- Joined
- Jul 10, 2015
- Messages
- 91
- Reaction score
- 21
Alchemy
CATEGORY
► Site Lore
ALIGNMENT ► Darkside
TYPE ► Alteration
LEVEL ► 3
The Applications
Alchemy, only utilized by those who follow the Darkside have learned how to manipulate the chemical compounds, organic or otherwise, to change the chemical make-up or genes of materials to favour their needs. Weapons, species, or anything of natural ingredients can be enhanced, transforming them into something powerful, twisted, or otherwise deemed unnatural.
What is created from such an ability can be nothing less than an abomination, yet can serve to be a blessing. Weapons can take on different properties, making them stronger and able to do more than their original forms can not. Species, corrupted and changed, can be redefined, adding more to what they are. Plants, viruses, and nourishment can be altered to enhance their strengths, or add to it.
What is created from such an ability can be nothing less than an abomination, yet can serve to be a blessing. Weapons can take on different properties, making them stronger and able to do more than their original forms can not. Species, corrupted and changed, can be redefined, adding more to what they are. Plants, viruses, and nourishment can be altered to enhance their strengths, or add to it.
Strengths and Weaknesses
The greatest strengths from this ability is how it can change the properties of what is used, making them powerful. However, what is created hosts a weakness than only the Lightside could destroy.
Weapons, species, and other designs have one simple fault. The Force's Lightside. Because such things created under the watch of the Darkside, a corruption of what was, most applications created suffer dangers from the Lightside. Weapons can possibly be destroyed or rendered useless from certain Lightsided abilities. Species can become weakened, or sick, from certain Lightside abilities; disrupting what they are. Viruses, or other terms of nourishments, can possibly be healed if the Lightside is properly used..
Weapons, species, and other designs have one simple fault. The Force's Lightside. Because such things created under the watch of the Darkside, a corruption of what was, most applications created suffer dangers from the Lightside. Weapons can possibly be destroyed or rendered useless from certain Lightsided abilities. Species can become weakened, or sick, from certain Lightside abilities; disrupting what they are. Viruses, or other terms of nourishments, can possibly be healed if the Lightside is properly used..
Gripping The Knowledge
Learning Alchemy does not come easy, and following it has severe consequences. Only those that have reached Level 3 have the opportunity to master it, while Level 1 can begin to understand it, most attempts can lead to failure or weakened designs; while Level 2 can potentially strengthen what they learned from a previous level.
Those that practice this art risk a path of the Darkside where no return, or redemption, is available. Each time a practitioner indulges into it, they fall further and deeper into the Darkside. Alchemists are fully enveloped within the Darkside, and their individual features express this. Those who use it, suffer more enhanced Darkside corruption; taking a heavy toll on both their psyche and physical appearance.
Those that practice this art risk a path of the Darkside where no return, or redemption, is available. Each time a practitioner indulges into it, they fall further and deeper into the Darkside. Alchemists are fully enveloped within the Darkside, and their individual features express this. Those who use it, suffer more enhanced Darkside corruption; taking a heavy toll on both their psyche and physical appearance.
Intent
The intent, used by Darth Sidious (Canon), gives those an ability to create and recreate what is already known in the current timeline. It gives writers an opportunity to get creative, however, what is created should be heavily regulated; meaning what is created should not only fall n line with the Timelime, but be reasonable.