Five Syndicates Vako Yizok

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VAKO YIZOK

AGE

► 37
SPECIES
► Toydarian
HEIGHT
► 1.2 meters
WEIGHT
► 61 lbs
EYE COLOR
► Yellow
SKIN COLOR
► Grey
HOMEWORLD
► Toydaria
GENDER
► MALE
FACTION
► FIVE SYNDICATES
RANK
► ENFORCER
FORCE SENSITIVITY
► NO
BIOGRAPHY
Vako’s life is not unlike many that grew up beyond the reach of the Republic. The hard world of Toydaria was a complicated place to live, and his region suffered from a serious famine when he was a young age. He had joined with a regional militia on the world to help keep the peace when food became scarce on his part of the planet. He had no military training or experience when a blaster was put in his hands and he was guarding shipments. An attack by a mob simply overwhelmed he and the other guards at a distribution center and Vako barely escaped with his life. The Toydarian opted to leave his homeworld behind and boarded a transport with what little wage he had garnered to take him to Nar Shadda. The transport instead took him to the orbital planet of Nal Hutta, and Vako was stranded. The world was dominated by the Five Syndicates, and with no real skills about him, Vako offered his blaster to the Hutts. He was utilized as little more than a guard in his earliest days, and did not have an easy time with it as Toydarians are not considered the most intimidating by nature. He opted to try his hand at enforcement, and was thrown in with a collection gang. There he learned more thorough means of handling conflict and business, but mostly he got a taste for violence. To help make himself a bit more intimidating he tattooed his face with a white ghostlike image. Vako was good at collecting bribes and protection money, and even better at tracking down those that resisted the Syndicates. He operated as a hired gun and enforcer for the Syndicates. He was paid well enough to keep going and it’s the living he’s found for himself. While it may not be much, it’s a purpose he’s found and there’s really no going back to find a new one.

In recent days of shifting loyalties and power vacuums forming in the Syndicates, Vako has chosen to ride the vacuum out for all its worth. He has made exceptionally aggressive moves, many of which were at the expense of his former employers, the Hutts. It has allowed him to gain a small fortune, a regular group of thugs to work for him, and equipment needed to move onto other enterprises. In many ways he's as much a middle man as he is an enforcer. He remains loyal to the credits and respectful of the power that the Syndicates have. But what side he stands on in a fight is dictated exclusively by what engine will take him the farthest and help him live the longest.
PERSONALITY
Vako is known to be very short tempered and direct with subordinates, handling them the same way he was at their status. When dealing with peers and superiors he takes a very neutral, and delicate approach to avoid confrontation where ever possible. Vako has been shot at enough to know that there are some fights that are best avoided. While having a sense of humor that drifts strongly to dark places, he utilizes it as a way of rationalizing the cruel nature of the galaxy. He is not an evil creature by nature, but tends to live a somewhat amoral life. His experiences have made him a tough one, and while he does what he has to in order to get a job done, he certainly errs on the side of self preservation above all else. He can be tactful and ruthless in the face of gaining profit and keeping himself alive, and will do what he has to to keep safe those that ensure those goals for himself.
SKILLS
The greatest skill Vako has in his experience. He's seen much of the worst the galaxy has to offer, and seldom few moments has he come across the best. For that he knows how to interact with people to get a great deal and mutual arrangement, and best of all seize swiftly on an opportunity when one is presented. As a Toydarian Vako has a disadvantage in both weight and size. He makes up for it in speed. Speed in thought, speed in word, and speed in action. His lightweight makes him swift and quick on his wings. He is very handy with a blaster and is equally relentless in attack as he is scrappy in escape. He rarely allows himself to be cornered, and will tear his way out of any jam if need be. To aid in this, he has developed a strong skill for operating repulsorcraft, and his natural flight gives him a good mind for aerodynamics. He also garners a talent for operating ship weaponry, mostly gained from raids and running from local authorities. Regardless of the reasons he is quite good with onboard weaponry, potentially more then he is with small arms. All of these skills make him a dangerous person, and helps him stand out among enforcers that work for the Syndicates.
Equipment

+ Light Durasteel Armor
+ E11-D Blaster Rifle
+ DE-10 Blaster Pistol
+ Short Sword
+ Comlink

Vehicles
+ RX-200 Falchion Repulsor Tank
+ 15 LAAT/i Gunships - Acquired at Auction

Ship
+ BTX-4-2-Armed Freighter - "The Belekon"
+ Action VI Transport - "The Atherwing"




 
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