Sentient Wreans

Yuan

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Wrean

H8LtIfR.jpg


Species Wrean
Designation Sentient
Classification Amphibious Humanoid
Diet Omnivorous
Lifespan 110 Galactic Standard Years
Height 1.5 to 1.8 meters
Worlds Wrea



Wreans (Γλώσσα., lit. "Γόνος"_meaning "[the] Offspring"_or "[the] Scions" of Wrea) were a Near-Human sentient amphibious species native to the planet Wrea. A tribal people unified in a planet-spanning hegemony, the Wrean are dwellers of the sea, building the planet’s vast cities in the ocean depths. Relatively isolated due to their location in near the Smuggler’s Run asteroid belt, Wreans are a curious and cultured people with a deeply spiritual, if primitively understood, reverence for the Force.


Biology

Often considered to be aesthetically analogous to baseline Humans, Wrean females averaged 1.5 meters in height, with males averaging at 1.8 meters. Due to evolving aquatically and dwelling at the bottom of Wrea’s oceans, Wreans have denser muscle tissue to withstand extreme pressures and highly acute vision with minimal light. Because of their particular physiology, Wreans are resilient to the cold, possess a wiry strength and are noticeably more slender of build than Humans. The most distinguishing feature of Wreans are their gills, with three existing on both sides of their necks. Wreans possess compact lungs, enabling them to breathe on land or underwater, extracting oxygen from either environment. These gills can be tightened and seal outside of water, and their nostrils can likewise seal underwater.

Outside of water, Wreans habitually cover over their gills. Although outwardly seen as enabling them to blend in and become indistinguishable from Humans, there is a practical purpose to this as well. Beneath the cover, Wreans apply a gelatinous adhesive to keep their gills from drying out; without it, Wreans exhibit diminished stamina and endurance. Although they can adapt to most environments, Wreans also struggle with very bright environments or particularly arid places (such as Tatooine, respectively for both). With long exposure to extremely hot environments that lacked humidity, Wreans were susceptible to their skin painfully cracking and rapid dehydration, which could become lethal in time.

As one would expect, Wreans are exceptional swimmers that can fare well in fresh or salt water environments. Although fully capable of breathing air, the experience was initially quite painful for them. Wreans that sought to leave their homeworld and venture into the galaxy had to spend weeks adapting their bodies to breathe dry air, lest their bodies go into shock and potential asphyxiation.



Breeding

In contrast to most amphibians, Wrean young are born live, in a similar way to mammals. Like most species that do not propagate asexually, reproduction requires both a male and a female. As a Near-Human species, Wrean are technically capable of sexual reproduction with Humans and most other Near-Human species, although their relative isolation makes such unions very rare. Wreans become sexually, physically and psychologically mature after two decades. Although technically possible, Wrean young often cannot breathe air easily, to the point that suddenly being forced to could result in a traumatic seizure, shock or potential asphyxiation.


Strengths

Wreans have a natural athletic build, a wiry physical strength and dense skin that imparts unto them an inborn resilience toward cold temperatures and high-pressure environments. Due to their evolution at ocean floors, Wreans have very acute hearing, extending into infrasound, and have eyesight making them capable of seeing extremely well with very scarce light. As an amphibious aquatic species, Wreans also possessed compact lungs, enabling them to extract oxygen through gaseous or liquid mediums. As a ocean-dwelling species, Wreans can breathe in both salt and fresh water, are superb swimmers with extractable “webbings” between the digits of their fingers and toes.


Weaknesses

Due to their adaptation to humid and aquatic environment, Wreans have a natural intolerance toward extended periods within hot and dry environments. Prolonged exposure even induces detrimental physical decay, causing their skin to painfully crack and at its worst, can cause them to rapidly dehydrate. Extremely bright lights or piercing sounds also affect Wreans more intensely than most other Near-Humans, if caught by surprise.


Diet

Wreans are omnivorous, although their dietary consumption leans more heavily toward carnivorous. Wreans mainly eat cephalopods, cetaceas, bivalve molluscs, crustaceans and aquatic craniates, although they also supplement their diet with many species of seagrass, kelp and reeds.


Behavior & Temperament

Curious and inquisitive, Wreans are naturally inclined toward exploration and the unknown. Although each of the tribes that make up Wrean society are distinct from one another, they are as a whole a spiritual people, not unlike the Mirialans, and to many in the galaxy, this results in the Wrean appearing as backwardly superstitious.


Communication

Although Basic and Bocce are known languages among them, Wreans still maintain their own indigenous language, known as Γλώσσα. Although a constructed verbal language, Γλώσσα is only able to be fully understood underwater, as it combined phonetics with patterned infrasonic emissions. This causes Wreans to have very distinct voices that carried a “flanged” effect (think Turians from Mass Effect). This communication is possible due to the Wreans having two sets of vocal cords, four in total, one which produced sound at conventionally audible levels, and the other which chiefly acted to emit the infrasonic emissions.

Although audible to other species, who simply hear the Wrean speaking at what seems like two tones at once (with their second vocal cords sounding slightly deeper and more monotoned), it was only truly perceptible by any species that could hear infrasound. These infrasonic emissions were very weak, however, and did not carry through the air effectively enough for Wreans to properly hear them unless situated very, very closely together. As such, Wreans best communicated to each other in Γλώσσα when water, not air, was the medium around them.


Culture

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Neither patriarchal or matriarchal in nature, the Wrean people instead governed themselves quasi-theocratically. The most prominent leaders among the Wreans were called the “Fatemarked”_(Γλώσσα, “Δεξιοτέχνης”.; lit. meaning “Fated One(s)”.). The Fatemarked originally were not so much a collective body as they were shamans, mystics, and seers local to individual tribes. Above all else, the Fatemarked were entrusted with peering into the future so as to lead their tribes in order to elude catastrophic ends as they competed with the fierce predatory creatures of Wrea’s deep.

Although all of the highest leaders among the Wrean tribes were usually Fatemarked, not all Fatemarked were leaders. Some were seen as unfit for duty, had no desire to lead, or simply lacked the gift of foresight. Consequently, the prominence of the Fatemarked in Wrean society did not mean there was an exclusion of the “Willmarked”_(Γλώσσα, “Ελεύθεροςψυχή”.; lit. meaning “Freed Soul”.) attaining a highly respectable position, or even one of leadership, alongside a Fatemarked. Wreans tribes were ruled in a dualistic fashion; a chieftain and a shaman, and both were expected to make arrangements to ensure that balance was maintained. For instance, in the event of an absence, a Willmarked was expected to train and make qualified a Fatemarked, and vice versa. The division between the Fatemarked and the Willmarked was not only reflected socially, but also culturally and, by extension, spiritually.

The Fatemarked were called such due to the prevailing belief that when they perished, their souls were claimed by the High Goddess of the Wreans, Wrea (or “Θάλασσαμητέρα”, meaning “Mother of Seas”) to the realm of the gods, where they became the ancestor-spirits that watched over their family’s tribes, granting them protection. The Willmarked were called such due to the belief that they were capable to weaving their own fates, according to the strength of their wills, and upon their deaths, would be reborn according to the merit of who they were, in the “Great Cycle”_(Γλώσσα, “Κοσμικός Πρότυπο”.; lit. meaning “Cosmic Pattern”.). The Fatemarked were considered an existence outside the Great Cycle; a Willmarked would never be reborn as a Fatemarked, and a Fatemarked has never, nor could ever, be reborn into the Great Cycle.

Following the ”Age of Unity”_(Γλώσσα, “Ενοποίηση”.; lit. meaning “Consolidation”.) and the joining of the seven hundred tribes, Wrean society restructured into the “Tethysian Republic”_(Γλώσσα, “Δημοκρατία της Τηθύς”.; lit. meaning “Republic of Tethys”.), which was both commonly and incorrectly called the “Wrean Republic” by outsiders. While still maintaining many of the pre-Unification practices, such as shamanism and the dualistic governing system, the establishments of the “Megalopoleis”_(Γλώσσα, “Μεγάλεςπόλεις”.; lit. meaning “Great Cities”.) gradually changed the Wreans from being a nomadic people to concentrating themselves in large cities. Although several hundred spanned Wrea, the most influential were the industrial capital of Αἰγαίων (or “Aegaeon”), academic city of Γαλήνη (or “Galene”), the holy city of Λευκοθέα (or “Leucothea”) and the government’s capital of Wrea, Θάλασσα (or “Thalassa”).



History

Unlike many other species, early Wrean civilization was not marked by frequent internal wars, invasions or other forms of political strife. Indeed, for much of their history, Wreans were not even unified at all, instead living as nomads at the bottoms of the oceans in family groups, breaking off only when their numbers became too many. This pattern of life persisted until the 9,129 BBY, when Wrea was discovered and subjected to the Δρένταν Εισβολή (or “Draedan Invasion”). With the Draedans of the time seeking to expand and establish their own hegemony, a campaign began to subjugate and enslave the native Wreans. The shamans of the Wreans were largely able to foresee that a significant event was approaching, but not its nature, and thus most Wrean tribes simply went into hiding. Active conflict between the Wreans and the Draedans did not actually occur until almost a year and a half later, in 9,128 BBY.

For the following two years, the Draeden Invasion drove most of the Wreans into open conflict, with the Draedan-occupied waters becoming the grounds of intense guerrilla warfare. Because of the scale of the conflict at the height of the fighting, the Draedan Invasion would later become known as the Ψρεα-Σεσιδ Πάλη (or “Wrea-Sesid War”), and ultimately drew the attention of a Republic exploratory expedition. Although the Republic did not intervene, the Wrea-Sesid War managed to achieve attention on the galactic scene. Through that, Wrea was ultimately received vital aid from the Jedi Order by means of the Kingdom of Mon Cala, who had themselves fended off Draedan conquerors decades earlier. Although distrustful of the new outsiders, the Wreans ultimately accepted the aid of the Kingdom of Mon Cala, which greated turned the tide of the war in their favor, beginning with what would later be called the Battle of Leucothea, which saw the Wreans reclaim their sacred waters, which would later become the site of the holy city. By the turn of 9,125 BBY, the Wrean-Mon Cala alliance had effectively pushed the Draedan to the point where they were forced into negotiations, which concluded with the signing of the Treaty of Thalassa, the site of the last battle, where the Draedan were forced to pay reparations and barred from entry into the Gaulus Sector (although tensions between the Wreans and Draedan would persist down to the current day).

During the Wrea-Sesid War (9,129 BBY―9,125 BBY), the Wreans began their mass-unification efforts, establishing fortified strongholds which would eventually become their greatest cities, including Aegaeon, Galene, Leucothea, Eurybia and Thalassa. After the war’s end and the political alliance that emerged between the Wreans and the Kingdom of Mon Cala, Wrean development exponentially accelerated. In the following decades, many Wreans migrated to Mon Cala, returning to Wrea to aid in their people’s modernization. In the generations to come, Wreans began to return to their ancestral passions of exploration and went about traveling to various corners of the galaxy, braving unknown sectors of the Outer Rim territories. Although eventually offered membership into the Republic, the Wreans ultimately refused, preferring their own independence and chosen alliances. Many Wreans, particularly the Fatemarked, also found a level of fascination with the many Force Orders of the galaxy. Because of the role they played in intervening through the Wrea-Sesid War, the Jedi Order became a special source of interest among the Wrean Fatemarked, although few would opt to join.

As the galaxy eventually became more polarized and war-ravaged, most Wreans chose to either remain on their homeworld or to keep far from the sectors of space where battles were constantly breaking out, making them a rare sight in the galaxy. Although recognizing the Exiles (and later, the Sith) as being distinct from the Jedi Knights, the majority of Wreans had little interaction with them, and in turn lacked an understanding of what made the Sith and the Jedi wholly different. Because of this, most modern Wreans have returned to their quasi-isolationist nature, choosing to remain separate from the galaxy until the century-long war comes to its end.

The Wreans made it through the eras of republic/sith conflict relatively unscathed, with the planet's highly inconvenient location proving the best defense from the countless conflicts that it's inhabitants could ask for. The Wreans themselves, save for their encouragement of exploration by lone Wrean travelers and small expeditions, took up a general position of isolationism. The indiscriminate destruction seen on other planets across the galaxy convinced the Tethysian Republic and it's people that this was indeed the wisest course of action. Despite several offers, Wrea declined to join the Republic, even after the wars with the sith had ended and peace appeared to have largely spread across the galaxy. The Wrean were content to languish in their isolation from much of the rest of the galaxy.

Despite their isolationist views, the Tethysian Republic had learned a valuable lesson in their ancient war against the Draedens, that to fall behind the times in the technological race compared to their peers in other systems could lead to a state of military weakness and horrible attacks and occupations much like the Wrea-Sesid wars. Wrean explorers were encouraged to bring new technologies, both military and otherwise, back to their home world when their travels came to an end. The greater the technology, the greater the fame, glory, and standing the explorers received when they returned. Despite the fact that Wrea maintained it's isolation from the rest of the galaxy, the planet kept pace with the rest in the ways of medicine, communication, space travel, and to some degree weaponry. The Wrean did not condone the use of foreign weaponry by it's citizens against it's citizens, but a modest collection of modern weaponry was stored in the few cities and starports that dotted the surface of the planet. The Wrean did not see the need to enter into the shipbuilding industry like other water-worlds such as Mon Calamari. Wrea continued to have strong diplomatic ties with the Mon Cala government and procured what ships they felt they needed from the Mon Calamari shipyards. The Mon Calamari vessels were able to be submerged beneath the waves, which suited the Wrean quite well. Wrea maintained a very modest fleet of MC-vessels for many years. The Tethysian Republic felt they had no need for any sort of grand fleet, and so, only kept enough ships to keep undesirable interests (such as the syndicates) from interfering on their world.

It was during the age of so-called peace that a new cultural phenomena began to appear amongst the Wrean. Having always encouraged exploration amongst it's people, it was generally the Wrean way (for those who chose to set out and explore the galaxy) to spend a number of years off-world and then to return to their home world when they were ready to settle down and start their own family, and to spend the rest of their lives on Wrea building lives for themselves and helping to guide their people. However, as decades went by, it was noticed that a small percentage of Wrea who ventured out on such voyages, declined to return to the home world, instead choosing to live out their days voyaging amongst the stars. Some began to refer to these individuals as Nenentinemi (lit. meaning Wanderers, or Voyagers). For a short time the governing bodies of the Tethysian Republic were concerned that this would become a trend amongst it's people, but after a time, it remained a condition that only affected a small percentage of the populace who ventured off-world.

As the age of peace melted away and the Clone Wars began to spread fire across the galaxy, the Tethysian Republic and the planet of Wrea as a whole once again sought to remain neutral and isolated from the conflict. But they were not so lucky. The Battle of Drongarwas fought by the Republic and the CIS over the valuable medicinal plant Bota. When a genetic mutation in the plant rendered the surviving population useless, both forces left Drongar, but despite the fact that the plant was native only to Drongar, both sides began secretly investigating other water-worlds across the galaxy, hoping to find another source of the medicinal vegetation. The Quaran people of Mon Calamari who sided with the CIS for much of the conflict, made the planet Wrea known to CIS leadership, as well as the fact that the Republic had been attempting to get the planet to join for some time. The CIS sent a significant fleet to Wrea both to search for the presence of Bota, and to try and convince the Tethysian Republic to join the CIS. The Tethysian Republic declined the CIS's invitation as fervently as they had the Republic's, and they loathed the presence of the CIS's droids in their waters. The Tethysian Republic demanded that the CIS remove itself from Wrea's sovereign space, but the corporate leadership of the CIS were unimpressed by these demands. The CIS fleet demolished the small security fleet the Tethysian Republic possessed and sent armies of aquatic battle droids to subjugate resistance on the planet. The Republic and the Jedi were quick to act, however, and a large Republic fleet was sent to combat the CIS occupation before it could become set in. The battle was fierce in the beginning, both in space and in the planet's oceans. Many Wrean cities and the people within were caught in the crossfire. Wrea's isolated location made the prospects of reinforcements virtually nonexistent and so the battle turned into a war of attrition for both sides. After sustaining heavy losses and failing to locate the Bota that they had come in search of in the first place, the CIS withdrew their forces from Wrea. The Republic once again petitioned the Tethysian Republic to join, but the Battle of Wrea had taken a toll on the Wrean people who had sought to stay out of the war from the beginning. The Tethysian Republic offered only the most essential medical aid to the Republic forces and then demanded that they leave Wrean space. Not wanting to aggravate the already severely tense diplomatic relations between Wrea and the Republic, the Jedi withdrew all Republic forces from Wrea and left the planet to pick up the pieces and try to put their civilization back together. Wrea had no further involvement with either side in the Clone Wars.

At the time of the conclusion of the Clone Wars and the birth of the First Galactic Empire, Wrea was still trying to recover from the destruction caused during the war. The Empire, knowing that Wrea offered little in the way of valuable natural or industrial resources. chose not to occupy the weakened water-world. Instead, through their system of blockades and secured trade routes, the Empire cut Wrea off from all galactic trade routes. The Tethysian Republic lost contact with all of it's trade partners, including the Wrean's greatest allies, the Mon Calamari. The Wrean, still in the early stages of recovery from the Clone Wars, suddenly found itself cut off from the rest of the galaxy and unable to get any of the resources it needed to rebuild and recover. Poverty quickly began to spread across the planet, and the people of Wrea suffered once more. The Empire all but erased Wrea from the star charts, and the planet very well could have become a dead world, it's population too large for the water-planet to be able to support itself. The Wrean people could have very well faced extinction were it not for the help of smugglers. The planet was located at the end of the massive asteroid belt known as the Smuggler's Run. It had long been known that the asteroid belt was a favorite hideout for smugglers around the outer rim. The Tethysian Republic had maintained a very fragile relationship with the smugglers, neither condoning nor condemning them, but it was this fragile relationship that saved Wrea in the end. Wrea traded what valuable resources it could produce to the smugglers for off-world resources such as food stuffs and materials needed to rebuild the Wrean underwater cities. Wrea's recovery slowed to a snail's pace, but they were able to sustain the population and continue to rebuild through the years of Imperial control over the galaxy. When the Empire finally fell, Wrea was able to once again open their old trade channels with foreign worlds, but the Tethysian Republic's relationship with smugglers across the galaxy was set in stone. Smugglers were welcomed with open arms on Wrea from then on, and were welcomed to sell their wares at floating markets that had risen around the planet for just such a purpose. The smuggler's activities on the planet were heavily policed by Tethysian security forces to avoid outbreaks of violence or the spread of harmful substances like spice, but the relationship between the people and the smugglers was nonetheless good, and most offenses were met with slaps on the wrist. It became known to most smugglers throughout the outer rim that a profit could be pretty easily made at the floating markets of Wrea if one could make the smuggler's run.

The outbreak of the First order and then the Final Order did not have much effect on the planet of Wrea, it's isolated location once again serving as a wonderful defense. The Tethysian Republic heard some rumors about the events that unfolded, but by this point they had started to form a respectable defense fleet and so they only doubled down on planetary defense rather than risk involvement in the conflicts. Wrea did not send any ships to join the Free Worlds Fleet, though some Wrean may have been present of their own volition.



Intent

Expanding a barebone Canon species, which is being detailed for a character I’m actively creating… plus, who doesn’t love a good Atlantean?


Credit to @Korvo for the original creation.
 
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Aberforth

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@Yuan I'd like you to do some work on the write-up yourself. Make it your own. This is just a repost, yet we are almost 4,000 years later. It is a great opportunity to expand. What has happened with the Wreans during all this time?
 

Yuan

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The Wreans made it through the eras of republic/sith conflict relatively unscathed, with the planet's highly inconvenient location proving the best defense from the countless conflicts that it's inhabitants could ask for. The Wreans themselves, save for their encouragement of exploration by lone Wrean travelers and small expeditions, took up a general position of isolationism. The indiscriminate destruction seen on other planets across the galaxy convinced the Tethysian Republic and it's people that this was indeed the wisest course of action. Despite several offers, Wrea declined to join the Republic, even after the wars with the sith had ended and peace appeared to have largely spread across the galaxy. The Wrean were content to languish in their isolation from much of the rest of the galaxy.

Despite their isolationist views, the Tethysian Republic had learned a valuable lesson in their ancient war against the Draedens, that to fall behind the times in the technological race compared to their peers in other systems could lead to a state of military weakness and horrible attacks and occupations much like the Wrea-Sesid wars. Wrean explorers were encouraged to bring new technologies, both military and otherwise, back to their home world when their travels came to an end. The greater the technology, the greater the fame, glory, and standing the explorers received when they returned. Despite the fact that Wrea maintained it's isolation from the rest of the galaxy, the planet kept pace with the rest in the ways of medicine, communication, space travel, and to some degree weaponry. The Wrean did not condone the use of foreign weaponry by it's citizens against it's citizens, but a modest collection of modern weaponry was stored in the few cities and starports that dotted the surface of the planet. The Wrean did not see the need to enter into the shipbuilding industry like other water-worlds such as Mon Calamari. Wrea continued to have strong diplomatic ties with the Mon Cala government and procured what ships they felt they needed from the Mon Calamari shipyards. The Mon Calamari vessels were able to be submerged beneath the waves, which suited the Wrean quite well. Wrea maintained a very modest fleet of MC-vessels for many years. The Tethysian Republic felt they had no need for any sort of grand fleet, and so, only kept enough ships to keep undesirable interests (such as the syndicates) from interfering on their world.

It was during the age of so-called peace that a new cultural phenomena began to appear amongst the Wrean. Having always encouraged exploration amongst it's people, it was generally the Wrean way (for those who chose to set out and explore the galaxy) to spend a number of years off-world and then to return to their home world when they were ready to settle down and start their own family, and to spend the rest of their lives on Wrea building lives for themselves and helping to guide their people. However, as decades went by, it was noticed that a small percentage of Wrea who ventured out on such voyages, declined to return to the home world, instead choosing to live out their days voyaging amongst the stars. Some began to refer to these individuals as Nenentinemi (lit. meaning Wanderers, or Voyagers). For a short time the governing bodies of the Tethysian Republic were concerned that this would become a trend amongst it's people, but after a time, it remained a condition that only affected a small percentage of the populace who ventured off-world.

As the age of peace melted away and the Clone Wars began to spread fire across the galaxy, the Tethysian Republic and the planet of Wrea as a whole once again sought to remain neutral and isolated from the conflict. But they were not so lucky. The Battle of Drongar was fought by the Republic and the CIS over the valuable medicinal plant Bota. When a genetic mutation in the plant rendered the surviving population useless, both forces left Drongar, but despite the fact that the plant was native only to Drongar, both sides began secretly investigating other water-worlds across the galaxy, hoping to find another source of the medicinal vegetation. The Quaran people of Mon Calamari who sided with the CIS for much of the conflict, made the planet Wrea known to CIS leadership, as well as the fact that the Republic had been attempting to get the planet to join for some time. The CIS sent a significant fleet to Wrea both to search for the presence of Bota, and to try and convince the Tethysian Republic to join the CIS. The Tethysian Republic declined the CIS's invitation as fervently as they had the Republic's, and they loathed the presence of the CIS's droids in their waters. The Tethysian Republic demanded that the CIS remove itself from Wrea's sovereign space, but the corporate leadership of the CIS were unimpressed by these demands. The CIS fleet demolished the small security fleet the Tethysian Republic possessed and sent armies of aquatic battle droids to subjugate resistance on the planet. The Republic and the Jedi were quick to act, however, and a large Republic fleet was sent to combat the CIS occupation before it could become set in. The battle was fierce in the beginning, both in space and in the planet's oceans. Many Wrean cities and the people within were caught in the crossfire. Wrea's isolated location made the prospects of reinforcements virtually nonexistent and so the battle turned into a war of attrition for both sides. After sustaining heavy losses and failing to locate the Bota that they had come in search of in the first place, the CIS withdrew their forces from Wrea. The Republic once again petitioned the Tethysian Republic to join, but the Battle of Wrea had taken a toll on the Wrean people who had sought to stay out of the war from the beginning. The Tethysian Republic offered only the most essential medical aid to the Republic forces and then demanded that they leave Wrean space. Not wanting to aggravate the already severely tense diplomatic relations between Wrea and the Republic, the Jedi withdrew all Republic forces from Wrea and left the planet to pick up the pieces and try to put their civilization back together. Wrea had no further involvement with either side in the Clone Wars.

At the time of the conclusion of the Clone Wars and the birth of the First Galactic Empire, Wrea was still trying to recover from the destruction caused during the war. The Empire, knowing that Wrea offered little in the way of valuable natural or industrial resources. chose not to occupy the weakened water-world. Instead, through their system of blockades and secured trade routes, the Empire cut Wrea off from all galactic trade routes. The Tethysian Republic lost contact with all of it's trade partners, including the Wrean's greatest allies, the Mon Calamari. The Wrean, still in the early stages of recovery from the Clone Wars, suddenly found itself cut off from the rest of the galaxy and unable to get any of the resources it needed to rebuild and recover. Poverty quickly began to spread across the planet, and the people of Wrea suffered once more. The Empire all but erased Wrea from the star charts, and the planet very well could have become a dead world, it's population too large for the water-planet to be able to support itself. The Wrean people could have very well faced extinction were it not for the help of smugglers. The planet was located at the end of the massive asteroid belt known as the Smuggler's Run. It had long been known that the asteroid belt was a favorite hideout for smugglers around the outer rim. The Tethysian Republic had maintained a very fragile relationship with the smugglers, neither condoning nor condemning them, but it was this fragile relationship that saved Wrea in the end. Wrea traded what valuable resources it could produce to the smugglers for off-world resources such as food stuffs and materials needed to rebuild the Wrean underwater cities. Wrea's recovery slowed to a snail's pace, but they were able to sustain the population and continue to rebuild through the years of Imperial control over the galaxy. When the Empire finally fell, Wrea was able to once again open their old trade channels with foreign worlds, but the Tethysian Republic's relationship with smugglers across the galaxy was set in stone. Smugglers were welcomed with open arms on Wrea from then on, and were welcomed to sell their wares at floating markets that had risen around the planet for just such a purpose. The smuggler's activities on the planet were heavily policed by Tethysian security forces to avoid outbreaks of violence or the spread of harmful substances like spice, but the relationship between the people and the smugglers was nonetheless good, and most offenses were met with slaps on the wrist. It became known to most smugglers throughout the outer rim that a profit could be pretty easily made at the floating markets of Wrea if one could make the smuggler's run.

The outbreak of the First order and then the Final Order did not have much effect on the planet of Wrea, it's isolated location once again serving as a wonderful defense. The Tethysian Republic heard some rumors about the events that unfolded, but by this point they had started to form a respectable defense fleet and so they only doubled down on planetary defense rather than risk involvement in the conflicts. Wrea did not send any ships to join the Free Worlds Fleet, though some Wrean may have been present of their own volition.
 

Yuan

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How does that look for addition to the history? I thought I would check before I added it in to what was already there.

@Aberforth
 

Aberforth

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@Yuan. That's great! Add that in the OP and I'll approve.
 

Yuan

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@Aberforth

Edited. Had some trouble matching the font. Doesn't seem to be a perfect match, but it's close.
 
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