The Z-07 Syndicate Class Starfighter has a top speed of 119 MGLT and has decent maneuvering characteristics
4x Heavy Laser Cannons - Wing Tip Mounted.
1x Light Ion Cannon - Chin Mounted.
6x Variable Hard Points, each armed with a single torpedo, missile, bomb, or similar. 3x per wing.
1x Dual-Tube Warhead Launcher, 8x projectile in magazine, torpedoes or missiles
1x Class 1 Hyperdrive.
1x Integrated Astromech Droid.
1x Medium Deflector Screen Generator.
1x Escape Cockpit Module
1x High-resolution, Long-range Sensor Suite.
A starfighter design concept researched, developed, and funded by the joint efforts of the Pyke Syndicate, Hutt Clan, and Zann Consortium, and manufactured by the collaborative effort of Outlaw Tech Groups and the Zann Consortium, the Z-07 Syndicate Class Starfighter was designed as an answer to the aerospace superiority fighters of the Galaxy's major governments, engineering ideations taken from the more successful models commonly fielded and built for forward assault, its versatile armament allows it to take on enemy vessels as well as emplacements effectively. The cockpit features an unobstructed view of the surroundings with windows composed of reinforced transparisteel. The cockpit is spacious and adjustable to accommodate differently sized species.
With six independent variable hard points, the Z-07 Syndicate Class Starfighter can launch a barrage of bombs, concussion missiles, proton torpedoes, or any combination of the aforementioned depending on how each hard point was loaded before launch, giving it higher efficiency and versatility against larger ships, other starfighters, and emplacements.
Restricted. As a starfighter, they are subject to extra licensing requirements and increased scrutiny by authorities.
To create a standard starfighter unique to members of the Five Syndicates and criminal underworld. This would be considered faction tech, if the syndicates had such an option.
These assault starfighters are exclusive to the Five Syndicates faction, and cannot be modified with after-market modifications to weapons, shields, engines, or hyperdrives.
I'm sorry, but I'm not really sure where to start on making this balanced enough to accept. It's too fast, it's far too heavily armed, its systems are too good, and it doesn't seem to have any drawbacks that justify its specs.