Subach-Innes( Indie Faction Writeup)

Fusion

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SubachInnes.png

Greetings, and welcome to the central database of Subach-Innes Starfighter and Capship Corporation. We hope that you will find the information and/or product you require within this unrestricted section of the database.

HISTORY:

Subach-Innes was originally founded by Jerred Subach, a relatively wealthy Corellian whose innovation was considered quite high in quality. Choosing to take the path of an independent ship designer, and greatly respecting older ship designs that had greatly impacted galactic history in times prior, Subach created Subach-Innes, sharing the name with a banker who assisted in funding the company. Within the first 2 years, Subach had gained enough of a profit that Innes' portion of the company was bought out, though Subach kept him in the name of the company as a sign of respect.

Approximately 5 years ago, Subach passed away, leaving his company to his daughter, Myra. Myra was more interested in the historical part of fighters and vessels, and mainly featured craft such as N-1s, Z-95s, and V-19s in the company's catalog for starfighters. Capital ships were old too. Interdictor-class cruisers, Centurion-class battlecruisers, and even Dreadnaughts could and can be found and purchased with the latest in weapons and machinery. People fired and leaving the company claim that they have a sinister agenda, but these allegations have never been proven to be true.

RANKS:

Primarch: The top person and head of Subach-Innes.

Ethnarch: 2 assistants who assist the Primarch in business management and ship design acceptance in the company.

Designer: Designers are those who bring in new designs for Subach-Innes to modify and improve, although some are totally new designs entirely. These also develop new technology for ships to utilize.

Elite Agent: No one outside of S-I management knows precisely what Elite Agents do. They are selected from the best Agents in S-I.

Agent: Liasons for the company. A party or person interested in acquiring a ship from S-I can talk with an agent and set up an order.

Defender: Fighter, bomber, and freighter pilots employed by S-I for both defense and the testing of new prototypes.

AGENT WEAPONRY

While usually agents are restricted to personal weapons, as they are more familiar with them, these weapons owned by the company can both be used by agents or sold to buyers.

Bryar Pistol
Bryar_pistol_JK2JO.jpg

Once the primary weapon of famed Jedi Kyle Katarn, the Bryar Pistol has made a comeback in popularity recently. This modern variant has a slightly lighter trigger pull, faster rate of fire, and shorter time between charge shots. C500

Heavy Repeating Slugthrower
Imperial_Heavy_Repeater.jpg

Formerly an Imperial slugthrower, this heavy repeater fires a specialized high-power 5.56mm cartridge with a capacity of 40 rounds in a bullpup design. Multiple barrels allow the high rate of fire to shatter through energy shields, along with most body armor. However, it is ineffective against most armored vehicles. C2200

G-5 Gamma-Intrusive Socket System(GILS)
182-122-thickbox.jpg

The G-5 Gamma-Intrusive Rocket System is a single-shot weapon, firing an explosive rocket-propelled grenade at a target spotted utilizing a primitive rail sight. It is capable of penetrating approximately 3-4in of standard armor plating, but only leaves large holes and dents in armor thinker then that.

Ship and more weapon catalog coming soon

Should anyone be interested in becoming the 3rd person I need to start this faction, please hit me with a PM.
 
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Jiang Winters

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Whoa there, you're going to have to tune the repeating slugthrower and rocket launcher WAY done. We don't allow land-based nuclear weapons without explicit staff permission and a 400 round magazine is simply too much. 30 to 40 rounds is much, much more reasonable. As for the rocket launcher, you'll have to use a conventional explosive warhead on it, not a nuclear one.
 

Savior

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Hand held nuclear weapons do not make me feel safe at night.
 

Demiurge

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A portable nuclear weapon? That's suicidal. Mini or no.
 

Fusion

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GILS tuned down and Heavy Repeater ammo decreased. Anything else that needs to be changed?
 

Savior

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Where is the faction located at? Its purpose is the production of ships, so that would be that you need a ship yard.
 

Fusion

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It has 2 main facilities: A primary shipbuilding facility at Cinnagar(Empress Teta), mainly used for warships, and a secondary starfighter facility at Cyrillia. Tertiary facilities include patrol outposts in the Byss and Alderaan asteroid fields, as well as a metal mining station in the Vergesso field. I intended for finer junk like this to fit into the faction once I had the necessary people to begin molding it into a finished product.
 

Markus Cale

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You havent toned down the Rocket Launcher at all. It still has an high-explosive warhead that produces a Nuclear Explosion?
 

Jiang Winters

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Just use a conventional shaped-charge explosive warhead, plz. It should only produce explosive blast and fragmentation, no EMP.
 

Savior

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Well if you get this up and running I sure would like to invest in a lasting relationship between our two factions. I definitely could use some more ships.
 

Fusion

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Well, they would be older Imperial designs(say Imperial I/II at the most, IPV-1/Tartan at the least), but they could definitely fit the bill.
 

Fusion

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Problem is, I still need another person to get this kicking... Come on, people! Who wants classic starships?
 

Ser Gregor

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lol, a 400 round magazine would be like... 4-5 feet long.
 

Fusion

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Well, I finally have the 2 other people I need. Time for the thread...
 
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