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Real Russian

The Cheater
SWRP Writer
Joined
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Messages
124
Reaction score
69
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Biographical information

Homeworld
Born
Concord Dawn
6429 BBY

Physical description

Species
Gender
Height
Mass
Hair color
Eye color
Skin color
Cybernetics
Force sensetivity
Human
Female
1.75 meters
65 kilograms
Black
Black
Light
None
No

Chronological & political information

Affiliation(s)


Relationships

Mandalore
__House Vizsla (Clan Saxon)
TBA

.
Cressa Tall



Cressa Tall, sometimes referenced as "The Iron Swallow", is a young Mandalorian female who serves as a weaponsmith for Clan Saxon for all her life. Cressa was known among the clan for her love to work with weapons and unique gun style with her blasters developed by her own.


Biography
____________________________________________________________________


Until five years old, Cressa has been suffering from the lack of activity with humans of her kind. Because her father was usually busy with his business, most of the time Cressa was spending with her mother who taught her daughter with the Galactic Basic language. However, her leisure Cressa supposed to make on her own because Tall's mother was helping to the head of the family as well. The girl's parents were Rebels who were working under the cover of the Imperial diplomats and in the day when they were revealed because of the captivity of a Rebel spy who under Sith pressure had given away all information about Rebel spies in the Empire. Luckily for the Rebel Alliance, the hostile had known only Cressa's parents. Quite soon they were captured by Imperial forces and bring to the flying Imperial prison where they cruelty tortured and probably were killed. For some reason, Imperials had left the girl alone on the parent's ship where she has been drifted for a week until the ship approached Concrodia orbit. It then was picked by a patroling Mandalorian squad where they found Cressa and after they heard what happened with her biological mother and father, have offered to join the family. For Kela and Ruk (new Cressa's parents), who were unable to produce a child for several years, it was a real gift to adopt an orphan who has become the victim from the hands of the Empire. Because Tall wanted to get the revenge upon the Empire for her parents, she agreed. And thus she has started her life as the Mandalorian.

Her burning desire to show the Empire what she thinks about them was the main reason why Cressa has passed the verd'goten with outstanding results, thanks to her ability to learn things fast. Concord Dawn still has places to explore and as such had represented a good point for Mandalorian kids for the rite. This is where Tall had got some surviving skills, but the major part of her "skillbar" was gotten after she started working with her father as a weaponsmith apprentice after passing the trial. For the next several years she was able to learn the internal working of the most common range weapons and this knowledge had helped to perform a dozen modifications to weapons. And meanwhile she was serving as a weaponsmith, in a free from her duty time, Cressa was practicing with shooting and close combat from her father and some friends one of which was a martial art teacher.

Being the part of the Saxon clan, once the girl has reached the age of sixteen, she slowly started to be involved in different activities of the clan. Started as the member of a squad who has been exploring the far Outer Rim systems, Cressa has continued her career as the weapon engineer and actively participate in battles, usually against the bounty hunters and in some cases, the Imperial forces. The last ones Tell was killing with a special cruelty as the reminder of what the Empire has done with her parents. For her original combat style, Cressa has got "The Iron Swallow" nickname, albeit someone believes it's due to her psychological ability to stay normal in case of multiple unpleasant events. But despite the fact, that Tall had got a few followers of her style, the art of gun handling hasn't got a lot of popularity, yet it was known now and sometimes people asked the girl to teach them the style. Although none of them complained, that the art is bad or good, mainly because Tall do it for free and generally likes it. All in all, it set her off from the most of Mandalorians.

Upon today Tall operate as the qualified Saxon operative and a mercenary working on her clan's needs. Mostly by earning funds or goods on behalf of Saxon. She also continues to develop her gun art and looks for new members of the art. However, as the Galactic war spreads she decided on her own to establish some connections with people beyond her systems and as such, she is the nomadic diplomat now who uses blasters instead of suitcases.


Personality and traits
______________________________________________________________________

The best adventures in your life start from the words "I know the shorter way", - Cressa Tall​

The most notable detail about Tall, that she possesses more male traits than a female. Her approach to the issues solutions and her lifestyle and way of speech might surprise once you get to know that she is a woman. But Cressa hates that word and will allow using the word 'woman' on a date or if you're her partner. In other cases, you should expect tons of sarcasm about her femininity, especially when it comes about fighting skills. She will prove that she doesn't worse than any male Mandalorian fighter and even better. Needless to say, that she is the fearless woman. She is up for any type of activity where she can test her designed weapons in action.

But she still is a woman and sometimes her features as a woman make themselves known. Cressa is the Galactic war victim and usually indulgent to the people who experienced the same fate, especially toward children. She can take care of them and will try to help them with what she can, even though you're Force user and helping you doesn't conflicts with the clan' interests. But if there such, Tall will try to find someone, who might take care for victims.

Despite the fact she is single, Cressa' doesn't looks for a partner and she will rather an offer by herself. Tall just afraid, that the marriage will cut down her passion for adventures and the life of weaponsmith. She likes to be on the run and Cressa wants to see the same traits in her partner which might be even a non-Mandalorian sentient. But you can be sure, if you get her heart, you'll get the most passionate and hottest Mandalorian woman ever where Cressa allows you to call her as a woman.

For others, who don't relate to the Saxon clan, she is known as a businesswoman often presented by her alias "Iron Swallow" and rarely speaks about something which doesn't have a direct connection with her business. Moreover, she contacts employers only when she needs. Her point is that the fewer people known her, the better, because she knows perfectly how sometimes messing with big guys can end up. As a rule, she picks bounties only when the clan doesn't need her services and she can be on her own, but when called she might abort any mission from the non-Mandalorians.

Being the victim of the Galactic War her genuine hate is directed to the Empire and Sith, thus they're real Cressa's enemies. Even though her parents were convincing her, that Jedis were actual reason of what's going with Mandalorians, her own researches and her past have built very negative relationship toward to Empire. The girl will do anything depending on her to wipe out everyone who fights for the Empire with no exception. They must feel the same pain as she does. And they will.



Powers and abilities
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For Saxon clan, Cressa was able to create an impression of the remarkable gunslinger with her own shoot technique which makes use of every limb and looks like a dance than a combat art. But this is just the one of her art major feature. Constant work with weapons and their usage in different scenarios make her an excellent fighter, but she performs better in small groups/squads. As Iron Swallow says it easier for her to work with the squad' weapons and remember their names. Moreover, she is weaponsmith who is capable to maintain her and her allies weapons and even perform an upgrade in the field. But even being disarmed she is capable to deal with armed enemies by using either hand-to-hand combat or another weapon, her arsenal of skills doesn't attach only to blasters. She's good with other ranged weapons (rifles, repeaters) and explosives.

Weaponsmith — With the inherited love to work with weapons in any direction, Cressa is able to improve, repair and even make new weapons either from spare parts of other weapons or with the assistance of tools. She is capable to work with generic blasters, rifles and even repeaters, although about the last one she is not sure because she rarely was working with them. Basically, that what she is doing when there no any other job around. And that's what she really likes and makes her valuable team player.

Gunslinger — Her solid experience with different weapons during her standing as a weaponsmith and the way how she fights makes her suitable for many types of tasks where could be activities which can be solved with blasters. Because of her style, she has got her alias. With her unique blaster combat technique, she can deal with multiple enemies at once in relatively close quarters. Alongside with that, Cressa has good aim skills with the generic semi-auto and full auto weapons (light repeaters) which she also combines with her Hand to Hand skills.

Melee fighter — Even being disarmed the Mandalorian weaponsmith can continue to fight with her bare hands and legs. And even with her head (kov'nyn). She has no specific art for such purpose and the woman uses unarmed combat skills only when she has no gun with her, either when suddenly attacked or she dropped her gun. But Tall can disarm an armed enemy if he has no armor or his grip wasn't tight enough to hold a weapon. Most of the unarmed combat methods rely on pain points.

Scavenger — As a skilled weaponsmith, Cressa sees a potential practical usage of every inconspicuous spare part or mechanism. She can find a lot of useless things and then spend hours or days thinking about how to improve weapons with what she has found. And that is why she loves to investigate and loot abandoned places in order to find some stuff that she can use for her craftwork. Even if she can't find usage for what the girl had found, Tall will recycle it by using the right tools and can reforge things into things she wants.

Natural talent — Because Tall doesn't have too much practical skills except the combat ones, her high intelligence allows her to quickly obtain almost any type of skills, mostly which have a relationship with a war-smiths art. But she's also opened for social skills which are her biggest problem, therefore if you have nothing to teach her as a warrior, you can intrigue her with your national tradition or dishes, or etiquette, or something that can make her closer to another people in the Galaxy in terms of social interaction.


Equipment

____________________________________________________________________

Light Mandalorian armor
Blaster x2



Roleplay Threads
___________________________________________________________________________

Thread - Description

Thread - Description


 
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Real Russian

The Cheater
SWRP Writer
Joined
Aug 28, 2018
Messages
124
Reaction score
69
medic_fox_by_illusir-d6zqg2u.jpg

Biographical information

Homeworld
Born
Amar
6419 BBY

Physical description

Species
Gender
Height
Mass
Hair color
Eye color
Fur color
Cybernetics
Force sensetive
Amaran
Male
1.65 meters
65 kilograms
No
Green
Orange-brown
None
No

Chronological & political information

Affiliation(s)

Relationships
Galactic Alliance
__
TBA

.
Dev Kyrrex



Dev Kyrrex is a male vulpine rebel who fights on the Galactic Alliance side and for a good name of Amaran whom he wants to set free of Imperial affiliation.


Biography
____________________________________________________________________

After Amar has fallen under Imperial control, most of Amarans had stayed on their native planet become either a prisoners of Imperial labor camps or those who has had a better luck - an exclusive slaves for a wealthy Imperial citizens because the Empire hasn't considered the vulpine people as those who deserve the same right as the humans. The rest of Amar the Empire was obligated with high taxes and those, who couldn't pay were enslaved including sexual slavery. Kyrrex's family was able to avoid such fate and has left Amar before debt collectors were able to visit the family. Dev's father Onyx has sold their house and for the raised money they bought a small freighter. The family planned to settle somewhere in the Outer Rim and start the business which almost every Amaran do - salesbeing. Basically, it was father business who couldn't anything else, but who cares? The planned wasn't not supposed to happen anyway.

Upon passing the Mid Rim, Kyrrexes were stopped by the Imperial forces for an inspection. Because Dev's mother was some sort of witch-doctor who has been producing medicine drugs without a proper license, the family property was seized in the favor of the Empire and the family itself were sent to the Amaran colony on Naboo. There were much less pressure and affection by the Empire and Dev's parents with the help of others Amaran's were able to restore their business (which was not really profitable). The thieves of the colony were developing a unique fighting style which combined dance and fights into the art and this is where Dev start spending most of his free time. However, Onyx's son was already opposed against the Empire and alongside with some other Amarans was robbing Imperials shops and sometimes - citizens. The thieves had stolen plenty of goods before they were captured and sent to the Imperial flying prison.


Personality and traits
______________________________________________________________________

Dev is a peace-loving Amaran with diplomatic treats, he values life in all its manifestations. That said, Kyrrex is a disciplined and result-oriented team player. But unlike of people of his kind, he loves the fairness and discipline, but rarely forgives personal offenses. He understands that sometimes you need to use a gun to point a person to his place, but first he tries to negotiate, and only then enter into an unpleasant phase of negotiations. Despite the fact he is an alien of the specimen which isn't easy to meet with, he is a sociable person and easily gets used to a good people, a sense of humor is not alien to him, he can also laugh at himself. Even at the fact that there he is Amaran, he does not take offense at this, since he is already used to the fact that for people in the galaxy he is a strange object. By nature, he is an incurable pragmatic, but he is far from being naive, and can see things in their real "color."

But nevertheless, there are in Kyrrex and their contradictions. He likes to insist on his, he is stubborn, when he feels that he is right, and is ready to prove his point with foam at the mouth. It is very difficult to convince him if he has set himself a goal. Perseverance he just does not hold, as well as hard work. Does not panic, knows how to get together, calm others down, give hope. Kyrrex might be very self-confident in his decisions, but if the decision has led to an error, then he blames himself only. It is difficult for him being in the society of egoists and greedy people to endure because they irritate it. The fox values sincerity, adherence to principles, the ability to defend her point of view, a sense of humor with the ability to laugh at herself, courage and dedication towards loved ones.

Because Kyrrex is an alien himself, he usually friendly toward any other alien until the last one shows complete hostility. Kyrrex is also opened for any type of romantic relationships because his sexual orientation is undetermined and as he usually says "I have no time for such useless questions". Deep inside he wants to find someone who could
love and take care for him but will never it say until he completely sure in his choice.



Powers and abilities
___________________________________________________________________________

In the past Dev was a professional thief and plunderer. Today he doesn't doing it as used to do, but the traits as using dexterity and agility as his main defensive skill still persist. His martial art relies on that after all. Add to that a cunning mind and that will be Dev. He is also well familiar with many weapons types and can use almost any, although a repeater his favorite. Alongside of thieving, Kyrrex is also good at making traps and ambushes because Dev believes that Rebels can win only by outsmarting the Imperials.

Agility — the physiology of Amaran body allows Dev to be extremely mobile and nimble in a close combat even against enemies which are bigger than him by using different tricks and "baiting" method.

Dodger — Although the Amaran size is relatively small, it allows him to be nimble enough on a battlefield and cities and use tough places where an

average human couldn't fit. For the same reason it's makes him a good candidate for guerilla wars.

Leadership — Because Nixdorf was a leader of his small team, he has some skills at squad tactics and organizations. Since he is physically weaker

than a human, he often needs to rely on his wit and build a reliable, working strategy for the team.

Shooter - In recent years Star Fox has started to take participation in composition of ground troop operations and shooting skills were required

per se. And although he usually uses his blaster, Wincor has some skills with rifle handling as well (but not as good as the blaster because of the rifles size).


Equipment

___________________________________________________________________________

HB1 HAWK-BAT
Blastech R5 Pistol


Roleplay Threads
___________________________________________________________________________

Thread - Description

Thread - Description

 
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Real Russian

The Cheater
SWRP Writer
Joined
Aug 28, 2018
Messages
124
Reaction score
69
Guess as a weapon engineer, it would make sense to collect weapon blueprints. Here goes the first one

Bowcaster blueprints

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DT-12

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DL-44

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DH-17

latest
 
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