Skorphoxx Jiramma Kligg

Redmerc

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Skorphoxx Jiramma Kligg

APPEARANCE:

Skorphoxx Kligg is truly a Hutt in appearence. Standing at the grand height of 3.5 metres, which is well within the average for a Hutt, means that most other species are shorter than him. Although large in appearance, Skorphoxx’s bulk comes not only in the form of fat like most of his kin, but rather, a mix of both blubber and muscle. As a result of this, he is usually as large as those Hutts who swim in their opulence. Protruding from his head would be a single feline-like eye, a darker red would represent his iris while a lighter variant was found in his sclera. Skorphoxx is completely bald due to his species’ physiology, not a single hair present on the space slug. His Hutt’s skin colour is a rather dark green. Skorphoxx has no distinguishing marks above that of a normal Hutt. Pimples, warts, puss mounds and other obscenities were common if one were to trace the visage of his body, the slithering mass of pollution being a disgusting, and to those with weak stomachs, vomit inducing creature. Due to the Hutt's recent scuffle with gangsters in an attempt to save his fellow Hutt, Skorphoxx now has multiple injuries which litter his body primarily, however, the Hutt is missing his left eye, a white bulb fitted in it's place. Skorphoxx also utilises eight cybernetic spider-like legs which are attached to the underside of his body, these allow him to move quicker than the rest of his kin but only at the jogging speed of a mere human.

ATTRIBUTES:

Due to his lineage and subsequently being indoctrinated to the criminal underworld by his father from a young age, Skorphoxx is a cunning individual as a result of his years of evading and exploiting authority by his late father’s side. As well as this, he has immense strength simply due to his size as well as the added factor that he is one of the few Hutts who ‘keep in shape’. Also, because of his physiology, his muscle and blubber provides some protection from harm.

Unfortunately, despite his cunning and muscular prowess, he is simply unable to avoid one undeniable fact. He is a Hutt. because of this, he moves at an extremely slow pace, his ‘running’ speed being that of a jogging pace for a standard humanoid. He also is not very smart from an intellectual perspective, having spent little time with books and other similar materials. Also his cybernetics legs, whilst advantageous also make him vulnerable as if more than two are cut out from under him, it is likely to render him immobile.

PERSONALITY:

Skorphoxx is considered an oddity amongst his ilk. He is known to operate in the mindset ‘if you want something done, do it yourself’, that is, Skorphoxx, despite being a Hutt would rather prefer to have obstacles in his path dealt with himself, rather than hiring another to do it. Because of this, he remains physically fit in order to insure he can remain and thrive under the conditions he places himself in.

Other then this, his traits remain that of a stereotypical Hutt. Greed is his primary motivator when it comes to doing anything. He is also known to have a short temper and will become self destructive if things do not go to plan, put bluntly, he is a perfectionist. He is described as aggressive and sadistic by his peers and enjoys bloodshed both casually, and professionally. Skorphoxx has occasionally been mentioned as a thrill seeker due to the situations he finds himself in.

BIOGRAPHY:

Skorphoxx Jiramma Kligg was born on the bustling crime world of Nar Shaddaa. Having been removed from his father’s brood pouch at the premature age of 20, Skorphoxx was immersed into the criminal underworld from day one. Despite this, though, his father’s self established criminal empire was beginning to become squashed by his competitors resulting in Kligg’s premature removal so that his father was able to pass on all his knowledge before it’s collapse.

Unfortunately, not long after he learned all that his father had to offer, his father was killed by a group of bounty hunters sent by his competitors. Kligg was forced to watch his father be butchered by hired lackeys, luckily he was spared, whether it was due to incompetence or a twisted moral compass, the Hutt would never know. Luckily, at this time, the Hutt was already half a century old, allowing him to fend for his own.

Skorphoxx had little in the way of credits due to his father’s assets being seized by his greedy relatives after his death. For the next twenty years he spent his time gambling and betting on participants in an underground fighting ring on the lower levels of Nar Shaddaa. Whether it was due to luck or strategic betting, the Hutt managed to make a sizeable profit from his escapades. But this was not enough for the thrill seeking Hutt.

For the next section of his life, Skorphoxx decided that relying on someone else to fight for him relied too much on chance, the solution was simple, he would fight in the arena himself. Of course, when he suggested such a thing to the ringmaster, he simply laughed at the Hutt - that all changed in his first fight when the slimy Hutt managed to beat their best fighter to a mere pulp. Skorphoxx was able to make sizeable amount from his fighting, however, as time went on less and less people wanted to fight the slimy slug and so the usefulness of the arena dried up.

Still not wanting to participate in Hutt politics due to his father’s demise, Skorphoxx continued to expand his wealth his own way. Buying an assortment of gear with his inheritance and trying his hand at the bounty hunter trade for a change. Starting off with small bounties he gradually began to expand the difficulty of his targets until he became a formidable hunter. This continued for approximately 30 more years, the Hutt continuing to make credits while also satisfying his hunger for first hand bloodshed.

Now, he hungers for something much greater than killing or credits. A purpose.



SKILLS:

  • Multilingual: Can speak both Huttese and Galactic Standard,
  • Advanced knowledge of the criminal underworld,
  • Is not your stereotypical Hutt, he knows his way around a blaster,
  • Is good at punching and hitting things.
GEAR:

  • Carries with him a light repeating blaster with an attached scope. The trigger guard has been removed in order to allow his fat fingers to fire it
  • Datapad for information management
  • Sling to hold his various equipment
  • Hookah pipe

POSSESSIONS:

Halo Class Transport:
hNLpUof.png


Skorphoxx utilises an old Halo-Class Transport inherited from his now deceased father. It has been heavily used and is now nearing the end of its usable lifespan. Because of this, Skorphoxx now only uses it to transport him from point A to point B as most public transports are unable to accommodate someone of his stature. The ship is unregistered with both Imperial and Republic authorities.

REFERENCE: http://www.thestarwarsrp.com/forum/index.php?threads/halo-class-transport.69286/

Repurposed Medical Droid:

Republic_Medical_Droid_Coruscant.png

Skorphoxx can often times be seen accompanied by a re purposed Republic medical droid in order to reduce the pain from his recent cybernetic implants . It is more than likely that this was not recovered via legal means, however, all insignia and it's memory retaining to it's Republic days have been wiped. The droid only contains knowledge on Hutt physiology and so is unable to assist other species in recovery, this had been done in order to save up memory for the protocol code which has been installed, allowing it to help in the Hutt's day to day duties.

ROLE-PLAYS:

Prison Escape: http://www.thestarwarsrp.com/forum/index.php?threads/un-barable-horrors.73060/ (abandoned)
Cantina Chaos: http://www.thestarwarsrp.com/forum/index.php?threads/cantina-chaos.74625/ (completed)
From One Slug To Another: http://www.thestarwarsrp.com/forum/index.php?threads/from-one-slug-to-another.74666/ (completed)



 
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Redmerc

The Hutts are gangsters!
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Criticisms are welcome!
 

skyggedal

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At 3.5m he dwarfs other species, not the other way around - or did you mean ft?
Looks like a cool guy, for a Hutt :)
 

Redmerc

The Hutts are gangsters!
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Whoops! Fixing that now haha. Thank you!
 

Vinny

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You have him as part of the legion here, but applied for the Inquisition. What's the plan? I'll hit his sheet once that's clarified.
 

Redmerc

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I applied for the legion pre time-skip. Assuming I am accepted into the Inquisition I'm going to update his bio with that happened over the period of the time-skip, which in this case would be training.
 

Vinny

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Alrighty, feel free to update him to Templar
 

Redmerc

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Spruced it up a bit
 

Eccles

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I noticed you removed all references to the Empire and his membership with the Inquisiton. As such the character has been taken off the roster. Upon a closer read I noticed you've had him collaborate with the Desilijic Crime Family and because of this you have been added to the [surl=http://www.thestarwarsrp.com/forum/index.php?threads/proletariat-bounty-board.75217/]Proletariat Bounty Board[/surl] under Illegal bounties.

Have fun! :)
 

Redmerc

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Yeah that is 100% okay, I never got around to doing stuff with the Empire as the character wasn't played that much.
 

Redmerc

The Hutts are gangsters!
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I noticed you removed all references to the Empire and his membership with the Inquisiton. As such the character has been taken off the roster. Upon a closer read I noticed you've had him collaborate with the Desilijic Crime Family and because of this you have been added to the [surl=http://www.thestarwarsrp.com/forum/index.php?threads/proletariat-bounty-board.75217/]Proletariat Bounty Board[/surl] under Illegal bounties.

Have fun! :)

As it appears that Meckabro has abandoned the forum and the character has not been role-played in quite some time I have removed anything in regards to the Desilijic crime family as they only ended up meeting once. Character is currently being revamped and will be on hiatus until further notice.
 

Eccles

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Skorphoxx has been removed from the Proletariat Bounty Board.
 
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