Darsar

Davak

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NAME: Darsar
FACTION: The Rebellion Civilian Resistance (To be)
RANK: Bounty Hunter
SPECIES: Barabel
AGE: 19
GENDER: Male
HEIGHT: 2.73 m
WEIGHT: 227 kg
EYES: Yellow with black pupils
HAIR: None
SKIN: Dark green scales
CREDITS: 1,000 credits
FORCE SENSITIVE: Yes

STRENGTH: Dasar is a green mountain of scaled muscle, and putting that into action is probably his greatest skill. Even for a Barabel Darsar exceeds in strength and is more than capable of bending lighter metals under the grip of his claws. Another way of weighing out the creatures strength is through his bite which tears though flesh with ease and can rip up thicker cables and wires when enough force is applied. But belonging to the instinct driven species of Barabel he also uses his large tail to deal out damage, and a single blow can send an average human to the ground with little effort.

DEXTERITY: For a 200kg mountain the speed at which the reptile can move is quite impressive, when it comes to short dashes his cold blooded heritage paired with his muscular body allow him to move at a far above human pace. In the long run these traits slow him down considerably making long sprint extremely difficult for him, unlike other reptilian races the Barabel have a thick layer of fat to keep them active and attentive even in colder temperatures or such as on their home planet in darkness, keeping this up in minus temperatures for a longer period does put a toll on the reptilian beast.

CONSTITUTION: Barabels are known for the thick and tough scales that are able to deflect basic blasts and are generally difficult to penetrate, putting such a natural trait on a giant such as Darsar gives you a knight in scaly amour. In practice this means that Darsar is capable and willing to use his body as his shield against standard level blasts and blunt or unsharpened weapons such as bats or basic swords. If weapons do get through the thick layer of scales, muscle and fat he has shown a healthy process of regeneration inherited from his reptilian background, he is further more able to lose his tail in a situation where he needs to which just like on worldly lizards will regenerate and grow back over time. Being brought up with a rough lifestyle and a heritage of hunters and warriors Darsar is able to get back on his feet quickly and will rip, shred and tear until his body is physically incapable of moving.

INTELLIGENCE: Basars is not the brightest sun in the galaxy to say with grace, his thoughts tend to vary between eating, fighting and sleeping depending on the time of the day. He likes to keep the thinking part for when he´s done with the fighting and unless ordered to do so will almost always follow his hunting instincts. He likes to keep moral questions simple and to the point, there is good and bad, black and white and your either with him or against him. He speaks Basic with a slight accent and has learned Barabel from books and programs while growing up, he possesses very basic knowledge of the political and social happening in the galaxy and has a below average knowledge on general things

WISDOM: There is only one thing in which Darsar would consider himself wise in ``Hunting´´. The arts of tracking, and picking up clues about his prey is not only an instinct and natural trait to his people but almost and unconscious process which puts him in a state of simplistic happiness. Aside from that he possesses basic understanding of metals and tools, as well as what he has picked up on about blasters and other weapons.

CHARISMA: Darsars social skills are different even for a Barabel, his showing of emotion tends to be a mix of sissing and copying facial expressions he has learned from growing up around humans. Having a natural connection with his subconscious he will refer to himself in third person and he has a natural way of vocalizing ``s´´ as a ``z´´. He tends to be much more a follower than a leader and doesn’t put much effort in trying to take control of a social event. Unlike many of his species he does not possess the natural stern angry way and unless put into such situation is a relaxed almost shy creature.

SKILLS:

Unarmed Combat: Darsars greatest skill is true and primal combat at its finest, just him his claws, his teeth and the fear in his opponents eyes. His style of combat varies situational, he will either try and pierce his opponent with his claws or use his muscular body to catapult his enemy’s away, it is not rare though that he will quite simply eat them alive and whole considering he has two separate stomachs to process the huge quantities of food he takes up every day. He will also use his agility to make quick dashes or big leaps to overwhelm his opponent with his sheer size and weight and then proceed to rip and tear them apart.

Hunting and Tracking: The second skill Darsar is very proud of are his excellent hunting and tracking prowess, given the natural affinity for it since birth, he has matured these skills since the day he hatched and has through experience in different surroundings and situations developed an acute skill which makes use of all his other senses as well as experience and has shaped him into the deadly hunter he is. His experience and rough body also gives him an edge on surviving even thriving in rough and harsh environments considering that the very planet he was born on is a battlefield most of the time.

Far ranged weapons/Explosives: Darsar has always preferred the sounds of ripping flesh to that off the unnatural humming sound that blaster makes and because of this has never put much effort in mastering the marksman skill, he can fire a blaster and he can hit a target in close range but aside from that he shows no real skill in the usage of such tools, a favored substitute are explosives of pretty much any kind, it’s not that he is somehow gifted in the usage of them heck he doesn’t even really understand how they work, but they are easy to use and the result is effective that’s pretty much all that counts for the Barabel.

General skills: Darsar is completely unable to pilot a ship of any kind may it be land or space. He furthermore can’t do anything with a droid or general robotics aside from tearing it apart and he has little to no knowledge on wiring of any kind. One of the only skills Darsar picked up during his time with the crew that adopted him is that he is able to drink liters on liters of strong alcohol if one considers this a skill, aside from that he is an above average cook and has spent some time working behind a bar.

Barabel Skills: His species and heritage gives him access to a set of skills to use and once again show why so many make a huge curve around this planet. He possesses retractable razor sharp claws and 5cm long deadly fangs with which he ca slice and dice himself through enemy after enemy. Due to the planets natural huge uptake of different forms of radiation his kind is immune to many forms of it. Furthermore it has given him the ability to use infrared and ultraviolet vision which lets him see in complete darkness. His natural amour in the form of his thick scales protects against standard blaster beams and in times of trouble he can lose the extra weight of his tail which grows back in time. Gifted with natural instincts for the hunt and a very close connection to his subconscious the Barabel truly are a force to be reckoned with.

STRENGTHS AND WEAKNESSES:

Darsar is a simplistic creature born and raised for the hunt and the thrill of a kill, he is as good as anyone is in something they love to do and devotes much of his time both training and real life experience on becoming better at what he loves. He is a loyal creature who sticks to what he believes in and sees the world in a simplest black and white manner. He has little skill with technology and shows little interest in changing this. He’s a big reptile with a big heart and a need to taste blood every couple of days and there’s really not much more to be said.

GEAR:

Blaster Rifle: Ngant-9118 Carbine - strapped horizontally to the lower back of his suspenders, it has a alternate grip and trigger for better use
Communicator - In the left pocket
Datapad - In the right pocket
Explosives: 5 Explosive Knifes – In the back pocket
Vibroblades: Strapped to his boots

Combat knife:
Blade: 40 cm
Hilt: 35 cm
Details: A small combat knife with a vibro function, that can be activated on the hilt, the blade is made for stabbing, and slicing, like most combat knife its work to find a weak spot in an opponent’s armor and then make use of its shape to exploit such a weak point.​

Short Sword:
Blade: 55 cm
Hilt: 35 cm
Details: Longer than its counterpart, instead of cutting blade, it makes use of an edgy saw like blade, great for stabbing, or ripping through armor, to active its vibro function a button on the hilt must be pressed.​

PERSONALITY:


Darsars personality has been greatly influenced by two things, the natural born personality traits of his species, and the time he has spent with the crew that adopted him as a young child. Thus even though he has the sternness of a Barabel he is far more in sync with his emotions than the rest of his species, he has moments of joy and moments of sadness and is even able to shed tears.

He values loyalty above all else and hates traitors and other scum that for example value money more than life or are otherwise bribable. He is neither good nor bad but simply acts on situations however he sees fit. He does what he is told and is sadly rather easily manipulated. He loves testing’s of brute strength and can’t stand assassin’s and the like who work with dirty tricks to take a kill. He´s an animal in the insight and is very much connected with his subconscious, like the test of his kind. He believes the world to be black and white and is not very fond of diplomacy, he has picked up on the rather odd trait of not accepting apologizes and instead seeing them as a sign of disrespect. He shows a lot of respect to those stronger than him and he hold Jedi’s in high regards as he had been taught as a child what they did for his race. He acts on his instinct a lot and follows his gut feelings instead of over thinking a situation.

BIOGRAPHY:

Darsar was since birth a little special hatching before any of the other eggs in the nest it was believed that he would be too small to survive, but it was far from it, Dasar was actually simply too big for the egg which cause him to hatch early. His fathers were the chief and his brother, leaders of a small group of Barabels living in a secluded region of the already pretty secluded planet Barab 1. Celebrating the hatching of the first new born the small tribe were ambushed by a larger nomad tribe and a fight broke out seeing his followers murdered and the eggs stolen the chief made the decision to send his brother and his only newborn away to try and find safety. Darek the chiefs brother left everything behind with the small child in arms and fled the battlegrounds hoping to find shelter in one of the swamps nearby.

The two of them returned a day later to the barrow only to find the carcasses of their fellow tribal men. The planets fauna and flora had already taken their part and there was not much left to scavenge. And so Darek made the decision to head towards Alater-ka the only city with an available space port in all of Barab 1. Traveling and hunting by night and sleeping hiding away from the intense radiation at day. Every day was a challenge for Darek who tried his best to feed and shelter the little Darsar named after the chief of the former tribe and his second father. It was almost at the halfway line of their journey that a fateful encounter yet again changed the fate of the little Barabel as Darek was tracking down prey he was surprised by the appearance of a Durgolosk one of Barab 1s most dangerous predators, the fight that broke out was bloody and cost Darek his right arm, knowing fleeing was impossible he fought on protecting his son who laid covered in his sheets in a near hole easy prey for the all-consuming Durgolosk.

But just as all hope seemed lost blaster beams hit the large creature and brought an abrupt end to the fight. A crew of mixed raced pirates who had set up camp nearby had seen the fighting and had come to slay the huge beast. With his last words the brave Barabel entrusted his youngling to the leader of the crew a Human by the name of Talek. After searching for a little the crew discovered the little reptilian child and took it up to themselves to raise it. Having only stopped on the planet to load supplies and scavenge a little the crew made it their permanent home for another five years living near the capital of Alater-ka and working as bounty hunters on other outer rim planets.

Talek raised Darsar as his own, love and discipline, with four he was already up to a human´s chest, at six he was taken to his first hunt, with nine he took his first kill, a criminal with a low bounty, by then he was just a tad shorter than most adult humans, but already far far more muscular, he literally ripped his victim in two with brute strength. At fifteen he took a high ranking position in his group, he was called ``The Scaled Son´´ by the gang and was Taleks right hand, he had grown up with human nurture, which led to his personality being far more developed than most of his kind.

By then the crew had put together a new flag ship and made money through pirating and bounty’s, they were good people with harsh method but ultimately good men. It was with eighteen that another encounter would change the boy’s path. Having gotten greedy the crew had attacked one imperial ship to many and was now on their hit list, they were attacked as they were drifting in the outer rim and the ship was heavily damaged trying to save themselves they headed to the nearest shipyard on Terminus where they then crashed.

Talek was fatally wounded, he took his last breath in Darsars arms, and the pain the Barabel felt for this loss couldn’t be greater, creating a small graveyard for the fallen members of the crew at the crash site the rest of the crew broke off in good will to find a new path somewhere else, for some it was aboard a new ship for others it was as bounty hunters for Darsar it was to protect the graveyard he had created. And their he now rests waiting for destiny to tug him into a new direction …

KILLS:

BOUNTIES COLLECTED:

DUELING RING MATCHES:

GRAND TOURNAMENT MATCHES:

ROLE-PLAYS:
 
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