Myr the Psycho

FallenKeeper

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COMPOSITION AND APPEARANCE:

Myr is a Nautolan male roughly in his late twenties. His skin is the shade of dying seaweed with brown splotches on his upper arms and abdomen. His build is very sleek while still maintaining a complimenting degree of musculature. There is very little hint of emotion in the dark brown voids set above a squared nose and narrow lipped mouth. The numerous tendrils extending from his head hang loose save for a thick section ranging from the top-center of his forehead which is banded tightly near the nape of his neck. A firm jaw notes a strong genetic heritage.

He carries himself tall with his back straight and head held high. Each action he takes seems calculated and precise when he moves, whether it be walking or eating a meal. There seems to be little wasted effort in minor tasks and only some in complex ones.


PERSONALITY: Pain and pleasure seem to be one and the same for Myr, who relishes in the turmoil in his victim's eyes as they suffer at his hands. Not many of them die, no, he prefers to keep them alive as long as possible until their will breaks and they turn into husks who no longer recognize torture. He is driven by the curiosity of pain. How far can it be taken? What can be gained from complete immersion and how much can the body endure before the mind completely breaks? He strives to find someone who can endure and endure and withstand until there is no more to live for. When all hope is gone he has won.

That is the water below the surface, the side none sees until it is too late. He hides behind many faces, from the friendly passerby to the stoic figure in the crowd bearing an air of calm. From rendering helpful advice to assisting an elder to their feet, he does what he needs to just to maintain his facade. A true snake in the grass.

LIKES AND DISLIKES: Above all else Myr enjoys casting pain unto others and watching them writhe in the fruits of his labor. Shadowed by that is the amusement he gets out of misleading people and manipulating them like puppets. Duplicity is just the foreplay towards his goal.

Physical confrontation is something he detests, considering it to be as effective as banging one's head against a wall. When he has to risk his body he feels that far too many errors were made on his part and that constitutes as failure. And failure is just unbearable and the only way to make up for an error is to draw blood, anyone's even his own.

STRENGTHS AND WEAKNESSES:
Myr is very adept at gaining the trust of others and then using them to further his own agenda. He is as likely to use his peers as he would a total stranger. The words he speaks are well chosen and poised towards listeners to maximize their effectiveness.

Despite his disdain for combat, he is not helpless and is quite well equipped for harsh living. But when situations devolve to physical confrontation he lacks any control and simply seeks to bring the subject of his rage to the ground by any means necessary, likely at risk to himself.

Those who know him, those rare few, distrust and possibly despise him. When his real personality comes out he usually seems like a deranged psychotic cackling about an inside joke only he and himself know. Some with incredibly powerful senses of smell can even smell the tinge of blood that permanently clings to his skin.

BIOGRAPHY:
Life was never easy for Myr, even as a child. His mother died when he was three and her husband, Vyn, was left to raise the young Nautolan by himself. From then on Vyn's life began to spiral down and he viewed Myr as the source of all his problems. But rather then get rid of the child he ventured to make his life miserable as punishment. Vyn abandoned his life as a trader and instead began smuggling with his ship, The Lia. He witnessed what tactics slavers used to control their property and began applying them to the upbringing of his offspring.

He was raised harshly by the hateful, abusive smuggler who was his father. Every day of his youth was spent either alone in the cargo bay of his father's ship or locked inside of some container as punishment for some sleight he had committed. And to Myr's father, his very existence was enough of a sleight. Almost every breath he would take be followed by a threat or strike when in the presence of that man. Even the people trafficked by Myr's father were treated with more respect.

Myr's only escape was within his own mind. There he was free to do as he pleased. It was in his own world that the tables were reversed and he was the one inflicting the punishment. His imaginary victims respected and feared him some even loved. Myr began to develop elaborate methods of torture within his own head. Curious about how his new ideas would workout he began experimenting with them on the slaves that would be smuggled through his father's ship. He always made sure to avoid leaving any evidence and at one point killed a slave and managed to make it appear like suicide.

Around Myr's fifteenth year Vyn contracted the fatal condition of a blaster bolt to the face. There was no doubt that the ailment was terminal. Freedom was now in grasp and Myr took hold of it firmly and began to live on his own by leeching off of others. He floated around from home to home, planet to planet using his life's story as a way of gaining trust and sympathy. At first that was all it was, a survival tactic, but eventually his dark side began to manifest and he started torturing and murdering those who provided shelter for him.


The last family he had stayed with lasted for three weeks before the final one died. They had taught Myr so much before the final one had expired pitifully. While disposing of the remains Myr had been discovered by an old man who then began to call for help. The failure of being caught brought a shame so great onto the young Nautolan that he let loose his composure and entered a blind rage. He pounced on the elder human and strangled him to death before local authorities arrived and took him in to custody.

Myr was sent to a penal colony to serve several life sentences and there he was forced to confront his rage on a regular basis. Dealings with other inmates and even security personnel ended violently and eventually he was permanently placed in solitary confinement. On the planet solitary confinement was simply to take a prisoner and toss them into a dark hole where they would only be fed once a day. The hole became his worst enemy, forcing him to confront his childhood and revisit the memories of being locked in containers by his father. Soon he would learn that the Dark Side was strong in him...

Name: Myr
Faction: Sith
Rank: Acolyte
Age: 27
Race: Nautolan
Gender: Male
Height: 6'2"
Weight: 170 lbs.

Force Sensitive: Yes
Force Powers:
Sense
Push
Pull
Grip
KILLS:


BOUNTIES COLLECTED:


DUELING RING MATCHES:


GRAND TOURNAMENT MATCHES:


ROLE-PLAYS:
Class The Horrors of War and how to use them 101 Training
Frankensince and Myrrhr Training
Observation: Blood is Thicker Than Water
 
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Black Noise

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Interesting character, very interesting...

I like him xD
 

Dread

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Looks great, dude.

We should RP sometime.
 

FallenKeeper

Onward To Waffles!
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I plan to update his Background to include how he joined the Sith once that thread gets completed.
 
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