Vosrik and Shalken’s Dice Table

Shalken

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Nameless Midnight - d20 for Galahad's pyrokinesis against the taskmaster, +2 for CL.

[dice]d20[/dice]
 

Vosrik

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Take Me Down - d10 for whether the trio are stopped by any more imperials. On a 5+ they are not stopped on the way to the hangar.

[dice]d10[/dice]
 

Vosrik

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Nameless Midnight - d20 for Austin's stasis and attack attempt, +2 for CL.

[dice]d20[/dice]
 

Vosrik

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Nameless Midnight - d20 for the taskmaster's headbutt.

[dice]d20[/dice]
 

Vosrik

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Nameless Midnight - d20 for the taskmaster's attempt to flip Austin. +1 for his position to easily grab the doctor's legs.

[dice]d20[/dice]
 

Shalken

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Slaves No More - d20 for attempting to knock out the Rakata. +2 for CL, +2 for it being severely wounded and less mobile.

[dice]d20[/dice]
 

Shalken

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Slaves No More - d6 for whether they are faced with further opposition on an odd number.

[dice]d6[/dice]
 

Vosrik

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Take Me Down - d20 for Austin's Force Blast attempt. +2 for CL.

[dice]d20[/dice]
 

Vosrik

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Take Me Down - d10 for the size of the squad.

[dice]d10[/dice]
 

Vosrik

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Taken - d6 for the disposition of the shopkeeper. Even roll he is tough, odd roll he is timid.

[dice]d6[/dice]
 

Vosrik

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Taken - d10 for whether the shopkeeper cooperates. On a 6+ he talks, +1 for Austin taking out his lightsaber.

[dice]d10[/dice]
 

Shalken

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Taken - d20 to see how well Galahad can find evidence of the kidnapping.

[dice]d20[/dice]
 

Shalken

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Taken - d20 to see how well he can detect evidence upon closer inspection. +2 for continuing his search

[dice]d20[/dice]
 

Shalken

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Taken - d10 for how well the tarp is placed over the speeder.

[dice]d10[/dice]
 

Vosrik

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Escalation Protocol - d10 for how smoothly they are able to get to the hotel without opposition.

[dice]d10[/dice]
 

Vosrik

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Escalation Protocol - d6 for whether the receptionist opens the door for the Jedi. Even roll she does.

[dice]d6[/dice]
 

Shalken

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Escalation Protocol - d10 for how difficult it is to open the door.

[dice]d10[/dice]
 

Shalken

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Escalation Protocol - d6 for whether the guards attempt to stop them. Even they don't, odd they do.

[dice]d6[/dice]
 

Shalken

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Escalation Protocol - d6 for how many guards present.

[dice]d6[/dice]
 

Shalken

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Escalation Protocol - d20 for the effectiveness of Galahad's Force push, +2 for CL.

[dice]d20[/dice]
 
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