Information Zaa Fenn Crime Family

Eccles

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The Zaa Fenn Crime Family
A family of the Crymorah Syndicate

History
A few decades ago a young Rodian gunslinger joined a heist on a Canto Bight casino that was the brainchild of a young up-and-coming human. By the sheer genius of the human, the pair managed to not only rob the vault but also make a miraculous escape through the Sea of Cantonica. An impressive feat and the culmination of impressive careers in galactic robbery for some, but for the unlikely pair it was just the beginning of a fruitful partnership.

Meanwhile the Zaa Fenn Crime Family on Sullust was struggling. The SoroSuub corporation had routed them from several factories on the planet's surface and they were unable to restart many of their smuggling and racketeering operations. More ambitious members of their "family" were adopted into other families within the Crymorah Syndicate, most notably the Xaa Hafven, accelerating Zaa Fenn's decline. Desperate, they abandoned Sullust in favor of Eriadu, believing that on a planet with so many hyperlane junctions there'd be more to make a profit off. For a few years their main business was smuggling, warehouse theft and piracy but they failed to return to prominence.

After infighting within the Five Syndicates, culminating in the Kessel War and the growing influence of the Sith Order in the Black Sun, Marissa Hesse and associates tried to distance themselves from the Five Syndicates. After pulling off some daring heists (and pissing off some Hutts) they brought their amassed fortune to Eriadu and made a deal with the Zaa Fenn. The latter would adopt Marissa and her gang into their family and in return Marissa promised that under her leadership, she would bring the Zaa Fenn to the top of the Crymorah Syndicate.

Within the year she had taken control of the Eriadu underworld, even helping the Sith Order to takeover the government and convincing them to "partner up" when it came to control of the planet. Next stop was chipping down at the Xaa Hafven Crime Family's powerbase, then the most powerful family in the Crymorah Syndicate. It was here that Preef Callo gained notoriety that exceeded far beyond the Five Syndicates. His reputation as a quick-draw becoming part of legend as comic books and HoloNet movies were getting made about his exploits. It didn't take long for the now legendary gunslinger to corner the Xaa Hafven patriarch and leader of the Crymorah Syndicate on Nar Shaddaa and killing him with his signature peacemaker.

While one of their own ruled the Crymorah Syndicate from Nar Shaddaa, the Zaa Fenn was uncontested at the top of the Crymorah foodchain. Even before they took control of Nar Shaddaa many scoundrels from all across the galaxy joined as affiliates, so influential and indeed powerful had they become.

For half a decade the Zaa Fenn Crime Family has lead the Crymorah Syndicate to untold heights. Unfortunately it wasn't meant to last and a summit between Preef Callo and Darth Andruil, empress of the Sith Empire, turned hostile when the latter attacked the rodian for unknown reasons. After losing her main enforcer and dear friend, the crimelord Marissa Hesse moved their headquarters away from Sith territory and to Coruscant, where she started the Quick-Draw Cantina. Just when the Crymorah Syndicate was again beginning to thrive, the Independent Systems Consortium declared war on all Five Syndicates and Gareth Zaa Fenn, who had succeeded Preef as the family's main enforcer, struck back by committing an Act of Terror and mass murder on the planet of Mon Cal.

This fueled the war against the syndicates and focused galactic efforts on the Crymorah and specifically the Zaa Fenn Crime Family. Eventually the Zaa Fenn were betrayed by outside contractors, one of which had once shared the spotlight together with Preef and Gareth, and the latter was imprisoned. Thanks to the brilliant planning of Marissa Hesse and the ringleader Kara Lok, most of the Zaa Fenn funds and intel was secured. Their secrets safe and their members scattered throughout the galaxy in hiding, waiting for someone to reunite them once more.


Gang
Centered around the brilliant planning skills of Marissa Hesse, this group of dangerous criminals robs and smuggles whatever the highest bidder desires. With a track record for breaking out convicts, robbing casino's, highly-fortified buildings and high-speed trains, they can be depended on to acquire any item you've set your mind on.

A struggling Crime Family until the credit influx, the Zaa Fenn had risen to the dominant crime family in the Crymorah Syndicate. Despite traditional hierarchies in the Crymorah Crime Families, the new Zaa Fenn seemed to be more of a collective of individual talents where Marissa is merely a figurehead.

Now that its figurehead has disappeared and the family has once again fallen to great depths, members are mostly scheming and careful fixers who only go out of hiding when they really need to.

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Assets
During Chapter One:
The Zaa Fenn Crime Family estate on Eriadu is a fortified three-story penthouse on top of a skyscraper in Eriadu City. It has its own hangar large enough for the boss' personal spaceship and the coming and goings of the family's top smuggler. It includes 10 NPC scoundrels and 4 enhanced KX-series Security Droids as security.

During Chapter Two
With the Sith Empire attacking the Zaa Fenn at their own penthouse on Eriadu, the crime family decided it was best to move away asap. Luckily, most of its assets were on Nar Shaddaa, like Preef Callo's personal droid army, or on Coruscant, courtesy of the Lower Five Gangs. Currently their headquarters is the Quick-Draw Cantina on the lower levels of Coruscant.

During Chapter Three
On the run from the new leaders of the Crymorah Syndicate, the Free Worlds Alliance, the Republic, the Independent Systems Consortium and the Sith Empire, the Zaa Fenn Crime Family members have scattered across the galaxy. They are actively hunted down by the Bounty Hunting Guild and have no more hard assets or known locations where they gather.

Recent Events
It has been three years since the Zaa Fenn Crime Family's headquarters was destroyed and its members scattered to the wind. Recently multiple rumors have suddenly emerged: Former and presumed dead Crymorah boss Preef Callo has been spotted together with the Supreme Mogul of the Hutt Clans on Nar Shaddaa. Gareth Gin was released from prison. Kara Lok's known slicer pseudonym of LEO404 has suddenly rejoined the KnowOnes' subnet in search of other members of the Zaa Fenn.

Are they making a comeback? Is the legendary gunslinger rallying his old gang to take revenge against those that did his family harm?

Mission Rewards
Your membership and dedication to the Zaa Fenn gets rewarded. For more information read the Zaa Fenn Mission Rewards thread in the Five Syndicates sub-forum.

Intent
This faction is meant to be a close-knit group of criminals and give a more ambitious narrative for player characters in the Five Syndicates. The Zaa Fenn Crime Family will be part of the Crymorah Syndicate, which in turn is one of the Five Syndicates. Furthermore, in accordance with the 5S write-up, for one of our own to become a 'Lieutenant' and subsequently crimelord they need to lead a PC (sub-)org with at least three other members. This organization fills that requirement.

In addition, since the Crymorah Syndicate write-up states that "Unlike other criminal syndicates, to achieve the highest ranks of the organization, one must be born or adopted into a leading family." This can function as a great RP opportunity to get a player-character adopted into a leading family.


Roster
Preef Zaa Fenn - @Eccles - [5S] Syndicate Boss [formerly]
Marissa Zaa Fenn - @Nightfall - [5S] Crimelord
Gareth Zaa Fenn - @Versok - [5S] Enforcer
Kara Lok - @Eccles - [5S] Ringleader



Artwork
Rorren-ARt.png

Thanks to @Rorren for the great art!
Featuring from left to right: Gareth Gin, Kel Dryden, Marissa Hesse, Preef Callo and 'Blackout' Tresshk.




 
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