- Joined
- May 5, 2015
- Messages
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So as you can tall this is an interest check, trying to see if anyone out there is interested in the idea i'm about to lay down. I'd like to start of by saying that I have put some thought into this, And i am set in stone on some things, But this still is open to change. Provided you are interested and looking to be involved with the idea.
Okay now we have all seen the stereotypical movie where you have those kids stolen from their parents and then turned into bad ass emotionless killer assassins.
Well that's the jist of my idea.
Now this is what I propose. You and I will make a force sensitive character Next Timeline and they will come from the same background or have the same "Back Story." Now this back story can make them into different people but they are confined to the specific upbringing. Now what i am about to lay down is a Rough Guideline as to what will happen to our characters.
Early Childhood Ages 4-12
Teen Years Age 13-19
Now again that is just a rough outline of what happened to them. Again I am open to ideas.
And as you may notice I don't really have a reason for why these people are making assassin's, I still have not got that far. But I am thinking maybe they are a player in their own game, hiding in shadows, needing assassin's (us) to kill their enimies.
Any ideas on that one would be very welcome. Why would this organization want to make us?
So how will this work out via actual roleplay?
Simple we will make a thread together. Formulate a target and kill them. This facility that trained us will contact us via hologram and then we will kill the target. Me and you will roleplay this over and over.
And honestly the possibilities are endless. We could be sent to kill senators, because I hear they will play a decent part next Timeline. Maybe even other PC's from other willing members.
And on top of that there are other cool plot themes we can run with. Maybe are characters form a bond over time, a romance maybe? Or maybe a brotherhood? Maybe we do decide to make our characters related, a brother and sister, or brother and brother.
On top of that we also have the possibility of having our characters be ruthless assassin's. Cold and heartless, but what if one of us doesn't want that life anymore? What if one of us wants to become good? Find the light side of the force?
Maybe this organization betrays us and we can have a whole adventure or story revolving around us destroying that base. Maybe one of us betrays the other?
Like seriously the possibilities are endless.
So who's all interested?
Okay now we have all seen the stereotypical movie where you have those kids stolen from their parents and then turned into bad ass emotionless killer assassins.
Well that's the jist of my idea.
Now this is what I propose. You and I will make a force sensitive character Next Timeline and they will come from the same background or have the same "Back Story." Now this back story can make them into different people but they are confined to the specific upbringing. Now what i am about to lay down is a Rough Guideline as to what will happen to our characters.
Early Childhood Ages 4-12
- Our characters will be ripped away from their parents (just a note, our characters are not related. Although I would be open to such an idea.)
- Raised in solitude they will have very limited social encounters with other people.
- They are not allowed to from emotional bonds of any kind.
- No personal items or objects.
- They will have a set uniform, and that's it. No toys or anything of the sort.
- They will be stripped of their self identity.
- They will be given a very basic education.
- They will be taught the basic usage of the Darkside of the force.
Teen Years Age 13-19
- Or characters will be introduced to others. They will be assigned to a "class" of kids there age.
- They will be given a higher education.
- Advanced mathmatics, History, Planetolgy, Languages, cultures, species, Anatomy, psychology, sociology, war strategy and small unit battle tactics.
- On top of this our characters will also learn mannerisms, social etticute, how to dress all fancy like and all that stuff.
- Advanced mathmatics, History, Planetolgy, Languages, cultures, species, Anatomy, psychology, sociology, war strategy and small unit battle tactics.
- Then they are taught extensively over all lightsaber forms.
- Our characters will be given the choice of choosing there prefered form.
- Then they undergo brutal physical conditioning.
- Just very, very hard conditoning.
- Then in the last year of training, at age 19. There is a tournament.
- Everything they have learned, over the course of their entire lives, is used at once. Each of our characters must fight and kill each of the classmates they have known. Its the final test for our characters.
- Only my character and yours shall survive, they have just passed a test they have been under going for their whole life.
Now again that is just a rough outline of what happened to them. Again I am open to ideas.
And as you may notice I don't really have a reason for why these people are making assassin's, I still have not got that far. But I am thinking maybe they are a player in their own game, hiding in shadows, needing assassin's (us) to kill their enimies.
Any ideas on that one would be very welcome. Why would this organization want to make us?
So how will this work out via actual roleplay?
Simple we will make a thread together. Formulate a target and kill them. This facility that trained us will contact us via hologram and then we will kill the target. Me and you will roleplay this over and over.
And honestly the possibilities are endless. We could be sent to kill senators, because I hear they will play a decent part next Timeline. Maybe even other PC's from other willing members.
And on top of that there are other cool plot themes we can run with. Maybe are characters form a bond over time, a romance maybe? Or maybe a brotherhood? Maybe we do decide to make our characters related, a brother and sister, or brother and brother.
On top of that we also have the possibility of having our characters be ruthless assassin's. Cold and heartless, but what if one of us doesn't want that life anymore? What if one of us wants to become good? Find the light side of the force?
Maybe this organization betrays us and we can have a whole adventure or story revolving around us destroying that base. Maybe one of us betrays the other?
Like seriously the possibilities are endless.
So who's all interested?