Gian's Idea Vault

Gian Greydragon

The Great Blackholio
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NAME: Hwan Mowaki
FACTION: Sith Botherhood
RANK: Sith Marauder
SPECIES: Human, with significant cybernetic enhancements.
AGE: 82
GENDER: Male
FORCE SENSITIVE: Yes, Hwan uses his connection in the Force to bolster his cybernetic limbs, granting him speed and strength otherwise hampered by the nature of his cybernetics. He's also an adept telekinesis user and telepath. His preferred offensive Force ability is Kinetite a power that forms Force energy into a solid mass, then hurling it at his opponent. The shape of the projectile is limited only by his ability within the Force and his imagination.

He also has an applicable understanding of Mechu Deru, the Dark Side power of manipulating and instinctively understanding machines, aiding him in building and maintaining new armor. He's also used this against lesser foes wielding blasters to disarm them by taking the blaster apart, telepathically, to disarm them, and execute them, or kill them in melee.
APPEARANCE:

Height:
Before cybernetics: 5'11
After cybernetics: 6'11
Weight:
Before cybernetics: 220
After cybernetics, including fixed armored plating: 670 standard pounds.
Hwan is a human male in his 80s, but, as a result of extensive cybernetic surgery, his age matters only slightly. Being a lifelong warrior, he's got many scars to prove it, to the tune of having three and one half of his four limbs taken from him in many battles for and against other Sith. He's been held up by his cybernetics. His torso remains organic, but is sealed within a Quadanium shell. More than half of his facial bones have been broken, as well as his lower jaw being completely gone, after a fight with a Sith Lord, and instead of the standard cybernetic jaw replacement of the period, he opted for a fixed shell helmet, obscuring his disfigurement, and added further protection to his remaining organic tissue. As a result of this, he is extremely resilient, being encased in the same material used to construct star ships, he is all but impenetrable, and the joints in his armor pose as openings the he guards with

Voice Claim: Bane
ATTRIBUTES:
Strength:
Hwan's physical strength is limited by his mechanical limbs and his manipulation of them and augmentation through the Force. All in all, he is a powerful being, artificially and spiritually. He is capable of hefting 200 pounds over his head with ease.

Dexterity: Hwan is hampered down by mechanical limbs and heavy armor. Though, due to his long and storied history with mechanical limbs, before and after they're reveal to the galaxy, he is very familiar with them, and retains some agility, though he is by no stretch a fast individual, his footwork alone makes him a contender for many a duelist.He is also known to use his mechanical legs to launch himself short distances; a daunting sight, as he surges forward, like an airborne tank.

Endurance:
In his full armor, he is the closest thing to a tank a human being can be, without becoming a full machine. As far as his organic body goes, he's a venerable Dark Sider with decadess of degradation taking its toll.

Intelligence: In his many years under the tutelage of the Sith, prior to the revealing of the Sith Brotherhood, Hwan has learned much about the Dark Side, and the galaxy itself. Through the study of Mechu Deru, and his own fanatical obsession with machines, prior to his first cybernetic replacement, he is very knowledgeable in mechanics, and blacksmithing, often crafting weapons for specific battles. His intelligence is overshrouded by his manic tendencies.

Wisdom:
As a lifelong Dark Sider, Hwan has accumulated vast amounts of knowledge. He has the advantage of many decades of experience to fall back on, and has an answer to just about everything.

Charisma:
While capable of maintaining an engaging conversation, Hwan has lived these past twenty years as a hermit, and is all but unfamiliar with human interaction.

PERSONALITY: Hwan is a dedicated Sith, and the Dark Side permeates through his armor. His pride and ego shines as brightly as the Twin Suns of Tattooine. He is a cold and calculating, and expresses hatred for the Sith after molded and beaten into what a Dark Sider should be; an acolyte of his own will.

BIOGRAPHY:
Hwan was a lifetime student of the Dark Side, and being kidnapped by a fallen Jedi, after he flew into a fury, killing his family. His will was one to raise this child, whom he sensed great atonement to the Force, raising Hwan as a Warrior and scholar of the Dark Side, eventually seeking out the reclusive and broken Sith Brotherhood, who later took the child, and killed the fallen Jedi, for reason withheld from the child. His life from that point began as a life of grueling training, and psychological torment at the hands of his Sith instructors. Having lost his right hand at age 9, during a sparring session with his lightsaber instructor, who maliciously decided not to tell the child the lethal blade of the saber was being used, cut off the boy's left hand, cackling as he did so. It would be replaced with a cybernetic hand, the first of many cybernetic surgeries Hwan would undertake in his career.

After many years of training he was finally acknowledged as an Acolyte of the Sith, at age 12. His affinity for lightsaber combat earned him a rank among the Sith Warriors, the strong arm branch of the Sith. With them, he took an interest in cybernetics, and mechanics, as he was essentially left to maintain his own equipment. He tutored under pilots and ship mechanics within the Brotherhood, and took to their knowledge like a moth to flame. He eventually built himself an upgraded copy of his prosthetic hand, even fitting it with a retractable blade along the width of his knuckles
SKILLS:
Hwan is a technological genius, and has built, and designed vehicles, armor, weaponry, and other technology. His study of Mechu Deru has bolstered his understand of technology. As a combatant, he is a skilled duelist, and employs the forms Soresu and Djem So in tandem, to protect his cybernetics and various chinks in his armor, while retaliating with bursts of counter strikes. He also applies teachings of advanced Shii Cho when using his Force Pike, to an effective level. He's also developed an unarmed fighting style that utilizes his mechanical limbs and the weapons hidden within them.
He is a lifelong metallurgist, taking great pride in his metalwork. His obsession with old Je'daii Force imbued weaponry has resulted in many failed experiments, but a final attempt produced a flawless example the followers of Bogan would be proud of. His technical prowess is further extended with his understanding of Mechu Deru, using this Force ability to further his understanding of technology as a whole.

GEAR:
A full body suit of Armorplast armor, reinforced around his vitals with Cortosis fitted with a host of hidden bladed weapons and pockets to holster improvised weapons, as well as a protective holster for his lightsaber, and collapsible lightpike hilt.
Typically fastened to his back with red fiber rope, is a self-forged force imbued single edged Sith Sword. As a lifetime metallurgist, he's surpassed many of his superiors in Echani and the Mandalorian metallurgy.
One standard lightsaber hilt,fitted to a modified holster, housed within his right arm. The blade is a standard one meter in length,capable of receding to one half meter for extreme close quarters situations.
A collapsible long-handled lightsaber hilt, made of Cortosis-woven armorplast, capable of extending to two meters, creating a versatile two handed greatweapon style weapon into a polearm, with a quick adjustment.

Each respective cybernetic hand comes with knuckle mounted vibro-blades to act as punch daggers for thin armor, adding a deadly edge to his unarmed strikes.

A wrist-mounted, double-barreled hold out blaster pistol on his left cybernetic forearm, along with a pressurized mechanism to be loaded with a stunning and blinding solution, similar to pepper spray, though severely irritating to skin, and downright agonizing if it gets in one's eyes, though does little to no damage to armor.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.

-- The Content Below is Optional, but Encouraged!--
RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.


SHIP:

Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.

PETS:
Does your character have any pets? If so, what are they?

KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.

COMBAT:

NAME: What is your character's name? Remember, be original and don't use canon names unless they are Mandalorian names such as Ordo, etc. Include any aliases or nicknames.
FACTION: What faction does your character belong to?
RANK: What rank does your character hold in his/her faction?
SPECIES: What species is your character?
AGE: How old is your character?
GENDER: Is your character a male, female, trans-gendered, etc.?
FORCE SENSITIVE: Is your character Force Sensitive? If so, trained or untrained?

APPEARANCE:
Describe the appearance of the character, such as height, weight, eyes, hair, skin complexion, and distinguishing marks, such as scars, birth marks, etc.

ATTRIBUTES:
In one or two paragraphs (six sentences each), describe in moderate detail the strengths and weaknesses of the character. This can include, but not limited to personality flaws, intellect, strength, constitution/health, dexterity, stamina, etc. Keep attributes reasonable and balanced. Low attention span does not counter super strength and super mobility.

PERSONALITY:
In one to two paragraphs (six sentences each), describe your character's personality. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.

BIOGRAPHY:
In two to three paragraphs (six sentences each), describe your characters backstory up to the point you started RPing him/her. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.

SKILLS:
Describe the skills that your character possesses, such as marksmanship, swordsmanship, medical knowledge, multilingual, technological expertise, piloting, jazz hands, etc. If the character is Force sensitive, describe the specializations and/or techniques in the Force that the character has learned, detailing the level of mastery of those techniques, along with the level of proficiency in lightsaber combat.

GEAR:
Describe the items that your characters carries with them. Please consult the Technology Rules. Generic weapons and armor do not require write-ups.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.

-- The Content Below is Optional, but Encouraged!--

RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.


SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.

PETS:
Does your character have any pets? If so, what are they?

KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.

COMBAT:
Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.

 
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Gian Greydragon

The Great Blackholio
SWRP Writer
Joined
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Messages
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Reaction score
758
Finished Product
NAME: Savan Grislin (Of Clan Viszla)
FACTION: Mandalorian Dominion.
RANK: Super Commando
SPECIES: Dathomirian Zabrak
HOMEWORLD: Dathomir
AGE: 24
GENDER: Male
FORCE SENSITIVE: Yes
APPEARANCE:
View attachment 3699

The crown of his his bears many long horn growths, that requires him to use a plated facemask, with the T-shaped visor made iconic by Mandalorians, and his facial tattoos are a faded yellow color. Bordering on middle age, however, he is by no stretch out of his physical prime. His body holds the scars of many battles, both on the battlefield and a battle with his own psyche. His visage is a callous one. He stands about 6' even weighing around 175 pounds, he is well-built and a very sturdy individual.
ATTRIBUTES:
Savan is a strong and sturdy individual, due to his Iridonian Zabraki heritage, but this is furthered by his years as a Jedi, and finally the Republic. He's seen many battles and has the experience to think through a fight, with a clear mind, but is statistically below average in intelligence. He's a brute by nature, and it shows in his mind as well as his body, but his experiences in his thirty years have made him a soldier above all else. He was not the type to lead. He's severely lacking in the department of foresight, causing him to second guess his decisions, only after they've been executed, on occasion, to his severe detriment. He also has an extremely high pain tolerance.

On a separate note, Savan his a staunch distrust of his own Force abilities, and only uses offensive Force abilities when necessary.
PERSONALITY:
Savan is a complex individual. Between his internal need to protect others, and his brash and headstrong tendencies, he's often labelled unpredictable, b some of his colleagues. His early life among the Jedi, and later, the Republic Army instilled within him a need to protect those less fortunate than himself. Like a lot of those in the Death Watch, he partakes in liberal use of alcoholic beverages to loosen up before, after, or even during combat, and is fast to make friends with likeminded individuals.
* This section will expand in the future, as his personality develops.

BIOGRAPHY:
Born a native to Mandalore, Savan's father Udwei Grislin moved here from Iridonia, during times of peace between the Republic and the Mandalorian warriors. Udwei would move his budding family here, and begin life as a bounty hunter. After his initial training, he, and by extension, his wife and son, was formally accepted into Clan Viszla. They would train his father, in the arts of bounty hunting, and in return these skills would be used for the furthering of the clan and people as a whole.


Things changed the day after Savan's first birthday, as it was discovered that he was Force Sensitive, and thus was taken by the Jedi, to be trained to hone these skills. Here, he'd been his initial career as a Jedi, and at the age of thirteen, he'd be made a Padawan to a human male Jedi Consular by the name of Deren Hachakin. The two would begin a personal crusade to aid the weak and defenseless, often times by building shelters, and mending crops, as well as fending off criminals. This would continue for years, until he attempted and failed his trials, preferring to return to his home and begin his training as a Mandalorian soldier and medic. He'd fight for the Mandalorians for many years, undergoing his Verd'goten, and earning his armor. The Zabrak was not done there, as his curiosity of the Force continued to ring obnoxiously in his head, until he decided field experience was the best experience.

With a rudimentary understanding of the standard skills of a Jedi (Force Augmentation, Force Healing, Telekinesis), he was able to make an extra few credits each mission, because of his expertise in the very base Force abilities. He'd continue wandering, offering a blade, blaster or an open hand to anyone that needed them. In one wicked twist of fate, he was called to a planet by a man in charge of a mining company, under the guise of a senator. The man had fooled Savan into killing an entire group of Tuskens, under the premise that they were a 'potential threat' to the people, when in all truth, the man wanted the land for himself, to mine the treasures the Tuskens jealously guarded. When word got back to Savan that this was his true intention, the young man confronted the land owner, and after a heated debate, he choked the life from the man's body with the Force. Feeling the Dark Side's influence, he retired from this stage of life, opting only to use these abilities of his in extreme cases.

After coming to this realization, he continued his bouty hunting, and mercenary work, and eventually met a woman whom hee later married and impregnated. His infant son, Ganik take precedence over all aspects of his life, caring for a protecting his son. Before the battle if Mandalore, the mother and infant were sent to Concord Dawn to seek refuge.
SKILLS:
Savan has a wealth of experience spanning back to his early upbringing among the Jedi, where the bulk of his Force training was Healing and Physical augmentation was at the forefront of his curriculum. He'd go on to use these skills under the tutelage of a Jedi Master, lending aid to injured civilians after battles, and mend dying crops. Telekinesis is an average skill that Savan has honed along the way, but refrains from using it in extreme circumstances. He does, however, continue to use physical augmentation to bolster his capabilities as a combatant, uses his Healing to mend moderate wounds to himself and his brothers in arms.

During his time as a Jedi, he studied the diplomat's form, Niman, capitalizing on his existing knowledge of Jar'kai, as a sword form, adopting an affinity for shoto offhanded weapons, and studying it, even after his departure from the Order, to nigh perfection.

He also utilizes the defensive aspects of blaster deflection, proficiently, incapable of redirecting a shot back at his blaster-wielding foe.

His preference for melee is apparent, but he is not lacking in proficiency in blasters of all types. He prefers his rifle, though, when not in melee, at medium range until the distance can be closed by some other means, on par with most of his comrades in terms of his combat proficiency with a mid-range rifle.

In conjunction to his Force Healing abilities, he was trained further as a combat medic. He lacks the gentle touch and a running joke among his colleagues is that he got his qualifications as a medic at a butcher shop. This being said, he's a precise surgeon, and has saved many lives with his skills.
He's also trained a mixture of Mandalorian Boxing and Teras Kasi, to supplement his preference for close quarters combat.
GEAR:
View attachment 3703

Mandalorian Modular Medium Armor

Nova-67 Blaster Carbine- Five extra power cells.

2x TS 15 blaster pistol. Three ammo packs for each

An assortment of explosives at his disposal, though it will be specified what and how many will be taken on any given mission.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.


-- The Content Below is Optional, but Encouraged!--

RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.



SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the
application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.


PETS:
Does your character have any pets? If so, what are they?


KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.


COMBAT:
Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.
 
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Gian Greydragon

The Great Blackholio
SWRP Writer
Joined
May 8, 2016
Messages
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Reaction score
758
NAME: Sohsat Vittoric - "The Good Man"
FACTION: Jedi
RANK: Knight
SPECIES: Vahla
AGE: 30
GENDER: Male
FORCE SENSITIVE: Yes, trained and dedicated Light Side Force-User, with a cultural understanding of the Dark Side.
APPEARANCE:
As a Vahla, Sohsat is very tall and thin, with an almost sickly looking face. His race has a cartilaginous skeleton, making him extremely flexible. As a result of this, however, he is inherently more frail than the baseline humanoid. He has stark white hair with accents of grey and black mixed in, giving him the appearance of being much older than his colleagues. He stands at about 7' even, weighing around 200 pounds.
THEME: Ballad of a Prodigal Son - Lincoln Durham
ATTRIBUTES:
Sohsat is a male, of the nomadic Near Human race known as the Vahla. This race of huanoids are characterized by their tall figures and cartilaginous skeletons, which make them, on the whole, much more flexible than a baseline human being. As a result of this, Vahla are generally weaker against physical strikes to to their bodies. That said, their flexibility and agility make up for most of this. He is a shrewd and calculating thinker, who tries to think through a fight rather than power through them. He is physically strong from rgorous training, but lacks the fortitude to withstand great amounts of damage. As an intellect, he has his people's natural shrewdness to dictate his actions, often taking the path of least resistance, and is well-spoken in Galactic Basic and the native Vahla language.
PERSONALITY:
Sohsat is a genuine and kind man, with the best interest of the galaxy at heart. His first and foremost concern is the best interest of the galaxy, in it's entirety - From the peaceful world of Alderaan, to the vast deserts of the Sith homeworld of Korriban. He is almost always on the move, carrying out the will of the Force, and when called to do so, the will of the Jedi temple. In contrast to this, however, after his period of exile as a fallen Jedi, his once overflowing sense of devotion to the Light has since dimmed to a light grey. He will kill any man who lifts a finger against him, and not ponder too long on the matter, seeing it as the Force's Will, and little more.


BIOGRAPHY:
Sohsat was born to unknown parents of Vahla heritage, having been found among the hull of a ship that had previously been raided, likely, by pirates, by a Jedi Consular, a Corellian Human male, by the name of Dossan Savrit who detected the faint signature of an infant, using the sensors of his ship. Upon boarding the ship, the Jedi found many corpses, in what appeared to be a deck battle between the pirates and members of a sect of the Ember of Vahl, a Dark Side cult. Among them were a pair of adults found in a far corner. The father was found dead, with several blaster burns in his torso. He clutched the very rifle he used to attempt to protect his wife. His wife was found, huddled in the corner, with a single burn hole through her skull. In her arms was not a rifle, but an infant, barely four months old. Upon closer inspection, the child appeared malnourished, as they'd likely been free-floating through space for any number of days. Wasting no time, the Jedi took the infant to his ship, where he was fed and cared for by his resident medical droid, as the Consular carried out his diplomatic missions for the Order. During the ride, he noted the size of the infant in after thought, thinking he was just a large human baby, but upon running several tests, it was shown that the infant was of Vahla decent.

Shortly thereafter, he was brought back to the temple on Tython, to be raised among the infants at the temple, learning the teachings of the Jedi before him. During his upbringing with the Jedi nursery workers, to about age four, he exhibited early signs of Dark Side corruption, natural among the Vahla, though Sohsat had been raised to be a compassionate and caring individual, despite his temperamental outbursts. After trying for two years, the Consular who found the boy was called back from duty to observe the boy, seeing nigh immediate changes in the boy in his presence. Having not seen the man since he was dropped off at the temple, it was unclear whether his authoritative and fatherly image straightened the boy out, or that there was an unspoken bond between the two. Nevertheless, the boy was taken under his wing, acting as a father figure, while training him to suppress these Dark Side tendencies, and release them in other ways.

By age twelve, he had overcome his inherent Dark influence, using it to strengthen his connection to the light. He was formally recognized as a Padawan by the very man who found him as an infant, taking on his altruistic view of the Force, as they did many diplomatic missions, where the two would settle disputes, mend crops through Force Healing, and defended small settlements from raiders and thugs. During his apprenticeship, Sohsat developed an interesting view on morality, seeing good in all beings, even those of his race, who naturally lean toward the Dark.

On one particular mission, his fourth year as a Padawan, he and his master were sent to the planet of Barab I, the two Jedi were aiding the fatally ill Barabel of a tribe who'd taken on a horrendous case of Shenbit flu, a debilitating disease for Barabel, and almost always fatal if caught by one not of that race, when a Durgolosk found it's way into their cave. Thinking quickly, the Jedi led the beast away, by means of calming it through the Force and setting it's sights on a nest of Shenbit Bonecrushers, and returning in time to finish the healing of the afflicted. These efforts caught the eye of the Council, and thus granted Sohsat Knighthood, claiming his actions on Barab I were a more than fitting display of his skills.

The four years following his promotion to knight, were much of the same missions, with his former Master as equals, carrying out their crusade of compassion across all corners of the galaxy. It was on a mission nearing what would later be established as Sith Space that his former master, now comrade was gunned down by a squad of Sacred Band Soldiers. The loss of his surrogate father, along with the barbaric nature of his death sent a schism through Sohsat, as he flew into a rage, demolishing every last member of the Sacred Band of Ziost in a whirl of green plasma, temporarily giving in to the darkness that whirled about within him. Disgusted with himself, he imposed self exile to the Unknown regions of space, to find the Light within him that he had lost. Sohsat is currently wandering the Galaxy in search of a means to redeem himself.
SKILLS:
Going on eighteen years as a Knight of the Order, he has accumulated many years worth of knowledge and wisdom to span a galaxy. His dedication the the Light Side of the Force has afforded him many skills, including Meditative trances that bolster his combat effectiveness, willing the Force to mend, and breathe life into dying plants, Force Push and pull, aggressively and non-aggressively lift objects and people close to his size with precision, though he seeks other means to dispatch Force Users than a petty criminal. He is decent with Mind Tricks as well, using them to decent effect against weak minded non Force Sensitives. His knowledge expanded beyond his use of the Force, developing an understanding in several languages, including, Barabel (phonetic), Huttese, Shryywook (understood), Bothan, Twi'lek. His heavy involvement in the galaxy has hardened his body into a lean musculature, accented by his deliberate practice. He is a dedicated master of Niman, able to adapt to the needs of the moment, leaving an open hand for the use of the Force in conjunction with his bladework. He also has an adepts familiarity with the use of an off-handed short blade weapons. As an unarmed combatant, Sohsat, can be passive, and redirect over-commitment in strikes to throw someone off balance, or unleash a torrent of heavy handed strikes on an enemy. He has developed his own martial art, which acts as active meditation, channeling the Force through his body, through fluid movement, and unleashing this energy on an opponent, when an opening presents itself. He abhors blasters of all kinds, and as a result, refuses to carry even a stun blaster. He has instead maintained a proficiency in an assortment of thrown weapons, such as knives, short spears, darts, and hatchets.

He is no Ace Fighter pilot, but he is capable enough to land a freighter and take off and carry a straight line for quite some time before fatigue taking him over. He is not an acrobatic pilot whatsoever. If he is ever at the head of a vessel, do not expect to take the scenic route. Though, he is capable of driving landspeeders effectively, and refers speeder bikes, as ther is no roof for him to bump his head on.

'There are unspoken bonds between the man and nature, that the void is too vast to share."​
-Sohsat, when asked about his disdain for flying.​
GEAR:
Two 16-inch long Wroshyr bark plated Cortosis-woven lightsaber hilts, fitted with a powerful magnetic plate on the bottom and sides of the pommel. The blades are Dual-Phase with presets for 16 inch shoto blades, as well as a setting set slightly longer than the standard lightsaber, somewhere close to 45 inches in overall length, to capitalize on his reach and height, for both defensive and offensive purposes. Each blade has the capacity, as they are each emitted from two purple Kyber crystals to extend to lengths of 60 inches, but have to manually be extended to this length.

As a back up, dueling-centric lightsaber, he carries his master's old teal-bladed curved hilt standard length lightsaber, taken off of his body before sending his body to the Force.

A Wroshyr bark staff blessed with Light-Side energy to have the same properties as a lightsaber, emitting a translucent indigo-purple glow when imbued. Used in place of his lightsabers when met with petty criminals to subdue them non-lethally, while still packing a wallop, with it's robust design. The overall length of the staff is 96 inches in length. Not effective against armor, and should be rated as any long-pole style weapon in terms of damage done to a target.

A set of MMCA Combat Armor, with a flash-resistant visor on the helmet, when worn. Typically on wearing the main cuirass, and leggings underneath his Dark Grey Armor-woven robe rated to withstand just a single blaster bolt. Blaster holsters, ammunition and grenade pockets were replaced with sheathes for six throwing knives, four darts, as well as a back mounted holster for six short spears, underarm holsters for four throwing axes, and a single heavy Vibro-Pilum, for medium range armor piercing, measuring 30 inches from the tip of the handle.

A pocket full of duarsteel ball bearings designed to be thrown telekinetically. x20+
ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.


-- The Content Below is Optional, but Encouraged!--

RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.



SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the
application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.


PETS:
Does your character have any pets? If so, what are they?


KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.


COMBAT:
Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.
 
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Gian Greydragon

The Great Blackholio
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View attachment 4162
Clan Vohari
Seated underneath Mount Stev'Shuulsz, the Vohari clan are a 6,000 body strong clan of Barabel warriors, all of whom swear fealty to Szebat and the Sith Inquisition, venerating them as the liberators of Barab I, forcing the whole of the planet to see that the Jedi did nothing to serve their veneration. With their manpower bolstered by the Sith, they were able to force the Barabel unwilling to accept what Szebat knows as Czoks'chenx or The Dark Truth. The Dark Truth entails Szebat's doctrine and belief that the Jedi have done nothing to improve the state of his home-planet, and that the fools among his people who venerate them as gods for little more than tossing them a proverbial bone, effectively leading a crusade against the blaspheming Barabel, working in tandem with the Inquisition to ensure the Doctrine of the Sith is well-established on Barab I.


The Early Days
Having evolved into sentient beings, many of the tribes near the great Mount Stev'shuulsz believe the Vohari were born 'under the shadow of Stev'shuulsz' the locale term for Dark Side, as a result of generations of




 
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Gian Greydragon

The Great Blackholio
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NAME: Segovax Gwyllon
FACTION:
Imperial Inquisition
RANK: Templar
SPECIES: Echani
AGE: 28
GENDER: Male
FORCE SENSITIVE: Yes, trained.
APPEARANCE:
View attachment 4258

Voice Claim:
Segovax has a lean musculature, toned over a lifetime of devotion to the Echani martial art, and the Sith Empire. His white hair flows in unkempt curls down to the middle of his shoulder blades, with two braids on each side, past his ears. He also has a frost white full-strap beard, extending up to his sideburns. His eyes are a golden yellow from his exposure to the Dark Side. He stands about six-feet even and weighs close to 210 pounds.
ATTRIBUTES:
Strong and durable, Segovax lacks the speed and agility attributed to his race, but is by no means weaker. Favoring martially trained might over finesse, this played well into his strengths, and made up for this detriment. As tall as he is, his reach is close to 80 inches from fingertip to finger tip, and he uses this to his advantage whenever possible.
PERSONALITY:
Segovax breathes war, and devotion to the Dark Side and the Inquisition. He has little time for conversation among those not of the Order, and no time at all for those who question the Inquisition. He is explosive, and brash, foul-mouthed, and unforgiving in his endeavors, and will tear into even his comrades if the need arises. His first and only loyalty is the Imperial Inquisition, and is effectively a living instrument of it's will, caring little for social graces or relationships.
BIOGRAPHY:
Born the son of an unknown father on Eshan, Segovax was stolen from his single mother in the night, by a priest of the Priesthood of Tund, the night of his second birthday, before it formed the Imperial Inquisition, and was raised by the Priests. They trained him rigorously, even at a young age, honing his budding Force abilities, with memory games, and tests as well as provide Segovax a tutor in the Echani martial art amongst the Sith, a master of the art, by the name of Siobhan Drust, former student of the Echani master that built the dojo, after the bombing on Korriban.

During the formative years of his life, he was raised by the Priesthood, taught etiquette, and how to function as a member of society, but also trained heavily according to his Echani heritage, emphasizing hand-t-hand combat and mental acuteness first a foremost over weapons and armor. At a young age, Segovax was a natural with his hands, putting Acolytes many years his senior on the ground in seconds flat. On one hand, his aggressive tendencies lent well toward his training to become a Tmplar, but it came at the cost of him being unruly, and difficult to put to heel. It took a Priest of the order torturing him with lightning to within inches of his life, before he cowed to his masters. Since then, hes been a faithful atttack dog for the Inquisition, and aspires to do nothing more but further the Empire's reach, in this galaxy, and the next.
SKILLS:
First and foremost, like most Echani, Segovax is a dedicated martial artist, constantly seeking to further his martial capabilities. He has mastered the three Tiers of the Echani Martial Art, and uses this as the bedrock of his fighting style. Supplementing this with a mixture of training in Niman, Ataru, and Djem So, mastering none of these skills, but taking from them some of their core principles into a freestyle sort of lightsaber combat, adapting to the needs of the moment, as they arise. His only mission in combat is to end his opponent in an equal parts concise and brutal fashion. Usually wearing medium armor, if Segovax is going into an open conflict against another force, he will adopt heavier armor to protect against stray bolts. His skills as a pilot are nothing special. He can pilot a craft to a destination, but he wouldn't want to be caught in a dogfight.

As a marksman, Segovax has never cared for blasters, and practices sparsely with his own. Though as a Templar, his close involvement with the Legion may require him to familiarize himself further with a proper combat rifle.
View attachment 4260
The staple weapon of the Inquisition Templars; the Cross-Guard Hilted Lightsaber, forged by Segovax himself, with two synthetic red crystals powering the main blade and cross guards independently of each other, as well as canting the guards upward about 35 degrees. A cluster of four buttons are found in close proximity to what would intuitively be the activation switch. The two on the left control the activation of both the main blade and the cross-guards. Roughly one centimeter away from those two buttons are the length controls for them, allowing the the main blade, which is 1.1 meter long by default extend to a 1.9 meter blade at the flick of a switching. Similarly, the cross-guards' standard length is 10 centimeters to 25 centimeters, or one quarter of a meter in length, and are canted slightly upward to increase the mobility of the saber as as the risk of burning one's own wrist is minimized.

briar.jpg

A chopped down 2112 'Slammer' Heavy Blaster. Everything about the rifle is the same, except with the removal of the stock. Provides easily concealed back-up weapon that can still pack a wallop. Largely ineffective past 20 meters, but devestating in close quarters.
3ea5716c8743fb8d89ed3f0528f1a694.jpg

Personalized Heavy Armor
Ornate in design, the armor serves the sole purpose of protecting Segovax from harm. The gauntlets are lined with flame retardant material to protect himself from pyrokinetic attacks. Largely based off of Echani Armor, despite being heavier duty.
View attachment 4264
Segovax's Secondary Lightsaber
Button activated standard hilt lightsaber, with two blades situated at the emitter, for more melee capabilities when necessary. Dual-Phase with stand and shoto-length blades preset.

navaja-karambit-schrade-sch112-shasta-mcnasty-D_NQ_NP_834621-MLM20810576294_072016-O.jpg

Two karambit-style vibro-blades for close combat and stealth missions.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.


-- The Content Below is Optional, but Encouraged!--

RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.



SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the
application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.


PETS:
Does your character have any pets? If so, what are they?


KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.


COMBAT:
Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.
 
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Gian Greydragon

The Great Blackholio
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NAME: Nilus Gevron
FACTION: Imperial Legion
RANK: Commander
SPECIES: Firrerreo
AGE: 33
GENDER: Male
FORCE SENSITIVE: Yes, Trained.
APPEARANCE:
View attachment 4476
Voice:
Wolverine
Nilus stands 6'1", 214 pounds. His skin tone is mostly the light golden color of his race, though the majority of his face and chest appears almost completely covered in silver scars, from torture at the hands of the Inquisition, and his eyes have turned into the golden-yellow hue his skin once was. As a Firrerro, he does have two-tone hair, although he keeps his head shaved. He has sharp canine-like teeth, and nictitating membranes in addition to his humanoid eyelids. This protects his eyes from environmental debris, while still allowing him to use his full scope of vision, in harsh conditions.
ATTRIBUTES:
Nilus is a strong and sturdy fighter, although he is very headstrong and direct, when in pursuit of a goal. He tends to think singularly, on one thing or person at a time and is no not a very social person. His subjection to the Dark Side has formed him into a hate-filled beast of war, rather than a sub-human man, falling directly in line with some of the Firrerreo's animalistic traits. What he lacks in intelligence is made up by his intimidating presence. (To be expanded upon)​
PERSONALITY:
Nilus leans closer to a loyal attack hound, than a soldier, in that a majority of his mannerisms are very canine in nature. He will growl, and bear teeth and individuals he deems distrustful, yet on the opposite side of the coin, possesses unwavering loyalty to the Empire and the Legion, though he does not provide the same courtesy to neither the Sith of the Order, nor the Imperial Inquisition, with the exception of a few; and fewer still is the number of said individuals that he trusts. (To be expanded upon)
BIOGRAPHY:
Nilus was raised in what is now Sith Imperial space, with a derelict clan of Firrerreo. During his upbringing, Nilus was brought along on raids even as an infant. His mother would carry him on her back while the family attacked small trade ships in what is now Sith Imperial Space, and the Outer Rim. During the rise of the Sith Brotherhood, Nilusm and many of his brothers enlisted into the ranks of the Sacred Band and were instructed in the brutal styles of the last Warlord of the Sacred Band of Ziost, witnessing firsthand his brutality, before his capture and demise at the hands of Corvo Vis, a.k.a. Darth Venator.

Over the years, the transition into the Imperial Legion was a grueling one, with innumerable tests of loyalty. Two of his own brothers, and one cousin was killed in the first of many decimations within the Legion. If the mercenaries that made up the Sacred stepped a toe out of line, the Warlord ordered the deaths of a tenth of their unit. The deaths were random, and officers were often picked to be beaten to death by their comrades. It would only take a few times to tame the unruly remnants of the Sacred Band. Those that stayed were given command of a small squad, and recruits filled the holes left by those who were killed or defected.

Shortly after the formal transition, the Sith demanded that the recruits be tested for Force Sensitivity, which Nilus, and his father were. As a result, they were picked up, with many others, including new recruits and veterans, by the Inquisition to be trained with the Force, as well as an introduction to lightsaber combat. The training was grueling and forced the doctrine of the Dark Church into their minds, while sharpening their senses and grip on the Force. Nilus initially resisted, and the consequences that followed were unspeakable. All that can be said, is that the light yellow skin of his face, chest and arms as been replaced with silver scars. (To be expanded upon/First draft)
SKILLS:
Nilus is a fighter, and thoroughly enjoys fighting in close quarters, with and without blasters. He has a preference to double-bladed swords, like the Iridonian Zhaboka. He was also trained in Shii-Cho and Jar'kai to a moderate level, before his disciplinary torture for insubordination toward a priest of the Dark Church. He is also a competent pilot, but prefers a scrap on the ground over a dogfight. His physiology grants him vision into the infrared spectrum, debris-resistant nictitating membranes in addition to eyelids that protect against dust, sand and small debris and a healing factor*, that has been severely damaged due to the torture at the hands of the Priesthood. His wounds still heal at an accelerated rate, but not applicable in combat, as the process takes hours, or even days depending on the severity of the wound.

* Not applicable in PvP.
GEAR:
Describe the items that your characters carries with them. Please consult the Technology Rules. Generic weapons and armor do not require write-ups.
ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.
-- The Content Below is Optional, but Encouraged!--
RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.
SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the application is approved.
DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.
PETS:
Does your character have any pets? If so, what are they?
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
COMBAT:

Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.
 
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Gian Greydragon

The Great Blackholio
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NAME: Halmo'de Torobah
FACTION: Exiles
RANK: One
SPECIES: Echani/Vahla
AGE: 22
GENDER: Male
FORCE SENSITIVE: Yes

APPEARANCE:
Pic here

Slightly above average height for a male human, standing at 5'11" and weighing roughly 205 pounds, Halmo'de bears the physique of a career martial artist, with a lean, though defined musculature. His hair is platinum blonde, and his skin is paste white. His hands and arms are covered in burns of varying sizes and degrees as a result of practicing pyrokinesis. His eyes glow golden, as is the norm for a practiced Darksider.
ATTRIBUTES:
Adequately agile and adequately strong, he plays middle of the road as a fighter, preferring firm footing and effective strokes with his saber, though preferring an evasive defense over weathering a storm, supplementing with his knowledge of Echani martial arts where it is needed. As an intellectual, he is still naive in the ways of the world, and has allowed the Exiles to taint his views. He is effectively a follower of the Exiles and is more than willing to carry out their deeds as commanded.

PERSONALITY:
Haughty and overconfident, Halmo'de is your average Darksider who is sure of his capabilities as a fighter, and his manipulation of the force. His thirst for power and knowledge of the force foregoes any alliances he will make within the Exiles, and would sooner turn on his comrades than allow them to gain the upper hand on him. He is a treacherous individual.

BIOGRAPHY:

Chapter One
Born from tragic circumstances during a Vahla raid on the Battlemaiden, a family ship owned by clan Torobah, a noble family of Eshan, one Vahla made off with who was then a young bride-to-be, kidnapping her and keeping her as leverage over the Torobah. For several months, the noble family dealt with them in hopes that they would release their daughter.

Months went by, yet no promises of release were made, and her father, Halmo'de's soon to be grandfather, hired a team of Thyrsian mercenaries to board their vessel and extract his daughter, only to find her surrounded by Vahla, giving birth to a baby boy. During the birth, a Vahla spotted the mercs and opened fire. A trade between the groups left the Vahla dead, and the noblewoman holding her newborn, looking helplessly to her saviors.

After she was returned home, her family urged her to give up the child, because of his Vahla lineage, and their known connection to the dark side, she would refuse. She loves her child, despite the circumstances, raising him among the other Torobah. Though he lived life as a bastard, he was unabashedly loved by his mother, who naively thought that her affection would suppress his natural draw to the dark side. As Halmo'de grew, his Vahla heritage began to seep through the cracks. During a sparring session with one of his male cousin, in his teens, he was struck with a hard kick, enough to fly him into a rage. A blind flurry of furious fists and elbows broke down his cousins defenses, as well as one arm at the elbow, but he wouldn't stop there. As he fell to the floor, a furious Halmo'de bowed over him relentlessly pounding downward onto his face, even after breaking knuckles in both hands. His cousins facial bones had been broken in numerous places, and he would later require reconstructive surgery.

After the incident, it would just snowball from there, numerous other accounts, until the family had had enough and banished him from Eshan. Gifted with a ship, and instructed never to return, Halmo'de left, and unleashed his anger upon the Galaxy.

SKILLS:
An avid practitioner of the Echani martial art, he is lithe, and precise, as well as flexible, capable of above average feats of agility and strength with the aid of the Force. He is a practiced hand with a single bladed lightsaber, but is constantly practicing with other types of lightsabers and fencing styles.
GEAR:
Medium Armor
One red bladed lightsaber - dual phase blade
One red bladed shotosaber
ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.


-- The Content Below is Optional, but Encouraged!--

RELATIONSHIPS:
List individuals the character is connected to and what sort of relationship they have, from romantic to familial to friendship to enemies, etc. Please put links to any PCs.



SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.). Generic ships do not require write-ups. If the ship is a Main Faction ship or a fanon ship in Technology Applications, link the ship there. Unapproved technology cannot be used until the
application is approved.

DROIDS:
Does your character have any droids? If so, what are they? Generic droids do not require write-ups.


PETS:
Does your character have any pets? If so, what are they?


KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.


COMBAT:
Has your characters been in any matches in the Dueling Ring or participated in a PvP, be it a Main Faction battle, a duel, or a skirmish? If so, post the names of those he/she has fought and include a link to the fight. Also be sure to specify who won the match.
 
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