
The Bakura-class star destroyer has a top speed of 70 MGLT and has sluggish manoeuvring characteristics.

ARMAMENT
  • 6x dual heavy turbolaser turret.
  • 2x dual medium turbolaser turret.
  • 30x dual light laser turret.
  • 6x anti-boarder heavy repeating blaster turret.
  • 2x proton torpedo launcher, 500x projectile in magazine, 2,000x combined total.
  • 4x tractor beam projectors

EQUIPMENT

DESCRIPTION
The Bakura-class star destroyer is a capital ship originally manufactured by Bakuran shipyards as the backbone of the Bakuran Defence Fleet, specifically towards the end of the Galactic Civil War. Whilst at 18 ABY, only three had been known to have been built, the Bakura Class Star destroyers served as the core means of defence for the Bakuran System during the Corellian Crisis.

More recently however following the recent string of attacks on Bakuran trade ships, the planet's Governor had pushed through the bill within the Bakur Senate to reinstate the Bakuran Defence fleet, commissioning a small flotilla of Bakuran Class Star Destroyers to protect the trade interests of Bakura's recovering economy, citing the lack of protection being offered by the New Republic or the Free World Alliance, that had forced planets such as Bakura to invest in protecting the interests of their sovereignty.

The Bakura-class - whilst like all star destroyers is a large ship, it is notably smaller than such typical examples as the Venator or Imperial Classes. Coming in at 850 meters in length, aproximately 300 meters shorter than the Venator Class. It has a crew of
5000 - 8525 and can carry 2,000 passengers, plus 16,000 standard tons of cargo and consumables sufficient for 2 standard years in space. Its armament is significantly lighter than the more recognisable equivalents of it's class, however it is not lacking any teeth. Its Armament compliment includes; 6 dual mount heavy turbolaser turrets, 2 medium heavy laser turrets, 30 dual light laser turrets and 2 proton torpedo launchers. As such for its lighter armament and being designed and built around the power reactors used within the Imperial II class destoryers, It has an improved top speed of 70 MGLT, and is equipped with a class 2 hyperdrive. Onboard starfighter complement is 80, plus 5 shuttles.

Designed to be the back bone of the Bakuran Defence fleet, the Bakura Class was designed around the power reactor used by the Imperial II- Class Star destroyers, originally equipped with experimental Hyperwave inertial momentum sustainers to allow the capital ships to be capable of escaping interdiction fields that had been deployed by Vagaari raiders originating from the Unknown regions that the remote planet of Bakura sat on the border of. Whilst in comparison to other ships of its class, The Bakura Class is a slightly less powerful class of warship that served the role of defending the interests of the remote planet.

After the fall of the First Order, the last of the Bakura Classes were decomissioned, owing to the running costs to maintain and operate having placed a stranglehold on the Bakuran Government, who found themselves like many worlds entering a recession following the second Galactic war to have gripped the Galaxy within the space of a hundred years. It is however, now in the present day, where Bakura is once again finding its feet and reaching out to it's neighbouring worlds, that the Bakura Class is starting to make a return, so to allow the Bakuran Defence fleet to adequately protect and secure the sector from the rising pirate threat.

LEGALITY
Restricted. Bakura-class star destroyers are classified as capital ships under Galactic law, and possess heavy weapons. As such, civilian owners will require extra licensing to operate one legally, and will receive increased scrutiny by authorities. Even then, they are ridiculously expensive to operate; only a relatively large faction or decently well-off planetary government would be able to afford it without swiftly bankrupting themselves. An individual would stand no chance.

INTENT
To bring a vessel from Legends canon and adapted to fit into our site's fanon.

RESTRICTIONS
Bakura-class star destroyers are large capital ships with heavy weapons, and capital ships cannot be owned or operated by individual characters. They may be acquired as a faction asset with staff oversight.

 
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{/slide}{slide=BIRB JEDI|center}






N A M E
Atal' Shiar

H O M E W O R L D
Skye

S P E C I E S
S'kytri

A G E
24

H E I G H T
6'8"

W E I G H T
135 Pounds

H A I R COLOR
Black

E Y E COLOR
Emerald

G E N D E R
Female

F A C T I O N
Jedi

R A N K
Padawan

F O R C E U S E R
Yes






Despite being seen as a impure half breed by those of her native species, Atal is by no means a deformed abomination, despite what her name would imply. Standing at a full height of 6 foot 8 inches, which for her kind is considered to be petite, her body nether the less is of a muscular build as a result of rigorous physical training under the mentoring of the aged Hermit Jedi whom she had grew to see as her foster father.

Due to inheriting her mother's dominant genes Atal, bares the defining features of her species, spouting a pair of swept back horned protrusions extending from her upper cranium, coupled with sharp cheek bone structure and pointed ears that whilst accentuates her feminine body structure also forms part of her specie's natural aerodynamic profile.

The more predominant feature of her appearance is a large set of black feathered wings, spanning a total length of 14 feet to which protrude from a region of her back that lies between her shoulder blades.

Atal possesses a very pale skin complexion, her jet black hair and feathered plumage contrasting against her skin enhancing her pale skinned complexion. The jet black hair is a result of her cross breeding, her dark hair being inherited from her father's side, along with her striking emerald eyes, to which both features do nothing better than make her standout further against the other S'kytri who had chased her into Exile.





Atal is very cold and isolated towards those around her, even her own peers, being brought up as an outcast. She, from an early age grew to know what discrimination meant, from those who she considered to be of her own kind. As a result from years of isolation and ignorance from those around her, Atal has developed a heavily introverted nature, often preferring to keep herself to herself and finding it difficult to reach out for help.

Other characteristics that had developed as a result of her upbringing as a social pariah to which Atal is openly bitter towards her past, she bares little care for reminiscing on her own past, instead concentrates on using what she has at her disposal to focus on the future.


Although being somewhat reclusive and cold towards those around her, Atal's demeanour can often be seen melting away whenever she removes herself from the confines of the Temple's walls and steps out into the natural surroundings of the forest that encompasses the Jedi Temple, however this pales in comparison to when she takes flight and feels the rushing wind coarse through her.



The Force: Atal is very adept with the Force. During her years living with the Hermit Jedi who had given her a home whilst her kin had exiled her, Atal had learned to channel and develop her connection to the Force.

Whilst like other Jedi, she had learnt to use the Force to enhance her speed, strength and stamina; allowing her to increase the speed in which she was able to fly within the air above, in addition to using her own wings as a means of directing the Force, using the gusts of wind from her wings to generate pressure waves of Force energy akin to the Force Push technique.




Atal has also found herself favouring the more nature inclined abilities within the Force, learning to manipulate the growth of plant life to fashion nest like enclosures for shelter, or even reaching out and placating the local fauna to either make them docile or less inclined to attack.

Lightsabers: Under the tutor-ledge of the Hermit Jedi, Atal had learnt to wield a lightsaber, whilst during her training she had not been able to attain or fashion a lightsaber of her own making, following the passing of the Jedi who had became her surrogate father she had since came into possession of his yellow bladed lightsaber.



Born as a result of a chance encounter between a wayward space farer and a S'kytri priestess, the news of the pregnancy did not bode well to those around her, considering the strict laws that the priestesses of the S'kytri culture have to abide by. Not only that but breeding with another species was considered as treason in the eyes of the colony's elders. To which upon the discovery of the priestess, Tal’Miane’s pregnancy after she had concealed the fact for as long as she could, it was ruled that the priestess was to be executed, for not only disobeying the strict laws of the Priestesses but mating with an off worlder. The final ruling was that Tal’Miane was to be executed once the offspring was born, as it was considered that the child the priestess was carrying was the victim of her mother’s crime.

No sooner than an hour after Atal was born, her mother was executed by order of the Elders, to which had left Atal with no real parentage for her upbringing, as a result she was brought up in the temple where her mother had done many years before. Her time within the priestess temple was troublesome to say the least. Being the literal black sheep amongst the flock, being an almost contradicting contrast to those around her, through her not sharing the full natural complexion as the others, through her father’s natural black hair standing out against the natural white of those around her. It was because she held such a unique feature in her appearance the Elders and the High Priestesses inability to accept her as one of their own intensified, seeing Atal as being impure.

Atal’s impurity no matter how much it disgusted those around her, had to be tolerated until the point in which the time that the young woman came to age, as it was contrary to the culture’s laws that she should be exiled or ‘erased’ until the time she became fourteen, being protected by the laws set down by the ancients. To which the Priestesses knuckled down and continued to tutor and educate Atal in the ways of her people, the very people who were literally counting down the time until they could be rid of her.

The time soon came in which the Priestesses were able to permanently banish Atal from their domain, so sooner than a minute had passed on the zero hour of her coming of age, she was chased out of the temple. Forced to flee towards the outlying forests far beyond the colony's territory, the last thing she could remember before blacking out was a shooting pain radiating out from her lower abdomen, her eyes looking down to see a barbed spear had been penetrated her flesh, a parting gift to make it clear that she was to never return.



Waking up after several days of being in a near comatose state the young outcast, found herself laying on an improvised bed within what appeared to be an unnaturally formed structure of vines and branches deep within the forest undergrowth. Atal's initial instinct was to check whether barbed spear was a figment of her imagination, her hands falling down to her abdomen to find that her wound had been treated and bandaged up.

Not long after she had woken from her injuries, her mysterious rescuer made himself known, a Jedi Knight who was living out of the limelight of his fellow Jedi, choosing to take the life of a hermit, than to commit his ageing body to the Path of the Jedi, effectively throwing himself into retirement. Revealing that the moment that he had saw the young outcast fall out of the skies, being pursued by the rest of the clan diving in for the killing the Jedi stepped in to protect the downed woman.

It was for the remainder of Atal's teenage years, that the outcast lived under the protection and guidance of the aging Jedi Knight, who over the passing years taught her to realise her gifts and potential in the Force, guiding her along the path of the Jedi, instructing her to wield his lightsaber. The bond between the hermit Jedi knight and his padawan over the decade that would come would also grow to the point that Atal would see the Jedi as her surrogate father, and he view her as if she were his daughter.

Yet as like all things, time would eventually take its toll on the hermit, his body becoming increasingly frail and unable to hold onto the strength of the Force to sustain his life any longer. Seeing that it would soon come time for him to pass and become one with the Force, he had gifted his adoptive daughter and student with his lightsaber and the location of the Jedi Temple on the jungle world of Ajan Kloss, imploring her that she was ready to walk the path of the Jedi.





{/slide}
 

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N A M E
Carlyn Muireann

H O M E W O R L D
Irmenu

S P E C I E S
Human

A G E
18

H E I G H T
5'4"

W E I G H T
115 Pounds

H A I R COLOR
Blonde

E Y E COLOR
Blue

G E N D E R
Female

F A C T I O N
Jedi

R A N K
Padawan

F O R C E U S E R
Yes





Carlyn has a pale skinned complexion which was mostly attributed to her years growing up in the snow capped regions of Irmenu, spent within the confines of the keep's walls rather than venturing out and braving the bitter cold winds. After a life growing up on a world that has very little in means for staving off famines and disease, Carlyn has a very slight build. Although she bares a slim build and looks frail, her appearance can deceptive, concealing very flexile and nimble physiology, resulting from years of traversing countless stair cases in her duties as a handmaiden.

Carlyn's attire, much to be expected from her origins is primitive and simplistic when compared to current galactic standards. Wearing a simple full length bodysuit, over which she predominantly wears flowing loose fitting tunics woven in light neutral tones such as white and grey.



Much like what could be ascertained from Carlyn’s visual appearance, it could be said for her personality. Many would see her as being naïve and wide eyed to the galaxy that is widening around her, whilst this would in many cases be true with Carlyn being naïve to the cultures of the more industrial and civilised of societies, she is by no means ignorant to the threats of the relatively unknown and foreign technologically driven culture pose - and usually takes the necessary precautions with what she does not fully understand.

Carlyn, even despite appearing to be seemingly overwhelmed by all that she is presently seeing and hearing during her banishment from her Home world - still has a warm fondness for Irmenu, often speaking at great length of her affections for those she had been forced to leave behind. Revealing at times she holds a deep and caring nature for loved ones and generally those around her as well as concern for those who are unfortunate. Her caring nature however being her main fault, having already found herself being banished for revealing her sorcerous powers, despite using them to save those who lived within the remote castle grounds.

During her free time Carlyn is very focused on her training and her studies into the aspects of the Force, longing to control and master her abilities without causing harm to others, and as a result is often seen hiding her face behind a book or one of these datapad contraptions as learns more about these strange powers she possessed.




The Force: Carlyn is proving to be fairly adept with the Force. Despite her years of having to suppress and conceal her sorcerous powers, having found a home among the Jedi Carlyn is starting to learn how to channel and develop her connection to the Force.

Lightsabers: Whilst she has been with the Jedi for a short period of time so far, Carlyn has gradually started to come around to the presence and sight of lightsabers. She has yet to learn to craft, yet alone wield one as of yet - like many things that she is starting to encounter, the complexity of the technology that sits within the Lightsaber is something that she struggles to grasp and understand



Born on Irmenu, a feudal planet that is considered primitive by many of the space faring civilisations of the Galaxy who baring the odd connection to the upper nobility of the planet, kept a minimal if non existent contact with the world - seeing that there was little to be offered from the societies that in comparison to the rest of the galaxy was still living in the stone age. Caryln lived within the Muireann household, having a life of relative upbringing and standing, but compared to the titles of Lords and Dukedoms, she was still considered to be of the serving classes, growing up and learning to fit into a life as a handmaiden of the court, whilst her older brother trained to serve as a knight within the kingdom's armies.

For much of her life, Carlyn had lived within the northern most Keep, situated up in the snow capped mountains that boarded the lands of the neighbouring barbarians that dwelled in the frozen wastes. Spending her time tending to her duties, within the confines of the keep, finding that there was little else to do during the long winters other than to serve within the court or keep up with her education - baring the odd occasion where the blizzards had eased off and the more temperate weather rolled in where she would, sneak off to the upper ramparts to gaze down towards the estuary that passed by below, connecting the great sea to the capital. Watching the tall sail ships pass, with a keen eye trained towards their masts in the hope of spotting the colours of the Keep's lord, a sign that perhaps her brother had returned from the latest campaign against the Barbarian hordes.


It wasn't until her mid teens had things started to look bleak, whispers among the court would speak of the war against the barbarians had taken a turn for the worse, would often circulate and cause worry for Carlyn over her brother's wellbeing. But the news of a failing war was proving to be the least of her worries, strange abilities were starting to manifest within her. Whilst at first the strange feelings that would wash over her, were quietly dismissed at first as being perhaps brought on by being overworked tended to the wounded soldiers that would be brought back to the keep. It wasn't until whilst caring for the wounded during the night, that she had knocked over a metal jug of water in the dim light - her shock coming not from the clattering noise, but following her instinctual reaching out to fruitlessly grab the jug only for it to stop mid air and then fly into her hand. An ability that she knew would be treated with suspicion and fear within the religious society, who see acts of sorcery and magic as cause for banishment or worse!

Over the following years, Carlyn continued to suppress her manifesting abilities, on fear of being exiled and left to walk the frozen wastes knowing that she could never return back to the kingdom that she had grew up in. On top of that the war efforts were taking a turn for the worse, the numbers of wounded were building. As was the worry for her brothers fate, having ridden beyond the keeps gates in a last effort to try and repel the advances of the Barbarian hordes long enough for word to reach the rest of the kingdom for reinforcements. But with the long winter rolling in, it seemed that even the pyres at the top of the Keeps walls were unable to be seen from the neighbouring castles due to the blizzards.

Waking on the dawn of what would become the day of her exile from the kingdom, the sound of distant horns echoing over the snow capped mountains, signalling the sound of retreat from the last of the remaining forces as they fell back to the keep. Carlyn finding herself rushing through the mass of the garrisoned soldiers, hoping to find that her brother was among those who had made it back to the safety of the stone walls. Finding for a brief moment, relief at the sight that her older brother was among the last to make it back through the gates. Only for it to be replaced with terror as a large boulder came crashing through the outer defences of the keep, swiftly followed by countless barbarians pouring in through the breached wall.


The Barbarian horde's assault was taking its toll on the keep, their numbers heavily out weighing that of the defending garrison of knights. The attackers, making lightwork of the trained warriors, in part to the sorcery that they had embraced - many of the townsfolk had already fled or were in the process of being cut down, the keep would fall without the opportunity for the warning pyres to be lit so to call for reinforcements. It had seemed for the best part that all hope had been lost within the young handmaiden, her brother had been cut down and it looked like she would soon share his fate.

The only thing that she had amidst the chaos was the strange call that was whispering out to her from one of the slain barbarian mage's staff. Carlyn couldn't explain how or why, but it was calling to her! Perhaps it was in that moment of bleakness or resignation to her own fate, she reached out for the staff beckoning it to her - much to her supprise and shock it had lifted off of the ground and into her own hand, the gems at each end glowing with a strange light. Without any second thought, and driven by instinct or perhaps it was the whispers guiding her, Carlyn held the staff above her, sending out a brilliant beam of light that reached skywards. Acting as a beacon to call for aid from the rest of the kingdom and ultimately sealing her own fate into a life of banishment and exile.





 
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