Rolling for attempt to get the thieves to give up without a fight;
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail
[dice]d100[/dice]
+10 due to character level (+5 for each level past level 1)
Rolling for level of defences at the warehouse base;
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail